one of my favorite scenes in the game

My all time favorite spongebob moment is such a relatively low key and under appreciated scene but it’s the one from the treasure hunting episode where spongebob and Patrick find out the map is the fake one from the board game and the angle cuts away to reveal Mr. Krabs suddenly saying in the most threatening voice

“is this a problem”



LANNISTER WEEK: Day IV - One Episode → 4.06 The Laws of God and Men
Do you wish to confess? Yes, Father. I’m guilty. Is that what you want to hear? You admit you poisoned the king? No, of that I’m innocent.

Why Arya threatening to kill Sansa is one of my favorite scenes in Game of Thrones

Growing up, Arya was sure of two things — that Sansa hated Jon, and that Sansa always wanted to be a queen.

  • Of the Stark siblings, Sansa was the only one who treated Jon like a bastard. The others all saw him as one of them. For many years, Arya watched Sansa treat her favorite brother unkindly.
  • Sansa lied about the whole Arya-Joffrey-Nymeria-Butcher’s-Boy affair to avoid hurting her chances of becoming Joffrey’s bride. Arya watched Sansa stick to this lie, even if her retracting it could’ve saved Lady.

Arya reunited with Sansa with neither of the above in mind. She knew they’re not kids anymore. That Sansa’s brattiness has probably faded away. After all, most of their family is dead. Why should she let the past get between her and her only sister?

But then came the lords demanding that Sansa replace Jon as ruler in the North. Arya is right. It is treason for them to even suggest overthrowing their king. And they did it so bluntly too. With utter disrespect in how they voiced it.

Enter Sansa. Her reply to treason… was brief, dull, indifferent. Arya is disappointed. Arya is confused. Then her memories awaken: Sansa always hated Jon, and Sansa always wanted to be a queen. Maybe she hasn’t changed after all… It all began with that. A couple of facts Arya always knew.

Enter Littlefinger fanning the flames with Sansa’s letter to Robb. And just like that, those two facts become cemented in Arya’s mind. She now thinks it’s very likely that Sansa will betray Jon. After all, she betrayed her own father and her trueborn brother before, asking him to bend the knee to the enemy. Why not betray the bastard brother she never cared for, and to achieve a dream she’s always had?

Angry that Sansa betrayed their family and suspecting that she’s going to betray Jon, Arya confronted Sansa. Threatened her life.

There is no way, for now at least, that Arya will accept Sansa’s excuse of having written that letter under duress. To her, Sansa was either a cold-blooded traitor, or a weakling who didn’t love her family enough at best. Either way, she was disgusted with Sansa. Arya is too much like Ned, who chose dishonor then death to save his daughters. Escaping, murdering, dying… Arya thinks these are far better options than cooperating with the enemy.

In Arya’s eyes, Sansa has now become one of the Freys. Someone responsible for the death of her loved ones. Worse, someone who could still betray Jon now. Arya is not a kid anymore. She’s not about to throw another spoonful of food at Sansa. She’s a Faceless Man now. She’s going to throw her a taste of death.

I absolutely loved this scene because of how true-to-character it is. It reminds me of what Arya was like as a child… of how much of a Stark she is… of how important loyalty is to her… of how similar she is to Ned and Lyanna… of how much she loves Jon… of the fact that she’s deadly now.

Many viewers ignore how this scene is a perfect display both of who Arya has always been and who she has become. The Starks are the good guys in Game of Thrones, so they expect nothing but hugs, kisses and smiles from them.

I read the leaks about the whole season even before Episode 1 premiered. Arya and Sansa will reconcile in the end. But I don’t know why people expected everything to be smooth-sailing in Winterfell the whole season. Game of Thrones is a drama series. Of course the writers will always create drama. And this scene was one of the most honest and best-written slices of drama they have given us.


“It’s all my fault…”

Part 1 of our Zelda cosplay comparison series, one of our favorite scenes from Breath of the Wild! This game means a lot to us, we’ll be posting more Zelda soon and hope you guys are all doing well!!

Part 2 is here.

Link’s Instagram || Zelda’s Instagram || FB

He’d evolved complex coping strategies for being told he was rubbish- he’d had plenty of time to work on those- but nobody had ever told him what he was supposed to do if people suddenly turned round and started using words like amazing and astonishing at him. He was completely overwhelmed, and fairly terrified.

Still re-reading Blue Sky. One of my favorite scenes is in Ch 9 between Garret and Wheatley, and I felt it deserved this meme (never thought I would have to make a meme from scratch, but sometimes you gotta make the content you wanna see in the world, ha)

Anonymous said:  redraw of your favorite ace attorney scene/moment?

