Nintendo: In Mario Odyssey, Mario can ‘capture’ enemies! But don’t worry, they only get a little dazed afterwards and aren’t hurt! Also you usually can’t capture anyone wearing a hat, so your powers are limited to certain things.
The fucking internet, frothing at the mouth: hes a demon, a body snatcher… gonna take over everything!11! hes gonna possess (X character that wears a hat and thus can’t be captured)!!! theyre all gonna die!!! we have never actually seen gameplay footage of this game and thus have no real understanding of this joke
one thing about super mario odessey that’s got me super excited is how friggin’ weird and creative it looks
like, the polygonal food world, the mexican sugar skull world, mario in real, all of it is super weird and non-traditional
the big problem with the mario games in the past few years is nintendo’s apparent fear of straying too far from the norm. mario 3D world was okay, but it was also super safe and sanitary. there was no creativity to it. all of the enemies were plain mario enemies, everything was just kinda stale.
mario odyssey is totally bananas though. its completely off the wall. it has so much weird, original stuff that it doesn’t seem like a mario game and that’s awesome. it gives me hope for nintendo. if they’re willing to break away from tradition and do something so weird and exciting for mario, imagine what else they might put out soon?
hell, they might even make a good, creative paper mario game! like, if they’re willing to get this weird for a mainstream 3D mario, they might actually be willing to step outside their comfort zone for paper mario too!
in recent interviews, miyamoto said that the company has started listening to younger employees after splatoon proved to be such a massive success and it’s beginning to show. mario is weird and unique. zelda is doing lots of weird new shit. nintendo just put out a fun and successful smartphone game instead of whatever the fuck miitomo was.
nintendo is gonna be really interesting and creative in the next few years and i’m really happy to see it.
Luigi’s partners as seen in Paper Mario: The Thousand-Year Door, rendered in the style of the original N64 Paper Mario.
This was an interesting one to do for the following reasons:
1.) Paper Mario sprites are weird; without slamming the graphics artists, some sprites seem to be rendered better than others
2.) ultimately, I chose to render them with higher resolution like some of the sprites in the game
3.) I didn’t want to EDIT existing sprites to make these; this was especially tempting for Hayzee. But, to be fair, none of the original partners in Paper Mario look like existing enemies. Kooper looks different that koopa enemies, Goombario from regular Goombas, and so on.
To give it its own post instead of being just a reblog, I actually had an idea of how I might continue the Mario Movie
Universe nowadays if I ever got to write/create the story of a
sequel/series-of-sequels to it.
And while I know there’s a semi-officially-endorsed comic based on that idea, mine would be a bit different:
There’d be a version of Princess Toadstool, also a “daughter” borne of a bit of leftover biomass that didn’t quite get
re-evolved with the Mushroom King, into a bizarre
fungus/dinosaur-person hybrid, producing smaller homunculus-like “Toads”
from her as a new “kingdom”
Bowser’d come back as a
dinosaur-monster, but also hybridized with elements of weird
pre-dinosaurian life to make him look like his main-series
incarnation. He’d want to abduct Peach due to her primordial slime-genes
being able to enhance his army (As well as a remnant of his “human”
lusts), and he’d act kind of like a mix between the JRPGs portrayal of
Bowser and Frank Booth from Blue Velvet.
He’d also have part of his consciousness located in primordial slime
to produce his army; with it also happening to be red and hungry
(Making for a biologically plausible version of the “lava” from the
games, complete with primordial-blob “podoboos”) The “new” Koopas and Goombas he’d produce would have elements of such
disaparate elements as dinosaurs, trilobites, animalocarids, gastropods,
ect, also leading them to look like the versions from the games.
main plot (Of the first revival at least) would be negotiating peace
between the city of the dino-people and the new “Mushroom Kingdom,” and
between Daisy and her new “sister” in particular, while ultimately
having to stop the resurgent “Koopa Kingdom” from destroying them both.
later works, Subcon would appear as a series of horrifying
other-dimensional forces that take over your body and turn it into a
Cronenbergian nightmare version of the Mario 2 enemies if it kills you
in your dreams (Think Freddy Kreuger meets The Thing) This’d include an
amorphous fleshy spontaneous-combustion-y version of Fryguy and an even
more yonic and freudian version o the Bridos.
IT would also
be implied to have once been a benevolent force, implied to be taken
over by a great bactratian evil prescence (This continuity’s version of
Wart), whose ultimate goal would be to take over either Toadstool or
Koopa’s biomass to produce its own army.
There’d also be a
version of Princess Rosalina, a dinosaur who “ascended” via the comet’s
impact to become a goddess watching over the dinosaur people, who looks
much more saurian and travels in a weird techno-organic asteroid
She’d also be accompanied by energy beings
that are given shape and focus by strange star-shaped crystals at their
core, but most of whos’ mass would be made up of “hard light” and could
shapeshift at will. These would be the universe’s versions of Lumas.
a hermit crab’s shell, their cores would be discarded when “outgrown”
to be replaced with larger ones built of even more crystal, and the
discarded cores (Still containing some of the Luma’s enegy) would
function as this universe’s Super Stars/Power Stars. Larger
relatives/”regents” of these beings would be this universe’s version of
the Star Spirits and Geno.
Smithy and the Smithy Gang would be
pretty much like a darkly comedic parody of Michael Bay’s Transformers,
with the goofy aesthetics of their Mario RPG designs combined with the
overdesigned-shrapnel/weird-body-types aesthetic of the Bayformers and a
desire to create a society based on violence satirizing the themes of
said Bayformers films
Shroobs = 50s B-Movie Aliens + Cordyceps-zombies from The Last of Us
and Waluigi would be what happens when Koopa tries to make copies of
the Mario Brothers but spliced in possum DNA to replace missing sections
of the genome (Because “they’re both mammals, that’s close enough
right?”) Their creation would go as well as you expect.
And why yes, I have
put a distressing amount of thought into the continuation of an
unpopular film-adaptation-and-sorta-AU that will never ever happen.
Maybe I should re-use these ideas in my own works…