jump plank

Happy Thanksgiving! I was super lazy most of the day so I’m not gonna make my step count BUT I did manage to get a work out in! I did a 5 set HIIT session featuring scissor jumps, burpees, plank walk outs, jump rope and squat sprints for 30 seconds on, 20 seconds rest (and 45 seconds rest between sets). Pretty impressive burn for how short it is, right? Gotta love HIIT! I did it in the backyard so it was me vs the mosquitos but I got it done 👊🏼

This year I’m thankful for all of you who stick around for the weight loss journey ride with me. I never expected all the encouragement I get. You guys are the best, fitfam! I hope you all had a great day 💛🧡

anonymous asked:

I want to lose weight and get that slim thick body but idk how

Girl don’t we all.

1. Increase your protein intake, and lower your carb intake. Some high protein, low complex carb snack ideas that are actually tasty:
*ham/turkey and cheese rollups
*apples and pb
*strawberries and pb
*berries dipped in yogurt (frozen)
*banana and pb (can also be frozen)
*turkey jerky
*tuna/egg salad with multigrain crackers
*grapes dipped in yogurt (frozen)
*frozen grapes (taste like candy)

2. Drink ya fuckin water. Cut out anything that isnt water or milk. Don’t drink your calories.

3. Use smaller plates/bowls so you take smaller portions

4. Eat a big breakfast, and have at least three meals a day.

5. Have a cheat day every week or two for tasty treats.

6. Exercise hoe💪 To lose weight and build muscle, do weight-bearing exercises like squats, pushups, situps, lunges, planks, pullups, crunches, etc. To keep your heart healthy and make sure you don’t get tired from exercising so easily, do cardo exercises like running, walking, jogging, jumping jacks, jump rope, etc. DO A MIX OF WEIGHTS AND CARDIO FOR FULL BODY HEALTH AND MAXIMUM WEIGHT LOSS; DO NOT IGNORE ONE FOR THE OTHER.

7. A lot of people will tell you you can’t target weight loss to certain areas, and they’re right to an extent; what you CAN do is build specific muscles in certain areas to ensure less fat buildup and quicker fat use in those areas.

8. For your waist and abs: crunches, sit ups, planks, side planks, and side leans (hold a weight in one arm, have your arm resting on your hip. Slowly lean laterally towards the side with the weight, and then slowly bring yourself back up)

9. For dat ass: squats, lunges, jumping jacks, planks, walking, jogging, running, burpees

10. For legs: squats, lunges, jumping jacks, planks, wall sits, walking, jogging, running, calf raises, burpees

11. For arms and chest: pull ups, push ups, planks, side planks, bicep and tricep curls, deadlift

12. For back: pull ups, push ups, planks, sit ups, deadlift, burpees

13. Stretch before and after each workout, and stay hydrated.

14. Have at least one rest day per week.

15. Never go grocery shopping while hungry. You’ll be less likely to buy junk food, and it’ll save you some money.

16. Have a bomb ass playlist to workout to, and switch up songs with every couple of weeks so you don’t get bored.

17. Switch up your workout routine every 3 months or so, to avoid your body plateuing (this is when your body gets used to the exercises and stops losing weight so fast).

18. Have patience. Weight loss and health takes *time*

Good luck sis, love thyself regardless of what weight you are or how you look. Be the best that you can be💖

Voltron Workout

Thanks @sniperlance for giving me the confidence I needed to post this.

This is a workout I’ve been doing, and even though it hasn’t been long, I can feeI and notice the difference. Also, if you have any questions on any of these workouts/poses, just shoot me an ask and I’ll do a video/have a picture of me doing it/explain it for ya. Warm ups are the same as cool downs, so just repeat them when you’re done working out. (Also, I apologize for the formatting, at the moment I don’t have a computer so I’m doing this from the mobile app. I’ll try to fix it when I have one again.)


~Monday’s are dedicated to Keith. We all want to be able to swing a sword like him, so we gotta work on our upper body.

