lightning manipulation

The difference between the three “scholarly” flights is this:

You know on Mythbusters when they first get the myth and do the math for it and it doesn’t work out (or does)? And they’re like confirmed/busted? That’s Light.

When they manipulate the variables to make the myth work that’s Lightning.

And when they manipulate the variables to make something explode in a suitably flashy fashion, that’s Arcane. 

10

Okay a few things I might need to explain here.
Household - I chose a character from each family (Sakamaki, Mukami & Tsukinami) to represent their households
Species:
- Shu represents a pureblood vampire
- Ruki represents a vampire that used to be human
- Yui represents a human
- Carla represents a first blood
- Cordelia represents a hybrid between first blood and vampire
You Harmonize Best With - Of course I mean vocally so that means I didn’t include Ruki in it
Power:
- Kanato represents a beautiful singing voice
- Wolf Shin represents a shapeshifter
- The Siren/Mermaid represents all the powers that come with a siren
- Water represents water manipulating abilities
-  Fire represents fire manipulating abilities
- Wind/Storm represents wind/lightning manipulating abilities
- Forest represents earth manipulating abilities

Enjoy Lovelies (>’3′)> <(’8′<)

Ruran’s Battle Traits

❖ BEST TRAITS (BOLD 3, ITALICIZE 2)

Strength • EnduranceDefense • Dexterity • Intelligence • Magic • CharismaPerception Luck

❖ BATTLE EXPERIENCE (BOLD 1)

Neophyte - Novice - Trained - Experienced - Veteran

❖ PROFICIENCIES (BOLD UP TO 5, ITALICIZE AT LEAST 4)

  • MARTIAL:
    Sword & Shield • Axe • Bow & Arrow • Spear • Greatsword • Fists • Daggers • Firearms • Other (xxx)
  • MAGICAL:
    HealingSummoning • Fire • Water • Wind • Earth • Ice • Lightning • Dark • Light • Fate Manipulation • Song • Divine Favor • Aether Shield • Aether Manipulation • Other (xxx)

❖ RANGE (BOLD 2, ITALICIZE 1)

Close - Mid - Long

❖ SPECIAL ABILITIES

  • SWORD OF THE WARDEN:
    Ruran’s go-to ability. Wisps of golden aether cling to his blade, granting light-aspected magic which slices and burns with radiant energy. Especially effective against the Void and its denizens.
  • DIVINE GRACE:
    Mostly used for dodging or to close the gap between himself and an opponent, Ruran can quickly disappear and reappear in very short distances, leaving behind a trail of visible aether in his path. However, doing so repeatedly in a short span of time will quickly exhaust him.
  • CORUSCATION:
    By collecting aether into his hands, Ruran can form small orbs of light-aspected magic and direct them toward his enemies. They shoot forward at blinding speed, piercing and searing all in their path. The downside is that they are unstable and difficult to aim.

❖ WEAKNESSES

  • BROKEN MIND:
    Ruran’s mind is always under stress, requiring constant focus in order to maintain himself. Certain things (such as explosions, extreme heat, or firearms) may cause him to hesitate, panic, or seize up.
  • AETHERICAL INSTABILITY:
    Though Ruran has a fount of aether to pull from his soulstone, his abilities regarding magic are novice at best. Most times, when he attempts anything more than the most basic of his skills, it backfires or refuses to work, causing more harm than good.
  • RANGED ATTACKS:
    Donned with sword and shield and clad in armor, Ruran is suited for the front lines of combat. The further he is from an enemy, the more he’s at a disadvantage. Firearms are in a league of their own, and he will avoid them whenever possible.

Rules : Bold character’s strengths. Italicize character’s weaknesses (I added a strikethrough on mine to see them better). Both can apply to one item. Remember to REPOST. 

