Glass cockpit avionics are a class of avionics, which uses light indications and/or screens to indicate all the parameters and indications needed for the operation of the aircraft. There are numerous aircraft types today flying with glass cockpit configurations, due to the simplicity and user friendlier interfaces.
In early days, glass cockpit use was limited to PFD (Primary Functions Displays), MFD (Multi Function Displays) or a PFD that incorporated MFD functionality. Those early glass cockpits paved the way for ever more complex and advanced avionics driving us now to an almost paperless cockpit. The main reason that such avionics were invented was that the limited space in the cockpit of an aircraft, could not fit all the needed avionics that the pilots needed to have direct access. The typical avionics of the pre-glass cockpit era were bulky heavy and made a total mess with their wires and tubes, practically making the back of the panel/firewall a total jungle of tangled wiry things and labels
In commercial aviation simple glass cockpits, were firstly introduced in medium Jets(B734,MD-80,A310,), then fund implications in heavier jets(A300,B744,B672) and business jets. These early glass cockpits were mostly limited in indicating the flight crew with all the vital indications that conventional instruments would do, but in a more suitable way. For example in the case of the air speed indicator in glass cockpits there were now automated needles that moves, let’s say when the pilot retracted the flaps or extended the landing gear to clearly indicate the new operation speed limits of the aircraft in that configuration. Also all autopilot indications and bags were incorporated in the glass cockpit for greater easiness. But the most crucial change was the HSI (The main navigation instrument up to that day), had a meeting with the garbage can. It was totally replaced with an all new design that gave the pilot all the indications that he wanted. Incorporated moving maps with live route-distance-time indications, weather radars, combined HIS and RMI functionality it was the Christmas present that any pilot of that era could have wished.
Hello EICAS, Goodbye flight engineer.
Later came the EICAS system(Engine Indicating and Crew Alerting System), which was very bad news for one particular airman in the cockpit. The flight engineer now could retire or get his hands dirty again in the hangar, since he had no job in the cockpit. EICAS is an integrated system used to provide aircraft crew with aircraft engines and other systems instrumentation and crew annunciations. This system incorporated also annunciator panel with prioritized colored indications and advised solutions, some came with even intergraded checklists. This system clearly offered the aircrew with a powerful toll to cope with any improper indications, simply scanning 1 or 2 screens instead of 1 great and complex flight engineer panel, which needed an independent controller to supervise. The difference can be clearly seen in the case of the Douglas DC10 and the Douglas MD11, which was the first jumbo jet to do without flight engineer.
Everyday pilot get a new file saving tool.
The next step was to find their way to a wider market, and in the crammed cockpits of GA(General Aviation) aircraft. These implications came with many challenges, first and foremost how to fit the computer banks needed in bigger commercial aircraft (We are talking for a whole room) in a very very small panel. Garmin took the challenge and came up with the striking G1000, which is an all round full panel substitute. If you want to retrofit your Cessna 172 to Garmin G1000 you will have to wave goodbye to all your existing instruments, radios, receivers, indicators and the stupid vacuum pump ware. The G1000 has almost no moving parts to have mechanical wear, so no more inop labels on the panelJ. After Garmin came many other companies like Dynon and MGL avionics that are mainly targeting experimental and ULM markets. These days you can buy and have a full glass cockpit panel for your ULM ultralight aircraft with full autopilot and altitude hold, moving maps and synthetic vision for as much as 6000$.
What if Sportacus was having troubles with his airship and even though he has a manual he has no idea how to fix it.
Robbie, being the nosy bastard he is, sees him and comes outside and offers to help because??? He likes to build things and modify them. Especially if it could help him figure out what the airship’s deal is.
So he gets his tools and a change of clothes (like the kind a mechanic would wear) and goes to work on it and by the time he’s done he’s covered in oil, his hair is kinda messed up and he’s stripped down to only a tanktop and the top half of the jumpsuit tied around his waist.
Another random headcanon - I was looking at his dashing missile firing pose, and I thought of something. See Starscream’s enormous pauldrons?
Not only do they protect his head and upper torso from side attacks and make him look much bigger, they also defect missile exhaust away from his face. He’s well suited to take that kind of heat on most of his plating, but his face and optics could be hurt by it, or at least made very uncomfortable. His spaulders, the small, light blue pieces of armor that fit directly over his shoulder joints, direct the exhaust as well, off the front and back of his body, and not down into his joints and other mechanisms, which saves wear and tear. He has armor strategically positioned for that kind of thing while being lightly armored overall, since he is built for speed.
You know that little
boys aren’t supposed to go into strange rooms with men they just met, right?
When I was ten, I knew this too, but I was a huge video game nerd. In the
1980’s, if you wanted to play video games, you had to go to the arcade in the
The arcade had a wide array of video games in the lobby
area. But the best games were hidden in a secret room at the back of the store.
