nishikado

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One of the series that I finished recently is Hana yori dango (boys over flowers)… The anime is a little old, is from 1996 xD, but is a classic from shojo series… It’s so beautiful… Is a romantic story… and bla bla bla… I finished to watch the anime and I loved it… so I’m reading the manga, because this continued after the anime and the end is different… then I’m going to watch the japanese dorama and the korean dorama xD hahahahahah, yeah, It has a lot of versions….. but I like it :3 I really like the story…

Auction: Space Invaders Extreme Framed Print Signed By Nishikado

Sterling McGarvey has posted an auction for an autographed Space Invaders Extreme print with frame.

You are bidding on a very limited edition run of framed signed prints celebrating the release of Space Invaders Extreme on Xbox Live Arcade and the 30th anniversary of Space Invaders. There are only 180 in existence. This is print number 63/180. It is signed in silver ink by the series creator Tomohiro Nishikado. There is also a certificate of authenticity on the back of the frame.

The auction ends on Apr 06 at 22:52:54 PDT. All proceeds will benefit Global Giving.

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Hana Yori Dango

Título original: 花より男子 / Hana Yori Dango

Título inglés: Boys Before Flowers / Boys Over Flowers

Título español: Chicos antes que flores/ No me lo digas con flores

Género: Romance, Comedia

Formato: 2 temporadas y una pelicula(final)

Dramas relacionados:

JAPÓN: Hana Yori Dango, Hana Yori Dango 2 , Hana Yori Dango Final

COREA: Boys Before Flowers

TAIWÁN: Meteor Garden, Meteor Garden II, Meteor Rain

CHINA: Meteor Shower, Meteor Shower 2

FILIPINAS: Brat Boys Beyond

USA: Boys Before Friends

Sinopsis: Makino Tsukushi es una estudiante pobre en el Eitoku Gakuen, un colegio de estudiantes ridículamente millonarios y privilegiados que están liderados por las “4 Flores”, el F4, un grupo de cuatro chicos que provienen de las familias más poderosas de Japón: Domyoji Tsukasa, el líder y heredero de “Domyoji World Finance Group”; Hanazawa Rui, el introvertido heredero de una gran compañía; Nishikado Sojiro, un mujeriego heredero de un imperio de té ceremonial y Mimasaka Akira, el hijo de un famoso clan Yakuza venido a más. Si un estudiante por cualquier motivo se pone en el punto de mira del F4 recibe una tarjeta roja, que indica la aprobación para que todo el colegio le acose.

Makino ansía pasar sus años escolares en la más absoluta anonimidad, sin llamar la atención, pero sin quererlo se ve un día enfrente de Domyoji defendiendo a una amiga. Al día siguiente del incidente recibe en su taquilla la temida “tarjeta roja”. A pesar de ser acosada y maltratada por todos, decide seguir acudiendo al colegio porque ella pese a todo es una “mala hierba”, (traducción literal de su nombre). Le declara la guerra al F4. Por su resolución y propia fuerza se gana la atención de Hanazawa Rui, y en contra de todo pronóstico parece despertar sentimientos más que románticos por su peor enemigo, Domyoji Tsukasa.

Este drama está basado en el manga para chicas “ Hana Yori Dango” (No me lo digas con flores) de la autora Kamio Yoko.

arcadereview.net
Glitches: A Kind of History

“Glitch” was first used as astronaut slang to describe an overload in voltage in 1962. This definition is apt because many of the behaviors and aesthetics of early videogames would be determined by hardware limitations and their potential for overload. Tomohiro Nishikado, designer of the arcade game Space Invaders (1978), wanted players to have to shoot down exactly twenty-five aliens marching back and forth across the screen, but this number was more than the fledgling hardware could reliably process. As a result, the aliens moved more slowly than intended. But Nishikado would soon discover that with every dispatched alien, the hardware’s burden was reduced, and the speed of the aliens increased. Nishikado determined that this scaling difficulty made the game more interesting, so he stopped trying to fix the bug. (6)

A year later, Atari released a game called Adventure for its 2600 console. A young fan of the game wrote a letter to Atari describing a flashing signature embedded in a secret room and unwittingly provided the first documented discovery of an easter egg. Adventure, and many other console games of the time, carried a glitch that caused sprites to flicker when too many objects appeared on the screen. In Adventure, the sprite flickering glitch could be manipulated to reveal the signature of Warren Robinett, the game’s designer and programmer who had become frustrated with Atari’s refusal to credit his work. Another unlikely marriage of limited hardware and ambitious design, Robinett’s signature is significant because it combined an accidental effect with an authored intrusion into the game world.(7) Robinett wanted to achieve a deliberate aesthetic effect, and he chose to embed this effect in one of the game’s “mistakes.”

A “kind of history” of glitches, easter eggs, and bugs.