Tagged by: @righthererightzao & @jancisstuff (Long overdue, but thank you!!)
Tagging: @hithren | @oyuudatass​ | @tinycatteandfriends | @elezenaccountant | @gogocatninja | @zynzimynzi | @jarl-brolaf-rp | @lancer-ffxiv | @mamamusclecat | @onetruemagicat | @keeperslovebetrayal | @nebula1984 | @invisiblebounds-ffxiv | @milli-nilli | @thedodolady | @nightmaze | @chaouleon | @ghostiemaiden | @mischiefandmystics

This Battle Stat sheet urges you to balance your character’s prowess in battle with weaknesses that could be their downfall. Options are limited to better help you home in on their specialties. Challenge yourself to follow the limits!
Designed for the FFXIV universe.

♦ Best Traits (bold 3, italicize 2)

Strength - Endurance - Defense - Dexterity - Intelligence - Magic - Charisma - Perception - Luck

♦ Battle Experience (bold 1)

Neophyte - Novice - Trained - Experienced - Veteran

♦ Proficiencies (bold up to 5, italicize at least 4)

  • Martial :
       Sword & Shield - Axe - Bow & Arrows - Spear - Greatsword - Fists - Daggers - Firearms - Other (xxx)
  • Magical :
       Healing - Summoning - Fire - Water - Wind - Earth - Ice - Lightning - Dark - Light - Fate Manipulation - Song -Divine Favor - Aether Shield - Aether Manipulation - Other (xxx)

♦ Range (bold 2, italicize 1)

Close - Mid - Long

♦ Special Abilities

  • Spell Blade: Wielding both a sword and magic, Ayane mixes these two arts to her advantage. Using mostly her special handmade sword in one hand, and magic in the other, she likes to combine the two as well. As she enchants her blade, or uses her tail to hold the blade so she can cast with two hands. Al tough her magic is not a high level kind of magic, it can still be powerful.
  • Quick learner: She picks up things rather fast. From only reading, she has learned a lot. She picked up her Xealic language from it, and learned a lot of Doman history, Eorzean history, and her knowledge about magic and aether, just from reading. She also picks up things fast when it comes to looking at others doing it. Its how she quickly learned how to use a Firearm. 
  • Aether sensitive: Since she has been training in the arts of Magic, and never being able to cast herself, she recently learned to cast magic by herself, without the use of her blade. Its rather small, and not very powerful, but thanks to this, she also started to sense aether. Feeling it from afar, or close by. Al tough this can be also a hassle, if the aether is too powerful. She can get headaches, and if way too powerful, even pass out.

♦ Weaknesses

  • Heights: Ayane is very afraid of heights ever since she can remember. Either its a high place, or even in a airship. She very dislikes being in the air. Its why she also has a great difficulty of using Wind magic, or even when its used against her, she can get scared if taken too far.
  • Cute Mode: When a cute thing appears, Ayane must touch, hug or just let everyone know how adorable said thing is. This however, is a complete change from Ayane normal cold exterior, as she is happy, cheerful and just overall cutesy. This leaves her pretty open however.
  • Distrust: Ayane has a very hard time trusting people. This coming from events in her past. She tends to keep everyone on a fair distance, while mostly staying cold and silent. She can however open up to people when known well enough, and when she feels they can be trusted.

  Rules: Bold character’s strengths. Italicize     character’s weaknesses. Both can apply to one item.      Remember to REPOST.
   Tagging: @tablecloth-xiv @nightmaze @randomsummers @linalexandra-ffxiv @vhellius @claire-nyhmidu-ffxiv @aliving-deadgirl @six-path @roselynsketches

Battle Stats - Captain Kuro Solaire

This Battle Stat sheet urges you to balance your character’s prowess in battle with weaknesses that could be their downfall. Options are limited to better help you home in on their specialties. Challenge yourself to follow the limits!
Designed for the FFXIV universe.

