murder mystery arc

Kuroshitsuji Manga Arcs: Super Short Summaries

First Arc: This is Sebastian, he’s a butler; this is Ciel, he’s a little shit 

Jack the Ripper Arc: Here’s the basic plot set-up; oh you think this is painful don’t worry it only gets worse

Curry Arc: Sebastian invents the curry bun and Ciel begrudgingly makes a friend. 

Circus Arc: Everyone you love dies

Phantomhive Manor Murders Arc: Murder Mystery Dinner Theater narrated by Arthur Conan Doyle

Luxury Liner Arc: The Titanic if it had zombies, grim reapers and a demon in it.

Public School Arc: Okay you know the song Tradition from Fiddler on the Roof 

Emerald Witch Arc: Grim Reapers, demons, and people with super strength and vision are totally real but to hell if there’s such a thing as a werewolf infested forest. 

Blue Cult Arc: England gets invaded by J-pop 

confusedandmorallydeficient  asked:

so i heard you're a dm-- i'm trying to assemble my party and write a story but i have no clue what i'm doing. do you have any tips???

I’m gonna start this with a disclaimer: I’m a pretty new DM myself, so if that makes you want to take this with a grain of salt, that’s totally fair and I would definitely recommend getting advice from a bunch of people. That being said, here we go:

I think the number one thing to remember when you’re a DM before you even get started preparing ANYTHING is that your job is to make the game as entertaining as possible for your players. That means keeping in mind what their interests are and what they want to be doing in the game. The way I did this, and in my opinion the easiest way, is to have a session zero and talk with your players about what exactly they want to have happen. Are they all about action with little actual plot, or would they want to be interacting with NPCs all the time? Do they like puzzles and riddles, or do they absolutely hate them? My players happen to really like figuring out the puzzles I throw at them, so when I was designing a cave system at one point, I leaned more heavily towards puzzles than just straight up combat. I also asked them before I started planning out the next leg of their journey if they would be interested in exploring their character’s backgrounds or not, and once I got a positive answer I started to incorporate them more. Even when we’re in the middle of a session, I’ll check in with them and make sure they’re all having fun. Even brutal encounters that leave them just a few hit points away from dying or intense moral dilemmas that leave them scrambling should still be FUN on some level, even if that’s a little morbid. To summarize: if the players are having fun, then you’re doing your job right, so check in with them to make sure everything is going well.

Okay, on to the rest of it. Here’s another important thing to remember: no matter how carefully you plan out something ahead of time, your players WILL find some new solution to the situation you didn’t plan on. My first session with my current group, I ended up improvising a story for a solid hour and a half because instead of the party sneakily stealing a map in the dead of night like I’d naively assumed they’d do, they just grabbed it right out of the owner’s hand and demanded information from him, which lead to a lot of key information being revealed WAY ahead of schedule. My point is this: get used to improvising, and don’t get too attached to the story you have prepared. Sometimes your players will come up with something better than what you wrote. Don’t squash down their idea just because you wrote something else ahead of time! Get ready to make stuff up on the fly, and reward creative solutions. Or, if they’re making bad decisions and messing up something you thought wouldn’t be a problem, let the natural consequences of their actions happen in game. NOTHING is set in stone, and the game is more fun that way. You’d be surprised at some of the really awesome stuff you can come up with under pressure. So let your story evolve based on what your players decide to do, and don’t be afraid of improvisation.

What else, what else… okay, another important thing is to avoid a TPK early on, especially if you’re all new, but not to be afraid to rough your players up because the game isn’t any fun if they automatically win everything. Sometimes it can be really tricky to find the balance. Erring on the side of too easy is probably the way to go early on, because if you’re all new and figuring this all out together you’re all going to start out by making some pretty dumb mistakes and having your first ever character die in their first battle isn’t the best introduction to dnd ever. Plus, it’s fun to feel like a badass when you totally destroy something sometimes. On the other hand, if you make an encounter way too hard, there are ways to come back from that as well. Don’t let your players get away unscathed, but maybe your monster “forgets” to recharge their breath weapon, or an NPC ends up rolling 10 points of damage instead of 22. Or, maybe someone finds an old potion of healing inside a chest that you definitely planned on being there ahead of time. Just remember that THEY don’t know exactly what you have in your notes, and adjust accordingly. The Kobold Fight Club is your best friend for encounters, by the way. Sometimes the CR is a bit off, especially for larger groups, but it’s been really useful for me to help scale encounters so far.

