Imagine a time when your computer is embedded right into your workstation. You don’t have to think too much because Malte Weiss, Simon Voelker, Jan Borchers from the Media Computing Group and Christine Sutter from the Department of Work and Cognitive Psychology of the RWTH Aachen University in Germany came up with a working prototype that puts two and two together called the BendDesk. The BendDesk is basically a working prototype of a desk that’s got a huge, multi-touch computer built right into it. The horizontal and vertical surfaces are connected, so users can interact and do their work on both screens seamlessly. (via BendDesk is a Workstation and Multitouch Computer in One | OhGizmo!)
He has created Displair, an air-screen technology that projects digital 3-D images into open space and allows interactive multitouch gesture recognition. According to the website, the image is projected onto fog made of ultrafine water droplets. Infrared sensors and cameras let the user interact with the projections.
Check out the short video made by Focus Forward Films.
OmniTouch turns any surface in the user’s environment into a touch interface.
The OmniTouch prototype is built to be wearable, a novel combination of laser-based pico projector and depth-sensing camera. The camera is an advanced, custom prototype provided by PrimeSense. Once the camera and projector are calibrated to each other, the user can don the system and begin using it, as evidenced in this video.
This is the world’s largest touchscreen. Impressive.
“The University of Groningen, in the Netherlands, has converted a 3D theater into the world’s largest touchscreen, used for teaching mathematics and computer science students interactivity. The screen has a curvature of 135 degrees and is transparent.
It can handle over 100 touch points at the same time. One of the great things about this touchscreen is that it doesn’t rely on any fancy new technology. It was basically put together with some PCs, video cameras, projectors and cheap infrared illuminators.”
“Evan Roth’s practice visualizes and archives culture through unintended uses of technologies. Next, Next, Next is part of the “Multi-Touch Painting Series” in which Roth creates prints by performing routine tasks on multi-touch handheld computing devices. The piece comments on identity, the effects of convenience in computing, and how consumer devices are molding evolutionary behaviors and gestures.” -Paddle 8