knuckle stone

Resurrection 

Teddy: *lies awake in bed, unable to sleep*

Teddy: *sighs, glancing around the faintly lit room* *slips out of bed*

Teddy: *makes his way outside, the full moon looming overhead*

Teddy: *glances over at the forbidden forest* *breath catches*

Teddy: Don’t even think about it… You definitely shouldn’t do it. *takes a deep, calming breath* …. Fuck it. 

*As the boy moves through the trees, he suddenly stumbles on something*

Teddy: *cringes and looks down* *spots an odd looking stone on the ground* 

Teddy: *holds up the stone, examining it* 

Voice: …… Yeah……

Tonks: *stares, trying to take in the sight of him* *shrugs weakly* 

Tonks: *glances slowly past Teddy and smiles* 

Voice: *sighs* Not… that… old…

Keep reading

2

Just some doodles. Practicing with expressions and just overall art style. Unfortunately I have no more ink pens. Rip

Bare Knuckle: Ikari no Tekken / Streets of Rage
Publisher: SEGA, Tec Toy (BR MD/SMS)
Developer: SEGA, Smashing Studios (iOS), M2 (3DS)
Platform: Mega Drive / Genesis, Mega CD / Sega CD, Arcade, Master System, Game Gear, GameCube, PlayStation 2, PlayStation 3, Xbox 360, Nintendo 3DS, iOS
Year: 1991 (JP/EU MD, Genesis, Arcade), 1992 (BR MD, JP/NA/EU GG, NA Sega CD), 1993 (BR GG, EU SMS, JP/EU Mega CD), 2005 (JP PS2/GCN),  2009 (NA/EU/AUS PS3/360, iOS), 2013 (3DS)

Balance on the Head of a Pin

Chapter Seven

Previous Chapter

Pairing: Loki Laufeyson x OFC  |  Word Count: 4450
Warnings: not quite smut but a little smexy, Loki being Loki


“Was that, perhaps, excessive?” he asked, glancing down at Lauren.

She gave a soft sigh. “Maybe, but… would I be a horrible person if I said I rather enjoyed it?”

He chuckled softly, drawing her in by the waist. “We shall simply be horrible together, for I, too, rather enjoyed myself. Both the breaking and the repair.”

Lauren shook her head, smirking a little for she could see the merriment twinkling in his eyes. “I can tell.” Taking him by the hand, she glanced around to orient herself. “Huh, well that was convenient.”

He’d landed them not far from Main Street.

“You’re portals, are they like Dr. Strange’s?” she asked, leading him toward the town square.

Scoffing softly, Loki shook his head. “All that circling,” he waved his hand absently. “What you Midgardians are tapping into is only a fraction of what is available. Perhaps in a millennium or two you will catch up. For now, I leave you to your Mystic Arts and sling rings.”

Keep reading

Bare Knuckle: Ikari no Tekken / Streets of Rage
Publisher: SEGA, Tec Toy (BR MD/SMS)
Developer: SEGA, Smashing Studios (iOS), M2 (3DS)
Platform: Mega Drive / Genesis, Mega CD / Sega CD, Arcade, Master System, Game Gear, GameCube, PlayStation 2, PlayStation 3, Xbox 360, Nintendo 3DS, iOS
Year: 1991 (JP/EU MD, Genesis, Arcade), 1992 (BR MD, JP/NA/EU GG, NA Sega CD), 1993 (BR GG, EU SMS, JP/EU Mega CD), 2005 (JP PS2/GCN),  2009 (NA/EU/AUS PS3/360, iOS), 2013 (3DS)

lost and found xvii

 bughead fanfiction - chapter seventeen - unbeta’d

▱◯♕

“I lost my way
all the way to you
and in you
I found all the way
back to me.”
—Atticus

There’s something liberating in forgiveness.

A murmur of a candle flickering back to life in the dark parts of one’s soul, Betty wonders how many years of heartache she’d have saved herself if she learned to forgive sooner. Not just her family, but herself.

Darkness cannot drive out darkness. It can only fester.

It takes Betty longer than she cares to admit in realizing that, though she’d forgiven her father, the anger toward Polly’s decision to take her life—Betty hadn’t forgiven her sister for that. It’d only been when Tobi one day grabbed the frame off his grandma Alice’s bookshelf, his five-year-old self running it up to Betty and Alice as they chatted in the kitchen.

“Momma, look, there’s two of you!”

