magical enemies

9

a long and more heartfelt comic because i finished ep.263 and was overwhelmed by what an appalling father heizo hattori is, partially for the way he treated heiji and partially because he never apologised for it

it’s my eternal pain that shinichi isn’t more emotionally open with heiji at times like this so i’m taking things into my own hands

if we don’t get a scene in 2b of alec and magnus fighting together side by side like the power couple we know they are then honestly what’s the point

I am sorry, Dorian,” Chaol said softly. “More than you know.”
“Sorry because lying cost you me - and her? Would you be sorry if you hadn’t been caught?”
Chaol’s jaw tightened. And perhaps Dorian was being unfair, but he didn’t care.
“I am sorry for all of it,” Chaol said. “But I - I’ve been working to fix it.”
“And what about Celaena? Is working with Aedion actually to help me, or her?”
“Both of you.”
“Do you still love her?” He didn’t know why he cared, why it was important.
Chaol closed his eyes for a moment. “A part of me will always love her. But I had to get her out of this castle. Because it was too dangerous, and she was … what she was becoming …”
“She was not becoming anything different from what she always was and always had the capacity to be. You just finally saw everything. And once you saw that other part of her … ,” Dorian said quietly. It had taken him until now, until Sorscha, to understand what that meant. “You cannot pick and choose what parts of her to love.” He pitied Chaol, he realized. His heart hurt for his friend, for all that Chaol had surely been realizing these past few months. “Just as you cannot pick which parts of me you accept.”
“I don’t -”
“You do. But what’s done is done, Chaol. And there is no going back, no matter how hard you try to change things. Like it or not, you played a role in getting us all to this point, too. You set her down that path, to revealing what and who she is, to what­ever she decides to do now.”
“You think I wanted any of this to happen?” Chaol splayed his arms. “If I could, I would put it all back to the way it was. If I could, she ­wouldn’t be queen, and you ­wouldn’t have magic.”
“Of course - ­of course you still see the magic as a problem. And of course you wish she ­wasn’t who she is. Because you’re not really scared of those things, are you? No - ­it’s what they represent. The change. But let me tell you,” Dorian breathed, his magic flickering and then subsiding in a flash of pain, “things have already changed. And changed because of you. I have magic - ­there is no undoing that, no getting rid of it. And as for Celaena …” He clamped down on the power that surged as he imagined - ­for the first time, he realized - what it was to be her. “As for Celaena,” he said again, “you do not have the right to wish she ­were not what she is. The only thing you have a right to do is decide whether you are her enemy or her friend.
—  Heir of Fire by Sarah J. Maas
2

Plot 160: Sorted (submitted by Emmeline)

Muse A always knew they would end up in Slytherin. They came from a proud family, a long line that had been sorted into the same house for centuries, save for a cousin that no one talked about. When the day came to get on the train, Muse A found a compartment that held only Muse B. The two talked, shared their excitement, and bonded over what houses they wanted to be sorted to. By the time they reached the school, Muse A had Muse B convinced that they should be in Slytherin too, but the hat decided otherwise. While Muse A ended up in Slytherin, Muse B was most excited to learn everything they could, and was placed in Ravenclaw. Muse A, too proud to admit they were saddened by the sorting hat’s decision, simply turned to their housemates and began to chatter about all the food. They never saw the disappointed look on Muse B’s face.

Fast forward a few years, and Muse A hasn’t talked to Muse B since. Muse B is top of the class, a fact which Muse A and their friends often joke about. The two get partnered together for a project, and Muse A is surprised to find that Muse B is the same clever person they met on the first train ride; they haven’t changed, and Muse A is intrigued. Their friends are quick to poke fun that the long-lost friends have been reunited, but Muse A just waves them off, only to realize that they’re right. From then on, Muse A sees Muse B everywhere. Muse B was there all along, but Muse A never noticed, and now that they have, they can’t stop thinking about Muse B. The only thing stopping them from acting on their feelings is what their friends might say.

summer; blue

Author: batman

Genre: AU (modern setting with magic), enemies to lovers

Rating: pg13 (mature themes, no sexual content)

Warnings: imagery of a supernatural illness (distorted perception), recreational drinking

Length: 66k 

Summary: More than you can manage, more than you can hide: a study in light

Link: [read]

Notesthis fic is brilliantly put together and the writing is superb. i loved how the magic was worked into the world, and how the plot kept twisting and turning in predictable as well as unpredictable ways, with just enough humour to get you through the angst. this is probably not a fic you should go for if you’re looking for some light reading, but otherwise i really really recommend it!!

