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When did Nintendo videos get this funny ⊟

I don’t know how Nintendo did it – maybe the company has been working on its humor game with a training montage on the DL – but this video promoting Smash Bros.’s Amiibos is genuinely hilarious.

Naturally, people are already declaring Gina and Jack as their OTP, but I don’t think Lil Bromeo’s quite ready for that jelly, at least not with all those cringes he unleashed in the last 30 seconds. Get ya weight up, youngblood, then maybe you and Gina could talk.

BUY Amiibos, Super Smash Bros for Wii U/3DS, upcoming releases

Lucina: Master of Comedy

Don’t worry, Robin, it will all work out. Well, maybe.

I hope nobody is offended by the use of “screwed”. I understand that some people view it as a legitimate curse word, while others do not. I had originally planned on using “doomed”, but I didn’t feel that it had the same effect. Besides, Lucina does seem like the type to have a coarser vocabulary, don’t you think?

Shigeru Miyamoto talks about Star Fox for Wii U

“We originally began working with Star Fox back on Wii, and we had a small group of people experimenting with it for many years, maybe about six years, but we didn’t find an idea that really brought that together for the Wii. So instead we moved experimentation to the Wii U using some of the same assets. It’s been maybe 6 to 10 months that we’ve been experimenting with it.” said Shigeru Miyamoto

NINTENDO SWITCH FIRST THOUGHTS

So the trailer for the “Nintendo Switch”, oreviously known as the NX, has been released and has revealed to us Nintendo’s new console thingy. And since I have my opinion is incredibly important (maybe) I figure why not give my first impressions.

First of all, whether you love it or hate it, you have to admit this is pretty Nintendo. For those who havent seen the trailer the way it works is like this. Imagine the Wii U Gamepad, only the sides can slide out and you can Switch™ to a sort of wireless two-stick control scheme, which is similar to the wii but it looks like without motion controls. Also if you put the gamepad thing into its docking station, then you play the game on your TV. I make it sound complex, but it seems like it’s pretty intuitive.

With a layout like this, it seems like all the previous console gimmicks from the motion controls to the dual screens of the Wii U have been scrapped, which I think is for the better. Granted thats not confirmed, but its my own speculation based on what I saw in the trailer. The only downside to a loss of motion controls/dual screen is a likely loss in backwards-comptibility, but then again Splatoon was seen being played, so that means either A) Motion controls are still a thing B) They are rereleasing some of the Wii U library for Switch or C) said Wii U games are getting a patch to adjust to the Switch. Or I could just be completely wrong lol

Another thing thats super cool is that they seem to be going back to cartridges, these being similar to that of the 3DS games, which is pretty neat imo.

A lot of people will probably gripe on how the hardware isn’t going to make the graphics look good enough, and honestly there isn’t a definitive way to tell in this commercial, but judging by the product and the concept of progress, I see the graphics being at the very least better than the Wii U’s graphics which, in the end, still looked pretty good.

The only thing I’m on the fence about is multiplayer. The primary example they show is how the Switch’s dual sticks can each be used as a separate controller. This implies that the gamepad should be symmetrical, which seems strange to me. Granted all of this could be remedied by just getting more controllers, the solution we’ve always used.

So final thoughts, I liked the Nintendo Switch’s first impression. It seems to be what Nintendo promised: A console-portable hybrid. It’s got some fresh ideas that dont seem gimmicky, and any problems seem minor or fixable. Hoping it lives up to the hype!

Okay, so me and my sister were talking and we got on the subject of pokemon. Unlike me, she’s not really into the games anymore. But, she remembers she played and enjoyed Diamond and Pearl. So, we thought it would be fun if I showed her some of the old characters from the games and she tried to guess who they are. (My sister’s words are in bold.)

Cyrus:

Oh, I know that guy. That’s Cyrus.

Saturn:

Oh, that’s a guy?? Is he Jupiter? Galactic Grunt maybe?

Jupiter:

Oh, so THAT’S Jupiter. Right?

