kig yar

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Halo Ammunition Sketch Page 3!

A sketch page based on a Pre-Halo event Fire Team Quiver when they first received their MJOLNIR Mark IV armor systems. Before that time they wore the SPI Armor Systems as they are SPARTAN IIIs.

I wanted to add more sketches, like 3 of the Spartans taking down a Mgaelekgolo or even more CQC between Spartans and Sangheili and Jiralhanae. But decided that nah! I don’t have any good design/angles for these moments and I want to save them for the comic in the future.

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Sergeant John Forge:

Sergeant John Forge (Service Number 63492-94758-JF) was a veteran non-commissioned officer and an infantryman in the UNSC Marine Corps. Although he excelled in tactics and combat, his repeated acts of insubordination caused him to receive three demotions, with infractions such as fighting with an officer, (which resulted in 2.4 years in jail time), and striking a superior officer. He sported an ace of spades playing card attached to his left shoulder pauldron, and also carried a combat knife he named “Lucy.”

Early Life:

Born on Earth on May 29, 2501, Forge’s life revolved around the military. His family lineage had been a part of the military for generations, dating as far back as World War II. He joined boot camp at the minimum age 16, where his superiors remarked there was “something special” about him. Forge and his wife fathered a daughter, Lucy Orion “Rion” Forge, around 2525. Although John’s marriage was strained even before the birth of his child, he and Rion would always remain on good terms.

Forge worked a stint as a military policeman on Mars and did some “grunt work” on Epsilon Eridani IV during the Insurrection. However, he hated policing and jumped at the chance to be assigned to Fort Marshall.

Forge was arrested twice during his service. His first arrest was for directly disobeying orders and disorderly conduct. Even though his actions saved four members of his squad, Forge spent a total of 2.4 years in prison, an infraction that removed any chance of moving through Officer Candidate School or even progressing beyond the rank of sergeant.

His second arrest occurred around August 17, 2530. Forge’s then-five-year-old daughter, Rion, and her aunt Jillian were waiting for John in a bar when Lieutenant Prosser started making sexual advances on Jillian. When the lieutenant made a suggestive comment toward Rion, Jillian struck Prosser, prompting him to shove her against a wall. At this point John arrived and confronted the lieutenant. They engaged in a fist fight, with charges brought upon the sergeant. However, Rion proclaimed her father as a hero and all charges were dropped, where he was later reassigned to the UNSC Spirit of Fire by Admiral Preston Cole himself. Spirit of Fire’s commanding officer, Captain James Cutter, came to trust Forge so thoroughly that he granted the sergeant a degree of authority significantly exceeding that afforded by his rank.

Reclamation of Harvest:

In February 2531, Spirit of Fire was sent to assist the crippled Marathon-class heavy cruiser UNSC Prophecy in the Epsilon Indi system. Captain Cutter ordered the Prophecy’s navigation database and survivors to be recovered, sending Forge and multiple Marine fireteams on board the vessel while Spirit of Fire engaged several Covenant ships. Forge’s Pelican dropship was hit by enemy fire and crash landed on the Prophecy’s hull. Forge and Team Lima breached and boarded the Prophecy, whereupon they were attacked by Kig-Yar Rangers. Forge’s ankle was broken during the engagement. With the guidance of Serina, Spirit of Fire’s AI, he was able to find the a terminal to recover the ship’s black box and wipe its navigation core while the rest of Team Lima rescued the ship’s survivors. Serina warned Forge that the Prophecy’s AI may “act peculiar” due to high radiation levels.

Upon scanning his retina to gain access to the terminal, Forge was halted by the ship’s AI, FitzGibbon, who explained he could not allow him to enter due to the latter’s poor service record. Forge reminded the AI of the Cole Protocol, stating that he was aboard the vessel to ensure the protocol would not to be violated. FitzGibbon then reluctantly allowed Forge into the terminal room and enabled radiation repair routines. Forge purged the navigation database and returned to the Pelicans as FitzGibbon activated Prophecy’s self-destruct sequence, which soon scuttled the ship. After the Marines and Forge escaped with the survivors, they were taken to Spirit of Fire’s medical bay. When Forge asked how the survivors were doing, Serina told him that they would all soon die due to all of them suffering extensive radiation poisoning. Forge was angered by the AI’s indifference towards the survivors and comforted them in their final moments, believing that even if they would soon be dead, they were still people and so deserved better.

