main quest*

morrowind is so fucked up. there’s so much corruption and injustice and backstabbing and almost no one is telling the whole truth and everybody hates each other. by the end of the main quest none of the old wrongs are righted- just everybody dies. then a few years after you’ve gone to all the trouble to save the place it gets hit by a meteor and a volcanic eruption and the entire game area is reduced to ash.
azura gets the last laugh in the end

To say ME1 is a bad game on the basis of its uninspired side mission “dungeons” is a bit of a reach IMO. Yes the repetitiveness inhibits the openness of traveling through the Milky Way, but you can’t ignore that it does have stellar (baddum tsss) level designs for missions. Each main quest planet had amazing level design (Feros, Noveria, Virmire, Ilos, and the last citadel mission were outstanding in introducing verticality, lore, new and populated areas which I argue andromeda did poorly), and amazing boss fights. I really loved the fight against Benezia tbh, and even on insanity playing as infiltrator meant I probably had a smoother gameplay than close combat people because I just sat behind cover.

Skyrim in a Nutshell
  • Guard: I have to wonder... what does the Dragonborn do once he's summoned by the Greybeards?
  • Me, 72 hours into the game, busy picking cabbage and settling squabbles among children: haha I dunno man probably something important
Nintendo Announces Upcoming DLC Details for The Legend of Zelda: Breath of the Wild!!!
  • The Dark World- An entire second map the size of the regular world with all new quests!
  • The Triforce Quest- A new main quest featuring the classic icon within the new “Great Pyramid Shrine” dungeon!
  • Two New Divine Beasts- Vah Gamerah based on the form of a turtle, and Vah Umbertus, based on the form of a walrus!
  • All New Weapons and Armor- Including the “Guardian Buster” sword, the “Bust Guardian” shirt, and the “Proton Pack” which can trap those pesky wizzrobes!
  • Mini-Games- “Waffle Making” and “Snot Rocket Distance!”
  • Unlockable Playable Characters- Ganondorf, Zelda, and Samus!
  • A “Nude Code”- By popular demand for Prince Sidon!
  • New Main Bosses- Including “Soilblight Ganon,” “Leafblight Ganon,” and the horrifying “Fusarium Ear Blight Ganon!”
  • Two New Runes: “Flame,” which can burn any substance in Hyrule, and “Guilt,” which makes enemies feel really bad about trying to hurt you, sending them into despondent hours of self contemplation and regret!
  • New Sheikah Slate Features- Including solutions to shrines in the “Sheikahpedia” and the words “Don’t Panic!” inscribed in large friendly letters on its cover!
  • Cars- Purchase and maintain cars with which you can drive across the plains of Hyrule. Customize your tires and paint job, keep an eye on your gas meter, and register your license plates with the Hyrule DMV! (75 Rupee surcharge per form filed in Lanaryu)
  • Mod Abilities- Including the ability to turn all Bokoblins into Macho Man Randy Savage!
  • Lent- Observe Lent by abstaining from meat for 40 days of game time!

Fallout 4 is written like a novel. I can’t quite articulate why that’s the case, except for the very palpable sense that Bethesda had a very clear idea of how the game should be played and enjoyed. You’re supposed to be a straight man, a former soldier who loves and misses his wife and child. It doesn’t matter if you do anything else because the game restricts dialogue options and forces you down that path regardless (Piper’s interview and the confrontation with Kellogg are the biggest offenders). Characters react to you as if you’ve been single-mindedly tracking your infant son, even if you’ve spent 80% of your playtime doing drugs and playing Sim Settlement.

You don’t even have the option to emphasize the loss of your spouse in conversation, you have to go “oh my poor baby!” Playing the main Fallout 4 quests feels like playing with a newbie DM who’s really, really attatched to their plot. There’s no freedom of play or expression. Honestly, I feel like the correct way to play is to rush through the main plot and then dick around in the post-nuclear sandbox guilt-free, without the specter of Todd Howard leaning over your shoulder hissing “but what about your baby?”

2

I love that Breath of the Wild adds in details like this that make this version of Hyrule really feel alive. Do we need to know who Link hung out with 100 years ago? No, but it gives Link ties to the world from before he was asleep that extend beyond Princess Zelda and the quest to end Ganon. He has a history. He has friends and people who miss him.

2

Some #Zelda #BreathoftheWild cooking fanart! I couldn’t choose between Link’s Hylian Tunic or the Champion one…so I illustrated both!

I am LOVING this game, and I’m sure you know exactly how I feel. I’ve been incredibly busy with school and art things to play too much, but in my downtime at night I’ve been playing bits and pieces. I have about 50 shrines, 90 korok seeds, and have only defeated 1 Divine Beast! I’ve been having fun just wandering around and exploring all the areas before I really want to tackle the main quests. The only reason I completed the Zora area was because…I mean how could you say no to helping Prince Sidon? 

