mizarts

mizarts  asked:

so im curious about how you developed the story for the comic. did you do a play through and record what happened? ive considered making a nuzlocke comic before but im not really sure how to go about it.

thanks for the ask!! Welll that’s how people usually like to do it I think? Personally I’ve never played through the game before starting a comic or a written run (of which I’ve had a few..) because hmm, for me it stays more fresh if even I don’t know what will happen in the game! in the Project’s save file I’ve just passed the third gym.  

But generally that’s the gist! You play, and you record what happens, then you figure out how you want to tell that story in comic form! I personally do a word document where I record everything noteworthy that happens so I don’t forget what happened where. For the actual plot of the comic, that I had only vaguely figured out when I started drawing, but it got more and more fleshed out with my characters. Now I have a pretty detailed mental map of the general plot and character development.

I maybe recommend that you think about your comic before starting to play! Your premise, character relationships, basically the setup and world for your comic. I’ve found that keeps me more interested in my characters and in the story :> (Also I always pick my game based on how fun the region will be to draw and how I can incorporate my own story into the game’s plot) but yeah I really recommend just going for it! This is the most fun I’ve had with an art project and I’m sure your nuzlocke comic would be awesome uwu

Durarara!! Pixels Masterpost

They’re here, the whole Drrr cast as pixels! It took me an infinite amount of hours but FINALLY

70 pixelings for you to use for your blog, pixel family or wherever you want (feel free to message me if I forgot someone)

Please do not repost and please credit properly when you use any

also REBLOG to spread the post !!

‒ grab them at this page! ‒