~Sun Salutation
~Warm Up
–Bicep Stretches
–Neck Stretches
–Shoulder Stretches
–Tricep Stretches
–Reverse Butterfly
–20 squat chops
–10 wide grip push ups
–10 cross punch sit ups
–20 bodyweight bicep curls
–10 chest squeezes
–10 side choppers
–20 elbow strikes
–20 archers
–10 knife hand strikes
–push ups until failure
~Cool Downs

Tuesday’s are dedicated to Pidge. If you’re using your computer typing up code all the time, you gotta work those hand out so that you don’t get arthritis. We are also going to work on our abs and back because being hunched over all the time is not good for you.

~Moon Salutation
~Warm Up
–Open And Close Fingers
–Wrist Stretches
–Scorpion Pose
–Pigeon Pose
–Cobra Pose
–50 open and close hands
–40 sitting twists
–20 clench and relax guard
–40 knee to elbow sit ups
–30 bridges
–30 finger taps
–20 windshield wipers
–10 thumb roll and taps
–10 plank arm raises
–elbow plank until failure
~Cool Down

Wednesdays are dedicated to Hunk. He’s super strong in the upper body, but as a leg of Voltron he also needs to be sturdy and stable, so his is an all around workout, working on both the upper and lower body.

~Sun Salutation
~Warm Up
–Bow Fold
–Child’s Pose
–Figure Four Stretch
–Warrior Side Lotus
–Forward Wide Bend
–30 jump knee tucks
–10 plank leg raises
–4 raised leg push ups
–20 side jack knives
–20 lunge punches
–20 squat kicks
–10 air bike crunches
–20 Turkish get-ups
–10 plank jump-ins
–diver push ups until failure
~Cool Down

Thursday’s are dedicated to Lance. He’s also a leg of Voltron, but he had some miiiighty fine legs, and really, who wouldn’t want them? And you can’t tell me that he wouldn’t want all of us to have nice tone butts, so today is leg and glute workouts.

~Moon Salutation
~Warm Up
–Figure Four Stretch
–Warrior I
–Reverse Warrior
–Camel Pose
–40 side leg raises
–10 reverse crunches
–10 jumping lunges
–30 high knees
–20 long arm crunches
–25 sumo death squats
–20 roundhouse kicks
–15 hop heel clicks
–20 balance side lunges
–crunch kicks until failure
~Cool Down

Fridays are dedicated to Shiro. Mmmmmm boy, does he have some NICE biceps. So today we gotta be able to one up him with ours by doing some arm and upper body workouts.

~Sun Salutation
~Warm Up
–Half Lotus
–Butterfly Fold
–Bicep Stretch
–Tricep Stretch
–20 side lunge chops
–40 raised arm circles
–20 bridge taps
–10 plank shoulder taps
–10 raised leg push ups
–30 wood choppers
–10 sit up punches
–40 punches
–10 thigh taps
–wide grip push ups until failure
~Cool Down

Saturday is dedicated to Coran. He wouldn’t want us to push ourselves too hard, so today is yoga. Thanks Uncle Coran!!

~Moon Salutation
–Down Dog
–Three Legged Dog
–Warrior I
–Warrior II
–Reverse Warrior
–Reverse Plank
–Bridge Pose
–Locust Pose
–Child’s Pose
–Corpse Pose

Sunday is dedicated to Allura. Not only should we work on our physical strength, but our mental as well, so today is also yoga.

~Sun Salutation
–Half Moon
–Tree Pose
–Eagle Pose
–Wheel Pose
–Extended Triangle Pose
–Bow Pose
–Fish Pose
–Child’s Pose
–Corpse Pose

Don’t forget that some of the most important parts of being fit, is eating heathly, drinking lots of water, and knowing your limits. You won’t see results right away, keep in mind that it’s okay if you can’t do the until failure things for long. This is a hard workout and it’s meant to push you as far as you can go. Don’t overwork yourself, okay guys?

