one of the beat games ever

I honestly love how, no matter who you ask, everyone has a favorite pokemon. And they all have their own reasons, like

Onix is your favorite because it was the first Pokemon card you ever owned?

Of course

Mudkip is your favorite because it’s the first starter you ever chose?

Obviously

Venipede is your favorite because you love bug types?

Heck yeah

Rockruff is your favorite because it’s just so freakin’ cute?

AWESOME

Reblog and put in the tags what your favorite Pokemon is and why!

caring for your love's sign
  • aries: let them be in charge, remind them that you won't leave, give them space to release their boundless energy, never forbid them to speak their mind, promise them the world in return for their time, learn to move quick, don't be afraid to be bold and loud
  • taurus: touch them constantly, worship their lips and eyes and skin, give them perfume, carry them over a puddle, hold their umbrella for them as well as the door to the car or their home, massage them and tuck them into bed, listen to what no one else wants to hear them say
  • gemini: speak, listen, run after them if they leave, don't be afraid to shout or sing along, nudge them, tickle them, beat them playing video games over and over and over, playfight, race in the streets, laugh at their jokes, praise their ideas, never say no, always say yes, never stop moving and dancing and spinning, give them a million kisses a second
  • cancer: hold them tightly against your chest, press your lips to their ear, slow dance late into the night, kiss them deeply, make their bed, don't hold back, ever, speak from your whims and impulses, let them see the workings of your heart, let them read your mind, carry out your promises, ride the fights out with diligence, compromise, keep them close
  • leo: call them beautiful and handsome and adorable, compliment their flaws, lift them to the sky, forget yourself in their presence, bite their lower lip, paint them, write them immortal into your poetry, listen to the rhythm of their heart, show them off, tell everyone that they are yours
  • virgo: take care of yourself and your body first, don't ignore their signs and clues and hints and teases, respect their hard work, drown yourself in their stories and sweaters, make their home yours, be flexible and find leeway, forgive, forget, remember every date and every hour, cooperate, talk about your future, hold each other accountable, keep expectations high, don't fall into the slump of routine
  • libra: be polite and speak kindly, find their sweet spots, hold their hand, take them out at night all the way until the morning, dedicate songs to them, learn their hobbies, idealize and romanticize, be a spectator to their life, a witness to all their important moments, be their biggest fan and their closest confidant
  • scorpio: lock away their secrets, look them in the eyes, stare and hold and breathe, breathe into each other, mold yourself into them, spread yourself out, let them have all of you, drop away your walls, taste them and let them taste you, be honest, only honest, be your most instinctual self only for them, protect them with your strength and your love even if they forbid you to, fight for their attention, keep up
  • sagittarius: cherish your time together, make each moment exciting, be spontaneous, adventure together, support them consistently through their journey and obstacles, surprise them, build a tremendous array of inside jokes, play board games and take them to new places, never stop challenging them
  • capricorn: be their source of comfort and acceptance, show them your dedication, validate their emotions, take them seriously, watch movies together, find your routine, bake things for them, gift them self-care products and roses and chocolates, speak without restriction, love gently and carefully
  • aquarius: recognize their uniqueness, call them different, tell them they're nothing like you've ever seen or will see again, treat your love as if it's a once in a lifetime moment, minute, second, a beat, be their hope, give them attention, be patient, tread carefully around their heart, move slowly, then quickly, then all at once, be their best friend, their newfound family, but don't tie them down
  • pisces: change their world, flip it upside down, open their eyes to new ideas and worlds and feelings, make them laugh like no one ever has, tell them stories, be their muse, support their endeavors, remind them to keep going, wait for them patiently while they come back to reality, make everything feel wild and pure and unreal
  • *note: also check moon and venus*
Starters | Heroes & Villains

|HERO|

“You’re not getting away this time!”

“Your tools are impressive, but they can’t beat natural born power.”

“Don’t you ever grow weary of the same routine?”

“You’re a monster.”

“I must say, of all the people I put behind bars, you’ve got to be the worst.”

“I don’t want to play your sick mind games, I’m not one of your victims!”

“You can’t control me like you can your little puppets, can you?”

“Ugh, I feel bad for whoever has to sort all this mess out.”

“I’m just…tired. I’m tired of everyone’s lives lying on my shoulders.”

“Why can’t these people just learn to take care of themselves?”

“I enjoy my work, I’m a savior! I wouldn’t trade that for anything!”

|VILLAIN|

“What’s the matter, are you afraid of me? Good.”

“I have to say, you are giving me quite a bit of trouble.”

“You’re about to piss me off, brat.”

“Come on, you can get out of that, can’t you? At least try.”

“Go on, at least put on a show if you’re going to challenge me.”

“The last guy didn’t end up so well, if you’ve heard. I admire your bravery.”

“As much as I appreciate tenacity, I don’t appreciate annoying flies interrupting my plans.”

“Now that I’ve got you, what should I do first?”

“Relax, kiddo. Not everyone’s out here for mass murder or world domination. Maybe I just wanted to take this car for a joy ride.”

“Why do you always have to ruin my fun?”

“Why did I turn bad? Why do heroes ask such inane questions?”

“You don’t need to understand me, I don’t WANT you to understand me!”

“Not everyone can be pulled into the light, hero.”

You are a boss in a fighting game. Of the hundreds of thousands of players attempting to defeat you, only one has ever beat you. You’re called to a hearing by the Video Game council to determine if you threw the match. Your defense? You were nerfed in the last patch.

anonymous asked:

How about, in the dorms, they play the worlds biggest game of the floor is lava. Like, not even Tokoyami or Bakugou can resist the game simply because of childhood memories. They place cushions on the stairs so people can go to different floors. Just the kids playing the floor is lava

IT’S NOT JUST A GAME, OKAY. IT’S A FUCKING BLOOD BATH

there are no friends. you have no allies. everyone is out to get you, everyone is out to win, and they will sabotage everyone else in order to secure victory. 

quirks are allowed. because of this, Uraraka and Tokoyami are some of the hardest to knock out of the competition. Uraraka can just make herself float, or make objects hover and jump between them. she’ll cancel out her powers and cause whatever poor soul who happened to be the floating armchair to fall onto the floor. Tokoyami, of course, has his Shadow.

Bakugou, Kaminari or Todoroki take Tokoyami out first. their quirks are the worst match up for Tokoyami, and just like in the sports festival, it all ends rather quickly. 

Kaminari is often taken out fast. partially because he doesn’t wanna hurt anyone with his quirk. partially because he’s just. naturally clumsy.

there are debates about whether Todoroki’s ice counts as lava or as an object. Todoroki insists that it should count as an object because it’s ice, but Mineta and Kaminari think it’s cheating and should be counted as him touching the floor.

Kirishima is REALLY DIFFICULT to knock out because he can make himself hard and block all attacks. he’s usually one of the last few in the game.

Sero can use his tape to bounce from object to object. the only way to knock him out is if you body slam him, or cut his tape mid-swing. he’ll also use his tape to grab onto unsuspecting people to make them stumble and fall to their dramatic deaths. he’s great at knocking people out.

Aoyama is easy to knock to the floor. it’s hard to use his laser indoors and he’s not as agile as the others. he’s usually the first to go.