Keep reading

Loot- Part 2 - Jim Kirk

Loot masterlist

Word Count: 2,045

Warnings: language (probably) 

A/N: this part is just to establish how Jim is towards the reader and vice versa, it is very dialogue-driven. I just wanted to make their respective attitudes and behaviors known since they didn’t really interact in the first part. i have nothing else to say, really. like/reblog n leave feedback n say whassup every now and then. yall are experts at NOT DOING ANY OF THAT. smh ENJOY THIS N TELL ME WHAT YOU THINK i personally find the reader character p cool. IF YOU WANT TO BE TAGGED IN SUBSEQUENT PARTS, LEMME KNOW


Your back pressed against the wall of pillows behind you, you stared at your hands as you passed the artifact from one palm to the other through the gaps between your fingers. You weren’t sure why it was such a big deal to the Federation, to the man on whose behalf you performed the robbery, to the fanged, stone-knuckled creatures you stole it from. It didn’t look to be any more special than the average pocket watch it resembled— it was the size of your palm and was made of an iron-like material. Said metal of the round artifact felt rusted and worn from years of neglect and corrosion courtesy of the bi-monthly acid rains that fell upon the industry-oriented, environmentally-unconscious, dingy-brown-skied wasteland of a planet.

You stuck the fingernail of your thumb into the opening along the circumference, careful not to pry it open with fear for the subsequent result. You thought there must be a reason it was so sought after— the Federation wouldn’t send the flagship of the fleet for something unimportant or ineffectual. Hell, you wouldn’t have been beat so mercilessly had the artifact been as ordinary as its appearance.

In order to curb the results of your paranoia, you were actively ignoring any sounds around you. The beeping of the biobed made you anxious and the sounds outside the thin metal door were less than pleasant with an apparent food poisoning epidemic going around the Enterprise— you had no desire to listen to the high-ranking officers you were supposed to admire vomit up everything they’d eaten for the last week, especially when your stomach was already sensitive.

You heard the series of knocks, though, and instantly dropped the artifact into your lap. You then covered yourself with layers of white made up of a white blanket, white sheet, and white comforter— nothing could be seen through that much stark white fabric. You cleared your throat. Your pulse was now too quick and the beeping of the biobed let you know so. “Come in.”

The door slid open with a swish and a smile adorned the face of the man waiting on the other side. It wasn’t the brightest smile, nor was it the biggest— yet it touched his crystalline blue eyes a little and caused the skin beside them to wrinkle faintly. However, because his eyebrows were raised only a fraction of an inch and his posture stayed tense, it didn’t help the spike in your heartbeat. “Cadet.”

Keep reading

Bare Knuckle: Ikari no Tekken / Streets of Rage
Publisher: SEGA, Tec Toy (BR MD/SMS)
Developer: SEGA, Smashing Studios (iOS), M2 (3DS)
Platform: Mega Drive / Genesis, Mega CD / Sega CD, Arcade, Master System, Game Gear, GameCube, PlayStation 2, PlayStation 3, Xbox 360, Nintendo 3DS, iOS
Year: 1991 (JP/EU MD, Genesis, Arcade), 1992 (BR MD, JP/NA/EU GG, NA Sega CD), 1993 (BR GG, EU SMS, JP/EU Mega CD), 2005 (JP PS2/GCN),  2009 (NA/EU/AUS PS3/360, iOS), 2013 (3DS)

I’m rewatching the episodes of Critical Role where Grog has Craven Edge, and I noticed something about how the game mechanics informed the story in a way that was probably never intended, but is cool nonetheless.

Craven Edge, if the target fails its save, increases its wielder’s strength by 1, up to a maximum of 25. It is a dark weapon that forcibly drains the life force of others as a means of granting power.

Compare that to the Titan Stone Knuckles. In their exalted form, the Titan Stone Knuckles have increased Grog’s strength to 26. Stronger than he ever could have gotten with Craven Edge. Even better, it’s permanent as long as he’s attuned, whereas the strength bonus from Craven Edge resets on a short or long rest, and if it was at max before that reset, a failed save can (and did) result in Grog’s soul being sucked from his body.

The way this informs the narrative is especially interesting because of how Grog found out about the Titan Stone Knuckles in the first place, and how he later got them exalted: through his trials with Earthbreaker Grun. The lesson he learned was to trust in the strength of his friends, and to use that strength to make the world a better place to live in.

When he finally got Craven Edge to the apex of its power, a process which involved taking two points of exhaustion, the only person he managed to hurt with it was Pike, his oldest and dearest friend. The power came at a terrible cost, and he learned from that and grew. Now he’s stronger than ever.

Bare Knuckle II: The Requiem of the Deadly Battle / Streets of Rage 2 / Streets of Rage II
Publisher: SEGA, Tec Toy (BR SMS)
Developer: Ancient, SEGA AM7, M2 (3DS)
Platform: Mega Drive / Genesis, Master System, Game Gear, Dreamcast, Arcade, PlayStation 2, PlayStation 3, GameCube, Xbox 360, Nintendo 3DS, iOS
Year: 1992 (Genesis), 1993 (MD, GG, EU SMS, Arcade), 1994 (BR SMS), 2001 (DC), 2005 (JP PS2/GCN), 2009 (NA/EU/AUS PS3/360), 2011 (iOS), 2015 (3DS)