10 Week no-gym home workout plan

15 second plank
35 jumping jacks
25 second wall-sit
10 butt-kicks
20 squats
25 crunches
15 lunges
10 sit-ups
5 push-ups

30 second plank
10 jumping jacks
45 second wall-sit
20 butt-kicks
10 squats
20 crunches
25 lunges
35 sit-ups
10 push-ups

40 second plank
50 jumping jacks
35 second wall-sit
25 butt-kicks
15 squats
30 crunches
25 lunges
35 sit-ups
20 push-ups

30 second plank
25 jumping jacks
60 second wall-sit
35 butt-kicks
35 squats
20 crunches
15 lunges
50 sit-ups
20 push-ups

60 second plank
55 jumping jacks
45 second wall-sit
50 butt-kicks
25 squats
30 crunches
60 lunges
40 sit-ups
30 push-ups

Love Is A Battlefield - Harry Hook x Reader

Harry Hook x Reader [Requested by Anon]

Love Is A Battlefield

139 “Kiss me.” 138 “Don’t argue. Just do it.”  1 “Oh eff you!” “I know you would.”

Originally posted by caitlinsnowqueen

“Leave it to my sister to run from all her problems,” (Y/N) whispered to Carlos as they walked around the Isle to Mal’s old apartment. Evie, Jay, Carlos, and (Y/N) had just told Ben how to blend in as a villain and then decides to bump into Gaston’s son, Gil.

“We’re here,” Evie cut off their conversation as she threw a rock at the sign. “All the way up, good luck,” she whispered to Ben as he ascended the stairs. (Y/N) looked around as they waited for Ben and Mal to come down the stairs. Being the youngest daughter of Maleficent had its ups and downs. Since King Ben had only wanted to take four children to Auradon, and Mal was the oldest she was chosen while (Y/N) was left to rot on the Isle. She made do, however, running around with Hades’ son, Hadie, and Diego De Vil, Carlos’ cousin. She was surprised she was never approached by any of Mal’s enemies, but that’s probably because they were scared Mal would come back to the Isle and hurt them.

While waiting for Ben a couple kids stopped here and there to see if it was really Evie, Jay, and Carlos, (Y/N) snapped at every one of them and drove them off. (Y/N) sighed as she stared up at where she knew Ben and Mal were talking at the moment. Soon enough they heard footsteps and Ben came down first, “So…” Evie said expectantly. “Where’s Mal?”

“She’s not coming,” Ben said sounding heartbroken and defeated as he walked away. Evie looked up before going over to the pipe they used to communicate from the warehouse and the ground.

“Mal, it’s Evie, just let us talk for a minute,” she whispered.

Mal yelled for her to go away and (Y/N) stomped over taking the pipe from Evie’s hands. “Listen up, sis. If you don’t get down here right this minute your little sis is gonna show you what an extra month on the Isle can do to you.” Her voice was harsh, but (Y/N) was ticked off and wasn’t playing around anymore. She got the go away yell too.

“Let’s just give her a couple hours to cool off,” Jay said and put a hand on Evie and (Y/N)’s shoulders.

“Uh, guys,” Carlos turned to them. “Where’s Ben?” he asked and they all looked down the dark alley where Ben disappeared. As Evie starts yelling for Ben a figure appears to walk towards them.

“Ben, don’t scare us like that.” Evie sighed and put a hand over her chest.

“Don’t scare you?” the figure drew closer, revealing it wasn’t Ben at all, it was Harry Hook. “That’s my specialty,” he let out a crazed giggle and looked around at the group.

“Harry! What did you do with Ben?” Evie asked.

“Um, we nicked him. Mhm. And if you want him, have Mal come to the Chip Shoppe, alone.” He looked over at Jay. “Aw, Jay, it seems you’ve lost your touch.” Jay went to lunge for him before getting pulled back by Evie, letting out a giggle at the attempt. He looked over at Carlos, letting out a bark before blowing a kiss to (Y/N) and turning around, starting to whistle ‘Chillin Like A Villain’ as he went.

Jay started to climb up to Mal’s apartment, Evie and Carlos choosing to take the stairs instead. “You guys get Mal to go, I’ll have the backup with me next time you see me.” Making a quick trip to the Underworld-esque home of Hades and Hadie, dragging the blue-haired boy along as they stopped at the other De Vil home, grabbing Diego.

“Come along boys, we’ve got work to do.” (Y/N) gave them both a devilish smirk grabbing some old spray paint cans.

When Mal, Evie, Jay, Carlos, and their Auradon friend, Lonnie, showed up at the docks they were greeted by a wild sight. Horns of Maleficent, Crowns of the Evil Queen, Black and White Patterns of the De Vils, and Lamps of Jafar were spray painted on Uma’s ship.

