kaze hime

An avatar-esque theory

So I was re-reading the Nausicaa manga and there’s this part in it where Charuka is thinking more about the concept of the “Blue-Clad One” in the prophecy and he briefly wonders whether the Blue Clad One is, instead of a single person, a savior that is born/reincarnated in similar times of need.

A few years ago, I was part of a Ghibli movie discussion group, and we were talking about how Princess Mononoke was very similar to Nausicaa theme-wise, and that Ashitaka was the Nausicaa equivalent in the movie because he wanted peace between humans and the earth. The ending messages of Princess Mononoke and the Nausicaa manga are identical, both telling the surviving peoples that they must simply go and live. 

And so, just today, it hit me … 

What if Ashitaka was the first Blue-Clad One, and Nausicaa the last … 


宮崎 駿 Hayao Miyazaki

The Kingdom of Dreams and Madness

プロデューサ 川上量生
Nobuo Kawakami
ナレーション 砂田麻美
Mami Sunada (2013)

anonymous asked:

your art is absolutely gorgeous!!! i love how beautiful and flowy the way you draw hair is!!!! do you have any tips for drawing smoother/flowy-er hair?

ahh thank you! and sorry this took so long ; O ; I had a lot of things come up and just now got the time to do this…. I hope it helps!!

DISCLAIMER:  I’m still learning a lot about drawing hair so this is by far not the only way to draw hair nor the best way.  there are many other types of hair as well, this is just a quick breakdown of how I draw “flowy” hair!!  please look here for some other hair tutorials and inspirations

first of all, you should definitely look at reference photos! especially curly haired ones.  a true test of how someone can capture the volume of hair, in my opinion, is through how they handle curly hair.  even straight hair tends to break up into pieces and this is very easy to observe and attempt to capture when looking at curly hair.

here’s a quick rundown of how I approach hair:

  1. draw the main body of hair
  2. break it down into major pieces, focusing on how they lay together
  3. add volume

now for hair in motion:

  1. the same as the first way, draw the main shape of the hair, but this time make sure it follows the direction of the wind
  2. break it into chunks but pay more attention to how each piece overlaps each other to create more depth
  3. add volume with shading
  4. add stray hairs (can be used on still hair as well but will look more tousled then)

lastly, look for inspiration in different artists so you can see how other people approach this kind of hair.  my main hair inspirations include Leslie Hung ( milkmanner ), Hollee ( kaze-hime ), Nakamura Asumiko, Charles Dana Gibson, and CLAMP.

I know I have a lot to learn when it comes to drawing hair but it’s very fun to experiment with different techniques and I hope this was helpful!!


The Kingdom of Dreams and Madness (夢と狂気の王国 Yume to Kyouki no Oukoku) Bluray is a documentary directed by Japanese filmmaker Mami Sunada about Studio Ghibli’s two founding directors Hayao Miyazaki and Isao Takahata, released in Japanese theaters on 16 November 2013. The documentary shows us the lives of the two directors over the span of a year during the production of their two films, The Wind Rises (風立ちぬ Kaze Tachinu) and The Tale of Princess Kaguya (かぐや姫の物語 Kaguya Hime no Monogatari). The Japanese BD was released on 21 May 2014 as a “Ghibli ga Ippai Collection Special” title and includes English subtitles. Also included is a 2-minute “Digest short film" and a 32-minute piece entitled “Ushiko Saw It” (Ushiko wa Mitta! ウシコは見た!) about the work of Studio Ghibli producer Toshio Suzuki during the production of The Wind Rises, told from the viewpoint of a stray cat named Ushiko that lives around Studio Ghibli. Updating my Ghibli Collection

Dragon Essence - Tian Zhao

— “You see, you only get to live once. Making the best of it is my motto of life!”