♦ Best Traits (bold 3, italicize 2)

Strength - Endurance - Defense - Dexterity - Intelligence - Magic - Charisma - Perception - Luck

♦ Battle Experience (bold 1)

Neophyte - Novice - Trained - Experienced - Veteran

♦ Proficiencies (bold up to 5, italicize at least 4)

  • Martial :
    Sword & Shield - Axe - Bow & Arrows - Spear - Greatsword - Fists - Daggers - Firearms - Other (xxx)
  • Magical :
    Healing - Summoning - Fire - Water - Wind - Earth - Ice - Lightning - Dark - Light - Fate Manipulation - Song - Divine Favor - Aether Shield - Aether Manipulation - Other (xxx)

♦ Range (bold 2, italicize 1)

Close - Mid - Long

♦ Special Abilities

  • Truesight / Echo: Under his left eye after training with Hoku(His Father) he gained the ability of Truesight which allows him to detect the flux of aether and any particular disturbance in the air this drains his stamina rapidly the longer using. If he ever was to stop wearing an eye-patch long enough he’d lose sight entirely.
    During intense moments the longer he keeps the eye-patch over him the longer, his own aether builds into his eye one point of his body. Kuro can harness the full power of Echo - Which allows him to have the foresight of what’s going to happen or what has happened by just a few seconds (30 Seconds) apart.
     ((Echo can only be used to detect for up to three full counter attacks.))
  • Ten-Jin-Chi-Sen-Bon - By reciting and releasing the concealment of aether built up Kuro can focus his aether into the soul and begin to separate it and materialize it into a clone of himself that halves his aether supply using these makes him excessively thirsty and afterwards, Needing to get fluids to prevent himself becoming dehydrated when a clone is defeated. More clones are possible to be summoned then one but will require his aether to be split in a handful of ways. These clones are capable of taking a hit or mimicking an attack or weapon. When they’re out of time the clones turn into a puddle of water.
  • Ghost Step:  - Also known as (Shukuchi) - Kuro can seamlessly teleport up to/from a 30yrd range(60 yards in Shroud form). In combat, this can only be used once every three turns. During the teleport, it can be used to dodge point-blank attacks at the last second.
  • Zero Fears: Kuro’s mental state and physical prowess after being tortured towards the brink of death all just in order to get healed over again have got him used to punishment, masochist style which also makes him keen when to dodge or counter. - Usually, he holds his ground and stays head level to any danger even if he is looking at his own death. 

♦ Weaknesses

  • Recklessness: Leaves himself open to any form of danger or sudden attack a majority of the time. Almost always bringing back an injury after any scuffle. 
  • Novice in understanding Magic or using - Kuro has to rely on wit and cunning tactics or items against any range or magic handler and beat them hastily or just gets destroyed. 
     
    Rules: Bold character’s strengths. Italicize character’s weaknesses. Both can apply to one item.  Remember to REPOST.
    Tagging: @ayikett @aylamoenwyb @asymphonyofash @bigmickgaming @thorcatte-ffxiv @shinji-talvad @szoharpetih @pheli-nosuk-xiv
Missions with the Demigods

It’s long so the rest is under the cut!

-Admin Lana


Cabin Zeus:

  • The children of Zeus usually assume roles of leadership and take the head when it comes to leading the group. The other demigods trust their sense of judgement.
  • Daichi and Ushijima sometimes argue with each other on who is the leader which usually leads to a group being split into different task forces.
  • They are great at fighting from a distance because it gives them space and time to summon lightning or manipulate the weather to do their bidding.
  • Since Daichi has the ability to fly he normally does the scouting for the team.
  • While they do have weapons such as swords, Daichi and Ushijima find their powers to be much more effective.

Keep reading

JAW MASTERPOST

holy friggin’ jaw - i get it may be a little bit manipulated with lightning, contrast, shadows etc.

you can’t tell me that ain’t real 

i just don’t get how it’s that sharp and pointy and arousing

even fetus harry had a really visible jaw

Battle Stats


This Battle Stat sheet urges you to balance your character’s prowess in battle with weaknesses that could be their downfall. Options are limited to better help you home in on their specialties. Challenge yourself to follow the limits !
Designed for the FFXIV universe.

