Moonbot Studios is a multi-platform storytelling studio specializing in feature-quality animation, book publishing, games and mobile app development. Moonbot employs a select group of animators, digital artists, programmers and developers who produce award-winning films, books and digital media. For further information, visit www.moonbotstudios.com.
Job Title: Artist Job Hours: Full-Time, 45 Hours/Week Reports to: Art Department Lead, Directors, and Creative Partners
An Artist at Moonbot is one who possesses the ability to visualize a narrative and apply their skills to all aspects of the story’s design. The Artist will have excellent drawing skills through both traditional and digital means. This artist will be tasked to add dimension to and enhance projects in development in a creative and cogent manner for different applications and media forms.
A demonstrable portfolio of traditional and digital drawing and painting
Extensive experience with the Adobe Creative Suite programs
Experience with character designs and turnarounds
Experience with storyboarding and creation of animatics is a plus
Preferred skills include experience with 3D animation, maquette sculpting and digital filmmaking.
Ability to multi-task, work under pressure and meet deadlines
Ability to work in a collaborative environment and to interact successfully with other artists, technical colleagues and directors
Self-managed and self-disciplined with the ability to take direction and constructive criticism and adapt accordingly
Must take initiative in handling above duties and additional tasks which will aid the function of the organization
Must be flexible- Moonbot Studios is a growing venture working in cutting-edge and highly creative technologies. Members of the Moonbot team wear multiple hats. Our employees approach their jobs in a serious manner but in an environment that is conducive to free expression and creativity.
Must be currently legally authorized to work in the United States and willing to relocate to Shreveport, Louisiana.
Moonbot Studios is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.
ISBN: 978-1442430433 Released Date: October 27, 2015 Publisher: Atheneum Books for Young Readers Pages: 48 Author: William Joyce
Discover how Jack Frost keeps the hearts of children happy in the third picture book in Academy Award winner William Joyce’s New York Times bestselling and “dazzlingly inventive” (Publishers Weekly) The Guardians of Childhood series.
Before Jack Frost was Jack Frost, he was Nightlight, the most trusted and valiant companion of Mim, the Man in the Moon. But when Pitch destroys Mim’s world, he nearly destroys Nightlight too, sending him plunging to Earth where, like Peter Pan, he is destined to remain forever a boy, frozen in time. And while Nightlight has fun sailing icy winds and surfing clouds, he is also lonely without his friend Mim. To keep the cold in his heart from taking over, he spreads it to the landscapes around him and earns a new name: Jack Overland Frost.
But a true friend always comes through, and on one particularly bleak night, Mim shines down and shows Jack a group of children in great peril. Through helping them, Jack finds the warmth he’s been yearning for, and realizes bringing joy to others can melt his own chill. It is this realization—that there will always be children who need moments of bravery, who need rosy cheeks, who need to build snowmen, and who are then eager for a spring day—that makes Jack realize why he is a forever boy, and worthy of becoming a Guardian of Childhood.
Moonbot teamed up with Dolby to make this short. We made it all, start to finish, in about 10 weeks. It was crazy! But it was fun having everyone at the studio hunker down on one big project together. (Usually there’s tons of different things going on.)
Aaaand if you were curious – I designed/modeled the little girl and rigged her face, did a bunch of prop modeling and texturing, and lit the sequence where Morris is on the bridge thru the zombie attack (but only the actual movie shots, not the reactions of the girl at the organ). And I guess I did some super duper early storyboard stuff. Busy bumblebee level 10
Sofi and I went to Moonbot Studios today to give them an update on the Book of Belief and WE MET WILLIAM JOYCE! The studio is amazing and all the stuff they’re working on is amazing and they are amazing and Bill is just the nicest guy.
It was so cool guys. My drive to work on this book is entirely revitalized.
If you’ve not seen the short film it was based on, do yourself a favor and spend 15 minutes watching it. It’s about “people who devote their lives to books and books who return the favor.” Also, it won an Oscar.
It’s heartbreaking that such a great person has to go through so much loss. William Joyce has been a huge inspiration to me, and is probably one of the biggest reasons I even ended up choosing art as a career. You’ll be in my prayers, Bill.
Check out some of William Joyce’s answers about Rise of the Guardians, The Guardians of Childhood and… the ROTG SEQUEL?!?!
thatbrat: Dear Mr. Joyce, I know many people don’t give him much thought when talking about the movie, Rise of the Guardians, but for me, the character I was able to relate to the most was young Jamie Bennett. I saw so much of myself in him from when I was a child, and can still relate to his wanting to believe in fantastical beings and pursuit for the truth of the supernatural. I also thought his relationship with Jack was especially endearing and significant. So, getting down to it, my question is: can we expect to see more of him, specifically in Guardians of Childhood? Also, if you’ve given any thought to it, what would he be like as a teenager? What would his aspirations be?