75 Gaming Asks

Send me some!
1. First console you’ve ever owned?
2. First game you played?
3. Favorite childhood game?
4. Longest consecutive hours you’ve played a game?
5. Game with the best soundtrack?
6. An underrated game from within the last few years?
7. Most disappointing game you’ve played?
8. The game with the best atmosphere/scenery?
9. Last game you played?
10. Prefer PC or console?
11. Have you written any fanfic or made any fanart?
12. Most bizarre game you’ve ever played?
13. Scariest game you’ve played?
14. Do you watch playthroughs online?
15. Favorite animal in a video game?
16. The best year in gaming you’ve experienced?
17. Have a video game themed background or lockscreen?
18. Worst game you’ve played?
19. Hardest game you’ve ever played?
20. Favorite publisher and/or developer?
21. If you had to play one game for the rest of your life, what would it be?
22. If you could turn one game into movie, which would it be?
23. Favorite genre of video game?
24. Ever cried because of a video game? Which one(s)?
25. Proudest accomplishment in gaming?
26. How often do you play online? Co-op?
27. Have you gotten any friends into gaming?
28. Who got YOU into gaming?
29. Watch cutscenes or skip them?
30. On average, how long does it take you in the character creation screen?
31. Game with the best theme song?
32. Do you cosplay?
33. Favorite female npc?
34. Favorite male npc?
35. Best protagonist? 
36. Best antagonist?
37. Ever been made fun of for playing video games?
38. Have you tried a game, hated it, then tried again, and loved it?
39. Do you play for achievements/trophies?
40. Favorite voice actor?
41. Gone to a midnight release before?
42. A game you will never forget (in a bad OR good way)?
43. Favorite sidekick or companion?
44. Do graphics matter?
45. Do you like funny or more serious games?
46. Always, sometimes, or never use subtitles?
47. First person or Third person?
48. A game you’ve always wanted to play but have never gotten to it?
49. A game you haven’t played in forever, but want to replay?
50. How many games to do you own?
51. First character you’ve had a crush on?
52. A game you will always stand behind, and support no matter what?
53. Your most immersive game?
54. A sequel you really want?
55. How much time, on average, do you play in a week?
56. Do you tell people irl that you play video games?
57. What is an overrated game you’ve played?
58. Ever have someone walk in on a sex scene between you and you LI?
59. A game you are looking forward to this year?
60. The game you are best at?
61. A game you know everything about?
62. Would you want to work with video games when you are older?
63. What’s a game that has inspired you?
64. Describe your favorite video game using only three words?
65. Any favorite screenshots of games?
66. Game with the yummiest looking food?
67. Most violent game you’ve played?
68. An older game that you’ve just recently gotten into?
69. Your first LI?
70. Do you play any mobile games?
71. A game you can’t stop talking/thinking about at the moment?
72. Have any guilty pleasure games?
73. A game with the best fandom?
74. Which game has the best lore?
75. Do you focus on main storyline/quest or do sidequests first?

daddykaos563  asked:

Is there a step by step guide to build a village, town or city for a DND game? I have trouble getting my ideas down on paper. I feel a guide may help.

This is how I make mine:

  • Pick if I want it to be coastal, in a forest, desert, etc.
  • Pick a cool name.
  • Decide if this town is mostly for passing through, or if major things are happening here.
  • Decide if they’re cut off from other towns or near others.
  • Decide on population, race majorities and minorities.
  • Pick how the town makes money, what are its imports and exports if any.
  • Who is the leader? How do people like them?
  • What is the towns major problem? Starvation, rats, monsters, etc?
  • How strict are the guards? Do the villagers trust outsiders? Do they hate any race or class?
  • Come up with a bar, inn, weapon, and armor shop name and staff for each. If they’re known for anything, what are they known for?
  • How does this town get along with outsiders/other towns?
  • Any well known locals? What are their names, what are they known for?
  • If your players are good, evil, or neutral how would the townsfolk react? How would your players react here?

A lot of times some of this info is never asked about from my players. I recycle and use that info for other towns if need be. Half the time no one asks about the armor shop, or the potions shop. But its nice info to have on hand.

I also sometimes make mini flash cards detailing the important bits like:

Inn: Sleepy Fellow. Run by Ma. 5 copper a night. Worlds best pillows, they’re always stolen. Ma is sick n tired of it and will gut any thieves.


Here are some little extra tips and tools, too.