As for inspiration for planning the story, I’ve found that pulling from character’s back stories is great. It grounds your players in the setting, and helps them feel like they really are incorporated in the game instead of being random murder hobos. I’ve also gotten inspiration from poking around the dnd subreddit and the tag on tumblr. You probably shouldn’t copy other people’s ideas directly, but there’s nothing wrong with using elements in them as a stepping stone towards your own campaign’s plot. Think about what you find interesting in a story, and TALK TO YOUR PLAYERS about what they would find interesting. Just run little things by them, like, “Hey, how would you all feel about doing a murder mystery arc” or “Would you like to really get into so-and-so’s origin story?” Getting a direction to go in from your players can be fantastic, both for you and for them.

Last point I’m gonna make since this got pretty long (sorry about that lol): DON’T BE AFRAID TO ASK FOR HELP! I ask people (who aren’t my players) for help planning the campaign all. the. time. My twelve year old sister knows EVERYTHING I have planned since I’ve used her as a soundboard for different ideas so often. If you scroll through my dnd tag, you can see all the times I’ve asked my followers and other blogs for help planning and running a campaign. There are tons of people on tumblr and Reddit and all over the internet that would be more than happy to help you with any specific questions you have. If you feel stuck - feel free to ask for advice! There’s probably someone else out there who had the same question at one point and would be willing to help you out.

GOOD LUCK YOU CAN DO THIS I BELIEVE IN YOU

anonymous asked:

Could it be possible that Tanaka is actually Vincent? 'Cause Tanaka is great with a sword (like the Midfords), and we've already seen facial masks that can make a person look startling different, thanks to the murder mystery arc, so it would be interesting if it was something like: Tanaka sacrificed himself (Best showing of a butler, and Agni's death could therefore be a foreshadowing), and then took on the identity of Tanaka.

Nah, why would Vincent do that? And why would he put Ciel through all that danger, risking his life, when Vincent himself is alive and well? I think when Ciel found his parents during the attack on the manor, his parents were already dead.

So I’m quite sure that Tanaka is really Tanaka. 

anonymous asked:

You know i'm impressed that Rebecca Sugar is not only revealing a lot about the Gems in the art and origins book, but also giving the fifth season a murder mystery arc as a way to finally reveal what actually happen to Pink Diamond and mature Steven as an teenager, i admit that is awesome that Rebecca Sugar has got this far.

Honestly people don’t give Rebecca enough credit she has this entire show figured out, probably already all the way up to the end of it by now. And considering how its plot and its mysteries have all of us fans baffled, I’m more than willing to say she’s a genius. An evil genius, but a genius all the same. 

Ronald Knox's ten commandments of detective fiction and their potential relation to the Kuroshitsuji plot

Ok guys, there’s something that’s been bothering me for a few days and I finally come around to writing this. Maybe someone has pointed this out before but I haven’t seen anything about it yet, so I’m doing it on my own now.

This will contain spoilers for the end of the 3DS game Virtue’s Last Reward, so I ask you not to read any further if you’re planning to play that game or haven’t finished it, yet.

I finished Virtue’s Last Reward a week ago and it’s kept my mind busy since then. And as I talked to a friend about it, I mentioned that the game contained a file about the “ten commandments of criminal fiction by Ronald Knox”. Yeah, that’s right, Ronald Knox. Ronald Knox was a british priest and detective fiction author, born in 1888, who established ten rules to apply to good criminal stories. Here comes the major spoiler for VLR: Throughout the game, the storytelling broke each and every single of those commandments. And I think that they might be of relevance to Kuroshitsuji as well.

Before I continue, please keep in mind that all of the following is wild speculation and nothing I say I consider as set into stone. Please do feel free to disprove me, question me, or add to it, I want to hear everyone’s thoughts.

So, what makes me think the ten commandments have anything to do with Kuroshitsuji apart from the name Ronald Knox? Well, as we know, Toboso Yana likes to make cross-media references, the most well-known surely being Arthur, who most probably is her take on Arthur Conan Doyle. She has taken many names from historic and literary people, apart from the aforementioned Ronald Knox. Sebastian’s very name, for example, was taken from Sébastien Michaëlis. As I read over Ronald Knox’s wikipedia article, I noticed a few other names with a connection to Kuroshitsuji:

[…] he became a key member of Maurice Child’s fashionable ‘set’.

