niv mizzet the firemind

EDH Deck Tech: Nekusar, the Mindrazer

[you can see every deck tech here]

Hello & welcome to this weekly deck tech! This week we’re looking into EDH at a very friendly Group Hug, euhm…I mean Group Slug deck: Nekusar, the Mindrazer.

Now you all might know that I love making people draw cards and be friendly to every player, well this deck does sort of that, in a less friendly way. The goal of the deck is to make everyone draw a bunch of cards, just like a Group Hug deck, but you might punish your opponents for doing so, and they might hate you for it. I need to point out that this deck draws A LOT of hate, so be careful not to die too quickly. Let’s jump into it.

Nekusar Effects

You want to have as many redundant effects like the one your commander offers, to make sure the deck is as effective as possible. So cards like Fate Unraveler, Underworld Dreams, Psychosis Crawler, Spiteful Visions, Niv-Mizzet the Firemind, Kederekt Parasite, Phyrexian Tyranny & Breathstealer’s Crypt. With all those cards you are assured to really punish your opponents from drawing all those cards.

Group Slug

Make like a Group Hug deck and just make everyone draw cards! I’m personally not a huge fan of this strategy since we’ll see some way better way to trigger your Nekusar effects in a bit, but it’s still a legit strategy. If you want, you can pack up some cards like Fevered Visions, Howling Mine, Temple Bell, Dictate of Kruphix, Forced Fruition, Prosperity, Minds Aglow, Kami of the Crescent Moon, Seizan Perverter of Truth, Skyscribing, Fascination, Font of Mythos, Otherworld Atlas & Anvil of Bogardan. But like I said, I’m not a big fan of this strategy, I much prefer the other way to go that I’ll talk about in a bit. Honestly, I’d just play Forced Fruition & Fevered Visions if I were to build a Nekusar deck.

Discard Value

If your opponents are drawing tons of cards they will have to discard some eventually. Also, a whole lot of your cards also hand discarding as a side-effect so it’s a win-win. You need a few cards that take advantage of your opponents discarding, as well as yourself discarding. Some good options are Archfiend of Ifnir, Waste Not, Liliana’s Caress, Megrim, Sangromancer, Shadow of the Grave, Geth’s Grimoire & Bloodchief Ascension. Use discard to your advantage to punish your opponents & benefit you.

Timetwister Effects

Now this is the strategy that I love, this feels much better than going the Group Slug way imo. With these effects you make your opponents draw massive amount of cards in a short period of time and can be repeated fairly often since you have access to so many of them. You can lash out ENOURMOUS amount of damages in a single turn with these. Play some cards like Timetwister, Commit//Memory, Teferi’s Puzzle Box, Molten Psyche, Winds of Change, Whirlpool Warrior, Magus of the Jar, Time Reversal, Day’s Undoing, Time Spiral & Memory Jar. Shuffle up those cards and draw yourself new hands constantly, as well as your opponents!

Wheel Effects

Another amazing way to deal massive amounts of damage; those effects trigger in the same way as the previous ones, but they also trigger all those discard cards we’ve seen before. You can get insane amount of value from those, with cards like Jace’s Archivist, Windfall, Whispering Madness, Reforge the Soul, Incendiary Command, Dark Deal, Wheel and Deal, Magus of the Wheel, Runehorn Hellkite, Dragon Mage, Wheel of Fortune, Wheel of Fate & Collective Defiance. Spin that wheel!

Removal Package

You’re going to attract a lot of hate, so you need answers to deal with whatever people send your way. Good thing is that you have access to some of the best colours for answers, so you can play cards like Cyclonic Rift, Disallow, Arcane Denial, Crosis’s Charm, Terminate, Evacuation, Counterflux, Dream Fracture, Sudden Spoiling, Hero’s Downfall, Grixis Charm, Swan Song, Blasphemous Act, Decree of Pain, Vandalblast, Baral’s Expertise, Dreadbore, Damnation, Black Sun’s Zenith, Slaughter Pact & Pact of Negation. Grab yourself enough answers to survive a few turns.

Value Town. Population: You

There are some sweet sweet cards that don’t fit in any of the previous categories that just go so well with this deck. Cards like Library of Leng, Venser’s Journal, As Foretold, Thought Vessel (and any other mana rock in your colours to be honest, you need some cheap rocks to accelerate quickly), Nightscape Familiar, Baral Chief of Compliance, Chasm Skulker, Notion Thief (with Laboratory Maniac obviously), Reverberate (or any cheap spell that copies sorceries) & Mizzix’s Mastery. All those cards bring something really helpful to the deck and can be very, very powerful.