  • Plan your city around your landscape. If its a thin and spindly island, you’re not going to have a ton of open space. If the city is in a desert, there are probably very tall walls to keep the sand from blowing in, or the houses might be below ground, etc.
  • Here is a cool map maker to help visualize things.
  • Think about what you’d typically find in a town. Inn, bar, and leather working shops will be basically anywhere. Larger towns will for sure have armor, weapons, potions, etc. Farmer’s markets, hospitals, etc. are also usually present.
  • What kind of town is it? Is it peaceful, do they forage and lack trade routes? Is the town large, have a large guard presence?
  • How does the town make their money? Hunting, gathering, self sustaining, making crafts?
  • I use this sometimes to give me town ideas. I don’t really hit generate tbh, just the options alone help me out a lot.
  • How can your town serve the quest[s] and your players? Is it the main place where quests are given/done? If so, it might need to be more fleshed out. If they’re just passing by you don’t need a lot of detail. Maybe just one quirk or two to make each town unique. e.g. “Every Thursday is bring your pet to work day” for the local guards.
fallout: new vegas, as written by bethesda
  • male characters have flirt options with veronica. female couriers do not.
  • while youre away from vegas, a runner comes up to you with a message. you read it and find out the king was ambushed and has died, oh no! you become the head of the kings
  • vulpes inculta is marked as essential. caesar is marked as essential. easy pete is marked as essential
  • julie farkas is actually evil! she runs inhumane experiments on freesiders! you have to kill her, and then you become the leader of the followers of the apocalypse. also, the followers are badass soldiers for some reason.
  • everyone in vault 3 is always hostile. there is no speech check at the beginning.
  • upon completion of How Little We Know, you become the manager of gomorrah and leader of the omertas, just because
  • if you bring swank three pieces of evidence detailing benny’s actions, swank solemnly says, “now aint that a kick in the head”
  • vipers? jackals? fiends? i think you mean raiders, raiders, and also raiders
  • selling arcade into slavery nets you bad karma but is ultimately considered the “good ending” for arcade
  • you go to the great khans in red rock canyon and they ask you to clear out a camp of three (3) ncr troopers. you become the leader of the great khans.
  • all the white gloves are hostile to you unless you have the cannibal perk, for whatever reason. once you kill them all, you become the owner of the ultra-luxe
  • goodsprings has victor’s shack and easy pete’s bed. you have to build the rest of the town yourself
  • upon completion of the main quest, if you sided with the legion, caesar fears you have surpassed even him, and orders you killed. you kill caesar, and take control of the legion. you own new vegas
  • upon completion of the main quest, if you sided with the ncr, president kimball thinks youre a swell guy and gives you control of the ncr. you own new vegas
  • upon completion of the main quest, if you sided with house, he gives ownership of vegas to you, considering his work complete. you own new vegas.

I kinda had fun conceptualizing for that videogame!AU. So here’s a sketch for Main Quest.

Gokudera: He’s an Engineer! His specialty is with crossbows, explosives and cannons. He’s also an Elf. I put a ponytail on him because he actually has long hair (a stereotype for elves). He also has little dynamites on his belt.

Yamamoto: He’s a Human Knight. I wanted to retain his usual look so he looks more like a Samurai than a Knight lol. But he has a full-plate armor under the yukata, except his left shoulder which doesn’t have a pauldron. He also has a helmet…it’s there somewhere

Context: After completing our first main quest, our party began renovating an abandoned manor we previously cleared enemies out of. Our two dragonborns talked about how one was afraid of spiders. Some time later, the other went to clean the attic.

DM: You see a small tuft of fur run across the floor and into a crack in the wall.

Yaarou(ooc): Is it a rat?

Me(ooc): A spider rat?

DM: Yes. It has eight legs and fangs and it is hissing at you.

Yaarou calls out

Yaarou: Hey Rhiannon (Ranger), do Spider Rats exist?

Rhinnon (not paying attention): ‘kay.

Viscount Tsuna

I actually did a Videogame!AU fic thing… titled “Main Quest”. At first, I just wanted to post it because the idea was funny in my head and I wasn’t planning on doing more… but…

It’s meant to be parody/humor so if there’s any worldbuilding and stuff, it’s probably gonna suck. lol but I still hope you have fun reading it.

I finished Watch_Dogs 2 yesterday. Overall I really enjoyed it! The DedSec crew is really funny and charismatic. The side quests and main quests were fun! I petted every dog I met. I really liked walking through the city! So many details and weird stuff! Driving is pretty impossible for me though, probably cause I suck at it. The ending, though, was… meh, very anticlimactic.

Also my Marcus is dressed as 100% hipster. I didn’t draw all crew, just characters that I like most.