“They’re here!” They heard Gil yell and saw Harry drag a couple people over to the dock. Ben and a gagged (Y/N), yeah her backup had abandoned her.

“Finally!” Uma yelled with a delighted jump. “Huh! Let’s get this party started, I swear I’m cold-hearted. There’s no negotiation I’m not here for debatin’. You need some motivation? Just look at Ben and (Y/N)’s faces then ask yourself how long you think I’ll remain patient! I’ll throw them overboard and let them swim with killer sharks! You either hand over the wand or they’ll be ripped apart!”

“Now let’s all just be smart, although for you that must be hard. You’ll get your wand—no one has to come to any harm! Don’t try to intimidate, your bark is much worse than your bite. Who’s the baddest of them all? I guess we’re findin’ out tonight!” Mal sang, a glint of fury in her eyes as she saw her younger sister be dangled over the edge.

“Let’s go! Bring it on! Better give us what we want! It’s the wand for the crowns! If you don’t it’s goin’ down!” The pirate crew sang watching as Harry drew (Y/N) closer to the edge than Ben.

“Let’s go! Make your move! Peace or war, it’s up to you. Give them up and do it now! If you don’t it’s goin’ down!”  The VKs (and Lonnie) sang.

“We want the wand! Or else they will be gone! Your time is runnin’ out! You should really watch your mouth!” The pirates sang.

“Let’s go! Pound for pound! We’re prepared to stand our ground! Put your swords up, put ‘em up! It’s goin’ down!” The VKs sang.

“Yo, oh, oh, oh, oh, oh! Make the trade! Yo, oh, oh, oh, oh, oh! Or walk the plank! Yo, oh, oh, oh, oh, oh! Uma, Uma, Uma - la - la - la! Make the trade! Yo, oh, oh, oh, oh, oh! Uma, Uma, Uma - la - la - la! Or walk the plank!”

Gil jumped down onto the deck and gestured Uma’s arrival back to the front. Uma was now face-to-face with Mal once again.

“Okay, look, this is not a conversation, it’s a do-or-die situation! If you don’t give them back to me, I’ll have no hesitation! I’ll serve you right here, and I don’t need a reservation, that way your whole pirate crew can have a demonstration! Release them now, and we can go our separate ways… Unless you wanna deal with me and the VKs?” While Mal was singing Harry had abandoned holding them at the plank, leaving Gil there instead.

“So that’s your big speech, huh? An empty ultimatum?” Uma tapped Harry’s chin as if giving him permission to speak.

“All it takes is one swing and I’ll humiliate them, matter of fact, make one wrong move, and I’ll debilitate them, and if they even starts to slip, I’ll eliminate them! All it takes is one wrong look and I'll—” Harry was cut off by Uma grabbing him by the hook and pulling him back.

“Harry! We get it. Chill.” Harry blew a kiss to Mal as he walked back to the plank where Ben and (Y/N) were.

“Let’s go! Bring it on! Better give us what we want! It’s the wand for the crowns, if you don’t it’s goin’ down!” The pirates sang.

“Let’s go! Make your move! Peace or war, it’s up to you Give them up and do it now if you don’t it’s goin’ down!” The VKs sang.

“We want the wand or else they will be gone! Your time is runnin’ out! You should really watch your mouth!” The pirate crew sang as Harry twirled Ben and (Y/N) around.

“Let’s go! Pound for pound! We’re prepared to stand our ground! Put your swords up, put ‘em up! It’s going down!” Mal threw her hand up, a gesture for Carlos to hand her the wand.

Carlos handed Mal the decoy wand, of course, Ben and (Y/N) didn’t know it was fake and (Y/N) immediately gestured for Ben to do something since she couldn’t speak.

“Hey, we don’t have to choose! We don’t have to light the fuse, Mal, whatever you do, it’s gonna be a lose-lose there’s gotta be a better way, Uma, I promise I’ll give you your chance, you’ll have your say!” Ben pleaded for his and (Y/N)’s sakes as Uma drew her sword up.

“Silly king! You? Give me? You’re gonna give me a chance? Well, not a chance!” Uma yelled pointing her sword at them as Harry leaned his head on (Y/N)’s shoulder, casting them a wicked grin.

