inspiration zdzisław beksiński | romanticism
notes I made this in a day for BIG TRASHY TWINE JAM. There was going to be more randomization, more travelers (the dauber in search of dyes didn’t make it sadly), and more passages.
I think I came up with a decent micro-story generator all in all. I tried to make it so that each play reveals more of the city–something only glimpsed in one run might become clear in another–recurring landmarks seen from different angles until you develop an idea of what they are.
I like the loom-like quality of the node map.
Zdzisław Beksiński is the best.