I genuinely can’t draw one favorite ace attorney moment, because I have more than one (tbf, it’s hard not to have more than one when there are over six games in the series) — so I chose this, one of my favorite scenes! 

( currently accepting prompts for: Ace Attorney, Skyrim and Dragon Age )

anonymous asked:

JaREd MaDe ThE sTaR chIlD cRy¡?!¿

🌟 C: he did. he was trying to test the limits of teasing or something, and i was fine.

🌟 C: but then he mentioned how stars aren’t that beautiful? which kinda was the start of it.

🌟 C: i think i started crying when he said the moon’s light was fake. the moon is my friend and she’s self conscious of her beauty already.

🌟 C: evan started freaking out when i was crying and he yelled at jared, and jared started apologizing, and then alana walked in.

🌟 C: it was a mess.


Just as long as you stand, stand by me.

I really love Florence + the Machine’s cover of this song, but I remember playing the beginning of the game and feeling like it seemed so out of place with the scene and tone of the game so far. 60+ hours later at the end of the game I’m pretty sure I started sobbing when it started playing over the same opening scene in the credits and nothing felt more fitting.

This sort of accompanies this piece, I might make a third one for the other song in the set….. : )

One of my favorite scenes from the series. Andrew strangling Kevin when he finds out where Neil is. 

The Foxhole Court by Nora Sakavic

It’s Hiveswap developer interview day!

Hey there, Hiveswap and Homestuck fans - Ash here once again, bringing you another interview with one of the individuals bringing their talents to bear on Hiveswap’s development at this very moment! This week we’re chatting with Dan Hernbrott, one of the invaluable programmers on our engineering team. Let’s go pick his brain for a bit, shall we?

Introduce yourself to the fans! What is your specific role on the Hiveswap team?

My name’s Dan! I’m a programmer focusing on bug fixes and system enhancements.

When and how did you get your start on the Hiveswap project?

I started at the end of March. Spencer, the QA lead, recommended me and I was brought on after a short interview with Tom [Hunt, another one of our engineers who I have previously interviewed – Ash].

Tell us a little bit about your career background! How did you get your start in programming? Do you have any advice for others looking to enter this field?

I went to college for game development and became deeply entranced by programming. For anyone wanting to make games, dip your toes in the water! It’s never been easier to make games, and there’s lots of resources available to you online. And connect with your local scene as well.

We’re making a video game, so of course the question must be asked: what’s your favorite game of all time, and what games are you playing currently (if any)?

Metroid Prime is one of my big favorites, but the game I played that made me want to make games was dys4ia. For games I’m currently playing, The Binding of Isaac is always in my rotation.

Have you played any particularly polished or refined games that have informed any of your own programming work, either on Hiveswap or just in general?

The games that have inspired me the most are Metroid Prime (no surprise, considering I just named it as one of my favorites!) and Dark Souls, for their tight controls and incredible pacing and atmosphere; Zero Escape: Virtue’s Last Reward, for its approach to narrative design in the context of games; How Do You Do It and dys4ia, for their use of kinesthetics to emphasize each game’s themes; and finally Spelunky, for its impeccable design in general. I’m most focused on creating streamlined, highly reactive controls and finding intuitive ways to relate information to the player, so hopefully that comes across in Hiveswap!

Imagine you’ve been given an unlimited budget and time frame to make your dream game. Tell us (briefly!) about that game in terms of genre, style, platforms, etc. Is it an original game or a long-desired sequel to an existing game? Go crazy!

I’d really like to make a game where you’re on a spaceship with a group of strangers (online or in person), and you have to both navigate the ship and negotiate Game of Thrones-level political situations as a team.

What’s your workstation like? Do you like to listen to any particular kinds of music while you work? If so, tell us about it!

Oh man, my workstation is such a mess. Papers and notebooks all over the place.

Do you have a personal message you’d like to relay to all the Homestuck and Hiveswap fans out there?

I’m just very excited for everyone to play it! :3

Where can people find more of your work? Link us to your own little corner(s) of the Internet!

For anyone wanting to keep track of my work, you can follow me on Twitter!

Thank you, Dan! And thank you all, as always, for coming back every week to check out each new Hiveswap developer interview. We know you’re eagerly anticipating the game itself – we hear you loud and clear, we promise! – and we can’t wait to share more news with you on that front! In the meantime, we’ll be keeping this tantalizing window into Hiveswap’s development open – if only a crack, for now – so be sure to come back next Wednesday for another interview! See you then!

