I hate how Skyrim and Fallout 4 do that bullshit scaling enemy difficulty shit that results in every late game enemy being a ridiculous meatslab that can shrug off 6 grenades to the face.
Half the fun of RPGs is leveling up and becoming a fucking monster and liquidating enemies you used to be scared of. That’s the point of building a character and making them stronger over the course of the game.
Remember when you were sneaking to Novac because you knew a legion assassin party would fucking murder you after you just couldnt resist blowing off Vulpes Inculta’s smug grin? Now you’re kicking down the gates of the fort with Boone and a trail carbine and blowing away Praetorian Guards with a mouth full of chewing tobacco and a head full of empty.
Compare that to Skyrim where every enemy is a Draugr Deathlord and every fight takes ten minutes because you leveled up your smithing and didn’t pick all the combat perks. I had to stop playing Fallout 4 because I was sick of drugged out half starved Raiders taking mini nukes to the face and losing as much health as stubbing a toe.
TL;DR there’s a big difference between “This is too easy” and “I’ve earned the right for this to be easy”