mgsv*

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Woo! Woooooo!

The production of a doll like this where players are encouraged to physically molest an already hyper-sexualized female game character’s breasts is gross, but should not be at all surprising, at least not to anyone who’s been paying attention to the Metal Gear Solid series, This doll is completely consistent with Kojima’s ongoing pattern of sexually objectifying the majority of his female characters. For just one of many examples, in Metal Gear Solid 4, during Snake’s therapy sessions, the developers built in a mechanic where the player is encouraged to shake the Sixaxis Playstation controller to jiggle the breasts of the protagonist’s PTSD counselor.
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- Anita Sarkeesian speaking to Forbes about Kojima’s recent tweet showing off his Metal Gear Solid 5 Quiet doll

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Poor Ocelot…

“We will pursue mobile games aggressively,” says Konami’s new CEO Hayakawa in an interview with Nikkei Trendy Net.

“Our main platform will be mobiles. Following the pay-as-you-play model of games like Power pro and Winning Eleven with additional content, our games must move from selling things like "items” to selling things like “features.”

“We saw with these games that even people who buy physical games are motivated to buy extra content. The success of Power pro especially has motivated us to actively push more of our popular series onto mobile than ever before.”

“Gaming has spread to a number of platforms, but at the end of the day, the platform that is always closest to us, is mobile. Mobile is where the future of gaming lies.”

“We hope that our overseas games such as MGSV and Winning Eleven continue to do well, but we are always thinking about how to push our franchises onto mobile there too.”

“With multiplatform games, there’s really no point in dividing the market into categories anymore. Mobiles will take on the new role of linking the general public to the gaming world."