off enemies

klance things that should happen esp after s3:

  • “I care about you a lot”
  • keith talking to some random stranger about lance and complimenting him like he did with him in beta traz while looking down fondly. “i have a…friend who always complains about my mullet. he’s a very good sharpshooter and also my right-hand man i don’t know what i would without him.” “you seem fond of him.” “I am.”
  • training session together where 50% of the stuff they do is flirting
  • another solo mission together where they fight back to back
  • they find an alternate reality where they’re together and this makes them think a lot about what they could be in theirs
  • lance starts wearing something red to match his new lion and keith tells him “you look good in my colors”
  • the team starts noticing lance flirts less than usual 
  • one of those clichè scenes where one character makes a decision that makes their loved one proud and has them looking softly at them
  • keith and lance offering to wingman for each other but ending up describing each other as their ideal partner while talking to someone “ofc you would like lance who wouldn’t he’s beautiful i mean what”
  • they’re facing off an enemy who’s making fun of them for not being strong enough and lance is lie “he’s strong!! he cradled me in his arms once!!” and keith deadass stops in the middle of the battle to shout “YOU REMEMBER”
  • holding! hands! in! battle! as! they’re! running! away! from! something!
  • “lance makes me happy”
  • a parallel of the shut your quiznak scene but this time lance is saying it fondly and keith laughs while saying “i still don’t think you’re using that correctly”
  • “he’s not my boyfriend!!” “but you want him to be”
  • lance making a cryptid joke for keith
  • lance leans in for an hug and keith blushes bc he thinks he was gonna kiss him
  • “well i do have a boyfriend!!!” *points at keith panicking*
  •  awkwardly asking each other out for a date in the pool but both make sure they don’t mention the word “date” at all
  • lance distracting keith during a plan exposition by putting his hand on his shoulder or on his own hand
  • keith sees that someone is trying to make lance feel bad and he’s furious and goes up to that person like “yo take that back immediately”
  • lance being slightly jealous of seeing someone talking to keith and masks it with an excuse like “i don’t want him to find someone before me cuz ya know…rivals” (no one believes that though) keith: lance i’m not with xx i just wanted to see if u were gonna confess
  • keith gets asked if he likes someone and he’s like “well there is someone…” *looks at lance while sighing*
  • they take a selfie with lance’s space phone. (bc duh, needs to happen)
  • keith looking fondly at lance while everyone else is looking at something else. “cute right?” keith, looking at lance: yeah “i’m not sure we’re talking about the same thing”
  • keith gifting lance with something and blushing while handing it to him. idc what it is it can be whatever and lance being almost speechless. “you got this…for me?”
  • keith: please be careful!! lance: always am!
  • keith to lance: man you are cuddly
  • lance: did i miss something pidge: oh just keith complaining about bonding moments lance: ok so nothing new then
  • keith telling lance “i’ve never met anyone like you” because i live for the clichè stuff dont judge
  • the classic “ we got stuck somewhere alone together and now we gotta talk about our feelings” kind of thing
  • lance showing off his bf once they’re dating “yep! i’m dating him!!!” 
  • more alone conversations where lance tells keith about his life as an uncle
  • hunk accidentally mentioning that lance had a crush on keith at the garrison.  “ like at the garrison you clearly like ke—” “KEN I LIKED KEN REMEMBER KEN?? AHHA GOOD OL’ GUY” “there was no one…named ken”
  • running after each other for something? because i’ve realized we’ve never seen that in canon and soft music is playing in the back
  • keith gifting lance with his bom blade once they’re together “i want you to have this”
  • an “i thought you were dead!” moment where keith kisses lance without hesitation and lance replies with “well i am know”
  • lance fingergunning at keith pls and thank u
  • the “fine” “fine” “fine” “FINE” thing when they get into arguments and they end up giving each other the silent treatment but it lasts like one minute and if it starts seriously, it ends jokingly
  • the pool scene becomes an inside joke like the bonding moment:  “we went to the pool together!!!!”  “keith you wanted to stay away from me??” “well you forgot our bonding moment!”“oh god not this again….”
  • a moment where they both turn at each other smirking and everybody is like “lol ur smiling at each other” and they’re like “no we’re not” but their mouths are still curved in a smile
  • they become very clingy with each other and don’t realize it until someone points it out
  • they swap clothes for one day and no one questions it. “they’re doing their thing as usual”
  • “are you hugging me?” “looks like i am” “thank you i needed that”
  • “when i said that I don’t hate you….i meant something else also”
  • can we uhhhh get mind-reading aliens that can sense their feelings for each other
  • “lets do this” and then they smile at each other
  • keith slipping that he likes lance in the middle of a very tough battle bc he doesnt know what will happen OR “if i dont make it…tell lance i love him”
  • keith at 2 am: hey pidge lance looked at me for more than one second today what do you think i should do
  • they try to make sure they always stand next to each other
  • Sombra, after communicating with symmetra online for a while: "ok I think I've got a read on her, she's smart and a little awkward and doesn't like killing. She must be brains over brawn type. Not a huge threat."
  • Symmetra, fighting alongside Sombra for the first time, dealing 120 dps with her gun, running full speed towards enemies and dodging attacks until her laser takes them out, forcing enemies off cliffs and into crossfire with her shield, just making six murder turrets out of nothing: "Pathetic, you are simply not worthy of the true reality. I will put you in your place"
  • Sombra, with her bullet gun, epm, and teleport baseball, feeling a weird combination of attraction and terror: "holy fucking shit"
6