That’s it for this week! Go forth and make your opponents hate you for making them draw all those sweet sweet cards! But be careful of all that hate your getting, you wouldn’t want to die too early. I hope you guys enjoyed the deck tech as much as I did. If I missed anything let me know. I’ll see you guys next week for a Standard deck tech!

If you’re liking the new izzet general, may I suggest dragonstorm? And if you like dragonstorm, but don’t know what to get with it, might I suggest scourge of valkas? And if you like scourge of valkas, but just don’t feel like you’re dealing enough damage, might I suggest knollspine dragon and niv mizzet the firemind?


Hey guys, sorry for the super long break but i have been super busy due to work and personal reason, but now i will be back to posting regularly, without further ado i present  to you my Niv-Mizzet, the Firemind EDH deck or what my playgroup like to call it “Top of the hinder priority list”

First thing i would like to say is that this a combo deck that rely heavily on Niv-Mizzet as a win condition. However there are other ways to win just in case your Niv-Mizzet gets tucked or get removed to many times.

Combo 1

Niv-Mizzet, The Firemind + Curiosity/ Ophidian Eye/ Tandem lookout +(Laboratory Maniac)/(Overblaze)

This is the bread and butter combo of the deck, Enchant/Soulbond any of this card on Niv-Mizzet and if you do it at the right time you can kill the whole table. Basically how the combo work is that whenever you draw a card Niv-Mizzet will deal 1 damage and if he is enchanted/soulbonded with either Curiosity/Ophidian Eye/Tamdem Lookouk whenever Niv-Mizzet deals damage you can draw a card, creating a loop in other word you turn the remaining cards in your deck into a point of damage and drawing a big chunk if not your whole deck.

You can make the combo more potent by casting Overblaze which doublethe damage dealt, the earliest i have assembled the combo in a 4 man free for all is on turn 7, which means 2(99-7-7-3) = 164 points of damage, which is more than enough to kill the whole table. Even better if you have Laboratory Maniac on the battlefield which just out right win you the game.

Please note that Ophidian eye and Curiosity you can stop the loop at any point of time because the card states “you may draw a card” however with Tandem Lookout you will have to draw your whole deck.

Combo 2

Rings of Brighthearth + Basalt Monolith + X spells

 This is a simple infinite colorless mana combo, When you activate Basalt Monolith’s untap ability, that triggers rings of brighthearth. If you have another 2 mana, you can pay for that, and it will untap basalt monolith. You can then tap basalt monlith between the rings trigger untap and the original untap, as well as after the original untap, generating 6 mana for a cost of 5 netting you an extra 1 colorless mana. With access to red mana you have many fireball effect at your disposal, my personal choice is Banefire and Invoke The Firemind, but if you wanna go old school i have Stroke Of Genius and Blue-Sun’s Zenith inside the deck forcing your opponent to draw their entire deck or again if Laboratory Maniac is in play just target yourself and win the game that way.

Combo 3

Heartless Hidetsugu + Overblaze/Dictate Of The Twin Gods.

There will be games where you just cant see yourself winning and you have Heartless Hidetsugu with Overblaze or Dictate Of the Twin Gods in your hand. If you can’t win my advice to you is take everyone down with you. Cast your Hidetsugu give him a new shiny pair of Greaves or Boots and proceed to blow shit up.

Final Thoughts

Again as usual how you want to build the rest of the deck is up to you, i have see dragon tribal, izzet control and iozzet burn. For me i run lots of draw/Scry cards to assemble the combo as soon as possible, i have a total of about 8 counterspell to protect the combo and afe stealy face cards like Sower of temptation, Bribery and Control Magic for you know borrowing cards ^^ and of course this deck relies heavily on artifact for any form of ramp. If your looking for a fast and clean combo deck Niv-Mizzet might just be your man/dragon. 

lucianofsamosata  asked:

This might be a bit of a broad question, but what do you consider the best commanders in each color combination?

Sure, that sounds fun.


This one is pretty close. Another strong contender for this slot is Jazal Goldmane, who can consistently kill players on turn 5 if you build him right. However, I think Hokori edges out Jazal because Jazal is easily disrupted by spot and mass removal, while Hokori’s game plan is slower and more resilient.


Honorable Mention: Azami, Lady of Scrolls

Arcum comes down relatively early and can take over the game if allowed to resolve two activations. If you resolve a third, it’s game over. Azami supports a great tribe and free cards are always nice, but she doesn’t have Arcum’s power to end the game before it even starts.

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I hit 500 followers last week and lost my shit, so I wanted to give back to you guys. I will be giving away a Niv-Mizzet the Firemind, possibly with sunglasses if that is so requested to one lucky follower. All you gotta do is be following this blog and either like, reblog, or both for a chance to win! I know it isn’t much, but it’s all I got, the contest will end, let’s say April 8th. Ready? GO!