Mineta is goddamn hard to pick off. his balls stick to ANYTHING and sometimes he’ll just stick to walls and stay out of the chaos. he’ll also throw his balls at people in order to knock them off their balance–they end up in really odd positions, stuck upside down to the side of the counter, or sideways on the back of the couch. either way, they can’t get off and they’re forced to forfeit. 

Momo is somewhere in the middle. she’s great at making objects to defend or help herself, but sometimes it takes too long to make them and she’s knocked out before she can dodge.

Shouji is VERY HARD to knock off balance. but he finds it easy to take people out (in non-harmful ways; even if it’s a competition, he’s not gonna accidentally hurt his classmates). HOWEVER, sometimes his size makes it hard for him to jump onto the smaller objects and he’ll fall over thanks to his own weight.

Tsuyu is queen. she’s super quick and agile and able to stick to anything, and her tongue makes it easy for her to sabotage the others. she is ruthless. (tho she apologizes after every ‘attack’)

Mina has AMAZING reflexes and is hard to hit. she’s usually taken out by her own misjudgement of where she’s landing, or someone accidentally knocking into her. 

Satou and Kouda, like Shouji, are also very big. both have a hard time finding balance when landing on smaller surfaces. Satou’s quirk doesn’t really help him here, and he IS getting better with his balance. Kouda makes up for his lack of balance by sending bugs after people who’re trying to get him out of the game.

Ojirou is goddamn hard to knock off balance with that tail of his. plus, he’s a martial artist, so he’s got a LOT of balance training. he’s usually one of the last few left. 

Jirou is able to use her sound attacks to vibrate tables and the floor in order to throw off the other student’s balance. she is, however, rather easy to knock out b/c it takes concentration to use her attacks, and she leaves herself open.

Iida uses his engines to fly from table to chair to pillow, but sometimes the momentum will make him trip. he finds the game great practice for his control, tho he does get frustrated since he lost a few times at first

Tooru. Tooru is fucking HARD to beat because she plays in her hero outfit (or less) and no one can see where she lands. the only thing they have to by by are her little reaction sounds (from jumping and landing) when figuring out where she is 

and last but not least, Izuku and Bakugou. these two. these two are the GODDAMN HARDEST OF ALL THE STUDENTS TO BEAT. 

THEY’VE BOTH GOT AMAZING REFLEXES, THEY BOTH CAN MANEUVER IN THE AIR, AND PARKOUR IS GODDAMN THEIR MIDDLE NAME. not to mention they’re both SO FUCKING FAST that no one can ever knock them out. fuckers can dodge like no-one’s business, and it frustrates the entire class.

the game almost always ends with these two trying to beat each other. Bakugou gets especially pissed because Izuku learned most of those moves from him, so it’s like he’s fighting a goddamn copy of himself. 

they usually end in a tie. they’ll slam into each other and the’ll both get knocked to the ground. they also have the exact same amount of wins and loses. 

that doesn’t stop the other students from trying to win, tho. they wanna beat Deku and Kacchan because they’re so amazing, and with each game, it gets harder and harder to knock everyone out. 

Bakugou and Izuku actually love this, because it means more training and fighting each other at their best (well, as much as they can in a game like this)

Aizawa and All Might usually watch from the corners to make sure no one gets seriously hurt. they’re so proud of their kids, tho, because this training is so good for them. it’s harmless and great for honing reflexes and attacks.

also, they just love to see their kids improve. what proud dads

colossus-steppes  asked:

What was bad about Yooka-Laylee? I haven't played it myself, but from what I heard pre-release it seemed good. Did it turn out bad then?

yooka-laylee was a fucking ride

the game had this weird behind the scenes development first of all


the year was 2012, banjo nostalgia was at its peak, and had been for a couple years now. largely due to jontron

rare was a fucking mess, and still is, so there wasnt any hope for a new rare game that isnt some shovelware kinect bullshit (thanks microsoft)

just about everyone from the golden days of rare is is at different places. some at retro, some still at rare, some at gory detail, some just at random places. its a mess

but somehow, a few ex-rare devs got together, noticed how big banjo had gotten in recent years and decided to make a spiritual successor

iirc, jontron was actually a large reason why the game began development in the first place. he revived a lot of love for the bear and bird. he brought back a lot of love for rare in general actually.

i wanted to avoid bringing up jon, i really did, but that would be like not bringing up banjo. jon is too integral to the development of yooka, and banjo is the game yooka is ripping off

they were in regular contact with jon from what i remember. jon brought up the rare spiritual successor before anyone even knew it was a thing, before even the mingy jongo twitter was found. and of course grant kirkhope was on game grumps, and jon was offered a role on the game

the mingy jongo twitter is where things get odd. sometime in 2012, a twitter was found. it was all cryptic and shit, and named after a forgettable enemy from banjo-tooie. it was hyping up something, but no one knew what

it stopped updating for like a year, made a tweet about crashing, and was confirmed to be cancelled.

and then even later, mingy jongo made a tweet about rebooting, and changed the name to playtonic. the dumb arg bullshit was over, and we got a look at what the games visual style would be like

the kickstarter launched, it was super successful and spawned many imitators, but none nearly as successful as yooka

a hat in time was not one of those imitators, it was in development long before yooka

the game had promise to it. the game looked like a real return to the golden age of 3d platformers it looked fun, it looked like it had interesting and seemingly focused level design, it knew its roots and embraced it, but it still had its own identity, it had a team of industry veterans, now off their leash so they’re free to make a game how they want to make it. 

there was no doubt in our minds, this was going to be great. 

it was a really shitty time for 3d platformers. games were either AAA or indie. AAA were too focused on big action movie set-piece games aimed at people in their mid-20s, and indies didnt have the budget or experience to do 3d. so the genre was almost dead aside from the odd ratchet, sonic or mario game. but it wasnt enough, the genre was slowly dying. yooka needed to happen

we got some more gameplay, and it seemed good, but not great. it had its flaws but it was still early in development, things can only get better, right?

yooka-laylee was then revealed to be using the unity engine. a notably awful engine with an ungodly amount of problems that is only used by people because its cheap, so they can make meme games with it like whos your daddy or some donald trump game. but those are games that embrace the problems of unity

then we got the toybox demo.

we got to test out the controls around a very plain environment. it was essentially a playtest area. the controls were very off, and there was little tech. but the controls werent that bad.as long as they dont make the controls worse in any way, and the game has some tight level design, this can still be a great game.

also there was a little secret for getting everything in the demo and going somewhere specific, a secret that tells you to go somewhere and look for something in the final game. i’ll get back to that.

playtonic soon found a publisher for yooka-laylee to help with yooka. team17 of worms fame

the wii version of yooka-laylee was cancelled and playtonic said there wont be a switch version

we got some more proper gameplay of yooka showing off the capital cashino level

and my god

it

was

bad

really really really

bad

but it was just one level, it doesnt represent the whole game does it?

either way, some people were getting skeptical of the game by this point.