“Yo, oh, oh, oh, oh, oh! Make the trade! Yo, oh, oh, oh, oh, oh!Or walk the plank! Yo, oh, oh, oh, oh, oh! Uma, Uma, Uma - la - la - la! Make the trade! Yo, oh, oh, oh, oh, oh !Uma, Uma, Uma - la - la - la!”

“Or walk the plank!” Uma grinned at Mal as she held her sword and Mal held the wand. “Give me the wand!” She yelled their song obviously over now.

“Give me them!” Mal yelled back as she stared at Ben and her sister. Uma looked at Mal and then Harry, seeing the way his eyes slightly drifted to the younger Maleficent child.

“Harry!” She called as he dragged them over, dropping them to their knees in front of Mal. Mal held out her hand for them and Uma held hers for the wand. “Harry,” Uma said again as the young pirate sighed and drew his sword to cut the ropes.

“I never get to have any fun!” Harry said with two quick swings upwards the ropes cut off, he used his hook to cut the gag in (Y/N)’s mouth. Ben and (Y/N)’s hands shot forward to grip Mal’s hand as Uma grabbed the wand. Mal hoisted them to their feet and exclaimed that they needed to move now.

(Y/N)’s eyes lock with Harry’s as Uma tries to break the barrier with the fake wand. Seeing as it didn’t work Uma yells out and snaps the fake wand in half.

A swordfight ensues not even moments later as Mal and Carlos start throwing colored smoke bombs at the ship. Jay threw everyone a sword as the pirates started swinging off the ship right into the fight.

Uma went directly for Mal, Gil went for Ben, Harry went for Jay, and the others were fighting random pirates. (Y/N) was near Jay and Harry’s fight she quickly finished off the pirate she was fighting with by kicking him back into the water. She jumps onto the deck above where they were fighting, seeing Jay be pushed against the railing by Harry.

“Harry!” (Y/N) yelled out, a bit desperate for her friend to not be hurt. It caught him off guard for a moment and Jay held the hook in his hand as he kicked Harry backward, his hook still connected to the end of his sword.

Harry looked back at (Y/N) for a moment, then dropped his sword and beckoned for the hook. Jay, however, had other plans as he went to the side railing and dropped the hook into the waters below. Harry didn’t even think twice as he grabbed his sword and dropped into the waters below after it. (Y/N) ran to the side to look in the waters below, seeing the red of his coat swimming to the other side where Uma was standing.

(Y/N) ran over to where Lonnie was fighting and joined in with her watching as Harry called out to Uma to help him up and she did without a second thought. (Y/N) let out a breath she didn’t know she was holding before she saw Uma go for Mal and Harry go for Ben.

Somewhere during the fight after they threw their last smoke bomb, Mal and Ben managed to get away and Carlos, Evie, Jay, and Lonnie ran through the tunnel back to where their limo was parked. Ben called out for Mal and she looked back to her sister who was holding off a couple pirates. “Mal! Just go!” She yelled out to her older sister, kicking back one of the pirates that got too close. Mal didn’t move from the beginning of the tunnel so (Y/N) took matters into her own hands as she kicked the walkway between the tunnel and ship, letting it fall into the waters below.

“(Y/N)!” Mal yelled as Harry Hook appeared behind her and grabbed her around the waist and tugging her back, the swords falling as she went. Mal took one last look at her sister, her yelling for Mal to go, and turned around running back to the limo.

The dungeon on the ship was damp, dark, and cold. (Y/N) took to the floor instead of the uncomfortable mattress they kept in there. It was quite in the cell except for the creaks the ship made as it rocked back and forth. Suddenly a low whistle of ‘The Elegant Captain Hook’ filled the cell and (Y/N)’s eyes drifted from the floor to the bright blue eyes of Harry Hook. He gave her a wicked smile, the mania obvious in his eyes.

“It’s a shame we had to lock ye up, las. But ye cost us our king, our ticket to freedom, not just for us… no, it was for everyone stuck on this cursed island, including ye,” his eyes shined with disappointment. He went to kneel down in front of her. “Ye know I just want what’s best for ye, las.” He placed a hand on her cheek and she leaned into his touch.

