The Two of Wands glorifies individual courage and greatness. Personal power is an invigorating force that fills you up and lends you the courage to be great. A powerful person is like a magnet that attracts all those within a certain area.

Make sure you are using your power in positive ways. Use it to mold your environment to suit your needs.

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Saletta, Italy (CNN). A strong, shallow earthquake devastated towns in central Italy early Wednesday, killing at least 63 people and leaving rescuers desperately digging through the rubble to free survivors. The 6.2-magnitude earthquake badly damaged villages in a mountainous rural area of central Italy, a popular vacation spot usually bustling with tourists during the summer break. 

CNN affiliate Rai reported 63 dead, but the toll is expected to rise as rescue teams reach the remote sites where the damage is worst. Among the dead are 10 people in the village of Pescara del Tronto, 6 in Accumoli and 5 in Amatrice, Rai reported, adding that children were among the victims. Roberto Paoletti, a firefighter in the municipality of Arquata del Tronto told CNN a young girl had died in the village. Authorities say they cannot put a figure on the number trapped under the rubble.

Generating fantasy maps

Coding project by Martin O'Leary who explains how his Twitter bot Uncharted Atlas generates imaginary maps:

I wanted to make maps that look like something you’d find at the back of one of the cheap paperback fantasy novels of my youth. I always had a fascination with these imagined worlds, which were often much more interesting than whatever luke-warm sub-Tolkien tale they were attached to.

At the same time, I wanted to play with terrain generation with a physical basis. There are loads of articles on the internet which describe terrain generation, and they almost all use some variation on a fractal noise approach, either directly (by adding layers of noise functions), or indirectly (e.g. through midpoint displacement). These methods produce lots of fine detail, but the large-scale structure always looks a bit off. Features are attached in random ways, with no thought to the processes which form landscapes. I wanted to try something a little bit different.

There are some interactive sections in the essay, which you can find here