I had heard about it from other boys at school. They said that if you spent a
lot of time (and quarters) playing video games on the main floor, the owner,
Stanley, would take you into the backroom where the secret games were kept.
The guys said that Stanley got access to the arcade games
months before they came out. It was also rumored that there were some games in
the backroom that were too risqué for the main floor. Weird underground video
games from Japan that involved sex and gore.
I had been coming to the arcade with my friends for over a
month, but Stanley never showed any interest in me until I came by myself one
You have to understand that this was a safe, quaint college
town in the 1980s. Things were different. Moms would drop their kids off at the
mall, armed only with stern warnings about talking to strangers - and leave
them there for hours. Everyone did this. It wasn’t neglectful.
I was playing Street Fighter when Stanley approached me. “You’ve
spent a lot of time at that game.” I was a little shocked that he was right
here. I had seen him around the store, but never this close. It was like seeing
a celebrity in person for the first time.
“Ya. I’ve almost gotten a high score
He asked, “Do you want to play some other games in the back?”
And that was it.
It was like he had asked me if I wanted a million dollars. I
backed away from my game (right in the middle of a hard level) and said, “Yes.”
Right away. No hesitation. That’s how stupid I was.
As he led me back through the game room lobby, he asked,
“Has anyone told you about the back room?” I didn’t want to get anyone in
trouble for telling the secret. He promised that they wouldn’t get in trouble.
He just needed to know who it was. I gave him Jonathan Blakely’s name.
When we entered the backroom, I felt a pang of
disappointment. I quickly scanned the arcades along the wall, but didn’t see
anything particularly salacious. A few older games. One or two that had
recently broke and were removed from the game floor. There were three separate
doors to some further rooms on the side. I guessed they might be bathrooms or
an office area.
There was also another boy about my age in the room. He was
playing one of the wild west shooter games. Stanley walked me over and
introduced the boy as Ian. Ian greeted me with a casual “Hey” and a smile. He
lowered his red plastic gun, looked at Stanley, and said “Now that there’s
another kid, can we play that special game?”
Some Torbjörn Headcanons as of the latest comic update
Because of this lovely picture of his wife and kids (confirmed by Blizzard, folks, and in your faces people who don’t think he needs to have a lovelife!), I’ve now got a bunch of headcanons I want to share with you guys.
-Torbjörn carries a wallet with pictures of his kids in it. You know that gag in cartoons where someone opens their wallet and a folded photo sleeve and pictures unfolds? It’s like that. He loves pulling it out and showing off the new pictures in it.
-Reinhardt is honorary family. Brigitte, by extension, is as well. Reinhardt knows all the kids names, and keeps up to date on how they’re doing as much as he can.
-Tor’s got a normal-sized mechanical hand he wears a glove over when at home and not working on stuff there. It’s better for use around small kids and not knocking into things on accident. He switches to his favored claw when he’s working in the forge he no doubt has on the property. Once the kids start dating though, prospective dates of either gender (both the kids and the dates themselves) will be greeted with him wearing the claw.
-He always helps out with school projects. Directly if home, or just helping out via a video call.
-When his kids realizes who some of the cool people he now works with are, he has to get autographs for every one that asks. He was aware of who D.Va and Lucio were because of this.
-Anyone who is surprised that he is married, and has so many kids at his age is met with a look. With crossed arms. It’s usually met with the offender attempting to backtrack and cover their ass, before ultimately deciding to just shut up. A few people don’t take the hint and just keep going. Results vary as to what happens to them.
-Tor’s possibly built metal boxes the size of fridges so all drawings can be hung up, along with letters and report cards. They’d run out of room otherwise.
-If he’s being particularly stubborn about something regarding his health, Angela gives his wife a call. It has yet to fail.
-It was very carefully explained to the kids that they can’t currently tell anyone their father is working for Overwatch again, because of the Petras act.
A/N: I promised Riverdale imagines, and here they are! I’m also tentatively accepting prompts <3
“I’m telling you Ethel, it was the best sale in Hobby Lobby history. I should get an award.”
“Economical home decor choices are their own reward, I suppose.” You both sat down for your 1st Period class, and you pulled a crochet hook from your bag, hoping to get a couple more rows done on a lace shawl before your teacher showed up.
Out in the hall, you heard raised voices. You looked over at Ethel, who just gave a “what can you do?” shrug. Peering over your desk, you saw a couple guys from the football team playing keep away with something. You saw a flash of dark hair and realized it was Jughead’s hat.
Jughead got teased for a lot of things. His name, for starters. His good-for-nothing father, his mom who split town. His loner status and past history. But also for the hat, which he had worn daily since…well…ever. No one knew where it came from or what it meant.