choose your fighter

rikes
pros: large stick fends off the enemy
cons: conspicuous height

geords
pros: timeless fashion sense
cons: can’t play the mandolin

whiff
pros: the only one with basic self-preservation
cons: not a merry man

bevs
pros: miraculous healing powers
cons: sympathetic towards every opponent

bok troi
pros: +1701 willpower upon eating chocolate
cons: none. she is perfect.

dates
pros: head like a dome
cons: knows too much

  • A hero crits an enemy: Knocks off approx 1/15th of their health bar. Everyone is healed for 7 stress.
  • An enemy crits a hero: Knocks everyone in the party to Death's Door at the same time. Deals enough stress damage to trigger three resolve checks. Afflicts everyone in a tragic domino effect. Kills one of the heroes chilling back at the hamlet instantly. Destroys one of your building upgrades. Slaps you in real life.
Gray & Juvia Episode List UPDATED   (◍•ᴗ•◍)

Finally updated! Shoutout to @rieriebee for making the lovely banners!

This is episode list shows what episodes Gray & Juvia are in together or have moments in. I made this for all the Gruvia lovers out there like me, that would like to go back and re-watch certain moments between Gray & Juvia to see their overall development. I fixed the errors I found but may have forgot a few little things here and there but overall this is 99% of it. So please no hating, this took me a while (too long actually….) Enjoy ◕‿◕!

Gray and Juvia Episode List:

Episode 25: Gray & Juvia meet. They battle then later on Gray saves Juvia.

Episode 33: Gray & Juvia at the Casino, Juvia protects Gray from an attack.

Episode 41: Juvia joins FairyTail, Gray congratulates her.

Episode 48: Juvia & Gray on a float together during the festival. They put on a show together with their water and ice magic.

Episode 50: Juvia buys a love potion to use on Gray, it doesn’t work. He ends up going insane and trying to compete with everyone.

Episode 71: Juvia defends Gray while everyone is bashing him of his actions against FairyTail.

Episode 72: Gray & Juvia do their 1st Unison raid together.

Episode 75: Gray & Juvia participate in the FairyTail race. Juvia waits by a stream for Gray but accidentally turns into water and flows down the stream.

Episode 77: Gray shows Juvia how to eat a caramelized frank. (Fav)

Episode 78: Juvia & Gray in Edolas form.

Episode 97: Gray & Juvia participate with others for a S class mission.

Episode 110: Juvia VS Meredy. Meredy sensory links Gray & Juvia together from their strong feelings towards one another.

Episode 115: Gray protects Juvia from Ultear’s attack.

Episode 116: Gray tells Juvia to go after Meredy and Zeref. 

Episode 122: Gray carries Juvia on his back, protecting her from Acnologia.

Episode 124: Lyon falls in love with Juvia. Gray says this is going to get complicated.