Tian Zhao - 天照

 means sky, also a word that is usually associated with gods/heaven. 照 means shine/shining. (Fun fact, the goddess of Sun, Amaterasu from Shinto shares the same kanji. I did it on purpose since I know Kaze-Hime is a huge fan of Okami. :d)

The other main character of Dragon Essence - unlike my other Otome Games, Dragon Essence is a story about Chi An and Tian Zhao, so regardless of which path you choose, their relationship will remain as the main focus, because without them, there’s no plot so to speak. ^^; (I’ll just put it here as a disclaimer so people don’t stone me because other characters don’t get as much screen time ;;;)

At the first glance, Tian Zhao’s personality is the polar opposite of Chi An, he is free-spirited, carefree, and basically does things whatever he wants. He also represents the suppressed desire.Chi An has which she couldn’t have due to society/upbringing,

To pursue Tian Zhao, you need to choose freedom over responsibility.


Thank you for waiting! We’re proud to announce that Pokemon Sun and Moon Countdown has collected…


697 Participants!!!!!

 ̄Y^Y^Y^^Y^^Y^Y^Y^Y^ ̄

AMAZING! Thanks to all the artists who volunteered!! This countdown will be a blastoise!

Over the next few days we will be getting ready to send out Assignment Emails which will enclose everyone’s unique deadline and detailed instructions on how to submit your artwork to this countdown. We are aiming to have done this by the end of next week.  We will make a blog post when these emails have been sent out so you’ll know when to check your inbox.

When the countdown will start is still tentative, but we are thinking around the beginning of October. It’ll be finalised by next week..

The huuuge artist list is below the cut! It’s sorted alphabetically. Give us a shout if you received a acceptance mail but don’t find yourself there!

Keep reading


Hello! I’m currently short on rent and car payments for upcoming months, so I’m opening commissions to help close the gap if possible. Thank you for taking the time to stop by and check out my post!
Any help in the form of reblogs or retweets on twitter are much appreciated!!

Bust shot commissions
$25 per character & simple background
These commissions are for non-commercial (private) use only.

  • Payment via PayPal
  • Full payment due before I start working
  • Must include at least 1 reference, 2+ preferred
  • OCs and official are both OK!

An extra charge may apply for the following “complex designs”:

  • armor
  • mecha
  • weapons
  • fabric patterns

The following requests are not accepted: 

  • R18
  • furries (animal ears & tails are OK)

Inquiry Format
Send inquiries to makotoffee [at] gmail [dot] com

Subject: Commission Inquiry

Name: your name
# of Characters: number
Character Name(s): name
Paypal E-mail: e-mail you use for PayPal
Details/Questions: anything you might want to mention to me about the commission beforehand

Hearte Bunny © Kaze-Hime

※Please do not repost, edit, or use any of my works. Reblog from this post only. Thank you!

Q & A (from a short interview long ago)

Q: I notice you have two rabbit-themed OCs that look kind of similar, are they related?

A: They’re not related but their designs are inspired by each other, and they both turn into rabbit plushies. Holly is my female mascot and Korokoro is my male mascot. Hearte is not a mascot but a character with her own series. However, because of her popularity, she often appears. 

Q: Is your named spelled Holly, or Hollee? I’m not sure which one to use.

A: I’m okay with either spelling; doesn’t make much of a difference. Holly is actually the name of my very first OC. Sometimes for online handles, I use my characters’ names, but this one ended up sticking with me (Kaze-Hime was also another OC). These days I tend to use Hollee more.

Q: Your handle used to be Kaze-Hime, why is it Soundlesswind now?

A: I still go by the former. Or rather, I’m still stuck with the former. Soundless Wind is better explained as my website name…or I suppose, a world name to group all my characters together. It’s based on the image of a spinning galaxy, in space where it is too distant to hear any gust sound.

Q: When did you start drawing? What inspired you to draw?

A: When I was very young, I really liked Sailor Moon. I thought she was super pretty and I wanted to connect with the show somehow, so I drew. Because the series ran for some time, I ended up drawing a lot. The adults around me thought I had a natural aptitude for it, so they let me continue.

