niv mizzet the firemind

My Ingenuity. My Obsession. My Guild.

The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.

Role in Ravnica

The Izzet are obsessive experimenters, the epitome of keen creative intellect combined with an unfortunately short attention span. The original mandate of the Izzet guild was to provide solutions for public works projects (sewers, boilers, roadways), but their experiments often produce mana geysers, spatial rifts, or arcane portals instead.

Colors

Blue/Red

Mechanics

Replicate (cost) (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Overload (cost) (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of ‘target’ with 'each’.)

Races 

Humans, Dragons, Weirds, Djinns, Goblins, Elementals, Cyclops, Ogres, Drakes and Faeries.

Guildhall(s)

Nivix, Aerie of the Firemind. Nivix, also known as the “Aerie of the Firemind,” is the home of Niv-Mizzet and the central guildhall of the Izzet. Nivix is a massive tower, one of the tallest in Ravnica. Every level houses Izzet alchemists, mages, and sages who are constantly theorizing, experimenting, and tossing miscalculated experiments across rooms. The very top of the tower is the aerie of Niv-Mizzet himself. Every Izzet who lives and works in Nivix has been hand chosen by Niv-Mizzet. Although none of the experimentations in Nivix seem connected, the great dragon treats them all as if they were part of one grand experiment.

Parun

Niv-Mizzet, the Firemind, is the leader and original parun of the Izzet League, is a 15,000-year-old, vain, temperamental, and super-intelligent dragon. Even before the waring of the ten guilds that led to the guild pact, Niv- Mizzet had killed all other intelligent dragons, leaving only his beastly cousins. Niv-Mizzet rarely stoops to concern himself with the day-to-day running of the guild, preferring to craft long-range plans and let his underlings implement the details. The servants of Niv-Mizzet who make up his personal court are referred to as the Izmundi. Niv-Mizzet uses this court to guide his machinations and to keep him abreast of the happenings in the wider world. The Izmagnus are the most powerful members of the Izmundi, which typically has five to seven members, including some whose identities are kept secret. Even members of the Izmagnus are not privy to Niv-Mizzet’s highest-level plans and goals.

Other Legendary Guild members

Tibor and Lumia are the Izzet Guild champions. They are a husband and wife team of archmages. Tibor is a master wind magics and most commonly uses the talents for magical flight. Lumia is a master of earth magic and call magma to the surface to scorch enemies on the ground. Tibor is wise, noble, head in the clouds in contrast to his wife’s fiery and wild-eyed abandon.

http://tags5colors.tumblr.com/post/145458782532/ral-zarek-pre-mending-or-post-mending-post

Melek was a weird created by Izzet mages to run the Implicit Maze against the other guilds, much to the dismay of Ral Zarek, one of the biggest researchers into the maze. Just as the race was about to begin and all the runners were announcing themselves, Ral sapped Melek’s elemental energy, thus killing Melek and becoming the runner.

The alchemists and artificers of Ravnica’s Izzet League are aided by dozens of attendants, who endure dangerous conditions while their masters remain at a safe distance. Mizzix began as one such attendant, but demonstrated a keen intellect that earned a place at her own magical forge.

During the fall of the Guildpact

In the end of the first Ravnica block, Niv-Mizzet was wounded in a battle with the nephilim and retreated to an unknown location on Ravnica, presumably to recover. Without their leader the Izzet scattered and chaotic, although they didn’t fully collapse like many of the other guilds. But in time as Niv healed, he used the firemind to re-organize the guild. Finally Niv came back to the city and with him the return of the full force of the Izzet. 

EDH Deck Tech: Nekusar, the Mindrazer

[you can see every deck tech here]

Hello & welcome to this weekly deck tech! This week we’re looking into EDH at a very friendly Group Hug, euhm…I mean Group Slug deck: Nekusar, the Mindrazer.

Now you all might know that I love making people draw cards and be friendly to every player, well this deck does sort of that, in a less friendly way. The goal of the deck is to make everyone draw a bunch of cards, just like a Group Hug deck, but you might punish your opponents for doing so, and they might hate you for it. I need to point out that this deck draws A LOT of hate, so be careful not to die too quickly. Let’s jump into it.

Nekusar Effects

You want to have as many redundant effects like the one your commander offers, to make sure the deck is as effective as possible. So cards like Fate Unraveler, Underworld Dreams, Psychosis Crawler, Spiteful Visions, Niv-Mizzet the Firemind, Kederekt Parasite, Phyrexian Tyranny & Breathstealer’s Crypt. With all those cards you are assured to really punish your opponents from drawing all those cards.