Episode 129: Juvia follows Gray and Erza while on a mission to make sure nothing happens between them.

Episode 133: Juvia, Gray and Lyon get paired to go on a mission.

Episode 134: Juvia, Gray and Lyon looking for the missing piece of the clock. Lyon flirts with Juvia a lot and she gets creeped out while Gray gets mad.

Episode 141: Juvia cheers for Gray, while him and Natsu argue.

Episode 151: Juvia pushes away Sugarboy for trying to get close to Gray.

Episode 153: Juvia and Gray go with other members to train for the Magic Games on an Island. They all end up going to Celestial World.

Episode 154: Still on the Island, Juvia tries to steal Gray away from the others for alone time. Meredy notices Juvia hasn’t made any romantic progress. Juvia, Gray and the others unlock their second Origin.

Episode 155: Juvia asks Gray out to dinner, and he agrees but, Lyon intrudes in and take Juvia away. Lyon then makes a deal with Gray, whoever that wins the Magic Games gets to have Juvia in their Guild.

Episode 157: Juvia is in FairyTail B team and Gray is in FairyTail A team.

Episode 158: Juvia and Gray participate in the same game, Juvia tells Gray she has no intention of loosing to him and he tells her to hit him with everything she’s got. Juvia ends up falling in love with all the Gray statues around her. Juvia attacks Lyon when he gets close to Gray. Lyon and Gray see Juvia’s panties.

Episode 161: Juvia had an imagination of Gray and Lucy together. Gray tells Juvia its not true.

Episode 165: Lyon and Juvia talk to Gray about who wants who. Erza talks to Gray about Juvia’s feeling towards him.

Episode 171: Juvia goes into the “Naval Battle” at the magic games. Erza tells Gray that Juvia is worried how he sees her. Juvia uses a move called “Wings of Love” the move was a declaration of her love to Gray. Gray Blushes and yells knock if off. 

Episode 176: Juvia cheers on Gray while he argues with Natsu.

Episode 177: Juvia replaces Natsu’s spot on FairyTail’s A team. Gray doesn’t mind, and Lyon blushes and is surprised.

Episode 188: Gray & Juvia fight together against Lyon and Chelia. 

Episode 189: Gray & Juvia do a unison raid together to defeat Lyon and Chelia.  When finished Juvia tells Gray she’s gong to hold his hand forever. Juvia helps carry Gray because he is weak. (fav)

Episode 193: Juvia & Gray do a unison raid together on a fire dragon. Juvia gets Gray all flustered.

Episode 196: Gray touches Juvia’s butt on accident. Gray pushes Juvia out of the way of a dragon and sacrifices his life for hers. (fav)

Episode 197: Juvia cries over Gray’s body. Gray comes back to life, saves Juvia again.

Episode 199: Juvia & Gray at the grand banquet. Juvia shows Gray her new self and he rejects her. She doesn’t stop trying and he calls her crazy.

Episode 201: Juvia can tell Gray is upset. She tells him to smile.

Episode 202: Juvia & Gray are out together in town when they meet up with Frosch.

Episode 203: Juvia & Gray brought back a billiard table to the guild from a mission they went on together.

Episode 205: Gray & Juvia go on a mission in their swimsuits to cool down a town from heat waves.

Episode 208: Juvia blushes and calls Gray courageous for striping.

Episode 214: Juvia is upset because she felt like she missed something important in Gray’s life.

Episode 217: Juvia & Gray with the others, are working to defeat the celestial beast. Juvia gets turned into a consolation, Gray screams her name.

Episode 218: Juvia & Gray are reunited. Juvia hugs Gray’s arm and he smiles.

Episode 220: Juvia & Gray 413 days. (FAV)

Episode 223: Gray and Lyon argue about when is Gray getting married to Juvia.

Episode 226: Juvia tries to find Gray when the Ichihya disease hit the town. She finds him and hugs him, but Gray hugs her back and was already affected by the disease.

Episode 234: Juvia made Gray “Gray buns” and “Juvia buns”. Gray decides to eat a bun and blushes before eating it.

Episode 237: Gray & Juvia riding on a wild cat to the council member’s house. Juvia and Gray in the broken town together.

