level

More “greyboxing”. Not quite.

Our project is getting underway and we’ve all been allocated roles and responsibilities. One of my main ones being the scene builder, so I began shooting out some level designs trying to create something fun, interesting and suitable for the gameplay that we’ve now been exposed to.

I’m still fiddling with the more minor details even though I’m trying so hard not to,(I even have a hard time looking at a player controller made out of a rectangle and a sphere). I need to remember that this is strictly a grey box, it’s a 3D sketch, something I can just smash out and throw away or change quickly and easily.

More tomorrow fiends.

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