and then, the catalyst


community manager of team17, playtonics publisher was going on neogaf one day and saw the general consensus of jontron there was rather negative there. well jonno wasnt having any of that and demanded playtonic to remove jontron from the game

jonno zuckerberg’d jontron

and out of such a minor voice role too

what followed was a shitshow

because jon was such a major part to yooka’s history, naturally some people thought removing jon was an extremely backstabby move to make.

to many, this was the straw that broke the camels back. there were many red flags before, but this was a big one.

there were 3000 known refunds that followed. 

and thats just the refunds that went through, because playtonic or team17, most likely team17, actually denied most of the refunds, banned people asking how to refund it on steam, and called anyone refunding the game racist

playtonic also blocked a dude that offered a reasonable solution to the jontron solution on twitter

they were not handling this with grace

jon just kind of accepted that he wouldnt be in the game, if you’re wondering how he was taking his removal

around this time, i was thankful that i didnt kickstart it


so the game finally comes out and the reviews are divided. some people call it a masterpiece and everything bad about the game is supposed to be bad because n64 games didnt age well so this should play like an n64 game that didnt age well and they got everything promised to them

others called the game a rushed sloppy poorly designed mess with an insane amount of problems that cannot be overlooked

after the dust settled, the game has pretty much settled on a lukewarm 6/10 or 7/10 from most sites.

so how was the game really

horrible.

for a game made by developers with decades of experience under their belts, they learned nothing from any of the games they made, or others have made. every flaw that banjo had is not only in yooka, but a thousand times worse

everything we knew about the game pre-release was also worse

the tight level design? non-existent

the decent controls? ruined

the unique identity? gone

nothing of value remained. yooka-laylee is a husk of what was meant to be

the controls were made slipperier, and a stamina meter was added, so you cant go slightly fast for more than a couple seconds, and due to the massive empty levels, going fast is required if you dont want to go insane

the level design does not exist. things are just placed in areas without thought. the focus was on making the levels super big and placing the collectables in really obscure places. not even just the jiggy equivalents, but also the note-equivalents

but the bad controls and bad level design apparently werent enough. levels we had gimmicks that just complimented the absolute worst of the levels and controls. slippery dank caves full of pits, slippery ice levels

the world is barren and empty. there is nothing to do in it

the bosses are, well…
they’re walls. every last one of them is a wall that you fight. honest to god walls.

the camera is an abomination. i dont think i need to say anything that hasnt been said a thousand times already, its one of the worst things about the game, and that is a fucking low bar

the audio mixing is horrible, the chopper transformation grates on the ears, the grunting is far too loud and goes on for much longer than the grunting in banjo, making it extremely obnoxious and annoying

the game had a fucking quiz section that expects you to know every weird minor detail about the game, like really weird and obscure details no one playing the game casually would know, you would have to be obsessed with the game from the moment it was announced and pay close attention to everything no matter how minor to know any of the quiz’s answers. you need to answer 10 questions correctly in a row or else you’re sent to the beginning. and they throw this at you in the first world. i think they do it every world, actually but i could be wrong. they somehow took an interesting but a bit obnoxious part from banjo tooie and i think kazooie as well, and turned it into one of the biggest sins in any game i have ever seen

the loading times, while not bad, are INSANELY frequent, it breaks the flow of the game far too often

there were tons of glitches

enemies were sponges

the fucking mine cart sections were unbearable

frequent framerate issues (thanks unity)

all the minigames were complete trash

the fridge character is one of the worst things i have ever seen

there were seemingly nonsensical puzzles that dont give you any indication if you’re missing something required to beat it

the game stops introducing characters early on, and just recycles all the previous characters


so thats the bad of yooka, heres the good


the visuals look nice half the time, although the other half is unity fucking up the lighting because its a shit engine

the music is sometimes good

some of the character designs are nice


and thats about all i can really compliment the game on honestly

it’s a mess and one of the biggest disappointments i have ever played. it wasnt even worth pirating


you wanna know what jontrons role would have even been? making farting sounds for a toilet character. they shot themselves in the foot over a youtuber voicing a toilet


oh and do you remember that little secret from the toybox i mentioned

well if you go to where you were told, you’ll find a little scene with a robot

it’ll basically say something is 50% complete

and thats it

no secret alternate costume, no unlockable power, no item that lets you find collectables, no nothing. just some dumb secret teasing a potential sequel

that was somehow the most infuriating part about the game, and perfectly sums up yooka-laylee


its a bad fucking game


sorry for any spelling mistakes, but its 3am and this is a massive wall of text

There Will Be Blood

I didn’t know my face was caved in, but I knew it wasn’t good.

I knew it wasn’t good from the sound my cheek had made when it hit the dasher above the boards. I knew it wasn’t good because the referee had blown his whistle so quickly. I knew it wasn’t good because our trainer, John Wharton, had jumped over the boards right away to check on me.

I saw the blood on the ice, but I didn’t know the right side of my face was caved in.

My only thought was, O.K., this is a bad one. How many stitches?

It was Game 6 of the ’96 Western Conference finals against the Colorado Avalanche. We had to win the game in their barn to keep the series alive. The whole series was a bloodbath. To say “there was no love lost” between us would be an understatement. I rarely ever use the word “hate,” but I’ll use it here. We hated them. They hated us. That’s just the way it was.

Moments before, I had collected the puck along the boards and made a pass, and I was drifting backwards right by our bench. The next thing I knew, I got hit from behind. I felt my face hit the top of the boards. Everything went black for a second. I was on all fours, trying to get up, but I couldn’t.

I looked up at our trainer and he was blurry, but I could see this look of horror on his face. I’ll never forget that look. He put a towel over my head to hide my injuries. The last thing I remember is him and Keith Primeau helping me to my feet and escorting me off the ice to the dressing room.

Then I blacked out.

The next thing I remember is waking up in the dressing room, and looking up at our trainers and our doctor, and finally feeling the pain. 

Then I blacked out again.

The next time I came to, I sat up and the pain was gone. I didn’t know it, but I was on some serious painkillers. So I started trying to put on my shoulder pads so I could get back on the ice.

Our team doc said, “Kris, what the hell are you doing?”

I said, “What period is it? Am I stitched up?”

He said, “Uh … Kris, you better take a look at this.”

And he walked me over to the mirror.

The right side of my face was caved in.

He told me the damage: Broken orbital bone. Broken cheekbone. Broken nose. Broken jaw.

That was not the worst news.

I asked, “What’s the score?”

“It’s 4–1. Colorado.”

O.K.

Then I asked, “Who hit me?”

“Lemieux.”


March, 26, 1997.

Say the date to anybody in Detroit or Colorado and they’ll know exactly what you mean.

March, 26, 1997.

Exactly 301 days after I broke my face.

It’s hard to believe that it was 20 years ago this month. But if I just tell you the story of that brawl, it won’t do it justice. A 21-year-old reading this right now was just a baby when it happened. If they’ve only seen the YouTube videos, they probably think we were all a bunch of animals. But the reason things got so out of hand on March 26, 1997, is because of everything that happened before and after that brawl.

See, we have to go back.

Everybody involved in that fight had a story. For me, you have to go back to Career Day when I was in sixth grade in West Hill, Ontario. The teacher went around the room and asked every kid what they wanted to be when they grew up.

Doctor. Lawyer. Teacher. Veterinarian.