“Are you okay?” she asked him, a small frown on her face. His eyes held immense confusion, but before he could ask what she meant she answered for him. “You went in after your hook, you didn’t get hurt by anything in the water, right?” He slowly nodded at her.

“I’m fine, princess,” he assured her as he pulled her into his lap. (Y/N) turned to look at him, nuzzling her face into his shoulder.

“Harry,” she whispered and he turned his head slightly to look at her. “Kiss me.” Harry’s grip on her tightened on her as his eyes widened.

“No, ye need rest, (Y/N), yer not in your right mind state, love. We can talk again when yer rested up nice and well,” he went to lift her and place her on the mattress but she protested and wrapped her arms tightly around his neck.

Don’t argue. Just do it.” It wasn’t a request anymore, she meant it as a demand. Harry gave one of his crazed giggles and leaned down, leaving centimeters between their lips.

“On second thought…” (Y/N) growled at him and smacked the back of his head.

Oh eff you!” Harry laughed.

I know ye would.

That was all they said before Harry connected their lips for a short sweet kiss, content with each other’s presence. Harry laid down on the mattress, shifting uncomfortably before placing (Y/N) on his chest, at least she could sleep well tonight.

[I’m sorry for any mistakes in this I didn’t proof read it. Also, I’m incredibly proud of myself for writing this, I got about 2000 words in before I remembered what I was supposed to be putting. Sorry if it seems just there, so yeah, hope you enjoy!]

I’ve cheated a couple times this week, it drags me down emotionally, physically and mentally. 😔 I’m not failing, I have not consumed more than 1,200 calories even on a “cheat day” but I need something to keep me motivated. I’m thinking about a nice, simple exercise regime I can complete before bed without waking the boys. 💪

Here’s my idea, if you have any tips I’m happy to listen. I already walk atleast 10,000 steps a day.

100 crunches
50 squats
30 second plank
100 jumping jacks
20 leg lifts
30 second plank
100 crunches

It’s not much but I’m sure it’ll help me tone up and burn a couple extra calories so I’m not as upset if I slip up and eat a 300 calorie chocolate covered donut 😅

Things to do during a power outage

(Feel free to screenshot for later use)

Read a book

Write some poetry


Draw your own comic

Build a blanket fort

Build a jigsaw

Play some board games

Play card games like Go Fish! or Solitaire

Practice some extreme makeup looks

Clean your room (And maybe the rest of your house too)

Take a nap 

Do some exercises such as push-ups, sit-ups, planks, star-jumps etc.

Take some cool photographs

Play some competitive games with another person you may live with

Study (Throwing in this one for myself because I’m failing everything :,) )

Indoor bowling 

Play with your pets 

Look through old photographs

Make a new invention with things lying around the house

How to be a Great Downhill Skateboarder

First things first: you have to look the part. If you aren’t swagged TF out in some of this season’s hottest clothing trends (sold exclusively at Zumies!), don’t even waste your time leaving your house to go skate. Second, don’t wear anything childish. Skateboarding is something not meant to be an expression of yourself, or a way to project your strange fetishes onto via appearance. Wear age appropriate, stylish clothes. It’s easy!

Actually, don’t take a single word of that seriously. Seriously. Skateboarding IS an expression of self. But in the same sense, it also isn’t. There’s no popularity contest in skateboarding. Nobody ever got famous in skateboarding because they looked fly AF. They got there because they were a GREAT skateboarder. However, being unique comes with it’s own set of fans, but uniqueness is subjective. Wear whatever you please. Event T shirts, your favorite band, nothing at all…you just do you.

BUT, when it comes to doing downhill skateboarding, what really counts is what’s in the pants. Not exactly physically IN the pants, but what’s…in the pants. You know, material wise? The worst thing is to bail, slip, or otherwise wreck your pants, revealing those cute panties you bought that match your bra, which you were saving for the cutie at the top of the hill later on. Get a strong pair of pants that can withstand a few falls. Your body will thank you. Road rash is a real…pain in the butt. And guess what? Once you’ve decided which pants are going to be your skate pants, you better stock up on duct tape. Duct tape is a girl’s best friend when it comes to saving money. Stop buying new jeans just because you can see your pimply butt through that new-found hole! Just double up on the duct tape and get back to the hill. 

