We’re testing actual lighting now. We used to have fake shadows before!
We’re currently at a point where we’re rebuilding the engine to fix some of our earlier inexperienced mistakes and let us do new things like these. Because of that, updates will be slowing down a bit to every two weeks, at least until the engine has been rewritten.
Although delayed updates never feel good, we’re confident that the possibilities we’re opening up for the game will be worth it in the long run!