Episode 239: Gray & Juvia on their way back to the guild. Juvia tells Gray she upset. Gray holds Juvia’s hand and says “Im here with you”. Gray promises Juvia that they will win like always.

Episode 241: Juvia & Gray with the others fight off enemies at Tartaros Guild. Juvia attacks an enemy behind Gray’s back and says she won’t let anyone embrace Gray’s back.

Episode 242: Juvia & Gray with the other jump into Tartarus’s Guild and fight together for a battle.

Episode 249: Gray blocks Silver’s attack on Juvia.

Episode 250: Juvia is concerned when Silver takes away Gray.

Episode 251: Keyes talks to Juvia about Gray’s past.

Episode 252: Gray fights Silver while Juvia fights Keyes. Juvia talks to Keyes about Gray. Gray has a flashback of Juvia before he cast Ice Shell.

Episode 253: Silver talks to Juvia and tells her to “take care of Gray”.

Episode 254: Juvia defeats Keyes and cries that she wants to see Gray.

Episode 265: Juvia follows Grays to his parents grave. She tells him she killed his father and has no right loving him anymore. Gray thanks her and falls into her chest crying. They embrace.


Please Enjoy this list! Like and reblog too but please DO NOT REPOST.       I will update again when the anime starts up again. ◕‿◕

By: Sidney Marek

anonymous asked:

So I have a character who learned how to use a longbow when she was a child to hunt. My question is two-tiered: one, in what ways would that impact her physical development; and two, would this help her if she needed to use a bow against people?

Strong shoulders, strong arms.

In all honesty, the bow is a weapon you build to as a hunter. The first weapon she’d have learned was the sling. More useful for small game, and you can be deadly accurate with it. The David versus Goliath story in the Bible isn’t actually a joke or overblown. A child taking down a grown adult with a rock and a sling is entirely plausible if said adult isn’t wearing a helmet. The sling is the weapon of children everywhere, shepherds and hunters. In many parts of the world, they still use it. It’s also better for small game. Katniss would’ve done better braining the squirrels with a sling rather than a bow, like children do.

As a child, she’d be trained on a child’s training bow and work her way up the different types of bows practicing on a single target. The longbow is a weapon that requires a fairly hefty amount of upper body strength to wield, and she’d have to work and train up into her early teens before she was allowed to use it for hunting. The amount of strength you can draw dictates how far the arrow flies and how deep it penetrates. Depth of penetration is important, as is how far the arrow flies. Both define how close you need to be to your target in order to be successful. Herbivores don’t stand around waiting for a predator to kill them, and carnivores might just decide turnabout is fair play.

So, most of her childhood was spent on dummy duty with her bow as she learned to clean and care for it. Learning to stand, and that’s a whole series of lessons. Learning how to string the bow, learning how to hold it, learning to draw before she was ever allowed to shoot.

What whoever was training her would set her on before that is the other skills, and she’d act as a gopher for them the way all apprentices do. Following behind the older hunter, carrying their equipment, watching them and acting under their direction. You can’t hunt if you can’t find game, and you can’t eat it if you can’t clean it.

Hunting comes with a necessary subset of skills which allow the hunter to work. They don’t just go out into the woods and kill shit then come back. It requires patience. It involves waiting in one place for an animal to come by, sometimes for days. Traps, tracking, reading sign, learning to move through the underbrush without disturbing it, hiding your scent, etc.

Your hunter will catch more food that they eat on the regular with snare traps set for rabbits and other small game than they will with the bigger game like deer. Bigger game takes more investment, more energy, and a lot more luck. There’s also a higher chance of injury.

There are plenty of herbivores that won’t go down quiet, deer included. If your hunter hits wrong and they sense/smell them, there’s always the chance they won’t run and will come right in after the hunter. Animals have “fight or flight” too, and a doe can gore you just as well with her hooves as a buck can with his antlers. Any poor soul chased up a tree by a moose or just gut checked by a horse can tell you, herbivores are assholes. On an unlucky day, they’ll kill you just as well as a carnivore and that’s if you can find them at all.