Everybody smiled and nodded.

When it was my turn to go, I said, “I’m going to play in the NHL.”

I was a small kid, so there was some laughter in the room. After school was over, I was sitting outside on the portable step, and I’ll never forget this as long as I live: This kid (who shall remain nameless), came up to me and said, “Ha! You’ll never play in the NHL.”

Just the way he said it, with such certainty, always stuck with me. I used it as motivation. I’d picture his face, and just the way he said it, and I’d think, Oh yeah? I’ll show you.

My mentality was that I was going to do whatever it took to make it to the NHL, and for the first few years of my career, it was a real struggle. I spent four years in the Winnipeg Jets’ system, mostly toiling away in the minors before they traded me to the Red Wings in ’93, just as Scotty Bowman was taking over as head coach.

So one night I’m playing for the Adirondack Red Wings in the AHL, and I score a hat trick. I come out of the locker room after the game, and there’s Scotty with a few Red Wings scouts. I had no idea they were in the building.

I’m thinking, Finally, they saw the hat trick. Now they know what I can do. Now I’ll get my chance.

The first thing Scotty says to me is, “Do you know how many face-offs you won tonight?”

Face-offs were just starting to be kept as an official stat, especially in the AHL.

So I said, “No, sir, I’m not really sure.”

Scotty said, “You won 19 of 21. Can you do that in the National Hockey League?”


Six weeks later, I got called up to the Detroit Red Wings. The implication was pretty clear. If I wanted to be one of Scotty’s guys, I had to grind. I was 5′ 10″, 180 pounds and I was joining a team with unbelievable skill guys — Sergei Fedorov, Steve Yzerman, Slava Kozlov, Keith Primeau, Vladimir Konstantinov, Paul Coffey, and a young Nick Lidström. So my mindset was that I was going to be the biggest pain in the ass you ever played against. I definitely knew my place. But I didn’t know my exact value until we played the Sharks in the ’94 playoffs. After we beat them in Game 3, I was getting interviewed by a reporter from a San Jose newspaper. After he finished up, he turned to me and said, “Hey, not bad for a kid who was traded for a dollar, huh?”

And he started to walk away.

I said, “Excuse me … what did you just say?”

He said, “Yeah, a dollar. Winnipeg traded you for a buck. Now you’re playing in the Stanley Cup playoffs. Pretty good … Wait, you don’t know the story?”

I turned and looked at our public relations guy, totally confused.

He said, “Uh, yeah, Kris. It’s true.”

I’m like, “What? I was traded for future considerations.”

He says, “Yeah, well, you know, when Scotty called you up from the AHL, they still hadn’t worked out the considerations, officially. So Bryan Murray called Mike Smith and … well … you were traded for cash considerations.”

“A buck?”

“A buck.”

Whenever somebody tells me I was traded for a bag of pucks, I have to politely correct them — because a bag of pucks would’ve been a lot more expensive. But I loved it, because the whole story just added to my underdog mentality.

We ended up losing that first-round series to the Sharks in seven games, which was bitterly disappointing. Then in ’95, we felt like we were so close to the promised land, but we got swept by the Devils in the Stanley Cup finals. That’s when the questions started.

A lot of people don’t remember this now, but at the time, we were getting a tremendous amount of heat for not being tough enough to win a Cup. The media was questioning the leadership of guys like Yzerman and Fedorov, if you can believe that. They were questioning the way our whole team was built. The implication was that we were skilled but soft.

So we came out in ’95–96 with a gigantic collective chip on our shoulders. The first two months of the season, we were on fire. With our speed and skill, we overwhelmed teams. Then, on December 2, 1995, we went into the old Montreal Forum to play Patrick Roy and the Canadiens. That night, something happened that changed hockey forever.

We came out hot. Roy let in four goals, then five, then six….

For whatever reason, they wouldn’t pull him.

Seven. Eight. They still wouldn’t pull him.

We were all kind of looking at each other on the bench like, What’s the deal here?

At one point, the crowd did a mock cheer when Roy made a save. It was ridiculous, because he was such an incredible goalie.

Finally, after nine goals, Roy had had enough and just pulled himself. Later on, it came out in the press that when Roy got back to the bench, he turned to the president of the Canadiens and said, “This is my last game in Montreal.”

Roy was traded to the Avalanche a few days later. That was the moment when the whole rivalry between us and Colorado got its spark. He never forgot what we did to him at the Forum. From that moment on, he took it to another level when he played us.

It felt like destiny that we would have to go through Colorado in the playoffs that season. And, wouldn’t you know it, who was waiting for us in the ’96 Western Conference finals? Roy and the Avalanche.

This is the part of the story where things get a little crazy.

Most people think that the feud started when I broke my face in Game 6. But it started way before that. From the first drop of the puck of Game 1, guys were taking runs, slashing, grabbing, sucker punching, you name it. There’s no point in even going over every incident. We did stuff. They did stuff. If you played in the NHL playoffs back then, you were not coming out unscatched. I’m not glorifying it, but that was the way it was.

Early in Game 3, Slava Kozlov rammed Adam Foote’s head into the glass and cut him pretty good. Later on in the period, Claude Lemieux snuck up behind Slava and sucker punched him in the back of the head to get revenge.

Our bench went crazy. And then the whole game went crazy. And then the whole series went crazy. Everything turned into a battle. We were battling over loose sticks from the benches.


Game 3 was the moment when the rivalry rose to another level entirely. We wanted to win that series so, so bad. Colorado was not a team full of goons. That’s the thing. They were an unbelievable team that had everything you could want — pure skill with Sakic and Forsberg, grit and experience with Lemieux, Kamensky and Ricci. And, of course, they also had Roy.

They had everything we had. They were a tremendous team, and we didn’t like them one bit.

So when I looked in the mirror after I got hit from behind in Game 6, and I saw my broken face, I was kind of numb.

But when the trainers told me that Colorado had won, and that the series was over….

I was beside myself. I was so disappointed.

The doctors advised me to stay in Colorado to have surgery right away, but I wanted to be on the plane with the guys. I wanted to be back in Detroit. So I draped a towel over my head and walked out of the building, and I got on the plane and waited for the guys.

My teammates didn’t actually know how bad my injuries were until they got on the plane and saw me. So they had gone through the whole handshake line not knowing my face was caved in. That’s the backstory for Dino Ciccarelli’s famous quote about Lemieux: “I can’t believe I shook this guy’s friggin’ hand after the game. That pisses me right off.”

I still remember sitting at the front of that plane with the doctors, and all my teammates getting on and tapping me on the shoulder and telling me it was going to be alright.

When we got back to Detroit, I was in the hospital for four days. I couldn’t eat solid food for six weeks because my jaw had to be wired shut. Having your jaw wired shut sucks, but it sucked even more in 1996 because they didn’t have all the protein shakes and fancy smoothies in every store like they have today. For the most part, I was drinking Ensure. Sometimes I got lucky and they’d let me have a chocolate milk shake.

I wish this story could have Smell-O-Vision, because if you could only smell a vanilla Ensure right now, you’d know how miserable I really was. But the worst pain, by far, was knowing that the Avalanche were dominating the Panthers in the Stanley Cup finals.