And for something that actually matters - get yourself some dang pads. There are people out there who were once very talented who now only host events, or those that don’t even skate at all who have lost their passion for skateboarding because of a fall that wrecked their body parts. Knee pads are essential. You don’t know where you’re going to fall, but if you’ve got knee pads, you can drop right onto them and slide across the pavement like the princess you are, right into a safe and complete stop so you can crush that line better the second time. Knee pads are essential, there’s no argument. And of course, you could shell out and get the top of the line knee pads that cost you your entire Taco Bell fund, but it’s not necessary. Just get something that’s going to come in between you and the pavement and get to work. My knee pads are so old that they started turning grey. And they’ve been used so much that the little straps that actually keep them in place have eroded straight to concrete heaven. But do I pay the premium and get new ones? No. What makes a great skater is doing the best with what you have. I simply just duct tape them around my knees and go for gold. And they don’t slip!

Equally important is slide gloves, not only because I couldn’t imagine being a great skater without them, but also because your hands are a national treasure and they deserve to be treated that way. Take care of your hands. They’re the only two you’ve got. What really matters is your helmet. Keeping brain goo in, on and around your brain is something you should aim for every day. You can do your part on skate day by wearing a dang helmet. We’ve all heard horror stories that usually end on a teary note - but they don’t have to. Just by strapping a certified, tested and inspected hunk of protection on your head, you’re already a great skateboarder.

Being a great skateboarder has nothing to do with your ability. It has everything to do with your attitude. I can name a few (I won’t) people I know that aren’t “great” despite their abilities on the road. They’re the kind of people who only skate with a select squad, tell people they are “blowing” spots (by falling on hills they want to skate again), and have no time dedicated to being a positive influence. A great skateboarder is one who organizes a get together. Someone who truly shows interest in growing the industry. Someone who strives to be better as a person, a skater, and a role model. Guess what? Flying down hills at breakneck speeds is impressive - people are going to look up to you! Just by sharing the notion that literally anybody alive can skateboard, you’re already a great skateboarder. It could be as simple as standing on the corner and giving up your next run so you can help the next guy work on his form for a slide, or just offering a ride to someone who wouldn’t have otherwise gone out that day. Anything you do that makes someone appreciate the scene of downhill is making you great.

But even if you’re not already a skateboarder, you can still be a great one! By standing at the top of the hill, you’re great. By getting back up after a fall - you’re great. By going for the one line again after you’ve been trying for hours and failing - you’re great. Never giving up makes you great. Putting time into being great makes you great. Having a positive attitude even though your ass is bleeding and everyone else is astronomically more skilled than you makes you great. Getting home after a long day, putting your Spongebob onesie on with the butt flap left open, and cracking open the last juice box in the fridge, and smiling because you tried something new makes you great. Being on a skateboard makes you a great skateboarder.

Downhill skateboarding is a social activity. You’re probably going to get a ride to the hill with somebody you only know from the internet, or you’re going to meet up with people you’ve only heard rumors about. It’s okay! And when you’re at the hill, you might take a break and inhale the devil’s lettuce with people, or crack open a spiked canned beverage. You might not at all. You might just sit in the car seat and rest. It’s all okay. Putting yourself in a position to make friends is already a step to being great. Personally, I have a lot of friendships that are solely based on our connection through skateboarding. And I have a lot of friendships that have lasted longer than any others because of skateboarding. Keeping it alive by still getting out and skating - that makes you a great skateboarder.

You will fall. You will get hurt. You will spend 30 minutes standing in the furthest corner of your shower trying to soak every part of your body except for the one covered in road rash. You will scream in agonizing pain when your gauze pad sticks to your road rash after accidentally falling asleep on the couch with an open beer in your hand. But you can smile when you’re walking with a weird limp so your jeans don’t rub your sensitive areas. Why? Because, for god’s sake, you’re a great fucking skateboarder!

Just throw on some more duct tape and hit the road. Again. With your whole body. At high speeds. I promise, you’ll learn to love it. And if you don’t learn to love it, you’ll learn how to at least protect yourself a little better, and learning is what makes you a great skateboarder.