Group Slug

Make like a Group Hug deck and just make everyone draw cards! I’m personally not a huge fan of this strategy since we’ll see some way better way to trigger your Nekusar effects in a bit, but it’s still a legit strategy. If you want, you can pack up some cards like Fevered Visions, Howling Mine, Temple Bell, Dictate of Kruphix, Forced Fruition, Prosperity, Minds Aglow, Kami of the Crescent Moon, Seizan Perverter of Truth, Skyscribing, Fascination, Font of Mythos, Otherworld Atlas & Anvil of Bogardan. But like I said, I’m not a big fan of this strategy, I much prefer the other way to go that I’ll talk about in a bit. Honestly, I’d just play Forced Fruition & Fevered Visions if I were to build a Nekusar deck.

Discard Value

If your opponents are drawing tons of cards they will have to discard some eventually. Also, a whole lot of your cards also hand discarding as a side-effect so it’s a win-win. You need a few cards that take advantage of your opponents discarding, as well as yourself discarding. Some good options are Archfiend of Ifnir, Waste Not, Liliana’s Caress, Megrim, Sangromancer, Shadow of the Grave, Geth’s Grimoire & Bloodchief Ascension. Use discard to your advantage to punish your opponents & benefit you.

Timetwister Effects

Now this is the strategy that I love, this feels much better than going the Group Slug way imo. With these effects you make your opponents draw massive amount of cards in a short period of time and can be repeated fairly often since you have access to so many of them. You can lash out ENOURMOUS amount of damages in a single turn with these. Play some cards like Timetwister, Commit//Memory, Teferi’s Puzzle Box, Molten Psyche, Winds of Change, Whirlpool Warrior, Magus of the Jar, Time Reversal, Day’s Undoing, Time Spiral & Memory Jar. Shuffle up those cards and draw yourself new hands constantly, as well as your opponents!

Wheel Effects

Another amazing way to deal massive amounts of damage; those effects trigger in the same way as the previous ones, but they also trigger all those discard cards we’ve seen before. You can get insane amount of value from those, with cards like Jace’s Archivist, Windfall, Whispering Madness, Reforge the Soul, Incendiary Command, Dark Deal, Wheel and Deal, Magus of the Wheel, Runehorn Hellkite, Dragon Mage, Wheel of Fortune, Wheel of Fate & Collective Defiance. Spin that wheel!

Removal Package

You’re going to attract a lot of hate, so you need answers to deal with whatever people send your way. Good thing is that you have access to some of the best colours for answers, so you can play cards like Cyclonic Rift, Disallow, Arcane Denial, Crosis’s Charm, Terminate, Evacuation, Counterflux, Dream Fracture, Sudden Spoiling, Hero’s Downfall, Grixis Charm, Swan Song, Blasphemous Act, Decree of Pain, Vandalblast, Baral’s Expertise, Dreadbore, Damnation, Black Sun’s Zenith, Slaughter Pact & Pact of Negation. Grab yourself enough answers to survive a few turns.

Value Town. Population: You

There are some sweet sweet cards that don’t fit in any of the previous categories that just go so well with this deck. Cards like Library of Leng, Venser’s Journal, As Foretold, Thought Vessel (and any other mana rock in your colours to be honest, you need some cheap rocks to accelerate quickly), Nightscape Familiar, Baral Chief of Compliance, Chasm Skulker, Notion Thief (with Laboratory Maniac obviously), Reverberate (or any cheap spell that copies sorceries) & Mizzix’s Mastery. All those cards bring something really helpful to the deck and can be very, very powerful.

Wrap-Up

That’s it for this week! Go forth and make your opponents hate you for making them draw all those sweet sweet cards! But be careful of all that hate your getting, you wouldn’t want to die too early. I hope you guys enjoyed the deck tech as much as I did. If I missed anything let me know. I’ll see you guys next week for a Standard deck tech!

If you’re liking the new izzet general, may I suggest dragonstorm? And if you like dragonstorm, but don’t know what to get with it, might I suggest scourge of valkas? And if you like scourge of valkas, but just don’t feel like you’re dealing enough damage, might I suggest knollspine dragon and niv mizzet the firemind?

lucianofsamosata  asked:

This might be a bit of a broad question, but what do you consider the best commanders in each color combination?

Sure, that sounds fun.

White

This one is pretty close. Another strong contender for this slot is Jazal Goldmane, who can consistently kill players on turn 5 if you build him right. However, I think Hokori edges out Jazal because Jazal is easily disrupted by spot and mass removal, while Hokori’s game plan is slower and more resilient.

Blue

Honorable Mention: Azami, Lady of Scrolls

Arcum comes down relatively early and can take over the game if allowed to resolve two activations. If you resolve a third, it’s game over. Azami supports a great tribe and free cards are always nice, but she doesn’t have Arcum’s power to end the game before it even starts.

Keep reading

OKAY, SO OFFICIAL 500 FOLLOWERS GIVEAWAY

I hit 500 followers last week and lost my shit, so I wanted to give back to you guys. I will be giving away a Niv-Mizzet the Firemind, possibly with sunglasses if that is so requested to one lucky follower. All you gotta do is be following this blog and either like, reblog, or both for a chance to win! I know it isn’t much, but it’s all I got, the contest will end, let’s say April 8th. Ready? GO!