[…] and so accepted the job of classics tutor to Harold MacMillan in the sabbatical […]

It seems very likely to me that the names of weston arc’s Maurice Cole and MacMillan were inspired by these people from Ronald Knox’s life.

Another line of the wikipedia article explains that, “An essay in Knox’s Essays in Satire (1928), “Studies in the Literature of Sherlock Holmes”, was the first of the genre of mock-serious critical writings on Sherlock Holmes and mock-historical studies in which the existence of Holmes, Watson, et al. is assumed.” Toboso Yana’s Sherlock Holmes references have been a vital part of Kuroshitsuji and continue to be. And with the knowledge that the author Ronald Knox has engaged himself with Sherlock Holmes so much very well explains how she came to reference him.

Now, I want to cite the vital part of this post: Ronald Knox’s ten commandments:

  1. The criminal must be someone mentioned in the early part of the story, but must not be anyone whose thoughts the reader has been allowed to follow.

  2. All supernatural or preternatural agencies are ruled out as a matter of course.

  3. Not more than one secret room or passage is allowable.

  4. No hitherto undiscovered poisons may be used, nor any appliance which will need a long scientific explanation at the end.

  5. No Chinaman must figure in the story.

  6. No accident must ever help the detective, nor must he ever have an unaccountable intuition which proves to be right.

  7. The detective must not himself commit the crime.

  8. The detective must not light on any clues which are not instantly produced for the inspection of the reader.

  9. The stupid friend of the detective, the Watson, must not conceal any thoughts which pass through his mind; his intelligence must be slightly, but very slightly, below that of the average reader.

  10. Twin brothers, and doubles generally, must not appear unless we have been duly prepared for them.

In order not to beat around the bush, some of these commandments have already been broken in Kuroshitsuji. You may argue that Kuroshitsuji isn’t exactly a detective story, so why should they apply to anything, really? Well, as I’ve explained earlier, Toboso Yana has referenced 19th- and early 20th century crime fiction a lot already, she knows about Ronald Knox, so why shouldn’t she work with those commandments? I do find it likely that she’s had them in mind while planning certain aspects of her story. If I am right about this, though, I ask myself how much relevance to the main plot, Ciel’s yearning for revenge, they bear? Let me now further elaborate the commandments in relation to Kuroshitsuji, under the condition that Toboso-sensei seeks to break them. (Attention: major spoilers for VLR coming now)

  • The criminal must be someone mentioned in the early part of the story, but must not be anyone whose thoughts the reader has been allowed to follow.

If this commandment is broken, the perpetrator is either somebody we don’t know yet, or somebody whose thoughts the reader has been allowed to follow. This happened in VLR, where the culprit was the protagonist, whose thoughts we could follow all the time, all along. Now, whose thoughts are we following? Ciel’s, as well as Sebastian’s. This has been broken in the murder mystery arc, since as we know, Sebastian and Ciel themselves were at fault for most of what happened at the manor at that time.

  • All supernatural or preternatural agencies are ruled out as a matter of course.

This was broken in the moment we knew that Sebastian is a demon.

  • No hitherto undiscovered poisons may be used, nor any appliance which will need a long scientific explanation at the end.

Sieglinde’s mustard gas might apply to this commandment.

  1. No Chinaman must figure in the story.

This one seems significant to me: After searching the internet a bit, it became clear that „Chinaman“ references Fu Manchu, a well-known criminal genius character from a series of novels from the early 20th century. Many people in our fandom have vocally expressed distrust towards Lau and cosidering this commandment, my distrust increases. He has been introduced as a sketchy, villainous Chinese and if the anime is worth any reference at all, he there has become a villain already.

  • The detective must not light on any clues which are not instantly produced for the inspection of the reader.

Ciel does this all the time with flashbacks of his past.

  • The stupid friend of the detective, the Watson, must not conceal any thoughts which pass through his mind; his intelligence must be slightly, but very slightly, below that of the average reader.

If Ciel is the detective, Sebastian would be the Watson. Now, we can completely rule out that Sebastian’s intelligence is anywhere below that of the average reader. And we’ve had several occurences when Sebastian has held back crucial information from Ciel, e.g. during the Jack the Ripper case. Please excuse these wild speculations, but how much do we know Sebastian knows? He might know more about Ciel’s kidnappers than we can imagine, but has anyone ever asked him about that? I doubt he’d have the compassion to share information if he wasn’t asked for it directly and we’ve never seen Ciel interrogate him about what happened (though it could’ve happened and we haven’t seen it in the manga).

