TRANSFORMERS: THE LAST KNIGHT PREVIEW - TOYS “R” US!
TRANSFORMERS: THE LAST KNIGHT MISSION TO CYBERTRON LEGION CLASS 2-Pack Assortment (Ages 8 and up/Approx. Retail Price: $11.99/Available: Summer 2017)
The TRANSFORMERS: THE LAST KNIGHT movie is an explosive battle featuring new heroes battling in an epic struggle to forge a future for all, and these MISSION TO CYBERTRON LEGION CLASS 2-Pack Assortment figures allow kids to unite with some of the powerful warriors from the movie!
The TRANSFORMERS: THE LAST KNIGHT MISSION TO CYBERTRON LEGION CLASS 2-Pack Assortment features the AUTOBOT hero and DECEPTICON villain duos: OPTIMUS PRIME and GRIMLOCK and BUMBLEBEE and MEGATRON. The 3-inch-scale figures feature classic conversion between modes, basic articulation and movie-inspired detail. MISSION TO CYBERTRON figures also feature glyph deco and cards that can be deciphered with the decoder available online at Transformers.com/MissionToCybertron. Each sold separately. Available exclusively at Toys"R"Us.
TRANSFORMERS: THE LAST KNIGHT MISSION TO CYBERTRON INFERNOCUS 5-BOT COMBINER Figure (Ages 8 and up/Approx. Retail Price: $34.99/Available: Summer 2017)
In TRANSFORMERS: THE LAST KNIGHT, new evil rises in a battle where the fate of Earth hangs in the balance. In the dark depths of the universe, five revolting INFERNOCON demons seethe with fiery strength to protect the mysterious sorceress, QUINTESSA. When threats approach, they combine to form a cindering force of infernal fury—the menacing INFERNOCUS.
The MISSION TO CYBERTRON is on with the 5-BOT COMBINER INFERNOCUS Figure, featuring a translucent QUINTESSA figure. The pack features five INFERNOCON figures including SKULK, RUPTURE, INFERNOCON THRASH, GORGE and GLUG. Combine them to form an INFERNOCUS figure, inspired by the character from TRANSFORMERS: THE LAST KNIGHT. MISSION TO CYBERTRON figures feature CYBERTRONIAN glyphs and mission cards that can be deciphered with an online decoder at Transformers.com/MissionToCybertron. The five INFERNOCON figures convert in 4 to 14 steps and also comes with two exciting weapon accessories. Available exclusively at Toys"R"Us.
TRANSFORMERS: THE LAST KNIGHT MISSION TO CYBERTRON DELUXE OPTIMUS PRIME 2-Pack (Ages 8 and up/Approx. Retail Price: $39.99/Available: Summer 2017)
To protect Earth and its human inhabitants, OPTIMUS PRIME hides in truck mode until the evil DECEPTICONS attack. On his home planet, he valiantly faces enemies in CYBERTRON truck mode, designed to navigate across the evolving metal planet and protect him from powerful CYBERTRONIAN forces.
The MISSION TO CYBERTRON is on in TRANSFORMERS: THE LAST KNIGHT with this DELUXE 2-Pack, including OPTIMUS PRIME and CYBERTRON OPTIMUS PRIME figures. Change the OPTIMUS PRIME figure from robot to truck mode in 12 steps, and convert the CYBERTRON OPTIMUS PRIME figure from robot to CYBERTRONIAN truck mode in 13 steps. Each figure comes with its own awesome weapon accessory. MISSION TO CYBERTRON figures feature glyph deco and cards that can be deciphered with the decoder available online at Transformers.com/MissionToCybertron. Available exclusively at Toys"R"Us.
TRANSFORMERS: THE LAST KNIGHT MISSION TO CYBERTRON CONVERTING CYBERTRON PLANET Figure (Ages 8 and up/Approx. Retail Price: $149.99/Available: Summer 2017)
The MISSION TO CYBERTRON is on in TRANSFORMERS: THE LAST KNIGHT with this CONVERTING CYBERTRON PLANET Figure. CYBERTRON is a massive, converting planet forged from a mighty and legendary spark. Home to eons of TRANSFORMERS, he rests in planet mode, until combat so colossal erupts that CYBERTRON awakens again…
The CYBERTRON PLANET figure is an impressive, 11-inch-scale figure that’s detailed with famous cities of CYBERTRON and converts between robot, attack, defense and planet modes in 18 steps. Activate lights, sounds, and weapon accessories with lock and key included in the pack. The CYBERTRON PLANET figure features glyph deco and cards that can be deciphered with the decoder available online at Transformers.com/MissionToCybertron. Available exclusively at Toys"R"Us.