WJ: Jamie was our way of giving the audience a sort of identifiable every kid. So as his character took shape we just thought of the things we wanted him to embody that we all had felt about belief and imagination and that sort of fall from grace when you have to accept the fact that a lot of these things aren’t real. But the belief in them is really the most awesome part of the experience, and in the way it makes these characters real. I want to leave Jamie exactly as he is and let people like yourself imagine his further adventures.
KSClaw: Dear Mr. Joyce, where did you get your initial ideas for Nicholas St. North from your Guardian of Childhood series? How did you come up with that he started out as a Bandit King?
WJ: 1. I came up with the idea when i was in the 3rd grade when I saw my first James Bond move with Sean Connery and I thought Santa Claus must be as cool as Sean Connery and I came up with an early idea of what his life must be like: a super cool spy bandit from bandit from long ago. 2. Sort of the same thing it seemed more interesting that he started out as not a totally good guy, but became a good guy because of what happened to him. It was sort of merging Robin Hood and James Bond because Robin Hood was a normal guy and became a hero because of what was going on around him. He became a hero for the underprivileged, and kids are always treated as second class citizens and Santa Claus’ mission was to make their lives easier and inventive and full of imagination.
Hello! I have a couple of questions of you!
1. Is there going to be a book for Pitch in the Guardians of Childhood series? 2. Are we going to get a Rise of the Guardians sequel? I’ve heard whispers and rumors, but I wanted to ask you guys~ 3. Will there ever be any hope of actually getting good, quality merchandise for Rise of the Guardians? Things like…Jack’s Hoodie, maybe a toy Ruby Memory box, stuffed plushie Nightmares, maybe even something cute like a Sandman Nightight? All of your fans would -love- to have stuff like that!
WJ: Maybe. I’m thinking about. I just finished the Jack Frost book. Everyone who wants a sequel to happen to call Jeffrey Katzenberg at Dreamworks studio, and not to hang up until you talk to him. Tell them how essential it is that another Rise of the Guardians film be made. As for the merchandise, call Jeffrey Katzenberg [laughs] send him telegrams, letters, fruitcakes, pints of blood, anything that’ll get them to do this very simple, profitable, and necessary extension of our global culture. And bless you all.
KSCLaw: What was the inspiration for Bunnymund from Guardians of Childhood, and how chocolate affects him (such as the transformations)?
WJ: The inspiration for Bunnymund was a play from the 1950s – and a movie – called Harvey starting Jimmy Stewart. In which Jimmy Stewart’s best friend is a six foot all knowing all powerful invisible rabbit named Harvey. Harvey is described as a Pooka a creature of Celtic mythology. I loved that play and movie as a kid and I still love it. So I made Bunnymund the last of the Pooka’s and gave them a history that amused and delighted me and I tried to do honor to the original concept of Harvey. The chocolate thing, it just made narrative sense.
JokulFrosti1: William when you were making Rise Of The Guardians do you ever planned on naming Jack’s sister? And if so what would be her name?
WJ: That’s a closely guarded secret, but if you contact Jeffrey Katzenberg at Dreamworks Studios to know the answer in a sequel to Rise of the Guardians I think that’s the best shot you have to knowing the answer.
JokulFrosti1: Did Jack meet his “family” (the one we see in flashbacks in ROTG) between his (as Nightlight) battle with Pitch but before he officially became Jack Frost?
Moonbot Studios is a multi-platform storytelling studio specializing in feature-quality animation, traditional publishing and mobile app development. Moonbot employs a select group of animators, digital artists, programmers and developers who produce award-winning films, books and digital media. For further information, visit http://www.moonbotstudios.com.
Job Title: Storyboard Artist Job Hours: 45 hours per week - Contract Reports to: Directors and Head of Production
Moonbot Studios is looking for a talented Storyboard Artist with two to three years of experience for a temporary contract position. This Story Artist will be able to visualize character mood, action and cinematography through the director’s verbal descriptions and translate this to layout and storyboards. He or she will have the ability to create clear and refined boards that are easily understood by directors and animators and be able to also present their ideas and pitches to these team members.
Strong drawing and perspective skills
Must be able to follow an established design style, if required
Basic knowledge of film, acting, and animation is required
Solid understanding of layout, composition, sequential drawing and editing
Experience with Adobe Photoshop
Experience with the creation of animatics and editing software is a plus but not required
Ability to take direction and make necessary changes
Ability to work independently or as part of a team
Ability to multi-task, work under pressure and meet required deadlines
Self-managed and self-disciplined with the ability to take direction and constructive criticism and adapt accordingly
Experience working in a collaborative environment and taking direction
Must take initiative in handling assigned duties and additional tasks which will aid the function of the organization
Must be flexible. As with any mid-size studio, members of the Moonbot team wear multiple hats. Our employees approach their jobs in a serious manner but in an environment that is conducive to free expression and creativity
Must be currently legally authorized to work in the United States and be willing to relocate temporarily to Shreveport, Louisiana
Moonbot Studios has announced it has acquired the film rights to adapt the Olivia Kidney trilogy of young adult books by award-winning author Ellen Potter into a series of live-action films with significant animation sequences.