♦ Best Traits (bold 3, italicize 2)

Strength - Endurance - Defense - Dexterity - Intelligence - Magic - Charisma - Perception - Luck

♦ Battle Experience (bold 1)

Neophyte - Novice - Trained - Experienced - Veteran

♦ Proficiencies (bold up to 5, italicize at least 4)

  • Martial :
    Sword & Shield - Axe - Bow & Arrows - Spear - Greatsword - Fists - Daggers - Firearms - Other (xxx)
  • Magical :
    Healing - Summoning - Fire - Water - Wind - Earth - Ice - Lightning - Dark - Light - Fate Manipulation - Song - Divine Favor - Aether Shield - Aether Manipulation - Other (Willful Use of Aether)

♦ Range (bold 2, italicize 1)

Close - Mid - Long

♦ Special Abilities

  • Aether Shield: Syluss is able to take his own aether which has massive reserved and effectively nullify any magic cast directly at him. This extends to beneficial magics as well. This is nearly a completely unwilling act as his body and aether simply negate any magical effects cast upon him. Voidsent magic as well as healing magics are reduced to a tenth potency, possibly less. If he were able to willfully use this, the scope of which he could use it could be massive.
  • Woodsman: Having spent years in the Shroud alone with no one to help him, he became incredibly self sufficient and able to live off the land. Hunting, gathering, foraging for food. Building his own shelters and making his own clothing have given him the ability to live in any environment.
  • Physical Prowess: Syluss is incredibly strong and has a high natural endurance, even more so than by typical Elezen standards. Years of logging and manual labor has given him a much higher than average strength and endurance, rivaling all but the strongest of warriors.
  • Tracking/Hunting: Years in the wild has made him an adept hunter and tracker. His ability to stalk and hunt prey makes him a dangerous foe as the uses stretch beyond simple hunting.
  • Beastmaster: Another skill of his time in the wild is he is more familiar with the ways of wild animals than he is with civilized people. He has a vast array of animals, none of which he considers pets, but allies and comrades. He is also the Alpha of three wolves whom he nearly has a stronger relationship with than his fiancee.

♦ Weaknesses

  • Formal Combat: Syluss -can- fight but having no formal training and not finding himself toe to toe with other combatants, his skills in proper combat are lacking.
  • Tact and Planning: His mind is not the sharpest and his ability to plan and formulate goals is severely lacking.
  • Aether Use: His ability to generate barriers is completely passive. He has no active ability to know how in how to use any magical abilities at all. Even use of the Aetherite Teleportation present problems at times.
  • Claustrophobia: Syluss cannot withstand indoors for long, and the smaller the space, the quicker his anxiety takes hold. It makes him hostile, confrontational and if trapped too long, violent.

Rules : Bold character’s strengths. Italicize character’s weaknesses. Both can apply to one item.  Remember to REPOST.
Tagged by : None, I is a theif! Thank @bryterbythenight
Tagging :  @eaoisnotawhore @praevalidum-viator @vilette-laurent @maskedknightofishgard @boozythief

agentchimendez  asked:

Weltraum and Sterbenfrau for the meme

Full Name: Weltraum (Akifumi Valentino Ferruci Chiba)
Gender and Sexuality: Male, bisexual
Pronouns: He/him
Ethnicity/Species: Japanese/Italian, purgatory Pedigree Ghost
Birthplace and Birthdate: 7/16/89; Tokyo, Japan
Guilty Pleasures: Narrating stranger’s lives
Phobias: Dogs and aging
What They Would Be Famous For: Being a member of a political family (his dad was the mayor of their small country town)
What They Would Get Arrested For: Okay this is actually a really huge spoiler that I can’t reveal here I’m sorry
OC You Ship Them With: In-canon, Kleinod, Ratten, Sternenglanz, Schutze and Kotori. Only the first of these is canon
OC Most Likely To Murder Them: Kotori
Favorite Movie/Book Genre: SPACE OPERA
Least Favorite Movie/Book Cliche: Little people being typecast as dwarves or elves
Talents and/or Powers: As far as supernatural powers specific to him, he can manipulate fire/lightning/metal, and become invisible. For talents, he’s good at sports and can play a mean harmonica
Why Someone Might Love Them: Affable, mature, good at making friends
Why Someone Might Hate Them: Lies about everything, lacking in social skills, mostly negative and sarcastic, seems like he has something to hide, a nouveau riche and stigmatized as such
How They Change: Becomes more honest, becomes more even-tempered, learns to not take himself too seriously and to loosen up 
Why You Love Them: I have an affinity for short guys and he delivers


