This indie game metroidvania ended up being what is probably my favorite indie game of 2017.
This game has tight controls, fluid combat, amazing visuals and just a ridiculously insane, mind numbing amount of diverse enemies, bosses, mini bosses, and platforming challenges that make it one of the best of its genre I’ve seen in the past decade. The atmosphere, lore, and physics all feel great and combine to make this ominous, dark, exciting adventure which rarely feels boring or repetitive.
This game is driven by its sense of progression- from the beginning, where you can simply hop and slash, to the end, where you can do all sorts of jump or dash maneuvers while casting spells and hacking and slashing anything in your path. The game isn’t overly difficult in the main story, and upon further inspection and exploration I came to realize that the real difficulties lie where they belong- in the optional sections of the game. You wanna get the best ending? Prepare to face the most harrowing platforming challenge since Super Mario Sunshine, dude. You wanna get all the best weapons and charms? Prepare to fight tons of optional bosses -I think there’s 33 bosses total- to become the true warrior of the Hollownest.
Everything I already mentioned goes in here, also the soundtrack is great, the somber tone is never too strong to the point where it ruins your satisfaction with the game- it’s just the right balance.
can be frustratingly challenging at times, but I never felt it was so frustrating that I had to rage quit or stop playing that section of the game. Dedication really pays off, and boy does it feel rewarding to be good at this game. Similar to last year’s Hyper Light Drifter, this game is challenging and hard to master, but extremely rewarding for when you do get to that point.
(to give you an idea of scale)
This is another masterpiece! Indie games are really on a roll, and this (surprisingly cheap at 15$ on steam) game is no exception. Pick it up if you enjoy any other Metroidvania type games, such as Metroid, Castlevania, Cave Story, or Ori and the Blind Forest.
so funny story: for years my brother, a real True Gamer™, thought that samus aran was a man, because he only played super smash bros. and she never comes out of her suit, and when I told him that samus was a woman he completely denied it and told me it was complete horseshit, until brawl came out and zero suit samus was released and he could no longer deny it
the thing that I don’t understand is that samus was one of his favorite characters ??? the trophy description had her pronouns somewhere I think ???? how do you just not know ??
I really hate when developers make bullshit excuses for things. Ridley isn’t ‘too big’ to be playable nor would he ‘not feel right’ at a different size. King Dedede is the largest character in Smash and he feels just fine even though he’s like, a foot tall in Kirby. Just say it’s because you didn’t want to make him playable or couldn’t think of a moveset.
Don’t say ‘we’ll feel sorry when we find out why Quiet’s outfit is this way’ just say ‘I made her mostly naked for bullshit reasons because I wanted a sexy, mostly naked woman in the game for the assumed male player to stare at.’
Don’t say ‘We don’t want too many sword users which is why we’re only representing three games’ just say ‘We only care about awakening and fates and have to pretend archanea is popular because of Smash Brothers.’ Especially not if you’re going to go on and have 7 sword characters confirmed out of the gate and make 2 OCs who are both sword users.
Like? I’d rather just hear flat out why something isn’t being done than hear some bullshit excuse. It’s easier and more honest for everyone than making up some stupid bullshit that most people are going to see through anyway.
Yeah, turns out you really, REALLY loved this pic. I mean holy smokes, who would have thought one kinky little find on Facebook would have gotten 10,000 likes and reblogs? Ok to be fair look at who is in this picture…
Anyway I said I would have Pranky do something to mark the occasion if it did reach 10,000 notes and, true to my word, here you go:
Originally it was going to be Pit that was going to be kissed by the two, but I decided Samus should be the center of attention.(With Bayonetta giving a thumbs up to the fans.) Thank you all for apparently indulging that cheeky side of yours.
5 Ways Nintendo Could have Made the Audience Love Federation Force
5. Actually talk about it. This should not have been just a trailer, this should have had a discussion so the devs could explain themselves. Why did they feel Metroid was the best franchise to slap onto their game?
4. Put emphasis on it being a spin-off. Emphasize that the game will show the Metroid Universe beyond just what Samus sees. The Metroid Lore is beloved, but we don’t get to see very much of it.
3. Show us how it links into Metroid. Right now, the game feels greatly disconnected from the franchise, merely taking the name for the name’s sake. While gameplay should be the focus, telling us why this game needs to be a Metroid game would really help. For all we know, this game shows the discovery of the Metroids, a story we’d all love to see.
2. Make us love the game for itelf. Show a trailer for a wholely unique game. Make people love it for the gameplay. Then, right near the end, show a familiar face from the series (such as a Metroid). Instead of having everyone loathing that the game isn’t Metroid, they’re excited to see it be a part of Metroid.
1. Just call it Federation Force. This helps disconnect it from Metoid. One big problem with the game is that it feels like we’re being lied to. This shouldn’t be a Metroid game, this should be a series that takes place in the Metroid universe.
As everyone, I started playing nintendo games (in the time thay they were awesome), and one of the series that I think have the best stories are Metroid.
I know that somepeople will say why I didn’t choose zero mission, and I’d say that I personaly think that metroid fusion has something that zero mission doesn’t have, and it is confusion, betrayal and fear.
Why Samus Aran deserves everyone’s respect, and continues to play a pivotal role for women’s roles in video games:
She was the first major female video game character to pioneer the way for others playable female leads such as Lara Croft and Lightning Faron.
Nintendo didn’t reveal Samus’s gender until after the player had finished the game, causing people to value the gameplay and character first before predetermining the games worth by Samus’s gender.
In addition to being the first major playable female in video games, Samus and Metroid were the first games to coin the genre of “Space Exploration”, making games like Halo, Dead Space, and Mass Effect possible.
Samus was jettisoned into a completely male dominated industry of heroic males rescuing damsels in distress. Not only did she break the mold, but the original Metroid story placed Samus in far worse and more difficult situations than any male leads had to face at the time.
Even years later, the industry still continues to put female roles and characterizations to the wayside. However, Samus still continues to make a name for herself by rivaling nearly every male lead in video games in skill, smarts, and leadership.
Samus continually rescues and saves men throughout the Metroid series who would die without her. The reversal of the damsel in distress role is incredibly apparent in the Metroid series, particularly in Metroid Prime 3, when Samus saves the galaxy and (mostly male) Galactic Federation throughout the entirety of the game.
In the Metroid universe, Samus is the most well respected and renowned person in the galaxy. In one lifetime, she holds more accomplishments and successes than other rival male leads from the genre, such as Master Chief.
When she joined a male dominated Federation army, she was constantly scrutinized and ridiculed for being a woman. In response, she completely excelled above everyone else in all aspects, questioned anyone who gave her orders she didn’t agree with, and was never afraid to go against the grain.
When Samus witnessed Adam Malcovich, her superior officer, let his younger brother die though Samus could have saved him, she left the Federation to become a bounty hunter. Not only does she not take any bullshit, but she calls bullshit when she see’s it, no matter who it is.
She is fearless, strong, and dedicated. Even after watching her parents, friends, and allies dying all around her, she never loses focus or ambition.
For 28 years, Samus has paved a consistent path for female leads to solidify their role as prominent video game leads. Even in today’s male dominated video game industry, Samus continues to give them all a run for their money.
Basically Samus is the most kick ass character in video games and has done more in one lifetime than practically every video game character out there.