Forge was sent to the surface of Harvest on his first mission to scout out Covenant activity in the northern polar region of the planet. He drove through Quadrant 4 to find a battalion of Sangheili that an AV-14 Hornet squadron had spotted earlier. Reporting the Covenant activity to his superiors, as to how the aliens had found a a Forerunner structure buried within the ice, he returned to the overrun UNSC Alpha Base, and helped organize scattered Marine units along the way. Forge and his rag-tag assault force were able to retake Alpha Base a short-time later. Before the Relic was demolished by the Covenant, the Forerunner site is captured by Forge and Marine forces. Professor Ellen Anders was then sent to the planet’s surface to personally investigate the relic, and Forge reluctantly escorted her inside.[14] He was present when Anders activated a Forerunner holographic projection of a star map, and protected her when they were ambushed by a team of Sangheili warriors. Spirit of Fire then evacuated most of her ground troops, including Forge, and set course for Arcadia, a UNSC colony planet to which the star map had pointed.[12]

Arcadia:

After arriving at Arcadia, Forge was among the first UNSC troops to set foot in the besieged capital of Pirth City, where he aided the evacuation of civilians aboard three cargo vessels. When the civilian transports took off, Forge and his men abandoned the besieged city and fell back to the outskirts. There, he took part in the destruction of a nearby Covenant base, assisted by Spartan teams Red and Omega. He also participated in the battle to destroy a Covenant energy dome which was protecting an unfinished Type-29 Scarab. After a short battle, the UNSC forces succeeded in destroying the Scarab. While he and Anders were surveying the area, Arbiter Ripa ‘Moramee ambushed them. Forge was swiftly defeated and was about to be killed, until Anders stopped the Arbiter by agreeing to go with him without incident. After Spartan Red Team’s unsuccessful attempt to stop the Arbiter from escaping, they immediately retreated back to the Spirit of Fire. Spirit of Fire then made a slipspace jump in pursuit of 'Moramee’s retreating vessel.

Shield world:

After Spartan Jerome-092 recommended destroying 'Moramee’s ship and killing Anders rather than let classified information fall into Covenant hands, Forge confronted the Spartan. The altercation resulted in a broken chair, a seal malfunction on a bulkhead and a stern interruption from Serina. From then on, Forge and Jerome always ate together in the mess hall.

Upon arriving at a mysterious planet, Forge was sent to the planet’s surface, where he and his forces encountered the Flood. It was soon discovered that the world was not a planet at all, but a Forerunner shield world. Immediately following this revelation, Forge was put in charge of the evacuation of the Spirit’s ground troops and the decontamination of Flood from the ship’s dorsal surface. By chance, he came upon the recently escaped Ellen Anders in the shield world’s interior and escorted her back to the Spirit of Fire.

Forge was then put in charge of the strike team that would deliver the Spirit’s Shaw-Fujikawa Translight Engine to the Apex Site; the SFTE had been rigged as a bomb to destroy the shield world and deny its armada of Forerunner dreadnoughts to the Covenant. Atop the Apex, he once again faced 'Moramee in battle, while the Spartans of Red Team eliminated the Arbiter’s comrades. Although Forge was nearly killed, he overcame his foe at the last minute by tricking the Arbiter to look him in the eye, and then stabbing him in the neck with his prized combat knife, “Lucy”. He then picked up the Arbiter’s energy sword and drove it through the Sangheili’s stomach, killing him. As Alice-130 rolled the Arbiter’s corpse off the platform, Jerome examined the engine, realizing that it had been damaged in the fight.

When it became clear that the damaged slipspace drive would have to be detonated manually, Forge realized that the Spartans would play a far greater role in the war than he ever could. He volunteered to take the FTL drive into the shield world’s artificial star. Forge gave the Spirit’s crew the time they needed to escape the hollow planet and then detonated the drive, sacrificing his own life, but dealing the Covenant a massive blow in the process.

Legacy:

Spirit of Fire was declared lost with all hands on February 10, 2534, though many bereaved family members refused to accept the official statement. On his deathbed, Forge’s father encouraged Rion to keep up the search for the truth regarding the ship’s disappearance. Rion spent the ensuing years seeking closure for her father’s disappearance, eventually becoming a scavenger. In January 2557, she followed a series of leads that pointed to the log buoy Spirit of Fire had dropped at Arcadia, which in turn took her to the remains of Shield World 0459. There she encountered what remained of the former caretaker of the facility, a fragmentary ancilla she later dubbed “Little Bit”, which provided her the trajectory Spirit of Fire had followed when escaping the shield world.