Warrior 1912. The Warrior Workshop, cruising France. This historical vessel served in WW1 and WW2 as well as the Dunkirk Evacuation of 1940. Fully working and in use. On board is a fully equipped workshop building Retro Art, steampunk, movie props and much more
Can we see what Grillby will look like please? it's cute to pair him with Muffet since his underswap self is very cute
(I call him Grillby Wonka)
Grillby in Royalblue is a magnate of the food industry. He has most of the regions of the Underground under his corporative control with the glaring exception of Snowdin, where Muffet has always been the customers’ favorite.
Their relationship is a strange rivality that borders friendship. Officially, the reasons is bussiness: he keeps making offers to buy her establishment, and Muffet keeps refusing each one of them, even when the numbers are insanely high.
Unofficially, they compete in a much more secretive area: information trading. Grillby is the only monster in the Underground whose information network is bigger than Muffet’s, and unlike hers, his loyalties are for sale to the best bidder. That has put him in the privileged position of being one of the few lucky ones that are owed favors by the crown itself.
what about dating Lewis Nixon and Richard Winters include? - @richardwinters
Dating Lewis Nixon would include:
Lots of sleeping in and cuddling
Lew is the big spoon and seems to grown like an extra fifteen limbs to wrap around you when you go to sleep
Seriously that man is an octopus
When you first move in you have lots of houseplants but you forget to water them and they all die and shrivel up do you both agreed to just have a ton of mini cactuses instead
You’re building technically doesn’t allow pets but both you and him have been sneaking dogs into your apartments for years, so why any different now that you live together??
You both share a love of Vat 69 (though you can live without it)
Lewis is the navigator and you’re the designated driver
Your apartment is full of polaroid pictures with captions of when/where they were taken and who with, bc I feel like that’s the right aesthetic for Nixon
If one of you has a bad day then you bring him home his favourite take out and he’ll bring you bath bombs
Dog walks in the park at sunset by the lake
BONUS: Okay but imagine, you find an engagement ring in the sock draw (original, i know) but you don’t say anything, but then it takes like three months for Lew to buck up the courage and propose. Of course during this time you’ve recruited the help of Dick to move the whole thing along. And when he does propose and you go out with your friends for drinks, Lewis goes up to the bar and Dick asks if you’ll ever tell him you’ve known for three months and the two of you agree it’s best if he doesn’t find out.
Preface to The Traveler’s Guide to the Two Systems
ANCILLARY MERCY SPOILERS
I know, I have lots of other things to do. But I have been reading travel guides on account of some traveling I’m doing next year, and this needed to be out of my brain. I am posting it here in case it might amuse anyone.
The Two Systems–the republic of a thousand eggs! Whether
you believe its nickname comes from an ancient pre-Radchaai symbol associated
with the spiritual and moving Genitalia Festival, or the Athoeki obsession with
decorating, eating, or gifting eggs during their famous and picturesque
Independence Day Concourse Picnic,
there’s no denying the beauty and mystery to be found here.
A lot of travelers find the idea of leaving Human space
intimidating, but a visit to the Two Systems is probably the best (and safest)
way to experience an alien culture.
Athoek, the most populous of the Two Systems, was occupied by the
Radchaai for several centuries, and their impact has been profound, though
you’ll also find plenty of non-Radchaai Human cultures surviving–even
thriving! And since quite a lot of the population of both systems is Human, you
won’t need to worry too much about navigating habitats not designed for Human
comfort or safety.
HOW TO GET THERE
The Two Systems was famously (or infamously, if you prefer)
once part of Radch space. Consequently, until the Pel Gate (into Athoek System)
is completed 75 years from now, or the Mosak Vight Gate (into the Ghost System)
in about a hundred years, the only way to get here is through Radchaai (or
former Radchaai) space. Your best bet is to travel from Hrad System, still part
of Omaugh Radch, whose relations with the Two Systems is relatively friendly,
and whose immigration officials are accustomed to Valskaayan travelers from
Avoid traveling from Kered System if at all possible.
Formerly part of Omaugh Province, resentments toward Omaugh Radch and Tstur
Radch over events during the civil war still run high, and the current
government views their newly alien neighbors in the Two Systems with suspicion.
Tourists will be under extra, and unfriendly, scrutiny.
In any event, as always, when in Radchaai (or former
Radchaai) space, travelers would be well-advised to obey any local laws or
regulations punctiliously, even if your home government has treaties or
agreements there. Radchaai officials rarely display much sense of humor, and
the penalties for lawbreakers can be draconian. Be sure to do your research
before traveling anywhere in Radch space.
WHEN TO TRAVEL
Athoek Station, through which nearly all extra-system travelers
pass when they arrive, essentially closes down for the famous Genitalia
Festival. If your ship arrives during the festival–or a month or so later,
during Independence Day festivities–it won’t be able to dock until the holiday
is over, leaving you stuck on board for up to a week, and you’ll miss the fun
besides. Best to time your arrival before it starts–though this is a heavy
travel time for Athoeki as well and you should be prepared to deal with delays
and crowds. Be sure and consult a reliable timetable to determine when the
festival is occurring, and how that matches with your own calendars, before you
make any travel plans.