I couldn’t stand to watch. It’s still the only Stanley Cup finals that I’ve never seen a single second of.

As I was sitting in that hospital bed, I promised myself two things:

  1. I wasn’t going to let the hit affect me mentally.  
  2. It wasn’t to change the way I played.

You have to understand what hockey means to me. It was always my joy in life. I was a small guy to start with, and I made it to the NHL by playing a certain way. If I took my foot off the gas even just a little bit … if I was even just a little bit timid because of that hit, I wouldn’t be effective. I’d be letting my teammates down. I’d be letting the city down. The people of Detroit were in my corner every single day of my recovery. I mean, the response from fans was so overwhelming that I had to get two hospital rooms: One for me, and one to store all the flowers, cards, and stuffed animals that people sent to me. There was so much that I couldn’t take it all home. I donated all the stuffed animals to the pediatric ward.

Detroit is such a blue-collar town, and they love their Red Wings so much.

We had to get back to the Western Conference finals. We had to beat Colorado. We had to win a Stanley Cup.

I would close my eyes and picture the weight room and think, Soon.

As I was leaving the hospital, my doctor gave me a pair of pliers.

“Keep these on you at all times,” he said. “Whenever you leave the house. Whenever you go to bed.”

I couldn’t speak. I just shook my head, confused.

“If you get sick and have to throw up, you’re going to have to cut the wires to keep from choking.”

So I went home with my pliers and my cases of Ensure. It was a long road. I ended up losing almost 20 pounds over the six weeks that my jaw was wired shut.

I’ll never forget the day they came off. My first meal was at Andiamo on the riverfront in Detroit. I ordered the angel-hair pasta. But I still had to have these restrictive bands on my teeth, so I sat there eating it noodle by noodle for like an hour. My friends were on dessert by the time I made it to the 10th noodle, but it was the best feeling ever.

That was the end of June. I had two months to gain 20 pounds back before camp. Whenever I needed motivation to drink an Ensure, I’d just think of The Joe on opening night, and the feeling of walking down the dark tunnel and taking that first step onto the ice.

To be 100% honest, I rarely thought of getting revenge on Lemieux. It wasn’t about that. Unfortunately, Detroit did not feel the same way. It was like the entire city took the hit personally. When the season started, and I was back in the lineup, all anybody wanted to talk about was our first game against Colorado. But, as fate would have it, Lemieux wasn’t in the lineup for our first two games. The third game in Colorado got very heated — you could feel the tension — but the referees were on top of it. Nothing major happened. But you could feel the hatred building and building….

Right up until March 26, 1997.

When it all exploded at The Joe.

I pulled into the parking lot of the arena that night and a TV cameraman followed me from my car to our dressing room. Camera guys never followed me. They’d always follow Yzerman or Fedorov. That’s when I knew: O.K. Here we go.

You could feel it in the dressing room before the game. You could feel it during warmups. They were 3–0 against us that season. They were No. 1 in the division. This was our last game against them going into the playoffs. It was a huge moment.

But the game was relatively tame for most of the first period. Until….

Igor Larionov and Peter Forsberg, two of the most skilled guys in the league, got into a wrestling match by our bench. At first it was nothing — just a small scuffle. The refs came over to break it up. The building was quiet.

And then you just heard this incredible roar out of nowhere.

I look to center ice, and there’s Mac.

Darren McCarty, the guy who visited me in the hospital every day. Mac is reigning punches down on Claude Lemieux right in front of our bench. Lemieux’s helmet pops off, and he goes down on all fours, trying to turtle to protect himself.  

And then another huge roar — louder than the first one.

Patrick Roy leaves his net. Mike Vernon leaves his net.

They’re skating toward one another from across the rink, like a Wild West movie.

But then, out of nowhere, Brendan Shanahan intercepts Roy and they both go flying.


Next thing I know, Mac is dragging Lemieux over to our bench, as if to say, I told you I’d get him, boys.

Then Vernon and Roy finally make it to one another, and they start brawling at center ice. Not just tying up, but throwing haymakers.

In the middle of all this pandemonium, Marc Crawford, the Avs coach, is yelling at me, “You started all this, Draper!”

And then Scotty Bowman starts yelling at Crawford, “Don’t talk to my players! Don’t you ever talk to my players!”

When the refs finally got ahold of everybody, there were helmets and sticks and gloves and jerseys and blood all over the ice.

What can you say? You just say the date, and everybody knows.

March 26, 1997.

Exactly 301 days after I had my face caved in, my teammates stood up for me. We settled it. But this is what a lot of people don’t remember: For the players on the ice, that night wasn’t just about the fight. That night was about proving that we could beat Colorado on the scoreboard.

After the refs cleaned up the ice, there was still a game to be played. We were down 5–3 in the third. If we lost, and Colorado swept the season series, then the fight would have meant nothing. But we started chipping away at their lead, and we tied it up at 5–5 to send it to overtime. In OT, who do you think came out and buried the game-winning goal?

Darren McCarty.

We couldn’t have scripted it any better.

The brawl was one thing. But us winning that night changed everything. It gave us the belief that we could beat them in the playoffs. We knew we’d see them again in the Western Conference finals. We just knew.

When they dropped the puck in that series, the tone had already been set. The vibe was different. As soon as Lemieux turtled at The Joe, everything changed.

We beat them in six games, and I got what I really wanted — what I had burned for since I was in the hospital. I got the handshake line. I got to look every one of them dead in the eyes, and I got to shake their hands knowing that I was going to the Stanley Cup finals, and they weren’t.

In the finals, the Flyers were heavily favored to beat us. They were “too big, too strong, too fast.”

First shift. Game 1. Philly comes out with the LEGION OF DOOM. Lindros. LeClair. Renberg.

Everyone expects that.

But nobody expected who Scotty sends out.

The Grind Line.

Me, Joe Kocur and Kirk Maltby.

What a feeling. Almost exactly a year to the day that I was laying in a hospital bed with my jaw wired shut. Now I’m starting Game 1 of the Stanley Cup finals.

We came out flying. After finally beating Colorado, we were not going to be denied. We took Game 1 on our way to a sweep.

That first time you touch Lord Stanley, after so many years of burning for it, your life flashes before your eyes. Your whole journey plays like a quick film in your mind. I wanted that Cup so bad, for so many reasons. But mostly I wanted to prove to myself that one hit wasn’t going to define my career, or change the love I had for the game.

We won again in ’98, 2002, and 2008.

Now, we’re known as champions. But on March 25, 1997, we were called “soft.” Our leadership was questioned. Some people wanted to blow up the team.

Do we still win the Stanley Cup without that brawl? Maybe. But I know that it certainly didn’t hurt.


Over the years, Lemieux and I never spoke about what happened. He never apologized, and I didn’t need him to. They won Cups. We won Cups. Even if I didn’t like him very much, I actually respected how clutch he was as a player.

Then, a couple of years ago, I was at the 2014 NHL draft as a member of the Red Wings’ front office. My whole family was there with me — my wife and three kids. When the draft was over, we were waiting outside for a taxi to take us to the airport, when my wife’s face suddenly went pale. She was looking right through me.

She said, “Lemieux’s walking towards us.”

