D&D in Toronto RIDES AGAIN!!!
My home group in Toronto got back together after a six month or so absence while one of our players was in training. They decided they wanted to play Tomb of Annihilation, which I’m already real stoked on.
Problem is, I haven’t received my copy of the book yet.
So…I wrote a custom 5000+ word adventure based on what information @dndwizards has made available about ToA, Chult, and Port Nyanzaru. Is that overkill? Maybe, but it worked out fantastically.
The adventure was called “The Well of Everlasting Wellness”, and it incorporated a bunch of the plant monsters from the Gardens level of Maze of the Blue Medusa, which fit the themes of Chult perfectly. Essentially, ‘A Merchant Prince’s well of curative fresh water goes dry suddenly, and he has promised others a temporary solution to the death curse which he can no longer deliver on. He’ll pay the PC’s handsomely to solve the problem…which turns out to be…that the well leads to a once-flooded demon temple. Now the demons are back and the temple’s been drained, and the PC’s need to defeat them and re-flood the temple/well’.
I also used my trash elf Rose Royce and @parisianqueen‘s Prianna Rein as NPC’s who ran an inn for adventurers. Both of them have died and been resurrected before, so both of them have the Death Curse and were eager to help my players out in their quest to find a solution to it.
My players seemed to really like them, which made me very happy.