Quite a few travelers never go any farther than Athoek
Station. There’s plenty to do and see: feed the fish in the famous Gardens, try
some Ychana food in the picturesque and labyrinthine Undergarden, visit the Tea
Museum and the dozens of shrines and temples, or enjoy the spectacle of one of
the vibrant and colorful festivals. The Choralia (check your local timetable
for date equivalents), though less famous than the Genitalia Festival, is
particularly delightful. A straight week
of flowers and feasting–more eggs, of course!–and public musical
performances. Dozens of old favorites will be performed with gusto (and a
surprising amount of skill, considering these are nearly all amateur
performances). New works are regularly unveiled with great fanfare during the
festival. Visitors are not only allowed, but encouraged to participate.
And then there are the aliens. All the treaty signatories have
embassies on Athoek Station. You’re most likely to see Rrrrrr or possibly one
of their Human companions. The Geck embassy is little more than a single room,
and their ambassador a semi-biological mech controlled from the Geck home
system. It rarely leaves its embassy. The Presger, though nominally keeping an
office at Athoek, are much more likely to be found in the Ghost System. Or
their Translators are, at any rate. The Presger themselves, thankfully, have
rarely, if ever, actually visited the Two Systems.
MANNERS AND CUSTOMS
The traveler familiar with Radchaai manners and customs can
mostly get by with those in Athoek, with some minor exceptions. Gloves, for
instance, while still part of formal dress, are not universally worn, nor is
going barehanded the same faux pas it would be in most other Radchaai (or
former Radchaai) territories. Questions of ritual purity are less of an issue
when visiting temples and shrines in the Two Systems (but do note the rare
exceptions, including the Temple of the Mysteries on the Athoek Station
concourse, the inner chambers of which are only accessible to initiates).
The people of the Two Systems are hospitable and friendly,
and often generous to a fault. They are quite used to visitors who don’t
entirely understand their customs and will make allowances for the well-meaning
traveler. There are, however, a few areas in which the unknowing might
well cause offense. In particular, the traveler would do best not to call the Two Systems “the
republic of a thousand eggs.” In Athoek System the nickname is generally
considered amusing, or even mildly patriotic, but in the Ghost System it will
be met with chilly disdain at best. The reasons for this aren’t clear, though
they ultimately don’t matter much; a fair number of the people you meet may
well be from the Ghost System, and it’s just better not to cause offense.
One of the biggest causes for anxiety in travelers, though,
is not knowing whether the person they’re talking to is human or not. Or even
just who anyone is, of the people they meet. It’s commonplace to find that the
Human-looking person one is dealing with is actually part of a ship or station,
and sometimes a Human will be one person on one occasion and someone else on
another, maybe even just a few minutes later. The people of the Two Systems are
quite used to this, and seem to be able to tell effortlessly whether they’re
talking to a human or an ancillary or a skillfully grown bio-mech, and have
very little difficulty dealing with the idea of humans who are themselves one
moment and a ship or station the next. This is understandably disturbing to
visitors, at least at first, but the traveler will find that if one is polite
to everyone they meet, any misunderstandings will be fairly easy to clear up.
Of course, Humans traveling in non-Human territory are to some degree protected by treaty. The wise traveler will not rely on such protections, however–it’s best not to find oneself in a situation that might require invoking them.
shiny ruby red apples and whipped cream libra. dripping with sweet spring sugar and candied idealism. the cakemix of warmed words, intellectual fluidity, grace, and flair, everything is not what it seems. two chaotic worlds of opposites come together
“Libra’s must rectify what I call the mirror-on-the-wall complex. Snow
White is a Libra. How do I know? Well, how many dwarfs did she live
with? Seven. Her stepmother was also a Libra. How do I know? Well, who
else would stand in front of the looking glass all day asking, “Mirror
Mirror on the wall, who’s the fairest of them all?” The stepmother
committed myriad atrocities because she yearned to be the most beautiful
woman in the kingdom. She was overly obsessed with superficial beauty.
..Libra constantly compares themselves to others, and this propensity
causes them great pain. They obsess over what other people might think
of them.” Cosmic Navigator: Design Your Destiny With Astrology and Kabbalah
with libra we have the snow white pages. the innocent beauty who does not know the seduction of her aura, the distressed belle who waits for a prince to save her, despite easily outwitting and serving justice better than any man who takes their hand. and in the antithetical pole, the wretched self consciousness, after virgo has achieved personal perfection, she wants to be the fairest of them all. and libra is every character, the enchanting snow is the jewel in her heart and the melody in her love of people. and the witch, her voices of self resonance, the notes of empty comparison against others that wither her supple apple cheeks into dried roses and destroy every venus valley