Even MORE Spartans!
  • Spartan!Jaune, groaning as he lifts himself up out of his cot, shakily sitting on the edge with gritted teeth: My legs...burning...I can almost still feel the energy sword...
  • Spartan!Jaune, wincing his only remaining limb, his right arm, trembling violently: I can still see that Sangheili's face...
  • Shine, appearing out of a holobase: Jaune? Should I request for painkillers to be routed to your room?
  • Spartan!Jaune, his face softening at his passed-sister's look a like, but then turns stoic again: No...Rouge. There are others who need that medicine more than I do. The base is low on supplies anyways.
  • Shine, lowering her head in sad agreement: Of course Jaune...if you say so. But Jaune?
  • Spartan!Jaune, looking over to face his AI: Yes Rouge?
  • Shine, blurting it out quickly, as one would rip off a bandaid: Why is it you call me Rouge?! My designated code is Shine!!
  • Spartan!Jaune, with a small laugh. in almost a whisper: Volume, please, we aren't the only ones in this section of the base...but to answer your question? Do you know who you were modeled after?
  • Shine, blinking, slightly confused: I was modeled after Rouge Arc, a UNSC ODST who died upon Tau Ceti III, a large forestry planet, she was sent their to eliminate the Deathstalker threat, and fell to the group of Kig-Yar and Mgalekgolo.
  • Spartan!Jaune, bittersweetly: That, was my sister. She died just when I joined the UNSC as a marine, I became an ODST to make her proud...
  • Shine, after a long bit of silence, looks up to Jaune: ....I...I am proud of you...
  • Jaune, a weak smile coming onto his face: Thank you Shine...I think I can go back to sleep now...
  • Shine, looking on as Jaune slowly lays himself down, and falls asleep, very quietly: You can call me Rouge from now on...if it helps.

unoraptormon  asked:

( maybe Harley got hurt protecting Durmir?) “I love you. Of course I’m gonna defend you like that.”

Durmir now was covering her, firing from their position behind some rubble at oncoming Storm Covenant forces, Gorah and some marines also by their side. “I can understand why, but that does not warrant you almost getting killed! You almost had your head blown off by one of those damned Kig-Yar snipers!”

On a different note, people write crossovers for Halo and Metroid all the time but it’s always like “what if mister chafe and the sam sam put their diddlis together.”

That’s so dumb. I want to see Covenant come across the Space Pirates or the Kriken Empire.

I want to see what happens when the Covenant witness the Metroids feeding on and actively exterminating the Flood.  Imagine the horror of seeing the most dangerous infection in the galaxy wiped out by big blue jellyfish, and then the Covenant discovers the Metroids feed off of plasma energy too.

Imagine the Covenant stumbling on a planet corrupted with Phazon, and all of their efforts to purge the Phazon just make it worse.  Kig-Yar becoming mutated due to exposure, Sangheili and Jiralhanae succumbing to phazon madness and going berserk.  

UNSC troops are investigating ancient ruins and find giant statues of bird-like aliens, only to be attacked by Ghosts and are forced to retreat.  Or investigating the huge, expansive silvery remains of Forerunner civilization, only to find references to many other sentients, with names like the Chozo, the Luminoth, the Alimbics, the Reptilicus.

ODSTs thinking Sangheili are huge until they find 12-foot tall Space Pirates.  Or even the utterly massive Elite Pirates.

Samus mistakes the Covenant for the Space Pirates, and promptly begins to not only systematically eradicate them, but also compromises their battlenet and is stealing vital intel faster than they can counter her intrusions.  When she finds references to her as a Spartan Demon, she sends a transmission directly to Covenant Supreme Leaders.  She’s the Hunter.

savior-of-humanity  asked:

The mission the Prophets had assigned him was relatively simple; investigate the source of the unusual energy signature, and return to High Charity to report to the Hierarchs. He had been sent with a small platoon of humans, kig-yar, sangheili and unggoy to the site, which was an ancient Forerunner structure. Within was some sort of unusual device - however something had happened, and it had opened up into some sort of rift. What was to come was completely unknown to any of them.

