In which Pyx knows a lot, and Sagitta thinks she knows a lot.
Hi guys! We’re on vacation this week, so hopefully this page goes up smoothly! I’m gonna do what I can to make sure Thursday’s page goes up nicely as well, but in the event something goes hilariously wrong (as in: my laptop explodes or something), you can definitely hop over to Tapas and read it on time!
Thanks so much for reading and sharing and supporting the comic! It really means the world to us!
i was thinking of doing a brief 2 months on t video update tonight, as i have some time to myself, but i must either wait or do it sometime this weekend, as there currently are incredibly loud children outside and they. WILL. NOT. STOP. SCREAMING.
unfortunately, there is nowhere i can move to in the apartment where the noise won’t be picked up by my phone or laptop.
in addition to the SCREAMING, there’s also banging on a metal pipe. and apparently, throwing rocks. one of the children’s parent is out there vaguely supervising, but he seems to be absolutely fine with the screaming, the banging, and the rock throwing. i don’t know whose parent he is, but man, i want the gift of being able to tune out the pipe-banging; that’s pretty fucking impressive.
in the event any of the children go back inside their respective homes any time soon (or in the event i end up making this video sometime this weekend), is there anything specific anyone wants to hear me talk about in my new voice? still as nasal as ever, but lower, and weirder, and 100% more unstable!
If we’re being honest, one character is always the most fun to develop when you’re writing a new story. It must be the main character, right? The person you’re going to follow throughout the story, the one that means the most to you?
Nope. It’s the villain.
Villains are just FUN. You get to creep into the darkest corners of your writer brain and conjure up the most unashamedly detestable human being you possibly can.
This is how we look when we begin creating a villain.
But sometimes, it can be difficult to to make sure they’re fully believable humans. So here are the nine elements that have helped me out when developing these terrible people …
1) Hero’s Shadow:
The relationship between the main character and the villain is the most important one in the story, because it is the source of all conflict. Without the villain causing trouble, the main character wouldn’t have the chance to be a hero. Without that trouble, the main character’s weaknesses wouldn’t be pressured, which means they couldn’t change. The villain is a condensed and magnified embodiment of the inner weakness that the hero is battling. They’re the SHADOW of hero, the example of what will happen if the main character goes down the wrong path. Both are facing the same problem in different ways. For example Darth Vader and Luke.
2) Conflict Strategy:
In the pursuit of stopping the hero from achieving their goal, the villain is going to attack them on 1) a personal relationship level 2) a societal level and 3) an inner level. They’re going to attack the people around them, they’re going to cause consequences for the community surrounding them, they’re going to get into their head and plague them. Because the hallmark of a villain is that they’re the person who’s perfectly suited to attack the hero’s greatest weakness. Villains should have a distinct set of tactics to destroy the main character, on at least two levels.
This one’s expected. Of course a villain has flaws, it’s in the job description. But flaws do not equate to ‘He kicks turtles every morning before breakfast’ or 'His favorite hobby is butterfly stomping’ or, more within the realm of possibility, “He wants to kill the hero”. These are evil actions, NOT flaws. A lot of villains, particularly in movies, will be given horrible things to do without any explanation for WHY they do them. And it’s pretty easy to give them reasons: just give them human weaknesses! That’s it. Whether the actions they take are as small as theft or as big as blowing up a planet, these actions stem from recognizable HUMAN FLAWS. So like a main character, a villain needs mental and moral flaws.
Yup, even Maleficent has human flaws. And she’s a dragon part of the time.
4) Counter Goal:
All characters exist because they want something. And what do villains want? To get whatever the main character wants (for very different reasons), to stop them from reaching their goal, or another goal that directly conflicts with the hero’s goal. As long as that big tangible thing they want locks hero and villain in battle, you’re good. Think 101 Dalmatians: Cruella and the good guys are fighting over the puppies.
5) Surface Motivations:
Why is it that villains always have a team of followers? Because villains never outright state their true motivations. They always have a cover story, and that cover will paint them as righteous. Villains want to look like the good guy. So their real Hidden Motivations are defended by twisting perceptions of Good & Evil, by portraying evil acts in a positive light, by indulging their followers selfish emotions and desire to feel like “one of the good guys. "
Take Gothel for example: she’s a loving mother who wants to protect her daughter from all the world’s darkness. (Sure you do, Flynn stabber.)
Surface Motivations never stand up to logical scrutiny and a functioning moral compass, but giving your bad guy a compelling argument against your good side always makes things more interesting, which brings us to …
6) Counter Statement:
The main character needs to learn some kind of truth that will enable them to fix their lives, overcome their weaknesses, banish their ghosts. It’s whatever statement about "how to live a better life” you want to prove with your story. Your villain has other ideas. They don’t agree with that statement, have other beliefs about living life well, and represent an argument against it. For example, Voldemort: “there is no good and evil, there is only power, and those too weak to seek it."
Although your argument isn’t very convincing, Voldy. I mean, you’re living in the back of some guy’s head.
This is everything on the surface of the villain. The way they speak, the way they look, the way they act, their role in life, their status and power. This is the facade they project for the world to see, a calculated effort to control how they are perceived. This is closely connected to that surface want, because that surface is what they wish people to believe about them. Over time, the reader and the other characters are going to be able to see through this mask and see what it conceals. My favorite Disney example of this is Mother Gothel: on the surface she’s this bubbly mom who loves Rapunzel and wants to protect her from the harshness of the world.
You can think of this as the text …
8) Hidden Motivation:
And this is the subtext. That surface motivation they want the world to believe is a mask concealing their true motivation, which is always rooted in their flaws, selfishness, and skewed beliefs.
