-One just wants to as loved as much as the Original, the Beloved Star.
-The Other is a shadow of who he used to be, doomed to carry around memories of a face that isn’t his anymore.
-And The Original is not the cutest little company mascot he used to be, grown too much in a world he doesn’t belong in.
Put all three together and you get me, sobbing in the corner, a mess over silly character comparisons.
Why do you think the Projectionist is off everyone’s list? Alice calls him an old friend and obviously makes it an effort not to go down there (or leave her area in general), Sammy doesn’t roam down there either and even Bendy were to- Don’t think Norman would even flinch.
Honestly, anon? I mean like, there’s implied areas set up
for each character in-game, and we don’t necessarily know what Sammy never went
down there, nor Alice. There’s no offered up explanation for why Bendy avoids
Level 14 during the time you’re down there, either. Maybe Norman pre-The
Projectionist was just a generally good guy. Maybe he’s not worth anyone’s time
because he doesn’t appear to be intelligent anymore and he keeps mostly to the
But like honestly?
Norman is fucking scary.
Alice clearly has no problem fucking with the other denizens
of JDS (she’ll even mess with Bendy but not Norman), Bendy seems to care about
no one at all, and I think Sammy would probably sacrifice anyone he get his
slimy little hands on. I genuinely just think that no one wants to fuck with
Norman. Below the cut are some thoughts about Norman, Level 14, and way too much research into projectors in the 1930s and beyond.
A crank driven machine gun, this weapon competed with the Gatling gun during the American Civil War, however unlike the Gatling gun, the Agar gun would be officially adopted by the Union Army. Interestingly the Agar gun used .58 caliber paper cartridges loaded with black powder, which were then loaded into steel cylinders, essentially a forerunner of the modern self contained metallic cartridge. Each cylinder featured a nipple upon which a percussion cap was placed to discharge the cartridge. Each of the cylinders were loaded with paper cartridges, capped, then placed into a hopper which fed into a revolving multchambered cylinder. When the crank was turned, the cylinder would revolve, discharge cartridges and loading fresh cartridges from the hopper. Empty cylinders were ejected from an opening on the left hand side of the gun.
The Agar gun often suffered from overheating problems because of its single barrel. To solve this a fan was added which was also powered by the crank which blew air into the action and internals. This also served to clear the chambers of any paper particles leftover from the discharged paper cartridges. In addition, it’s firing rate was limited to 120 rounds per minute, and in the case that the barrel did overheat it could be swapped out with a spare barrel, of which two were issued as accessories to the gun. Typically the gun was issued with a light wheeled mountain gun carriage and a manlet to protect the gunners from enemy fire. Due to its similarity to a hand cranked coffee grinder, the Agar gun was often nicknamed the “coffee mill” gun.
The Agar gun was personally demonstrated to Abraham Lincoln by its inventor Wilson Agar who claimed that the gun matched the firepower of an entire army. Impressed by the design Lincoln ordered ten to be purchased immediately. During the Civil War another 52 would be purchased by the Union Army, they’re mass adoption limited by their price and ammo consumption.