No one but you.
Jugheads mom had been a regular at the yarn shop your family owned. She always came to Thursday night knitting circle, and your mom let her borrow her pattern books whenever she liked. That hat was one of the last projects she worked on before she left. She had sounded so excited, talking about her sons current obsession with the 1930′s and how she had researched these silly hats mechanics used to wear, and wouldn’t it be cute to make him one?
It didn’t take a rocket scientist to figure out why he was so attached to it. Even if it was worn out, a little wonky, and, okay, kind of silly. You saw Archie chasing his laughing teammates down the call, Jughead and the new girl peering down at his hat and frowning.
Lunch came, and you were still plugging away at that shawl, when a pair of shiny black heels appeared in front of you. You looked up to find the incredibly gorgeous, incredibly intimidating Veronica Lodge. “It’s Y/N, right?”
“I was talking to Ethel and she says you’re good at knitting?”
“Knit, crochet, cross-stich, weaving, quilting–”
“Point made, Martha Stewart.” She cut you off. “Can you fix this?” She pulled a scrap of grey fabric from her purse and you unfolded it to find Jugheads hat, ripped nearly in two and unraveling into shreds.
“…No. This thing was on its last legs before the boneheads got to it.” You fingered a loose thread, feeling how weak the fiber had gotten. “But I think I can do you one better.”
Two days later, you casted off the final stitch and smiled. It was perfect. Lightweight, since he wore it every day, but strong, so it would hopefully last a few years. You texted Veronica, letting her know you would bring it to school on Monday.
Shoving everything in your bag, you walked out of the yarn shop, deciding to treat yourself to a celebratory milkshake at Pops before turning in. “Late night for you, Y/N.” Pops chided you.
“I was working on something, you know me.” Glancing down the aisle, you saw a shock of black hair peeking out from under a hoodie, illuminated by the glow of a laptop screen. “That Jughead?”
“Yeah, kid’s real torn up about somethin’.”
“Thanks Pops, I’ll have a strawberry milkshake.” You smiled at him, then rusted in your bag to grab the hat. You plopped it down on his keyboard, and he picked it up and stared at it for a moment before even glancing at you.
“Where did you get this?”
“I made it. Veronica asked me to. I uh, I knew how much it meant to you.” You suddenly felt embarrassed. “Go on, try it on.” He pulled the hood off his head, but he just held the beanie, thumb tracing over the hem.
“It’s…” He was trying to say something nice, something polite. But he looked like he was about to cry.
“Hey, hey. It’s okay.” You sat down across from him, smiling at the waitress who set down your milkshake. “I get it. Grief is weird.” His eyes popped up to meet yours at that. “My mom had this entire closet full of yarn. Some of it was already separated for projects, and some of it is really nice, expensive stuff. And my grandmother told me to help myself. Said it was my inheritance. But I just….Can’t.”
“I called her.” He cleared his throat. “Told her what happened. She said it was about time I stopped wearing that silly old hat. Said she would make me something new…For my birthday.”
“You don’t have to wear it. I wont be offended.” You assured him.
“Nah.” He slid the hat on, smiling for the first time since you had come in. “I think this one suits me.”
A/N: There is a suspicious lack of Nora and Ruby friendship in the FNDM. Of course, I had to do something to fix this, because Nora & Ruby’s dynamic is super interesting.
Summary: Losing a teammate isn’t a wound that you can heal from, but it’s a scar in which you can find common ground with another. When you know what it’s like to lose a part of your found family, you might just find another person to grieve with.
Or: the one where Ruby and Nora discuss the events during the Fall of Beacon.
There was one benefit of journeying miles and miles during the day and camping during night: it was a more strenuous training regimen than anything you’d ever get at home.
Of course, you had to deal with the cons of never having the promise of safety, and you had to contend with the ups and downs of the terrible weather on Anima, but there were moments like these that sweetened the deal. Team RNJR had walked around sixteen miles today, hitting two forests and one abandoned town, but luckily, they had managed to find a village with a cheap hotel. Even if there were roaches on the walls. But you had to take what you got, and after weeks of sleeping in rainy forests and waking up to bugs in their sleeping bags, nobody was going to complain about a few cockroaches.
They had rented out a little room with two twin beds and a couch, bickering it out with who got what, and eventually they had settled for Jaune on one bed, Ren on the couch, and the girls sharing the other bed. Now, everyone was fast asleep.
A couple of years ago, @deviantaccumulation kicked off a masterpost of Chekhov’s guns/unanswered questions in RoL. Since then we’ve accumulated quite a few more (mostly from The Hanging Tree but also the comics and a short story or two). So I thought this was a good time to do an updated version separating out questions that have been answered/guns that have been fired, those that haven’t, and new additions to the arsenal.