Q: How did you get into Digital Art?

A: I’ve had a computer since forever, so I often drew on MS Paint and made short videos in my spare time (which I had a lot of). I then started making web layouts, and seeing my interest in it, my brother gave me Photoshop 6. Eventually I ran into Hiromi-chan’s Sugar Caramel Box site and found out about CG artwork. I was astonished that someone so young could be so talented. It was a world I hadn’t known about before. — Afterwards I researched and learned from a tutorial site called Polykarbon and started colouring my pencil scans with a mouse (2003/4). During this period I became friends with Zeiva, and her detailed style fired me up, so I tried really hard. — Sometime after I joined DeviantArt, my brother bought me a tablet for my birthday, and though it took me a long time to get use to it, I eventually became very comfortable with drawing in a new manner. I’ve always liked tinkering with software, so the practice of digital art was extremely interesting to me. 

Q: How did you develop your really detailed style?

A: Hmm…I don’t think I particularly aspired to be very detailed at first, but I was definitely trying to learn more and more techniques. At some point in time, my friend told me that my drawings were pretty messy up close, so I treated it as a challenge and became more attentive to detail…and one thing lead to another. Style isn’t something one should force, I feel. Just let it happen.

Q: You probably get a lot of messages, do you manage to answer them all?

A: Unless I’m doing a meme, I pick a few random or most recent ones every now and then to answer. In truth, nope, I’m quite overwhelmed… I try to read as many as I can though, and I’m always very happy to receive new asks. My inbox is always flooded though, so I might not get back to someone for a very long time.

Game Update~ #3

I hope that “coming soon” is really soon, lol. XD;;;

Anyway, I was hoping I could finish Dragon Essence quickly, but it turned out the main artist Kaze-Hime got a job from Japan, so her priority has shifted to that. Without her, I can’t continue the game, and I have no idea how soon I will get something from her. lllorz

Since Area-X has been greenlit, I decided to work on V2 instead. And from the look of it, this will be the largest V2 upgrade of all my games. Lots of new images (shown above), side stories, extra stuff, and a few tie-in to Silent-X.

As usual, the upgrade to V2 is free, and you will get a free steam key along with it~

As for Silent-X, I’m still in the middle of pre-production, so don’t expect the game to be out any time soon (we haven’t even started lol). This will be the last of Otome-X, so I want to do a proper send off to this trilogy.

A few stuff in regards of Silent-X, it’s NOT a sequel to X-note. Silent-X follows the continuity of Area-X Sky Path, so it is “sorta” a sequel to Area-X. However, it is set in a distant future, meaning, the story has barely any connection to the other two games. So, if you have never played the other Otome-X games, you can still pick up Silent-X and enjoy it as a standalone.

There will be however, many references and a few tie-in to the previous games, and you will see many many familiar faces. :D

Last but not least, to save you all from conspiracy theories, the heroine of Silent-X is 100% unrelated to Essi or Elcia. lol XD;;;


Dragon Essence, before and after. I did some minor tweaking to the overall color schemes, fixed the backgrounds and added some textures. I also made Tian Zhao’s face more visible, so you can see his expressions more clearly. Not so obvious changes, but it’s there. XD;;;

This game has been ongoing since 2011. I have to admit lots of the game assets are outdated. I tried my best to improvise it every time I work on the project, but I can’t always keep doing it, or the game will never get completed. So this is likely the final touch up, as I’m preparing to finish the game before the end of this year.

In case some of you are wondering why Dragon Essence takes way longer than any of my other games despite its relatively short playtime (probably around X-note size), it’s because this game is a collaboration with Holly/Kaze-Hime. Unlike us, game making isn’t her full time job. This is more like a fun/passion project of two friends working together. She has her own job, that’s why there’s a lot of delays between the project.

But we are making sure that the game is going to be as awesome as we can make it! Please look forward to it! (And hope we can really finish it for real this time! XD;;;)