I might have overseen other instances where the commandments have been broken but those are the ones I could think of now. If we assume that the others are eventually going to be broken as well, what would that tell us about the further development of the plot? And are they going to be broken as plot devices in the pain plot, or will they be crucial to certain story arcs (like mustard gas in the current werewolf arc)? I will speculate about the following points under the assumption that they are relevant to the main plot.



  • Not more than one secret room or passage is allowable.

Honestly, I have no idea how this might apply anytime soon. Maybe in a later story arc.

  • No accident must ever help the detective, nor must he ever have an unaccountable intuition which proves to be right.

I could very well imagine that something unforeseeable might happen that will lead to Ciel coming closer to the truth he seeks.

  • The detective must not himself commit the crime.

If this commandment is broken in different context than the manor murder arc, it would be dramatic. How exactly would it apply to the story? Would the detective be Ciel? Sebastian? Maybe it would be Vincent? We know nothing about Vincent Phantomhive other than it has been stated before that he was anything but a good person. I think we can rule out that Ciel was at fault for invaders killing his family and attempting to kill him as well. And Sebastian, if we consider him the protagonist of the story, why was it him that was at the place where Ciel was intended to be sacrificed? Ok, this sounds ridiculous but it’s just speculation.

  • Twin brothers, and doubles generally, must not appear unless we have been duly prepared for them.

If this commandment is to be broken, it’s very likely that it will happen through the realization of the  two Ciels theory.

All of this might have no real relation at all but it’s been on my mind and I felt like I had to get it off my chest. I really want to know, what do you guys think?

More names! And some tweaks to these two designs. I’d like to get what’s already created finalized before moving on to additional characters.

CROBDAN: Hey I’ve taken the liberty of plotting out all the major story arcs of Scalie Schoolie, I hope you don’t mind.

SHENANIGANZA: Please don’t call it that.

CROBDAN: Okay so it goes like this:

-Introduction arc
-Haunted House arc
-Battle of the Bands arc
-Teresa and Ada go on a date arc
-Class Election arc
-They go to an Anime Convention arc
- Everyone except Camille has a bad time at the Anime Convention arc
- School Festival arc
 - An arc where they’re all wearing thigh highs for some reason
- Murder Mystery arc
- Afterschool Special arc
- ANOTHER Haunted House arc where we use jokes we only thought of afterwards and curse ourselves for doing a Haunted House arc so early
- SPORRRRRRRTSSS DAAAAAAAAAAAY arc
- Endless Eight
- Camille builds a sassy robot arc
- Imperfect Cell arc
- Perfect Cell arc
- School Dance arc
- Camille finds a pair of nunchuks and keeps accidently hitting herself with them arc
- SUMMER BREAK ARC

SHENANIGANZA: That ninth arc sounds pretty good can we just skip to that.

CROBDAN: No, this is a serious project and all of these story beats are vital to progression. This isn’t a slapdash effort like that other webcomic you used to make.

SHENANIGANZA: I still make that.

CROBDAN: Jesus christ.

anonymous asked:

You know i really not sure if i like the idea of Season 5 being a murder mystery arc, but i like the idea of Steven technically becoming some sort of Bruce Wayne, he is actually trying to find the truth about his mother and Pink Diamond, despite everyone doesn't want to hear the truth, i actually proud about the fact that Steven now only cares about his own goals in life instead of trying to be like his mom, that this child has finally matured to care for his own ideal is the very great from him

Well I’m sure the entirity of arc 5 won’t be just a murder mystery tbh but yeah it really is cool to see Steven become something of a pragmatic protagonist lately. I like it. 

3

Black Butler Cross-Arc AU;

“Mr. Wordsmith. Did you know that man?”
“I…I never met him before in my life…”
“Why were you mourning?”
“He didn’t have to die. I saw no difference between him and those children..”

Arthur accompanies Ciel Phantomhive, the Queen’s “Watch Dog,” as a useful, loyal pawn after the events which conspired that dark, stormy night…

rai-a-day  asked:

So, I'm a bit confused ;A; (Sorry to bother you but I just wanna know) Does this mean the circus arc will be a new series or just a OVA?

I’m sorry if you feel confuse!!!!

The circus arc = “Kuroshitsuji ~Book of Circus~” TV ANIME SERIES to be air in July

the Mystery Murder Arc = “Kuroshitsuji~Book of Murder~ OVA to be screened in Japanese Movie Theather in the fall