Mars:

So that’s not Saturn ok

Charon:

Who the heck is that? Is he like Professor Oak’s less attractive brother? Oh maybe he’s like one of the grunts’ grandad. Yeah. He doesn’t even work there he just tagged along.

Roark:

Is that Archie?? Doesn’t he have red hair and glasses too? Did he rob a fire truck or somethin

Gardenia:

Peter Pan’s twin sister

Maylene:

Wii fit trainer

Crasher Wake:

Professor Oak in a mask. He gets really excited about Magikarp.

Fantina:

Jupiter again?

Byron:

Archie’s dad

Candice:

She looks like Pippi Longstockings

Volkner:

Yugioh

Cynthia:

Oh!! I remember her. Cynthia right?

Maybe is not good idea had little rest along with Jiggypuff and even you had 300% of damaged.

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Ugh, this month is a true test of my concentration.

Dragon Age: Inquisition

Pokemon Omega Ruby and Alpha Sapphire

Super Smash Bros. Wii U

All being released this month.

And you expect me to concentrate on school work?!?

Mario Kart 8 coming to Wii U on May 30th | Pre-Order!

Game balance is also another really important element of Mario Kart that we look very closely at and place a lot of value on. From the time we start working on development, thousands of times, maybe even tens of thousands of times, we adjust that balance when we’re playing. At the end we come up with what we hope and feel is a really good balance. It’s our strong hope that folks would want to play with the items as we have balanced them.” said Mario Kart 8 producer Hideki Konno

Some of the more FAQs of Aberford

Platforms:

Aberford is being designed for PC, with the plan to release it on Steam. We’ll then work to follow it up with ports to Mac, Linux, PS, Xbox, and Wii. We want to release the game as widely as possible, but the final number of ports will depend on the development costs. We’ll try to get as many as possible.

Languages:

Aberford is being developed in English, but we plan to try and caption it in Spanish, German, French, Chinese, Japanese, and maybe Russian. We either know these languages or have friends who know these languages, which helps us control the costs of the captioning. We’ll probably reach out to fans and have then review/edit the captions to make sure they’re right.

Voice Acting:

We are planning to accept auditions for the voice roles after we fund (and know exactly how much money we can spend on the voice production). We’re not accepting auditions yet, but we’ll put up plenty of notices when we are ready. We want to try and involve our fans in production as much as possible (while maintaining the professionalism of the game). There will also be a backer reward to come to Utah (where we’re making the game) and contribute either some motion capture or some voicework (or both). So that could be fun.

Difficulty:

There won’t be a “sit back and watch” mode in Aberford (because we want you to have to play through it), but we are putting in an easy mode for combat for those of you who prefer it that way. It’ll shorten the time required to beat the main campaign, but that’s up to you. We’re also planning on putting in an extremely difficult hard mode, and possibly an option to turn off and on certain difficult features, allowing you to play Aberford the way that will be most fun for you.

Blog Protocols:

As always, you are welcome to ask us anything. We often post the responses, though, so if you want a private message in reply, just tell us. We appreciate discussion, feedback, and even criticism, but we don’t tolerate harassment or abuse of other people so please keep it civil. And please don’t get mad if we don’t answer you; we get a lot of mail and we’re pretty busy. That said, don’t be afraid to ask us things when they come to mind. We like the chance to address a range of topics.

Splatoon map info Chrome extention
(only work in google chrome)

I saw somebody posting this in Splatoon-Québec this morning, and its exactly what any Splatoon player need! No more ‘I need to open my Wii U to know’ and maybe be deceived when you wanted a specific mode or place.

Just sharing to fellow Squids and Kids!

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Reggie Fils-Aime wants to see more RPG’s on the Wii U. I say hell fucking yeah to this idea. So damn many franchises I could bring up that started on there or are exclusive to Nintendo. Then all the companies that they could work with to maybe make this happen like Atlus or XSeed for example. In any case, this is awesome news.

#AlphaOmegaSin