for the 'two characters who never really interact,' Chip and Adam :)
“I mean, it isn’t much, really—”
Adam is trying to be casual, but Chip’s eyes nearly start out of his head. The room is massive, the size of two ballrooms at least: and it is filled, from floor to ceiling, with the toys from Adam’s childhood.
Belle lets go of Chip’s hand, as much from astonishment as to let him run free. “This all belonged to you?”
“It did. But Chip should get it now.”
“Why do you have a full-sized carousel?” Chip yells, from somewhere in the back of the room. Creaky hurdy-gurdy music plays.
“Oh, right, it’s not much,” says Belle, and Adam blushes. But she wraps her arm around Adam in a protective gesture; it’s all right, it’s all right, have fun among your past. He eases into a shy smile.
“I’m sure these toys were intended to teach me statecraft.”
“Really? Is that what the working mechanical elephant is for?”
“Well, no.” He sidesteps it. “But the giant puppet show could be argued to educate me on the perils of judging by appearance. Not that that worked, of course, but—”
“This,” breathes Chip, running back in from his jaunt on the carousel, “is AMAZING.”
“Have you seen the marble run yet?” Adam asks. “It takes up about three rooms, if I remember—maybe the waterfall is still working—”
“No! But I saw a chess board made of gold,” says Chip. “And a castle dollhouse, with little figures of all the staff—and a hobbyhorse made out of silver—and a candied gingerbread dispenser—”
“Maybe don’t mention that last one to your mother. You’ll spoil your teeth rot—oh,” says Adam.
Chip is holding his hand.
“Ah….ah.” Adam blinks at it. It’s a simple, human hand: fingers, dirt stained nails, little palm lines, a scratch from chasing Frou-Frou. But it’s Chip’s hand.
All the wonders of this wonderful toy room dim next to this hand. Chip: Chip has his HANDS back. And he doesn’t run in terror, anymore; he talks to Adam like a friend, or brother, almost. And Chip has a joyous childhood, a childhood Adam is helping with, now, making better than his own; and Chip has hands, he has HANDS, hands he puts in his.
The hands are gone again, of course; Chip runs off, full of joy, to find the waterfall. But Adam simply stands and stares. The boy put his hand in his. The boy put his hand in his.
summary: When in rehab battling your inner demons you meet Ashton – a boy who takes everything out on himself. He introduces you to Luke – a selectively mute kid, Michael – a boy with social anxiety’s and Calum – who refuses to let anyone know what he’s in for. Together you try your hardest to get better.
The elephant clock, as depicted by Badi'al-Zaman Abū al-‘Izz ibn Ismā'īl ibn al-Razāz al-Jazarī from his manuscript The Book of Knowledge of Ingenious Mechanical Devices, 1206. On the construction of the clock, Al-Jazari remarked that “the elephant represents the Indian and African cultures, the two dragons represents Chinese culture, the phoenix represents Persian culture, the water work represents ancient Greek culture, and the turban represents Islamic culture”.
On a Lark to the Planets. Frances Trego Montgomery. Akron, Ohio, New York, Chicago: The Saalfield Publishing Co., 1904. First edition.
The young protagonists travel to the planets in a balloon attached to the mechanical elephant. Several of the planets visited are utopian (Venus; Jupiter; Uranus), others dystopian (Mars is warlike, Saturn the literal Hell where Earth people are tortured). The whole is a curious mixture of science, fantasy and mythology.