I wasn’t going to turn around. I didn’t think I had anything to say to him.

Sure enough, I feel a hand on my shoulder. I turn around and it’s Claude.

He says, “Oh, is this your family?”

My son, Kienan, has watched every single YouTube video in existance of the Wings-Avalanche rivalry. He knows the whole story. So he was looking up at Claude with these big eyes, like, Oh, my God. Here he is, in real life.

Claude bent down and shook his hand, and my son just kind of looked at him in awe. Claude politely introduced himself to my whole family, and shook everybody’s hand.

And that was it. We went our separate ways.

I’m glad we had that moment. For everything that we went through during that rivalry, the beauty of our game is that at the end of the day, as (much older) men, we are still able to shake hands.

Now that it’s the final year for The Joe, people have been talking about their favorite memories of the place. We won two Stanley Cups in that building, and yet every time I meet a Wings fan, you know what they want to talk about?

March 26, 1997.

Those gongshow days are gone now, and it’s probably for the betterment of the game. But ask anybody from Detroit, and they can tell you exactly where they were when that brawl went down. Long after that arena is torn down, people will still remember that night.

It defined a rivalry, and it defined my career for a lot of fans.

But for me, when people ask about my favorite memories of The Joe, I always give a boring answer. And I do it because it’s the truth: It’s the Stanley Cups. The sacrifice it takes to lift one Stanley Cup is almost beyond words.

I went on to win four of them with teammates who I consider brothers. They can never take that away from us.

So, to a certain sixth grader in West Hill, Ontario, from a very long time ago, I’ll say it again: Oh yeah?

KRIS DRAPER 
RETIRED / DETROIT RED WINGS 

trick shot (m.)

;pairing — jimin/reader

;warnings — heavy drinking | cursing | oral sex | jimin being sleazy | hoseok being an asshole | lots of pool references | just adult things

;summary — jimin’s the bartender, you’re the billiard hotshot who frequents his bar and challenges him to a clean game of 9-ball after hours. “see if you can make this shot with my hand down your pants” au

;word count — 8k

part i | part i.v | part ii | drabbles

Keep reading

one piece characters as things my friends have said


sabo: kids will whip to anything these days

usopp: *watches a goalie make an incredible save during a soccer game* CAN YOU SAVE MY GRADES LIKE THAT

ace: genuine question is cereal technically categorized as soup

luffy: *watching a sandwich being made* this is better than the miracle of childbirth

zoro: yo i just woke up from the FATTEST nap this world has ever seen

shanks: look, if you want to succeed as much as you want to pee, you can do anything in life

buggy: my favorite band is the Beatles, pronounced “beat lees”

franky: i know im american but there is no doubt in my mind that america is the 9th circle of hell

doflamingo: anyone who thinks katy perry has a better fashion sense than me is about to be a sorry son of a bitch

brook: no one can hit a dab harder than the elderly

sanji: i don’t trust anyone who looks like their brows are painted on. like me, for instance

law: im only dead on the outside. on the inside i just wonder why no one has a fucking problem with the fact that squidward walks around with no pants all the time

Surprise - you get a bonus Hiveswap developer interview today!

Hello there Hiveswap and Homestuck fans, Ash here! Now, I know what you’re thinking: “What madness is this? Ash said there’d only be *one* Hiveswap development team interview per week going forward! And he said they would be on WEDNESDAYS! This isn’t a Wednesday!”

Right you are, and that’s exactly why surprises are so much fun! Now, last week I mentioned that the next interviewee would be our superstar UI designer and all-around graphics guy Tauhid. Our interview with him will still be going live this week on Thursday, so definitely look forward to that, but today we’ve got another talented team member in the hot seat: Tom Hunt, our lead programmer and the prime coding whiz in charge of things on the technical side of things! Take it away, Tom!

Introduce yourself to the fans! What is your specific role on the Hiveswap team?

Hi, I’m Tom. I make stuff in Unity, which is a cross-platform 3D game engine and editor that can make all kinds of things - including the very 2D game you’re here to read about! My company neocade and I are working freelance on Hiveswap, with me as the lead programmer. Mostly, I direct and coordinate the team of programmers and quality assurance (QA) testers that are putting this game together. Sometimes I also write code.

When and how did you get your start on the Hiveswap project?

Sometime late last year, I was looking for a gig. At the time, What Pumpkin Games was looking for an additional Unity programmer. A mutual business contact introduced us via email, and we went from there.

Tell us a little bit about your career background! How did you get your start in programming? Do you have any advice for others looking to enter this field?

I’ve been programming computers since I was a little kid. I got my first actual programming job about a month after graduating high school, and did that for a bit during breaks while I was in college. It wasn’t very exciting, had nothing to do with video games, and didn’t pay a whole lot, but it sure beat taping up boxes of hot dogs in a factory all day.

The only advice I can really give to someone looking to enter the video games field is to just start making video games. Game development tools are more readily available now than they’ve ever been.

Also make lots of friends, especially with people who can draw or write or anything. If you live near a city, there is probably at least one game dev meetup somewhere - go to those and meet people. Get over whatever shyness you have, because almost every game that ever gets made is the result of a lot of teamwork.

We’re making a video game, so of course the question must be asked: what’s your favorite game of all time?

I played the heck out of Super Metroid back in the day. There’s something about that game. I would do speedruns of it - so now, every time I go back and play it, it all just feels so fluid. There’s a fairly robust set of inputs mapped out in a way that makes sense to my fingers. The entire game itself is fairly tightly bounded - a complete playthrough can take less than 90 minutes - so in a way, this beautifully detailed, explorable world is also actually kind of respectful of my time (more so than, say, a game like Skyrim, which is almost always a multi-hour/day/week commitment).

What games are you playing currently (if any)?

To be perfectly honest, I have not been playing NEARLY enough video games lately. That being said, aside from Hiveswap, I am currently into little mobile action puzzlers that I can play on the bus. Super Hexagon and Desert Golf are great. Just tried Polyforge this morning, too; that was pretty fun.

A lot of my friends are playing Breath of the Wild. I really want to just go get a Switch and play that, but I’m afraid of that eating up my time like Skyrim did.

Are there any games that you currently use or have used as inspiration for your own programming work here on Hiveswap, or just in general?

Not really - I tend to look at each technical problem on its own merits. The creative side of things is all handled by the What Pumpkin folks. I don’t really get involved with that too much. I just work to make sure their vision is implemented, however that needs to be done.

Imagine you’ve been given an unlimited budget and time frame to make your dream game. Tell us (briefly!) about that game in terms of genre, style, platforms, etc. Is it an original game or a long-desired sequel to an existing game? Go crazy!

Given an unlimited budget and time to work on a “dream game,” I’d have to go with some kind of deeply-simulated, massively multiplayer VR thing.

What’s your workstation like?

As a programmer, I like my workstations to be fast, reliable, and quiet. I always max out the RAM on a new machine if I can, because disk thrashing is just annoying as all hell. I’ve been really digging M.2 drives lately. Also, having extra monitors is always nice.

Do you like to listen to any particular kinds of music while you work? If so, tell us about it!

