The Rope of Destiny
The party, with the help of a bunch of foreign soldiers, has just downed a large and rather terrifying creature we know only as “the night spirit” which has been giving us trouble for a while. When the night spirit finally passed out on the ground, it transformed into a young girl. After much debate about what to do, we agree to tie her up and wait to see what happens. Our very uncharismatic monk, who is both a thief and a hoarder and oddly has higher sleight of hand than our rogue, offers to do the tying, but refuses to use her own rope (see: hoarder).
Monk: I don’t have any rope.
Paladin: I’m literally looking at your rope. It’s strapped to the outside of your pack.
Monk: … this rope is special rope. It has a specific fate. Today is not the day this rope is to be used.
DM: Roll deception.
DM: That totally works. Everyone around you believes that rope has a preordained destiny.
Fighter: *squinting at monk* Can I roll insight on that?
Fighter: *nat1* … goddammit.
Party: *erupts into laughter*
DM: You are completely and utterly suckered, you sad sack of shit. You genuinely believe this rope is powerful. You don’t know how powerful, or what its powers are, but you now covet it.
Rogue: I try to steal the rope.
DM: Fine. You’ve opened Pandora’s box with this shit.
Party: *gasping for breath between bouts of laughter*
DM: You move to swipe the rope, but slip and wind up genuflecting before it.
Party: *has to briefly break to compose ourselves after all this absurdity*
Paladin: *looks somewhat disturbed by everything that has transpired* … here, just. Use my rope. (ooc) If you roll another nat1, I’m out.
Monk: Thank you! ^^ Alright, now I tie up the kid.
DM: Roll sleight of hand.
DM: (without missing a beat) You tie yourself to the child. You wear her like a backpack.
Paladin: *walks out*