I am the ultimate Dad

I’ve now dated all the dads in @dreamdaddygame. Now the spoiler-free rundown of my impressions of the routes in the order I did them that no one asked for.


If you know me at all, you know I’m a sucker for that friends to lovers trope, so I went for Jock Dad first. Of all the dads, I feel like you get to know Craig the best because of the extra gym scene. The fact that they keep calling each other bro just makes all the more romantic dialogue that much funnier. You can certainly feel their history which makes their move into less platonic territory feel fairly natural. A good, standard romance. 


I did Damien next because he seemed to be one of the tumblr favorites and it was a pretty good choice. He’s a sweet guy going for an aesthetic–both things I can appreciate– but it was almost too much. The route had two of my top five favorite scenes in the whole game, but the switcheroo at the end felt a little disingenuous. I get what they were going for, but I feel like, as a Dad, I never reaalllyy got to know Damien. Like I chipped away a little at him but he was so unwilling to let me in that I only met the REAL Damien at the end of the third date. This can be compelling story-telling, but not my particular cup of tea for a romance. Still a Good Dad, and I love him.


Knife dad was next because by now I had slept with him at least once, and I liked his scene in Damien’s route. I actually messed him up the first time by jumping into bed with him that first night. Though I felt like his dialogue choices were a little dicier (gotta get that S rank) I LOVED the story of Robert’s route. I like the bittersweet reality of his life and how that affected his epilogue. I want Robert to be happy with my whole heart. Mary, though. I had warmed up to her slightly in Damien’s route, but I couldn’t deal being a first hand witness to her self-destruction. Though, I’m not saying it shouldn’t have been in there. We needed to get to know Mary, and Robert’s interactions with her showed us a lof about him. So it was a love to hate situation, in the end. 10/10, would cryptid hunt again. 


Brian doesn’t get nearly as much love as he deserves. I feel Brian as a person on a spiritual level. I AM Brian. I love Amanda and Daisy in this route, and Brian felt the most dadly of the dads. The minigames made his route feel different gameplay-wise, which was great considering I was 4 dads deep at this point. Plz nerf that golfing mini-game, though, damn. That was hard. I dominated skeeball, however. Overall, a pretty well-crafted, fluffy, enemies-to-lovers story. Ya definitely wanna smack ‘em in the head and be like “YOU LIKE EACH OTHER, YOU IDIOTS.” The epilogue feels like a bear hug around your brain. 


Ohhhh….maaannnn. So by now, I had sorta kinda heard what happens at the end of Joseph’s route, so I didn’t want to do it last in case I needed a palate cleanser. Now…I feel like I can’t talk about it too much without spoiling, but they did the temptation aspect really well. The guilt weighs heavy, then, at the end, when they finally pull it off ya, they SLAM you with that epilogue and ugghhhh. It made my heart hurt. What it did particularly well is give me a different perspective on Mary. By getting a little peek into their marriage, she becomes a more sympathetic character, and Joseph stops being blameless in their marital discord. The overall contrast between the WASP aesthetic and the rotten thing that is their relationship underneath is some good shit. It’s a good “bad end” for this game. Distressing but with an optimistic undercurrent and a good foil for the more storybook endings.


I love Mat. I love his route. I love the music. I love the mosh pit. It’s just a sweet, gentle, story about finding love after heartbreak. It’s filled with all these really cute small moments of hands touching and picking out records and other goofy stuff that all builds and builds to this lovely warm feeling at the end.The girls get along, which is a huge plus. Also contains two-middle aged dads trying to figure out how to buy pot which will brighten your day and clear your skin. 

(This is the playthrough where I managed to get Amanda’s bad end, though, so that sort of made it a little sadder)


I saved this one for last because I had a feeling it would end up being my favorite. I was right! Hugo is a man struggling with being an authority figure when he’s a big kid himself and my god I geeeetttt that. The “I have a dark secret” part of his route was natural and sincere, and that he lets you in on it at the second date makes you feel like you’re getting to know a side of Hugo that no one else gets. There’s a special part of him that only belongs to you and no one else. He felt very real and tangible to me as a character, love of cheese included. I also wrecked shop at trivia except for the first question which I’m convinced is a troll because none of the available answers are correct. 

Now, my fave dads in order. 

Hugo, Matt, Brian, Craig, Damien, Robert, Joseph