The chances of managing a “one hit kill” with an animal like a deer are low and, even if you land a killing blow, they’re not just going to fall over dead. You’ve got to be able to follow it, recover the body, and kill it as it lies there bleeding out on the ground if necessary. You’ve also got to have some way to carry it back. Then, there’s the risk you run with whether the herd animals will return to the same place or move somewhere else if too many of their number die. If they do, and they’re your primary source of food, then you’ve got to move with them. Nevermind that there are quite a few animals a bow is simply no good for, like bears and boars. Where you need other tools like dogs and spears.

Hunting is a complicated business, and it doesn’t come with any guarantees.

Now, those skills do translate over well on a certain level to dealing with humans. Though, it’s not the weapon skills so much as the other less flashy ones. Many scouts in medieval armies, for example, were hunters of one sort or another. As were the foragers tasked with feeding them. The ability to tell how many people passed, where they passed, and what they brought with them from the tracks left on the roads or in the hills was a valuable ability. The ability to move through the woods without being seen, to hide your passing, to tell who is breaking trail, and to find their camps was also helpful.

The Ranger class in DnD is built on the hunter. You want a character who has more in common with Aragorn than Katniss. Aragorn uses a bow, but it’s not his only weapon.

The reason for this is that the bow isn’t a great weapon for close quarters. More importantly, it takes time to prepare. You don’t travel with it strung, as that wears out the string. If the string is no longer taut when strung then you can’t fire the bow. You don’t travel with the wood left to the elements. It needs to be wrapped, and packed away. Constantly be oiled to maintain its elasticity/limberness so it can be drawn. A dried bow is a bow you can’t pull, no matter how strong you are. You also can’t get it wet. It’s a weapon which takes a lot of prep in order to be used, a lot of care, a lot of maintenance, more than average, and a lot of hard work.

When you’re in, say, a military or part of a raiding force that knows its attacking then that’s great. Or someone who is on watch for certain periods during the day and will be relieved by another, that also works. Or when you’re sitting alone in the woods waiting for an animal to come by. However, the necessary prep time a bow requires is a lot less helpful when you’re taken by surprise.

By the time you’ve taken it out, unwrapped it, strung it, you’re dead. The enemy was also probably too close for the bow to really be of help anyway. Its a weapon which requires distance. Awesome when you’re pegging people from the ramparts, halfway up a tree, or fifty to a hundred feet off. Less so when they’re standing over you, axe in hand. The traditional role of archers in a military structure is artillery, and not that different from how we use the modern one. Their purpose is bombardment, they soften up the enemy so the vanguard can break their lines and kill them.

There is one kind of single combat the bow is useful for: stalking.

The bow is a silent weapon, and when used in a hunter-stalker mode, can be terrifyingly effective. It’s a stealth weapon, meant for ghosting in and ghosting out as you pick your enemies off. However, this kind of combat requires a proactive mindset and a willingness to get your hands dirty.

It’s also vindictive and, from the perspective of most modern morals, it’s cruel.

Humans are no more lucky than animals when it comes to hunting. The bow is the slow death. No character, no matter their skill level, is going to be guaranteed clean kills. However, what they do get is debilitating blows. An arrow through an arm, a leg, or better a lung, is going to take enemies out of the fight and if they’re not dead yet then potentially another one with them. Harassment is the order of the day. The slow path of carving off opponents, damaging them so they can’t fight back, following as they try to run, before moving in for the kill.

It’s a predatory style of combat, it is (really) just hunting. Hunting humans instead of animals. The terrifying form of combat that haunts so many horror movies. It’s psychological warfare.

However, it’s the kind of combat that takes time, patience, and a strong stomach. It’s up to you to decide if that’s the kind of combat you envisioned for this character to participate in. Or the kind of story you want to tell.

People embrace the Predator and Lara Croft from Tomb Raider (2013), and countless others that have this particular combat style.

It might, however, behoove you to consider coming up with other weapons this character has familiarity with. From knives, to traps, to fishing lines, to other more improvised weapons built on the fly. This character has a range of options within their skillset, and there’s no need to stick to just one.

Also we have a bow tag, and an archery tag for past discussion on this subject.

-Michi

This blog is supported through Patreon. If you enjoy our content, please consider becoming a Patron. Every contribution helps keep us online, and writing. If you already are a Patron, thank you.