Full Name: Sterbenfrau (Hyun-mi Bae)
Gender and Sexuality: Female, asexual
Pronouns: She/her
Ethnicity/Species: Asian, purgatory Cannibalistic Ghost (now a priestess)
Birthplace and Birthdate: 1/29/78; Seoul, Korea
Guilty Pleasures: Keeping tabs on her favorite celebrities
Phobias: Snakes and water, being denied priviledges
What They Would Be Famous For: Show business
What They Would Get Arrested For: Defamation of character
OC You Ship Them With: Weltraum
OC Most Likely To Murder Them: Kleinod
Favorite Movie/Book Genre: Boring documentaries
Least Favorite Movie/Book Cliche: The dog that always dies at the end
Talents and/or Powers: As far as supernatural powers specific to her, she can manipulate ice/string/smoke and trap people in their bodies. For talents, she’s a great singer/actress
Why Someone Might Love Them: Altruistic, prioritized, intelligent, cute and because people would be able to meet a formerly famous person
Why Someone Might Hate Them: Selfish and antagonistic (she’s one of those angry athiests who hates religion and goes out of her way to ridicule people of faith, so there’s no small amount of people who have a problem with her because of that)
How They Change: Becomes more resourceful, becomes more active (physically and socially), becomes more open
Why You Love Them: what makes you think i love her

i’m memeing in the rain

2

Official Pikkuri Sticker Information 

 Sinbad (Baal Djinn Equip) 

“Sinbad’s form while equipping Baal, the djinn of lightning. The roar of the lightning dragon that manipulates the light of the skies will tear the earth asunder! Hard dragon scales cover his entire boy, and one by one, each one of them glitters like a blue jewel.”

MK11

johnny: lol this weather sucks, earthrealm sucks rn can we take a vacation to outworld?

dark!raiden: What the fuck did you just fucking say about earthrealm, you mortal? I will have you know I was handpicked to defend earthrealm by the elder gods, and I have been involved in numerous secret raids on netherrealm, and I have over 300 confirmed kills. I am trained in lightning manipulation and I am the top sniper in the entire earthrealm forces. You are nothing to me but just another target. I will wipe you the fuck out with precision the likes of which has never been seen before in this realm nor any others, mark my fucking words. You think you can get away with saying that shit about earthrealm? Think again, fucker. As we speak I am contacting my secret network of spies across this whole realm and you are being tracked right now by the gods themselves so you better prepare for the storm, mortal. The storm that wipes out the pathetic little thing you call your life. You are fucking dead, kid. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that’s just with my bare hands. Not only am I extensively trained in mortal kombat, but I have access to the entire arsenal of all the realms and I will use it to its full extent to wipe your miserable ass off the face of this realm, you little shit. If only you could have known what holy retribution your little “clever” comment was about to bring down upon you, maybe you would have held your fucking tongue. But you could not, you did not, and now you’re paying the price, you goddamn fool. I will shit fury all over you and you will drown in it. You’re fucking dead, mortal.

I got a lot of feelings about Meg. Riordan chose to explore further the abuse of parental figures, touching it with Gabe in the Lightning Thief. The emotional manipulation being recognized by Apollo when he realizes how Nero is controlling Meg is really important for kids to realize. It’s just as twisted as physical abuse, apollo didn’t say Meg was a fool for letting him control her. He didnt belittle it. He knew how messed up it was. He recognized that she knew, and yet she couldn’t break from it truly. That’s what kids that face mental and emotional abuse deal with it at that age. There was no “just ignore him dont let him get to you”. She doesn’t immediately listen to apollo, there was no magic to make her suddenly realize with the help of her friends. Just like there’s no magic when real kids recognize their abusers words, she’s still suffering but she made her own choice. And I think Riordan captured perfectly the personified version of Nero/Beast because that’s exactly how I was raised to deal with my abuser. By thinking of them as two seperate beings, not the same person using it as a front. I’m just really glad I have someone from this series I can relate to at an even further depth.