*cries* I have too many witchy books to read and not enough time!!!!
I recently watched the Extra Credits episode "Why do we ship buggy games". In it, Dan says, "every developer I know has a story of that time where they were waiting on a crucial feature that the engine company promised but never delivered or to having to integrate a patch from a middleware developer that suddenly broke everything." Do you have one of these kinds of stories? If so, what happened?