Fantastic Beasts (and Where to Find Them) - an AoS AU 

Rating: T                          Chapters: 1/?
Relationships: Leo Fitz/Jemma Simmons, minor 
Skye | Daisy Johnson/Antoine Triplett 
Additional Tags: Alternate Universe - WizardsAlternate Universe - 1920sPOV Multiple, Role ReversalMagicDark MagicEnemies to Friends to LoversHijinks & Shenanigans 

Written for @whentheskyequakes for @thefitzsimmonsnetwork‘s FitzSimmons Secret Santa. This isn’t quite the prompt we started out with, but I hope you enjoy it anyway! I’ll have the rest out to you ASAP!

Summary
           The year is 1926 when world-renowned magizoologist Jemma Simmons arrives in New York to complete the last leg of her research tour. But when she runs into former classmate Leopold Fitz, she finds herself ensnared in a battle against encroaching dark forces, torn between the desire to escape and the need to save the defenseless.
            Simmons isn’t sure which has captured her attention more: The danger faced by the muggles and wizards of New York, or the intrigue of the Scottish ex-Auror with a personal vendetta against the anti-magic activists.

Read the first chapter here!

The Dresden Files books casually getting more intense like:

Book 1: A rogue wizard is using black magic to assassinate his enemies, and Harry investigates a new drug on Chicago’s streets that might have magical origins.

Book 15: Harry is forced to help a group of Fallen Angels break into the Vault of Hades, Lord of the Underworld, to steal the Holy Grail from his collection of artifacts, in order to repay a debt to the Faerie Queen of Winter.

2

First Renewal Memorial Draw

March 23 - 25

Until April 6th, various reprints medals will appear every 3 days.

This draw guarantees at least one of 6 medals:

  • Sora & Riku & Kairi
  • Terra & Ventus & Aqua
  • Roxas & Axel & Xion
  • Dark Riku
  • Sora KHII Illust Ver
  • Xion Illust Ver

As well as 10 VIP coins, and 5 Magic Mirrors.

Additionally, the Magic EX medal is here: Sora Art Ver [EX]! He will come with 5 ability upgrades, voice, and of course, full art. He will be available throughout April draws.

Sora Art Ver [EX]

  • Ability name: TBD
  • Description: [Whole] +3 Magic strength, -3 enemy Magic defence for 1 turn. More HP = higher multiplier. 3 attacks.
  • AG cost: 2
  • Guilt tier: 5

Sora Art Ver [EX], Axel Art Ver [EX], Cloud KHII Ver [EX], Dark Riku, and Sora KHII Illust Ver can come with Status Bonus that gives +1000 to both strength and defence. Xion Illust Ver, however, will only have +1000 in strength.

*The draw rates are in the in-game notice.

Equipment of Innistrad in D&D, Part 1

Taking a little break from my Zendikar items, I decided to take a shot at the equipment of Innistrad, for players to use in their campaigns with Plane Shift: Innistrad.

Executioner’s Hood
Wondrous Item - Uncommon
When you kill a creature while wearing this blood-stained magic hood, all other enemy creatures that can see you must succeed on a DC 13 Wisdom saving throw or be frightened for one minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. This ability does not affect undead or fiends.

For an ability based on rules and flavour, this item has 2 core themes - intimidation and execution. Combining them both seemed the way to go, so I went with an ability that intimidates when the wearer “executes” something. DC 13 is a value high enough to affect the majority of lower CR creatures, making this desirable for someone going into battle against humanoid or smaller enemies. To keep with the theme of it not affecting black-aligned creatures, I chose for the ability to not affect undead or fiends, which covers the characteristic and iconic creatures of black in MTG (Demons, Vampires and Zombies).


Mask of Avacyn
Wondrous Item - Very Rare (Requires Attunement)
You advantage on spell saving throws and religion checks while wearing this item.

