learning is inevitable

We have all hurt someone tremendously, whether by intent or accident. we have all loved someone tremendously, whether by intent or accident. it is an intrinsic human trait, and a deep responsibility, i think, to be an organ and a blade. but, learning to forgive ourselves and others because we have not chosen wisely is what makes us most human. we make horrible mistakes. it’s how we learn. we breathe love. it’s how we learn. and it is inevitable.

10 things I learned in 2016


1. Death is inevitable, but always surprising
2. Travelling indefinitely alters the mind and the soul
3. Being alone is cleansing, being lonely is another thing altogether
4. Diets don’t mean you’re healthy
5. Sunshine makes everything better
6. Sleeping with people does not define you
7. Jumping out of a plane is not as scary as first thought
8. Fear only amplifies regret
9. With a little confidence, you can get away with almost anything
10. Often the only obstacle to your own happiness, is you

I Think I Know What Happens Before Breath of the Wild?

so i saw this tumblr post and it instantly got the gears in my head turning and i came up with a theory as to what happened 100 years in the past before the events of breath of the wild.

so to start off, link and zelda already knew each other long before ganon appeared. (we know this because he already had the champions shirt before ganon appeared, so he was already close to the royal family.)

at some point, zelda regains her memories of her past lives, meaning she learns what will inevitably happen to her and link.

she knows that going on a quest and battling ganon will hurt link and possibly get him killed, so when ganon appears, she tries to stop him alone. however, it’s too much for her to handle. and when ganon awakens, he takes control of the sheikah guardians and they start to destroy castle town.

the king of hyrule sends link to stop zelda from hurting herself by trying to fight alone. “you must save her… my daughter.” so because she’s trying to protect link, link ends up needing to protect her too. they escape castle town and head into the woods near hyrule field.

despite zelda’s wishes for her and link to not need to face ganon, they must anyway. soon enough, the guardians catch up to them. link and zelda run and try their best to fight them off, getting dirty and injured. they are briefly separated, but zelda catches up to link later. link loses the master sword’s scabbard and the sword itself is badly damaged.

link is severely injured in battle and then this scene happens:

he collapses and struggles to get up. at this point, zelda has caught up to him and is right behind him. 

link is still extremely weak though, and slumps over after getting up. directly in front of them are 2 dead guardians and 1 active one. which is this scene in the e3 trailer: (you can tell that these scenes from different trailers are the connected because the positions of the 3 guardians are the same in both.)

zelda is behind link, which is why she isnt seen here. the guardian targets link and prepares to fire

before it can fire, zelda stops it, defending link.

unfortunately, link is already gravely injured and soon dies from his injuries. 

with link dead and zelda injured, the sheikah have been left to fight off ganon and the guardians. the sheikah use the power of their 4 divine beasts to seal ganon’s true power, and ganon becomes the primal calamity ganon. when ganon’s true power has been sealed, most of the sheikah are gone (having disappeared, scattered, or died.) 

zelda puts link’s body into the shrine of resurrection so he can heal. and then brings the master sword to the great deku tree to be restored over time.

zelda then returns to the castle and stays there, using her power to keep herself and ganon bound to it

zelda, ganon, and the rest of hyrule wait for the hero link to awaken 100 years in the future.

honestly this rimworld thing is kind of exhausting because apparently a lot of people (even some people i thought would know better) are learning that a simulation is inevitably an ideological statement. you can’t build a simulation of a world without encoding beliefs about the world and the way it works into it and so just as in any theory or model the prejudices and predilections of the creator are encoded into any simulationist video game.

this holds true for literally every game that tries to model how the world works

anonymous asked:

Hey! What is your sons name? P.s. hes a cutie!

Huxley :)

His namesake is from the English biologist/zoologist (comparative anatomist) Thomas Henry Huxley, also nicknamed ‘Darwin’s Bulldog’, as he was an ardent supporter of Charles Darwin’s theory of evolution by natural selection. I wanted to give Huxley a name that would enrich his life with deeper meaning and strength. Thomas Henry Huxley didn’t have a formal education, but he was passionately curious about the natural world, self learning, and inevitably, communicating the wonder of the actual reality of nature to others. He even coined the term ‘Agnosticism’, which I’ve self identified with since I left the Christian faith. 