Ups and downs–

It was a more than common characteristics of a Spartan’s life. The War had seemingly gone on for what seemed like FOREVER, but perhaps it would end soon and humanity could rebuild its losses. No such luck at the current time, so it paid for Chief to keep up his defenses at all times. His assault rifle was tightly gripped within his fingers, as he kept at his position within the older structure. 

His mission? To guard it, keep on standby. Tensions were strong– and he could have nearly jumped when he suddenkly felt off.

It seemed almost eerie, as the armored man moved his way away—

“…What the hell just happened?”

The words sharply came from his mouth as he spotted Convenant forces– along with… some… Spartan? He had to recollect himself quickly– pushing himself off the ground. It was as if he changed abrupt surroundings– His gun was immediately up towards the Convent and towards the….. Spartan? Only reason he didn’t shoot was a slight shock to him– it looked just like him.

Insurrectionists in Halo

Though the main Halo games of the original trilogy don’t focus on them at all - in fact, the only mention is at the start of Reach, when they’re suspected instead of the Covenant - the Insurrection is a player in the extended universe of the Halo series. They feature prominently in the book Halo: The Cole Protocol, they were the enemy Admiral Cole fought at the start of his career, the SPARTAN-II program was created to fight them, ODSTs in ‘Dirt’ reveal themselves to be Insurrectionist sympathizers, etcetera etcetera.
Now the question is, how the hell did they come to being? And what the hell did they do?
Under the cut, I shall explain their history.

Keep reading

moonlightdancestationalpha1  asked:

So I'm starting to get into the halo series but I don't understand why did the covenant attack humanity?

Sit yorself down - I’ll grab the marshmallows, you light the fire, and let me spin you this yarn.

The reason why the Covenant attacked humanity is a rather long story, it encompasses many years, many characters, and many lies.

Some two-to-three thousand years ago, a race known as the San’Shyuum (who are colloquially known as the Prophets) were engaged in a bitter civil war over their beliefs about Forerunner technology. The Stoic faction believed that the Forerunner relics which was scattered across their world were meant to be worshipped, but tampering with them was a great heretical crime. The Reformist faction did not share this belief, they desired the advancement of the San’Shyuum species through the use of Forerunner technology.

The war lasted some 100 years, and it ended when one thousand Reformists managed to commandeer the Keyship - the pyramid-like Forerunner vessel you see in Halo 2 and 3. The Reformists then made a bold move. They launched the Keyship, and as the great engines roared to life it tore out a chunk of their home planet of Janjur Qom. You know the dome of High Charity? That’s what it tore out.

The Reformists had essentially won the war, but they were in a rather sticky situation. So few of them had managed to make it aboard the Keyship, with only a thousand of them they were left with a very small gene pool and had to establish a system of mating that would prevent them from inbreeding. All the while, they sailed among the stars until they encountered another space-faring race known as the Sangheili - colloquially known as the Elites.

History repeated itself, as the Sangheili held the same religious values as the Stoics with just as much zeal, and war broke out once more. While the San’Shyuum were limited by their small numbers and frail biology, they had a massive advantage in the shape of the Forerunner Keyship. Its devastating weaponry made short work of the vastly inferior Sangheili fleets, driving them back system by system until they were virtually on Sanghelios’ doorstep.

In secret, groups of Sangheili began to experiment with utilising Forerunner technology because they knew just how dishonourably outmatched they were in this fight. And it worked, the Sangheili renounced the aspect of their faith regarding the use of Forerunner tech and began to launch hit-and-run strikes on the San’Shyuum with deadly results. The war had now progressed from a very one-sided series of strikes in favour of the San’Shyuum to a stalemate that would inevitably bring both races to extinction if something wasn’t done to end the conflict.

The San’Shyuum needed an army, since their numbers were so small, and they needed others to assist them in their pursuit of Forerunner relics. So they came to the Sangheili with a proposition known as the Writ of Union, you hear small excerpts of it in Halo 2, it told the Sangheili of a promised Great Journey that the Forerunners went on 100,000 years ago. They activated the Halo rings and ascended to godhood, and the San’Shyuum wished to recreate that feat in order to join their gods, and they welcomed the Sangheili (along with many other races, over time) to join them.