(note: US-centric, but probably applies everywhere with some details swapped around)

the main thing that worries me about the inevitable destruction of the value of unskilled human labor by machine labor, is that public opinion- democracy’s last hope of resisting fully-automated extinction capitalism- will turn in a very predictable and completely disastrous direction

what we want is, when human labor collapses, for the human population to vote in favor of humans continuing to exist even though most humans don’t need to work, thanks to automation. a basic income guarantee, or something like that, funded by taxes on automated labor (or, just, by normal taxes.) we want robots to take over all the jobs, because most jobs are worked more or less involuntarily, and they suck, and it would be great if people didn’t have to do them anymore

but what i’m worried will happen instead, is that the human population will vote in favor of restricting or outlawing automated labor, so they can still have jobs. our culture is fixated on this idea that human dignity and worth is earned through labor. the US is a majority christian nation with puritanism in its cultural roots- 2 Thessalonians 3:10-12, “For even when we were with you, we would give you this command: If anyone is not willing to work, let him not eat. For we hear that some among you walk in idleness, not busy at work, but busybodies. Now such persons we command and encourage in the Lord Jesus Christ to do their work quietly and to earn their own living.” it’s in the cultural DNA, and i don’t know if we can get it out quickly enough.

my prediction is that, within my lifetime, we’re going to see a sort of neo-neo-luddite movement- with strong bipartisan support- to regulate and restrict how corporations are allowed to use automation, in order to force them to maintain human jobs. both parties will make big promises to crack down on job-killing robots, and neither of them are going to be very good at actually legislating this. big companies with lots of money and lawyers will find loopholes and lobby to have their automation protected, conveniently driving their smaller, robotless competitors out of the market. 

please don’t become a part of this movement. please make sure that the language of the political discourse around automation is in terms of how best to tax and redistribute the wealth from automation. otherwise, we will, uh, probably die.

9

“We’ll steal your disbelieving heart!”

Part 3 of edit sets for witchsona AU

**Please DO NOT edit, use, or repost any of these! Thank you!

[UPDATED and COMPLETE character profiles (codenames, outfit, awakening scene, dialogues) under the cut!]

Keep reading

The more I think about it, the more impressive the enemy variety in Dark Souls 1 truly is. The main enemy type of basically every area has some kind of new and interesting property to keep the combat mechanically fresh, it’s a big part of how the game manages to remain mechanically interesting even though it has an extremely basic combat engine compared to later entries. I’m going to list off how every mandatory area in the game, in sequence, introduces Fresh Combat Ideas:

  1. After the Burg, which introduces you to combat basics with small encounters of exclusively humanoid mobs, Parish introduces different levels of combat complexity by increasing the variety of humanoid enemies that can be encountered at the same time.
  2. Lower Burg introduces the game’s first truly fast enemies; backing off is less essential than killing them quickly before they can chase and overwhelm you. In fact, undead thieves actively punish you for running away by backstabbing you
  3. Basilisks in the Depths don’t deal direct damage but require you to watch your positioning constantly
  4. Blighttown revisits humanoid mobs again but increases their aggression and puts you on exponentially more dangerous level geometry
  5. Sen’s Fortress increases the scale and toughness of standard enemies by a huge step. Snakemen have low health but heaps of Poise and huge resistances, encouraging use of hard hitting single attacks like backstabs or heavy R2s. R1 spamming becomes the least efficient way of dealing with them
  6. Anor Londo’s Giants are probably amongst the most interesting enemies in the series due to how their shields work. Instead of raising their shields like Black Knights (encouraging more passive play as you wait for them to lower their guard) Giant shields negate all damage to their left side, which is also the side that most weapons swing from. As a result, players must actively relearn their positioning and use different attacks to damage them
  7. Catacombs introduces respawning mobs, creating combat encounters where instead of picking off enemies one by one it’s most efficient to dash through, snipe the necromancers and then clear the room. This ends up creating more frantic combat scenarios. Bonewheel Skeletons are also phenomenal for just how weird they are
  8. Tomb of the Giants uses darkness as the main mechanic, it’s not that great and like many of the late game areas falls short but it’s something
  9. Duke’s Archives remixes standard hollow mobs by giving them infinite Poise and massive resistances. My first few runs through Dukes I got wrecked because I kept trying to fight them like regular mobs, relying on stunlocking
  10. New Londo has ghosts that pass through walls. Not the most mechanically interesting gimmick but good for a laff
  11. Demon Ruins and Lost Izalith are widely acknowledged as the black marks of DS1, there’s no need to harp on them any more than already has been. They just suck