I realize that ‘agnosticism’ has been sneered at by more militant atheists as some form of intellectual dishonesty, but I respectfully disagree. I never thought it wise to be so incredibly overconfident in a belief system to which there is no evidence to support such claims; yet, strikingly, ignorance of the natural world and the laws of the universe are almost wished away by religious fundamentalists as if their holy book contains the actual truth, whereas all this ‘science’ is just a means of trying to grapple with one’s “confusion” due to a struggle to believe? Anyway, I find that exclaiming and proudly identifying as an atheist is similar to that kind of perception; where its defiantly expressed that there is, in fact and certainty, no supernatural force or deity responsible for the creation of the universe, which, of course, is not a statement an honest scientist would make. 

In regards to Agnosticism, however, Thomas Henry Huxley asserts: 

Agnosticism, in fact, is not a creed, but a method, the essence of which lies in the rigorous [sic] application of a single principle… the fundamental axiom of modern science… In matters of the intellect, follow your reason as far as it will take you, without regard to any other consideration… In matters of the intellect, do not pretend that conclusions are certain which are not demonstrated or demonstrable.”

I identify more so with this logic because although we’ve advanced modern science quite far over the last 500 years, there’s much to learn, and so much we don’t understand. The fact that we have prestigious scientists and research organizations/institutions who cannot distinctly determine whether or not we are living in a simulation is, well, baffling and frightening all the same. 

Agnosticism leaves open the possible; it doesn’t give credence or any shred of validity or even probability to human-manifested ideologies which superimpose then-current “knowledge” over the entire universe simply to comfort the individual with a warm illusion in stark contrast to what reality communicates to us through meticulous scientific inquiry. 

“I am too much of a skeptic to deny the possibility of anything…”

— Thomas Henry Huxley

A tour through Thomas Henry Huxley’s life will enrich you with insight into how wonderful and complimentary of a man he was to human society, which I feel is a humble honor to gift my son this name in dedication to him; but also, a dedication forward through Huxley’s life whether I’m present for it all or not, because his namesake is a continual reminder to remain curious, skeptical, and intellectually honest himself. 

Below is a lovely little short on Thomas Henry Huxley’s importance.

Thomas Henry Huxley (1825–1895) was a biologist and science educationist. Here, Henry McGhie, Head of Collections and Curator of Zoology at Manchester Museum, tells us why Huxley is his University of Manchester heritage hero. 

Source: University of Manchester

“We have all hurt someone tremendously, whether by intent or accident. We have all loved someone tremendously, whether by intent or accident. It is an intrinsic human trait, and a deep responsibility, I think, to be an organ and a blade. But, learning to forgive ourselves and others because we have not chosen wisely is what makes us most human. We make horrible mistakes. It’s how we learn. We breathe love. It’s how we learn. And it is inevitable.”

SSO Updates I’m Looking Forward To

Rescuing Anne

Lisa returning

Old King’s Road opening

The rest of Jorvik City opening

My Room

The addition of a moon (if they’re going to do that)

Fort Maria, Ashland, Icendell, Icengate, Devil’s Gap opening

Learning magic from Alex

The inevitable confrontation between a Soul Rider and a Dark Rider (technically Lisa has already confronted them but so far she’s the only one)

Rescuing Herman

The GED questline in Harvest Counties being continued because what I saw from the Word file before they put it in code was REALLY exciting

Jorvik Wild Horses returning, hopefully with new colours

Rescuing Justin

(this one might not happen but) redemption for the bad guys. Because the end of that questline is we defeat Garnok, then what? We’ll have to fight other evils. And who better to fight on your side than beings who are thousands of years old and know every evil trick in the book?

Still have feels about Death Parade.

catboysam replied to your post: catboysam replied to your post “Me looking at any…

i would really love to see more stuff of what Jotaro and Joseph’s relationship is like post part 3… we know they love each other and they know they love each other but WHAT ABOUT THOSE SCENES IN DiU WHERE THEY WERE JUST HANGING OUT

They r friends

What I really want to see is like, more towards Stone Ocean, when Joseph inevitably learns to use the internet. I want 87-year-old Joseph to call Jotaro while he’s at work to make sure he knows about They’re Taking the Hobbits to Isengard

So.

After a lot of consideration, the time has come for me to move on from Blizzard. I’ll be starting a really amazing opportunity with Riot in the coming weeks.