Thus the Covenant was born out of this promise. As we know, this promise held no truth, as the Halos are not godmakers, but weapons that cause destruction on a galactic scale which were used to prevent the Flood from consuming the galaxy.

Don’t worry, I’m coming to the point, but this is really important backstory - establishing the fragility of this promise.

In the year 2525, a Kig-Yar (Jackal) vessel came across a strange new ship that they hadn’t encountered before - a human freighter named Horn of Plenty that was shipping melons across human colony worlds. The Kig-Yar are scavengers and pirates by nature, so they raided the ship, as well as another human ship they came across soon after. When neither the cargo nor the ship arrived at the human colony world it was bound to, humanity took notice.

Humanity was at war with themselves at this point and had no idea that these raids came from an alien species, they thought it was their own kind - Insurrectionists. The humans contacted these new aliens, the Kig-Yar, Jiralhanae (Brutes), and Yanme’e (Drones) with pictograms and proposed a meeting of fair trade on the planet Harvest where they could sort out all this nasty business peacefully.

Now, Covenant ships are equipped with devices known as Luminaries which identify the presence of Forerunner relics. When they arrived at Harvest, the Luminary detected that the planet was a treasure trove of Forerunner relics - the planet had millions of them. The crew became very interested in claiming these as part of the trade and contacted High Charity to inform them of this discovery, but were unaware of one thing.

The humans were the relics. They were what the Luminary was identifying. The trade meting was going well, until a nervous Unggoy (Grunt) discharged its weapon and killed one of the humans - resulting in a skirmish breaking out, the first battle of Harvest.

On High Charity, two San’Shyuum known as the Minister of Fortitude and the Vice Minister of Tranquility were forming a scheme. They wanted to become Hierarchs, the triumvirate of San’Shyuum who lead the entire Covenant. They were confident that this reliquary on Harvest would be the perfect opportunity to propel their ascension up the Covenant ranks, but first they had to get divine permission from the Oracle aboard the Keyship - an ancient, long-dormant Forerunner AI known as Mendicant Bias.

Aboard the Keyship, they met with another San’Shyuum named the Philologist who presented the data sent to them about the relics at Harvest. Then, something unexpected happened - Mendicant Bias awakened. And it bore grave news to the three San’Shyuum, presenting to them a glyph from the Luminaries that they had been misinterpreting for thousands of years.

What they believed meant ‘Reclamation’, representative of Forerunner relics, actually meant ‘Reclaimer’ - the truly chosen heirs of the Forerunners. Bias called humanity its ‘makers’, and that it must fulfil its mission to bring them safely to an installation known as the Ark.

It then got worse. Mendicant Bias attempted to launch the Keyship, an action which, had it succeeded, would have destroyed High Charity. Fortunately (for the Covenant, unfortunate for… everyone else), the Keyship’s systems were occupied by the Lekgolo (the worms that make up Hunters) who managed to shut down Mendicant Bias and avert the AI from completing its mission.

The three San’Shyuum were now left with the belief that the Forerunners had not ascended at all, but were left behind as humans (this is also false, but that’s a MUCH bigger topic which I’ve written extensively about here). This broke the fundamental promise set about by the Writ of Union, the Covenant had already grown fragile over the years as many of the species (particularly the Sangheili and Jiralhanae, and the Unggoy and the Kig-Yar) did not get along very well at all. If the truth of this were to ever get out, the Covenant would break. Civil war would break out, and the San’Shyuum would lose everything - likely going extinct in the process.

These three San’Shyuum then deposed the current Hierarchs, something that had been in the planning for a log while, and took their place as the newly named Prophets of Truth, Mercy, and Regret. They declared that humans had tampered with and corrupted the Luminaries to make false idols of themselves, pretending to be Forerunners, and that they would destroy real Forerunner relics to deny the Covenant’s path to the Great Journey. Thus, the Human-Covenant war began with the Covenant brought into the fold and united against a common enemy in the form of humanity.

This was a rather long post, but I hope you found the backstory interesting and insightful! :)

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During Halo 4’s development, 343 designed over 24 unique heads for males and females of varying ethnicities, and still found the time to model and animate female characters while also designing complex alien models ranging from Forerunners to Sangheili, to Unggoy, to Kig-Yar, and so on.

But Ubisoft can’t model and animate ONE female character…

*scratches head, puzzled*