All in all despite the game’s late game shortcomings it’s absolutely staggering how much combat depth they manage to squeeze out of what’s essentially a two-button system with maybe another 2 useful contextual attacks just with enemy variety alone.

The Doctor’s personality types

So every once in a while I find myself trying to perfect my categorization of the Doctor’s different personality types. Because although my brain definitely groups them together in certain ways, it’s not quite sure why it does so. But now that we’ve seen Twelve’s arc, I think I’ve finally got it:

The Flippant Renegade

These Doctors don’t give a fuck what anyone thinks. They live free and dress sloppy. If they play the fool, it’s as a protest to show how little respect they have for their enemies or the situation that they’re in. They do fight for things on occasion but oftentimes are more concerned with rebelling against. They’re the most anti-authoritarian Doctors and have the strongest individualist streaks.

The Devious Trickster

These Doctors are always working on multiple levels. They’re prone to clowning to keep their enemies off-base. They lie a lot and keep things close to the chest. There’s always a distance there. They’re also the most professorial, with the biggest interest in knowledge and teaching. While they have a strong sense of right and wrong, they’re very pragmatic about how they achieve their goals. These are the ones most capable of genocide.

The Arrogant Moralist

These Doctors think that they’re always right all the time. They have very high standards for everyone else. Anyone who falls below their standards they treat with disdain, but anyone who meets their standards, they adore. They’re the most self-impressed and also the most concerned with their own appearance and image. They tend the most toward hypocrisy.

The Humane Tourist

These Doctors aren’t looking for trouble. They’re not showy. They’re leisurely. Their dress is subdued but distinctive. They’re less concerned with morality and more concerned with mercy. They’re also the most interested in other people and their lives. They’re the most collaborative Doctors, oftentimes looking for input from others on how to proceed.

…You know, looking at it now, it’s entirely possible I may have just sorted them into Hogwarts houses, but I’m gonna try not to think about that too much.

Concept: If the Warden dies killing the archdemon, their love interest finds that sometimes things happen that they can’t explain.

Zevran is this close to getting stabbed by a crow he’s fighting when there’s a crackle of electricity in the air and the man falls flat, dead. But when he looks around there is no mage in sight. The hairs on his arm stand on end for hours.

Morrigan finds Kieran playing with a toy Griffin one day. When she asks where he got it, he says it was from a man with his own eyes. And even though Morrigan tells herself she does not believe in ghosts, sometimes she can’t help but wonder if there is something lingering out of the corner of her eye, a man she once loved with a soft smile.

Leliana finds missions for the Divine dangerous but somehow, whenever she’s in a trap an arrow manages to strike true despite being an impossible shot, her enemy sets off a trap Leliana didn’t remember setting. When she prays she swears she can hear her own lute playing sometimes, a song she learned a lifetime ago.

King Alistair finds himself over his head sometimes and on those nights he will fall asleep on a stack of unfinished plans. When he wakes up, the plans are finished, notes written in a hand he is sure isn’t one of his scribes. A hand that once wrote him a love letter that he keeps hidden in his drawers.

Warden Alistair slipping as he fights of Darkspawn, tired from lack of sleep. A sword comes swinging towards his neck but instead of making contact with his neck there is a figure in his way catching it with their shield. A woman he only sees in his dreams now. When he reaches out for her, the Darkspawn slain, she is always gone.

concept: Lance and Keith, standing back to back, fighting off enemies together. There’s a breather for a moment, they can see more enemies heading their way. Lance asks, softly, ‘You still going, Keith?’ Keith glances over his shoulder, meets Lance’s gaze and smirks. ‘You know it.’ Lance grins back, enemies approach in full force and Keith and Lance go back to fighting back to back and taking them out.