matrix-code

keith after he sees the voltron show

Keith: Sooooooo…….Shiro the Hero, huh?
Shiro: Keith shut the fuck up


Keith: Hey Lance
Lance: ‘Sup?
Keith: …….bi bo bi
Lance: You FUCKING–


Keith: Hey Pidge could you, uh, teach me how to revert the the electron whizzer capacitors into a binomial matrix code in order to do a loop de loop through the Tesla comms– 
Pidge: JUST BECAUSE YOU MENTION TESLA DOESN’T MAKE IT ACTUAL SCIENCE KEITH


Keith: So do you tell jokes? Like…like if I asked you to tell me a joke would you be able to tell me one? Or is that not….is that not what you do?
Hunk: Keith…
Keith: I mean I’m just asking
Hunk: Keith, no…
Keith: Like a knock knock joke or something, nothing major


Keith: Hey Keith! Oh my god, HUGE fan. Listen, I was wondering if I could get an autograph? Maybe a selfie with you brooding and looking off to the side to show my friends back at the Blades? They’ll love it. 
Allura: …….. -__________-;


Bonus:

Kolivan: Keith. what’s so funny?
Keith, crying-laughing in the corner: VOLTRON!! ON FUCKING!! ICE!! HAHAHAHAHAHAHA!

i just used voice to text in google docs to write an entire essay and i feel like i am in the future. i can see the matrix code i am one within the stars that span across the cyberspace

10

>Observer_  (Bloober Team  2017)

On August 15th, the developers behind Layers of Fear will release their new game, >Observer_. Set in a dystopian cyberpunk world, you play as Dan Lazarski, a neural detective known as an Observer. With your augmentations, you can hack into peoples minds to solve crimes all while reliving some of their biggest fears and nightmares. One rainy night you get a call from your estranged son, seemingly in danger and asking for help. Once you trace that call to a decrepit apartment complex in the slums of Krakow, your investigation begins.

This game hit me just like Soma did. I wasn’t sure what to expect at first, but the environment immediately grabbed my attention and before long, i was immersed completely in the world and its characters. With a mix of Blade Runner, Midgar from Final Fantasy 7, the movie Brazil and the developers own unique touch, the gritty look, feel and atmosphere of Observer are pretty much perfect. We’re talking Rapture/Arkham Asylum/Tallon IV (Metroid Prime), level of detail and quality here. While most of the game takes place in and around a single apartment complex, its size and labyrinth like layout are deceiving. I was often reminded of how Stanley Kubrick purposely built the hotel in The Shining to be confusing and off-putting. You constantly feel a sense of unease at the multitude of tight hallways with rooms that are so close, or at such odd places, they couldn’t possibly fit inside the building. While the observing (hacking minds) parts are interesting, thrilling and a nice change of pace, the true star of the show in my opinion is the incredibly realized “real world” aspect of the game. Whether you’re going door to door learning about the residents, or finding rooms that are open/unlockable and searching them for clues, or simply just exploring this steamy, crumbling, wire-strewn slum, each aspect is immensely enjoyable and rewarding.

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anonymous asked:

I was hoping to make it a couple of lines - It'll span the height of the browser, and somewhere between 200-500 px?

links to ‘matrix style’ codes ( ** closest match - recommended )

tutorials:

simple text generators:

bonus: