Another Super Luigi pic I made based on his side story in PaperMario TTYD. Not really any specific part of the story, I just wanted to draw a toadstool mage hailing those crappy 1HP dried shrooms on him. Anybody remember those?
@suppermariobroth You guys excited about the New Paper Mario coming out? No, silly! Not Paper Mario: Color Splash! The fan-made HD re-texture project of Paper Mario for the Nintendo 64 by Nelde!
“New Paper Mario is an unofficial retexture project for the original Paper Mario game for the Nintendo 64. This means that I’m taking every texture from the original game, enhancing them using new textures I create in illustrator and Photoshop, and loading them back into the game using an emulator.”
Check out @newpapermario on Tumblr and Nelde on DeviantART and give them your support! #newpapermario
But for real, you know who would be more excited about the year of Luigi more than Luigi himself?
I can see him running around all giddy and being like HEY GUYS DID YOU KNOW IT’S LUIGI’S YEAR? THE YEAR OF LUIGI? MY BROTHER HAS HIS OWN YEAR AND IT’S GONNA BE AWESOME AND I’M SO PROUD OF HIM. AREN’T YOU GUYS EXCITED??? I’M EXCITED
and everybody else is like Mario jfc you need to chill
On April 9, 2007, the Paper Mario series received its third entry (in North America, at least!). Ten years later, Super Paper Mario, the widely-regarded black sheep of the series, has gained a following for its gameplay, soundtrack, and particularly its plot amongst other things. What’s your favorite memory with Paper Mario’s interdimensional adventure?
It broke my heart into a million pieces in Mario and Luigi Dream Team when you go into the “dream’s deep” and you see Luigi’s subconscious thoughts and they’re all like “I’m strong too…”, “Big bro’s in trouble!”, “Don’t forget me, bro…”, and “I’m not clumsy!”. It’s like Luigi knows he’s just this big joke, but he can’t really do anything about it. Even in Luigi’s Mansion, Prof E. Gadd doesn’t even really believe in him, and whenever Luigi succeeds, E. Gadd is like really surprised. I love Luigi and this just makes me sad.
Paper Mario The Thousand-Year Door is a role-playing video game developed by Intelligent Systems and published by Nintendo for the GameCube. The Thousand-Year Door is the second Paper Mario game. The Thousand-Year Door borrows many gameplay elements from its predecessor, such as a paper-themed universe and a turn-based battle system with an emphasis on action.
For the majority of the game the player controls Mario, although Bowser and Princess Peach are playable at certain points. The plot follows Mario’s quest as he tries to retrieve the seven Crystal Stars and rescue Peach from the X-Nauts.
The Thousand-Year Door has a unique visual style. The graphics consist of a mixture of 3D environments and 2D characters who look as if they are made of paper. At different points in the game, Mario is “cursed” with abilities that enable special moves in the overworld, all of which are based on the paper theme.
Mario can fold into a boat or a paper airplane by standing on a special activation panel, and roll up into a scroll of paper or become paper-thin. The game’s environments also follow this theme; for example, illusory objects that conceal secret items or switches can be blown away by a gust of wind due to the environment’s paper-like qualities.
Battles in The Thousand-Year Door borrow elements from Super Mario RPG and the first original Paper Mario game. The turn-based system, in which players select an attack, defense, or item from a menu, is augmented by timed button presses that can result in substantial attack or defense bonuses when performed correctly.
Outside of battle, the game contains some strong role-playing video game traditions. For example, Mario’s strength is determined by multiple statistical fields and status-boosting items that can be used in and outside of combat. The effects of these items range from healing Mario or his partner to damaging the opponent.