9) Ghosts, Justification, Self-Obsession:
These three are closely related, so they get counted together. Like main characters, villains have GHOSTS: events from their backstories that knocked their worldviews out of alignment, that marked the beginning of their weaknesses, that haunt them still. Because these happened, the originally benign person allowed themselves to turn into someone who could occupy the job of "villain” in a story. Usually, these events are genuine misfortunes and are worthy of sympathy, just like the ghosts of a main character. Think of Voldemort growing up in an orphanage talking to snakes.
BUT! When it comes to ghosts, the major difference between a hero and a villain is HOW THEY DEAL with these unpleasant past events. Both have suffered, but react to suffering in very different ways. A villain will be consumed by these events, obsessed with the real (or imagined) persecution or disadvantage they’ve endured, convinced that all personal responsibility is nullified by their status of injured party. Past tragedies become a talisman that grants immunity from decency.
This scene from A Series of Unfortunate Events sums it up. An adult makes an excuse for a terrible person by saying he had a terrible childhood. And Klaus replies:
Yes, maybe they’ve both lived through tragedy. But THE KIDS aren’t hurting others because of it.
Because villains, who are constantly victimizing heroes, are completely convinced that THEY are the true victims here. No matter what they do, no matter what they are, they blame everything on that ghost, whether it was another person, society, or circumstances. And later they blame the hero, who they see as the REAL villain. For example, Frollo from The Hunchback of Notre Dame:
“It’s not my fault, I’m not to blame”
So! WHY are villains like this?
SELF-OBSESSION! Yup, villains spend an unhealthy amount of time thinking about themselves and their plights and their plots. Think of any villain and it’s not hard to see the inherent narcissism behind everything they do. Like willingness to take action is the nonnegotiable trait of a main character, self-obsession is the trait that all villains seem to share.
So! Developing villains in this way has worked out for me so far. If it looks like it might be helpful for you, give it a try.
And in the spirit of creating someone to torment our main characters and ruin their lives, here’s one more maniacal laugh for the road:
bc they were on the starblaster for 100 years come on
magnus: [points to any animal on any given planet] taako tell that motherfucker i want to fight him
honestly a bunch of jokes about taako, lup, and barry being disney princesses for talking to animals
barry: can you please help me clean this mess up? merle: why don’t you just ask your animal friends to help? gather up your woodland creatures– barry: THAT WAS JUST THE ONE PLANET IT DOESN’T WORK ANYWHERE ELSE
merle is jesus
making up increasingly ludicrous stories and trying to get lucretia to actually write them down
magnus: you know, my real name is actually studly burninglove lucretia: [without looking up] you know what, magnus? i’ll do it. i will actually write that down. future generations will know you as studly. would that make you happy?
in that vein, davenport knew absolutely nothing about pop culture, so they keep making up celebrities and events and acting like they happened
they like. maintain it too. they have a whole canon of made-up pop culture.
taako: [something explodes] ugh this is just like when fantasy billy ray cyrus had his mid-90s breakdown davenport: isn’t it more like when fantasy kesha and fantasy bill nye had a cage match? lup: [completely straight-faced as magnus and taako try to smother their laughter] yes, cap’nport. exactly like that.
taako and lup almost managed to convince him that they were celebrity chefs until lucretia stepped in
[something goes wrong on the ship] anyone: greg fucking grimauldis
[points at anything] is that a bond
lup: am i made of bonds? barry: in a sense, yes. everything is. taako: are shadows? barry: lup: are dreams?
barry and lup bullshitting scientific-sounding words whenever magnus or merle ask them a question
Jack spends his first year with the Falconers determined to be the best as quickly as possible. He needs to prove himself and his public image suffers. As far as anyone is concerned, Jack Zimmermann is still a joyless hockey-robot.
Jack can deal with the criticism because he has Bitty. He has friends he loves and teammates that support him and he’s playing the best hockey of his life, whether he cracks a smile or not.
But then a sportscaster points out how little Jack does in the community. How often Jack has (accidentally) ignored a kid trying for a photo or fist bump, how he never attends events and his general radio silence off the ice. How could someone so disconnected from Providence be given the A?
Jack is stunned he’s seen as so out of touch. He loves kids. He loves Providence. He loves his team. The thought that his 110% determination is making him look like an asshole is devastating.
So Jack quietly starts signing up for Falconers outreach events. He partners with Make-a-Wish and saves his luckiest pucks for the sickest kids. He makes bets with Ransom and Holster to see how many selfies he can photo bomb at home games. He gives away game sticks like candy and answers his own fanmail.
While the goal originally was to save his image, Jack finds he loves doing outreach. He loves meeting with kids and doing what he can to make others happy. He’s working harder than ever before, but somehow it doesn’t feel as exhausting as it used to. #goodjackzimmermann becomes a thing.
Tl:dr: Jack slowly becomes the softest bro in the NHL, and that’s okay with him
After a full year of saving Solus, it’s around that time our band of misfits got the anniversary celebration they deserve! Bringing back the Countdown once again from June 3rd to June 20th, Fans of Battleborn are welcome to create content ranging from fanart, fanfiction, discussions, and much more. We do ask, that those participating in the Countdown avoid reposting. This is about creating new content that came from you personally!
Jim Foronda Day (Oscar Mike, Whiskey Foxtrot, ISIC, or MINREC)
Favorite Character Skin(s)
Favorite Character Taunt(s)
Favorite Villain (Rendain, Sister Aria, etc)
That One Platinum Purchase YOU JUST HAD TO BUY
Want to keep track of the event or wish to participate? Possibly both?!Feel free to follow and tag your posts with #BBCII to see all the goodies! For any questions or concerns, please direct them to the mods @leftcircle or @pendlespromise ask boxes and we will answered them as soon as possible. Happy Countdown!