Now Playing : Starbound

by Abdul Rob

Some of my early adventures in Starbound. I was a little confused about the controls at first, mainly interacting with objects and using my own items but eventually you get the hang of it.

What’s really apparent immediately is just the scale and potential of the game, so much of the environment is collectible and interactive, with you being able to then make new items from the stuff you’ve collected. Since this is only the early days I;’m sure as I get better tools along the way the degree of variety will only increase.

One of the mistakes I made along the way was accidentally using my sword on a bird person (I forget the races name currently) which caused them to flee in terror when they were just having a friendly chat with me earlier.

Also I’ve been fortunate enough to stumble across a few treasure chests to already upgrade some of my items such as my weapon, which is now an axe , or at least looks like it.

Adventuring at night has been particularly terrifying as my current torchlight only reveals so much of the surrounding, but this is something that’s welcome as I would prefer there to be an element of danger and unknown, especially with the darkness of night.

I’m looking forward to eventually being able to craft my own structures to call a base of operations.


DEAD SPACE: Chase to Death Live Action Video Game Trailer

Back soon

by Abdul Rob

I’ve been away for awhile, mainly due to some non blog related real life things I need to deal with, but I’m now working on getting regular content back on track. I also want to state in this post that in future opinion posts I’m going to endeavor to be more thorough in my explanation of my view points, so that my viewpoints are not misunderstood, such as when I may be calling for assessment of video games in propagating social divides and prejudice but may be misunderstood as me demanding for everyone to be subject to a particular social philosophy due to hastily posting a poorly written post.

Having said that, there are particular areas of gaming I’m hoping to focus on more, and others less so then before, so you may see changes in what areas of gaming exactly that is spotlighted.

Looking back at 2013 and forward to 2014

by Abdul Rob

I was going to write a lengthy in depth look at major developments (tech, titles, our consumption of them) for video games over the last year and what those developments could translate to, going forward into the next year. I had a change of heart though, and have decided to just write down the thoughts going through my head right now, on new years eve.

2013 was a big year for the blog, it saw massive growth and support from the Tumblr community throughout this period, from the silent followers to those who do interact with the posts to editors and games industry professional on the site, This was a long way from when I just started this blog as a place to keyboard slap my erratic video game related thoughts on, and I’m greatly appreciative of all of it.

Having said that, it’s been at times a tiring year for myself personally. Behind the scenes, along with whatever you may have seen on this blog, was also a lot of trial and error into content and initiatives that didn’t materialize or are taking a lot longer to do so, due to real world priorities. As a result, while I am appreciative of everyone’s reception of the blog, I am also some what disappointed in what I did manage to get done - as I feel there were many a missed opportunity and definitely delayed schedules and missed deadlines, resulting in not as optimal coverage for followers. Then at the same time, I am also settling with the progress made after taking circumstances into consideration.

This is still very much an enthusiast blog, but there is definitely an interest and effort being put into transitioning from a sole enthusiast blog to a more established source of news, opinions and discussion of gaming, and to do so via a variety of platforms beyond a sole blog. This transition would of course, also result in an increased breadth and depth of coverage.

In 2014, I’m hoping to make this closer to becoming a reality, with as big or small a stride as possible. So for 2014, I would hope for a healthier, more successful year, for myself and anyone reading this.

Gaming in the holiday season

It’s that time of year again, that time where - if you’re like me - you look back and think “wow that went faster then I would have liked”. There’s still plenty of gaming to be had however. This may be the time you bring out your personal favourite older titles or perhaps its the time you decide to finally try one of those games you’ve been hoarding over the years. You could also just be waiting for the sales to hit.

For me personally, I’ve decided that this is the time I start playing more adventure games. My reasons being that I feel that when being busy with non gaming things, a game that’s convenient, novel, entertaining and not too demanding would be ideal, and adventure games pretty much fit the bill perfectly, plus I like a good story.

Assuming you’re reading this as a fellow gaming enthusiast, I’m sure we all have our preferences and tastes when it comes to gaming, so how will you - in single, multi or massively multiplayer - be gaming as the year draws to an end?

working on the new site, hoping to be here by early 2015, long time coming but changes in direction occurred on the way, which while having delayed the next “stage”, were still for the best. Regular blogging to recommence soon.

Watch on

Sacred Citadel - Launch Trailer