Mostly instrumental electronic music. Sometimes I’ll throw on some classical. Video game soundtracks are usually a pretty good bet. I can’t listen to anything with spoken words in it, though - too distracting.

Do you have a personal message you’d like to relay to all the Homestuck and Hiveswap fans out there?

Thank you all for being so patient with this project!

Thank you, Tom! Well folks, I hope you’ve enjoyed this week’s surprise bonus interview, and remember to check back on Thursday for yet another behind-the-scenes peek into Hiveswap’s development! As I teased last week, our very own Tauhid Bondia will be on hand to talk about his indispensable (my word, not his!) graphics and user interface design work on Hiveswap. See you then, everyone!

I feel like I need to say something right now, if only because it’s more productive than lying in bed crying and feeling helpless.

Before I begin, I should mention in advance that, due in part to having ADHD, I have genuine difficulty putting my thoughts together in a concise manner, which can lead to very long posts.  I understand if that puts anyone off from reading further, as I’m not even sure I know how to express what I’m feeling right now.

As a person, I was raised to be open-minded.  I’ve never known any other way to be.  I come from a highly LGBT-positive (bisexuality runs on my mother’s side of the family, and my godfather is gay), Democratic family that allowed me to express myself however I wanted, and consume whatever media I wanted (I’ve been watching horror films since I was a toddler, and I’ve been allowed to have facial piercings since age 16, and wear whatever I chose).  My immediate family is comprised of people that have known abuse, and overcome it (rape, CSA, alcoholism).  We have also been familiar with poverty.  The state we live in–where I’ve spent my entire life–had never gone red until this past election.

Having been born in 1983, I was alive through most of the presidency of one of the absolute worst leaders to ever take office: Ronald Reagan.  I lived through both Bush administrations.  I remember the “Satanism Scare”, the original backlash against violent video games, and 90′s “political correctness”.  The AIDS epidemic had barely begun.  PSAs aimed at children did their damndest to try to reverse the fact that drug use had become “fashionable” in the 80′s, and they practically beat us over the head with them during every commercial break while watching our Saturday morning cartoons.  I have seen a lot of bullshit (meaning that I have a lot to compare our current situation to), and always–always–I thought it was from the “bad” guys.  The “other” people, with the “wrong” values.

In less than five years, I’ve come to see that bullshit doesn’t only come from one “side”.  I’ve become disenchanted with the groups I had placed my faith and trust in for most of my life.  I’ve found myself disappointed and irritated with many actions done in the name of the things I believe in.  I feel as though we’ve reached critical mass, and that the people I thought were on my side–the “good guys”–bear more responsibility for it than any of them will ever admit.

Can I just ask when the FUCK so many of us on the left turned into the equivalent of yesterday’s paranoid WASP soccer moms and religious zealots?  When did we become the racists, sexists, and bigots, pretending those labels don’t apply to us just because they’re aimed at “the other” demographics?  And when I say “us” on the left, I’m really not so sure I even want to be here anymore, because it’s become a shamefully toxic and manipulative environment where people actually try to justify threats of death and violence over inane, pointless things that mean fuck all to the world at large.  I sure as hell don’t want to be a “right-winger” (because, remember–I was taught those were the “bad guys”), so where does that leave people like me?  In the mindset of “You’re either with us, or against us”, being fair and objective isn’t allowed.

When Trump became president, our news media and college campuses became rife with cries of “fascism”.  Where?  An overcooked yam in a suit that’s (rightfully) been the center of derision and mockery since he became involved in the election?  THAT’S what’s threatening you??  I’m sorry, have you never read about the shit Reagan pulled?  If you want to know what legitimate fascism is, go talk to someone that lived through Ferdinand Marcos’ rule in the Philippines.

Let’s establish something here: Those neo-Nazis were always here, BUT they had been shamed into hiding.  Suddenly, people were throwing the terms “Nazi” and “fascism” around, and these people started feeling more comfortable.  Those on the left started advocating for violence to combat mere differences of opinion, and white supremacists felt even more comfortable, because they were being shown that their methods were now socially acceptable.

People on the LEFT created the ideal environment for these people to crawl out of the woodwork, and feel like their belief system is validated and justified.  People on the LEFT spouted needless hatred, and gave these political cretins something to point to and say, “See?  We were right all along!”.  People on the LEFT willingly handed them the kind of antisocial behavior they’ve been dreaming of.  

We’re now all experiencing the consequences.  If the Democratic Party had given Bernie Sanders the nomination, he would have steamrolled the election, and you all know it.  Then where would the “fascism” be?  Still hiding.  Cowering.  Not a single soul would be throwing that word around right now.  And no one’s willing to admit that maybe–just maybe–the Democratic candidate we were given could have been the problem.  We’ve created an environment where criticism is not allowed against certain people, which makes it so much easier for our trust to be abused.

And it is being abused.  We are approaching legitimate fascism, and it’s coming from the complete opposite end of the political spectrum.  This is where the careless throwing around of serious terms comes into play, as even the slightest criticism is enough to have a person labeled “alt-right”, or even “a Nazi”.  All this does is make actual neo-Nazis and white supremacists believe they have more company and support than they actually do.  If you’re not ashamed and embarrassed as hell about all of this, then, well…you’re probably not the type that’s even read this far in the first place.

I don’t know what else I can say that I haven’t said in pieces before.  All I can say is that I’ve lost faith in a lot of people.  Nearly ALL people.  And for someone that used to be very cheerful and social, I feel as though a part of me has been taken away.  Many of us are forced to be distrustful, even when we’ve nothing to hide.  When the bar for what is deemed “socially unacceptable” keeps being lowered, how long before it reaches you?  And when will the limit end on what we consider “hate speech”?  When you turn valid criticism against needless violence into “hate speech”, how long before it reaches those “vent posts” and “critical” blogs?  Because I’ve legit seen someone use the term “hate crime” because someone else didn’t ship the same two fictional video game characters together, and if you think those things are comparable, you are completely proving my point.

NU’EST Ballad/ Slower songs that need to be appreciated!

Making this because I’m seeing a lot of people say they don’t like slower songs/ballads in regards to nu’est comeback and I don’t understand why (but respect your opinion), as I think some of NU’ESTs best composed songs and best lyrics are in their slow emotional songs. I don’t think nu’est will comeback with a slow song, but heres a list to try and make the ballad haters into lovers, as 50% of NU’ESTs discography is slower songs! All their ballads hit you hard and aren’t boring at all with their own distinct beats

I’m Sorry

https://www.youtube.com/watch?v=Dz5NVOOIoAI 

NU’ESTs first ever slower song. Despite being an eternal meme because of the er . . “interesting” outfits, the beat of the song is actually really good. I still hate the bit of autotune they used on Minhyun’s voice (even as a 16 yr old kid he didn’t need it) but it’s still a nu’classic and doesn’t feel outdated after 5 years.

 Love You More

https://www.youtube.com/watch?v=J-1QiVnd-IY

For most ㄴㅇㅅㅌ’s this song might bring back painful memories, because it’s the song they performed after JR’s infamous letter to the members in Japan, where he cried, causing all the members to cry (even Baekho got a teary eyed) and poured his heart out- he said the members endured it all because they had each other, and how he thought he failed as leader. Minhyun cried so much he couldn’t sing. Even now I struggle to listen to this beautiful song because of the memories.