I started at Blizzard as an intern 6 years ago. There’s too many people to name, too many experiences to recount, too many stories to tell about how my time there has molded me. I’ve had incredible successes and colossal mistakes, and am grateful for how much I’ve learned and changed from both.

I have lifelong friends I’ve made at Blizzard and will miss seeing everyone so often, especially the Character Team that I’ve been a part of for so long. I’ll forever be thankful for everyone’s great examples to me and everything you’ve taught me.

It’s bittersweet but I feel so incredibly excited for what’s to come. I’m a big believer in choosing your own destiny and creating your own happiness. Change is tough, but I’m learning that it’s inevitable, and that making your own choices is so much better than waiting for life to default.

“It’s a dangerous business, Frodo, going out your door. You step onto the road, and if you don’t keep your feet, there’s no knowing where you might be swept off to.”

Somewhere down the line when Finn inevitably learns to use the Force I would just… absolutely 100% love for it to call out to him and lead him down a path that eventually leads him to the family he was taken from, a path of self-discovery that he really has no way of knowing what’s waiting for him at the end and it’s like… a complete contrast to the pulls and premonitions that Anakin had. Just give me an ominous and foreboding mystic-noir about Finn following his heart and the pulling of the Force, leading him into danger and peril until he reaches an unexpectedly incredibly happy ending

We have all hurt someone tremendously, whether by intent or accident. We have all loved someone tremendously, whether by intent or accident. It is an intrinsic human trait, and a deep responsibility, I think, to be an organ and a blade. But, learning to forgive ourselves and others because we have not chosen wisely is what makes us most human. We make horrible mistakes. It’s how we learn. We breathe love. It’s how we learn. And it is inevitable.
—  Nayyirah Waheed
We have all hurt someone tremendously, whether by intent or accident. We have all loved someone tremendously, whether by intent or accident. It is an intrinsic human trait, and a deep responsibility, I think, to be an organ and a blade. But, learning to forgive ourselves and others because we have not chosen wisely is what makes us most human. We make horrible mistakes. It’s how we learn. We breathe love. It’s how we learn. And it is inevitable.

“I can’t wait to see what Jared Leto’s Joker will look like!” 

When I spoke those words, never in my wildest dreams did I imagine that such an atrocity would await me. I tempted fate and was punished for it. I was a fool. A wistful, optimistic fool, with the naivety of a child who has not yet learned of life’s inevitable disappointments. Had I known the horror–the sheer, horrible, soul-consuming horror–that David Ayer had in store for us, I would never have trusted him. We were rooting for you, Jared. We were all rooting for you. 

The Gathering of the Juggalos has arrived at Arkham. May God help us all. 

I spend so much time worrying about whether people will like and respect me in the years ahead, but there is nothing I can do to make that happen.  I can only work on liking and respecting myself and others, look for Spirit in each of us, and learn to accept inevitable frustration, fear, and anger without blaming myself or the external world.  My task is to stay centered, not manipulate others to make me feel ok.
—  Robert Kull, Solitude
Far Harbor DLC

So we’ve got news of the first major Fallout 4 DLC. Let’s take some time to dissect it:

“A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths…”


The very first thing you see mentioned is “Valentine’s Detective Agency.” Okay, so there’s a rather likely chance that Nick Valentine could play a crucial role in this DLC. How or where he learns of this case will inevitably be revealed as the storyline unravels. 


Who is the young woman that goes missing? Could it be Ellie Perkins or perhaps someone new? Undoubtedly she’s bound to be the catalyst. The main thing that catches my eye, however, is the “secret colony of synths.” Now this is really what draws my attention more than anything else in the synopsis. Who’s to say they’re generation 3 Synths? What if they’re all prototypes like Nick Valentine? I realize the likelihood of that is one in a million but a million in one chances crop up nine times out of ten…


“Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world.”


Maine; the first things that pop into my mind are lobster rolls and Stephen King. I have my doubts eating lobster rolls would make for a very interesting DLC, so let’s focus on Stephen King. He’s a world-renowned horror author that typically placed the setting of his stories in Maine. I fully expect there to be multiple Stephen King references if not the path of the story line itself following a similar plot to a King novel. There better be a feral ghoul in clown makeup living in the sewers, Bethesda, or so help me…