This one took quite a while. Translating hexproof onto D&D items really needs to be based on comparative power, and making something “hexproof” in D&D is pretty damn powerful. I toyed with similar effects to the Mantle of Spell Resistance, but it was tricky doing that but not making it exactly the same, until I realised I could raise the rarity and add the thematic bonus to religion rolls. For hexproof effects on other items, taking the effect of Mantle of Spell Resistance seems to be the ideal way to translate hexproof, to combine with other effects (as I will be doing with a number of future items).


Moonsilver Spear
Magic Weapon (Spear) - Legendary (Requires attunement by a Cleric or Paladin)
You gain a +3 bonus to attack and damage rolls made with this magic weapon. This weapon deals radiant damage instead of piercing damage. Once per long rest, when attacking with this weapon you may invoke its divine powers to summon a Deva (
Monster Manual page 16). The Deva acts immediately after you, and will follow your orders, before disappearing at the end of its turn.

The angel created by Moonsilver Spear in magic is pretty big as a 4/4 flyer, but not necessarily game-changing big (depending on circumstance). The smallest angel in the monster manual, on the other hand, is CR10. Although that’s the advised creature to use as the weakest of Innistrad’s angels, Devas are extremely powerful, so I limited the Deva’s presence to one turn per long rest. Although this is a very limited amount of time, it’s capable of having a serious effect, including high damage, healing, or returning an ally to life. To keep with the theme of it being Avacyn’s weapon, I chose to limit it to the most religion-focused classes.


Runechanter’s Pike
Magic Weapon (Pike) - Rare
Each time you spend an action to cast a spell, you gain +1 to attack and damage rolls made with this magic weapon for the next minute, up to +5.

This one can become exceedingly powerful, but the chances are that if the wielder can get it up to a +5 weapon, they’re in a pretty long and difficult combat, and could use the extra help, which won’t likely overwhelm an extremely powerful enemy. Making it action-based, it requires for the wielder to spend their turns to enhance it, limiting the amount of high-powered attacks they can make with it. Limiting it to being within one minute, although not based on any aspect of the card, keeps it from staying at an extremely high power level for very long. As such, a difficult combat where it has the potential to gain its highest power level still has the possibility of the weapon beginning to lose its potency during combat.


Wolfhunter’s Quiver
Wondrous Item - Uncommon
When attacking a human shapechanger with an arrow drawn from this magic quiver, treat all of your arrows as if they are silvered.

I focused on the ability for this item to deal bonus damage to werewolves, and with it treating arrows as silvered, it applies the same bonus to all lycanthropes. I chose to rate it as uncommon because it’s very situational, but has the potential to be very powerful for a skilled archer coming up against lycanthropes.

ENG

Erza Scarlet in Chapter 346, when she becomes a girl by the enemy magic xD
It looks so kawaii that I have a lot coloring, with Erza like that xD

I hope you like it

Original Art by Hiro Mashima
Line and Color: @LucyHeartfiliaR

ESP

Erza Scarlet en el capitulo 346, cuando se convierte en una niña por la magia enemiga xD
Se ve tan kawaii que tengo varios coloreos pendientes con ella así xD

Espero les guste c:

Just when I think I’m out...

“ebony wyverns” pull me back in.

Galio’s new lore: Demacia discovered “petricite”, a fossil material that absorbs magic. Petricite is used everywhere in construction in Demacia. Demacians now hate magic. (How does this work at all?) The anti magiv properties of the petricite walls are so useful, Demacia builds a massive statue out of petricite to drag around wherever their army goes. After years of absorbing magic attacks from the enemies of Demacia, the statue comes to life. He’s a happy, simple douche with an Australian/British? accent. He’s asleep %99 of the time because he only wakes up in “times of need”, and modern Demacians are not all convinced that he isn’t just a big fucking statue.

Good: Big statue, proper thematic look, nice lore tidbits about Demacian Knights riding Wyverns, The Noxian Arcane Fist

Bad: avoiding expectations to make a giant solemn statue act like a goofy asshole, a cringe-worthy voice over, massive new plot holes that won’t be filled in for years. 

“You speak a lot, loud talky thing”

“Even while immobile, he maintained his consciousness” for decades kinda clashes with the whole excuse about how he’s young, with limited life experience, that justifies why his personality is so juvenile.

None of his frustration at being trapped in his own body, or his sense of serious duty, keep him from sounding like a joke.