Baekho’s high note gives me chills. The song lyrics can both me interpreted as a tragic love story or a plea to leaving fans to stay.

Love without Love

https://www.youtube.com/watch?v=xolG32ZQQ1A

They performed this one on a song for you and SLAYED. All four vocalists shine but Minhyun’s high note is especially impressive.

I’m Bad

Originally posted by heartgirlfriends

https://www.youtube.com/watch?v=nFGmvS8SejY

Warning: Try not to get distracted by how ridiculously good looking the boys look in this MV. This song was released as a 3rd anniversary special single, the only thing released in Korea in 2015 (fuk u pledis). Baekho was recovering from the removal of nodules in his throat so this is the only time the group promoted as 4 members (well you know, until the whole Wanna One and NU’EST W thing).

The lyrics are about treating your lover badly and feeling guilty, but it sounds really relaxing. THE CHORUS IS SO CATCHY, I especially love the way Aron sings it, with Baekho’s absence, he also does the high note and it’s amazing- Aron really proved he was a vocalist here. Also Minhyun’s face will make you cry. PLEASE LOVE THIS SONG IT’S SO UNDERRATED 

NA.NA.NA

https://www.dailymotion.com/video/x2tioi4

This isn’t really a ballad but whatever. THEIR BEST JAPANESE TITLE TRACK, now lemme tell you kids this song is THE SONG. The umbrella dance is on point, but the song like damnnnn.

The beat/violin at the end you will never forget, the chorus makes my heart beat fast. Baekho kills the vocal game. It gets INTENSE at the end, with the violin getting rapid paced with the combo of Minhyun and Baekho vocal harmonisation…. also Ren is shirtless.

Ame Nochi Eien

https://www.youtube.com/watch?v=YACnUcnNebg

From the ‘Bridge the world’ Japanese album, another song with the theme of rain lmao. This is honestly one the best Nu’est songs ever made. Although Baekho and Minhyun sing 60% of the song, Minhyun’s voice on the chorus is soft and delicate, which goes so well with Baekho’s powerful vocal, with the high-note of the end being the most impressive he’s ever done.

One Kiss

Originally posted by guksuu

https://www.youtube.com/watch?v=MFjunoQIp-g

A fan favourite that got re-discovered after Produce 101 and killed the charts? wow I LOVE A REVERSAL STORY. JR’s rap got super famous online during pd101, NU’EST W performed it very nervously (but did amazing) in their mini concert v live, and the most memorable moment with this song was when loves sang it back to them at their recent fan meeting <3

Daybreak (JR + Minhyun)

https://www.youtube.com/watch?v=bBnWklKfYN0

This one is actually known, it has a beautiful aesthetic stunning marvellous MV. Following the concept of the Canvas album, you are meant to listen to this song in the morning and it fits perfectly. Super relaxing and beautiful, “From the moon to the stars” is one of my fave Minhyun lines now ICONIC

Thank You

Originally posted by nu-blessed

https://www.youtube.com/watch?v=BFNE3oEt8EE

One of many songs given to loves as a thank you gift. This one is special is because Minhyun wrote it for loves- it also rose on the charts after Produce 101, as Baekho posted the lyrics to the song after the final, tagging all the members. So fans made it rise to say Thank You to the members for working so hard on Produce 101, and as a goodbye memento to Minhyun who would promote in Wanna One for 1.5 years. Equal line distribution and all members shine. 

 Hello (2017 ver.)

Originally posted by nu-blessed

https://www.youtube.com/watch?v=S4dpE3-NaqQ

Just like “If you” the 2017 version oF Hello was dedicated to Minhyun. I don’t consider a ballad but this version really is. NU’ESTs most famous song. THE SONG OF ALL SONGS. THE MOST EMOTIONAL. THE MOST BITTERSWEET. Nu’est performed this ver. on V-live, I was shocked because I didn’t expect all the members to like.. breakdown and start crying while they performed it. This song is NU’ESTs anthem, a representation of their iconic reversal, never done before in a boygroup. It was the most emotional thing they ever recorded. I expect a 2019 ver. when Minhyun gets back.

And thats it! Please don’t assume a song is boring just because it’s a ballad! Yes NU’ESTs recent rnb electro high like Look and Overcome are unique, powerful and high energy. But slower deep emotional songs where their talents also seriously shine need to be appreciated as well.

UNDERTALE ASKS
  • Leave the item in my ask box and I'll answer the question associated! Have fun!:
  • Bandage: What is a scene from the game that really connected with you?
  • Monster Candy: Who's your favorite character?
  • Spider Donut: Who's your favorite ship?
  • Spider Cider: What battle made you the most aggravated?
  • Butterscotch Pie: What friendship do you find the cutest?
  • Snowman Piece: If you were Frisk/Chara, would you have held onto the Snowman piece the entire time or used it?
  • Nice Cream: What's your favorite line and who said it?
  • Bisicle: What's your favorite land, and what was your least favorite?
  • Unisicle: While playing the game, was YOUR character a boy, girl, or no gender?
  • Cinnamon Bunny: If you were Alphys, what would your robot have been named and what would have been your shtick? (EX. Mettaton, he was a show host)
  • Astronaut Food: When you got to the part of the Undertale Musical, did you sing along with Mettaton?
  • Crab Apple: Did you battle more monsters for money when you realized you could buy Spider treats and not move on until you bought both?
  • Sea Tea: If you were Toby Fox, why did you put Onion San in the game?
  • Abandoned Quiche: Do you have any Undertale OC's? What are their names? Tell us about them.
  • Temmie Flakes: Did you ever even find Temmie village????? What did you think of it?
  • Dog Salad: How long did you pet the lesser dog? When you found the snowdogs did you have regrets?
  • Instant Noodles: How long did it take you to beat the music note puzzle?
  • Hot Dog...?: How many Hot Dogs did Sans put on your head before you moved on?
  • Hot Cat: Ketchup, or no ketchup?
  • Junk Food: Have you played more than one run of the games? What routes have you taken?
  • Hush Puppy: Have you seen any playthroughs? Who did you watch play?
  • Starfait: What would you have whispered to an Echo flower?
  • Glamburger: If you were Frisk/Chara, would you have had the courage to pose for the show? Think of the ratings!!!
  • Legendary Hero: When you started the game, did you know you didn't have to kill anyone?
  • Steak in the Shape of Mettaton's Face: How many hours have you put into gameplay so far?
  • Potato Chisps: Who's your favorite Undertale fan-artist?
  • Rock Candy: Did you look up how to beat any of the puzzles?
  • Last Dream: What's your favorite Undertale AU?

anonymous asked:

Have you ever tried playing games with Izuru?

Yes! We sometimes play together when he appears….

…He’s very fast. One moment I’m alone, but the next moment he’s right there.

I’ve never seen Hinata-kun turn into him before…I don’t think it happens at will.

Kamukura-kun is the only friend I’ve played video games with who can beat me. Games can be fun without worrying about winning, but I realized that competition can be just as fun…Sometimes he would say it’s boring but he keeps playing anyway.

Hmm…maybe that’s why he disappears after a while.