(1/5) I'm going to talk about two more of my Oblivion characters: a female Nord warrior called Arctura, and a male Imperial bard called Kinnet. They were originally NPCs from a DnD game; I decided to recreate them in Oblivion, and had enough fun with them to make them part of my personal Elder Scrolls canon. Arctura and Kinnet are adventuring partners. They travel together, fight at each others' backs, split their loot, and so on. I play one of them, then play the other, doing the same
(2/5) things I had just done with the last one. If their times become desynchronized, I adjust how many hours they sleep so that they wake up at the same time. They’re largely your typical murderhobos: go into a dungeon, kill its inhabitants, take anything of value, sell whatever they don’t want to keep, buy better equipment, and repeat. Arctura doesn’t know any magic. She only heals with potions and sleep until Kinnet learns a spell that lets him heal other people.
(3/5) Then I let Arctura cast healing spells, cause ostensibly Kinnet can heal her. Arctura fights in the arena. Kinnet bets on her and watches arena fights. They also joined the fighters guild. They’re going to do the fighers guild questline. I haven’t finished it though; it’s taking longer than my other characters’ quests, partly because I do everything twice, partly because I sometimes accidentally save one of their files over the other one’s, buy mostly because they’re more interested
(4/5) in exploring random caves than taking guild contracts. They’re my only Oblivion characters, other than my HoK, who would willingly go through an Oblivion gate. But they don’t get the chance, since they never go to Kvatch. I thought about installing a mod that creates gates without doing the main quest (since my HoK ostensibly has gone to Kvatch), but since the gates are randomly generated, I’d have trouble doing the doubling thing.
(5/5) When I’m playing with them, in my imagination they’re bantering with each other, defending each other in battle, and stuff like that. It’s oddly helpful for getting immersed, and makes playing them a lot of fun.
That’s really neat. I don’t think I’d ever have the patience to synchronize playthroughs like that. And my only TES OCs that know each other are my Bosmer twins. Those two are pretty much crimelords. You’ve got Valithor leading the thieves guild and Arden leading the dark brotherhood and then the two of them pooling together the ill-gained spoils. The only person they trust in all of Cyrodiil is each other.