Nobody ever jumped on a wooden plank with clay wheels for the first time and threw a 100 foot slide on their first, second or third try. They came from backgrounds of surfing, roller blading, street skating, sports of all kind, yoga, stand up paddling, or motivation. They eased into it, built their confidence and worked their comfort zone until the only way to get a high while doing it was to go down a dirt path on a 99% grade hill in the rain. You’re going to get frustrated. You’re going to get hurt. You’re going to get upset, angry, and otherwise emotionally bothered in some way at some point. I can promise you that. But building on those emotions with perseverance is what is going to make you a great skateboarder.

There is no judgment in downhill skateboarding. Everybody has respect for anyone looking to join the ranks. Anyone who does it will agree - they don’t care who you are. They don’t care about your identity, your color, sexuality, or any other factor that you discern is “different” from what is perceived as normal. I personally am transgender. You know how many other transgender skateboarders I have skated with? A few. Very few. Less than 3, but more than 1. Nobody has ever not skated with me because of my gender. Nobody has told me I can’t skate because of my gender. Every event I’ve competed in has welcomed me with open arms. And I’ve skated with people with tattoos from their ankles to their necks, people who are gay, lesbians, bisexuals, black people, asian people, hispanic people, people that don’t even speak English, people that have no idea what their gender is, white people, people that can’t even stand on two feet, people that have no feet, 70 year old people and 5 year old people. It literally doesn’t fucking matter. You know what doesn’t make you a great skateboarder? Assuming that you can’t do it because other people won’t accept you. 

The only thing that makes you a great skateboarder, is being a skateboarder.


Summary: You and Calum have been best friends for as long as you can remember and flashing the light of your rooms has become a signal that you need each other. ((this is a long one guys but I’ve been inactive for like a year so see it as a big comeback lol))

You’re 5 years old and the light flashes twice. You’re already in bed, but not yet asleep, and the flashing lights pull you out of bed and towards the window like an invisible cord. On the opposite side of your window is another window, one belonging to your neighbor. The houses are close together, in your street, and you see the familiar boy standing in front of his window.

“Did you flash the light?” you ask.

“Yes,” Calum answers. “I need to tell you a secret, but you have to promise you won’t laugh.”

You and Calum have been living next to each other your whole lives, and he’s always been your friend. You don’t even remember how you met; you assume you were just babies, because your mom is such good friends with his mom. You just know he’s always been there, and he’s always been nice to you, even though he teases his sister all the time, and surely that grants him the one wish of you not laughing.


“I think there’s a monster in my room.” You notice his voice is shaky.

You frown. “Well, I can’t help you with that. Go tell your mommy and daddy. They can beat it up.” Because at 5 years old, you didn’t think there was any problem out there that couldn’t be fixed by parents.

“I already told them,” Calum says, sounding a bit annoyed with you. As if it’s your fault there’s a monster in his room. “They don’t believe me. They say I just need to go to sleep. But if I go to sleep, the monster could eat me!”

“Leave the lights on,” you offer him. “Monsters don’t like light.” You don’t know if that’s an actual fact, but you’re sure you saw it in a cartoon once.

“Mom would be mad if I left the light on.” Sure enough, Calum’s room, behind him, is dark. After flashing the light, he turned it back off.

You yawn. “I don’t know what I’m supposed to do about it, then.” It’s late, and you just wanna go to bed. Calum never wants to go to bed; you know that, because he always throws a tantrum when his mom tells him it’s bed time. But you like sleeping, because it lets the dreams into your head.

“Come sleep with me.” You look up in surprise, but Calum looks completely serious. “You can come over Mali’s way.”

There’s a plank of wood between your roof and Calum’s. Mali-Koa, his sister, always uses it to sneak over to your house and talk to your sister, Natalie. They’re best friends, just like you and Calum. But you’ve never used the plank, cause you’d have to climb out of your window first, and that seems scary.

You sigh. But he is your best friend. And Natalie once told you that best friends do everything for each other, so you can’t really say no. Very carefully, you swing your leg out of the window.

“Don’t be scared,” says Calum, and you shoot him an angry look.

“You’re the one that’s scared of monsters!”

He doesn’t say anything after that, and just watches you as you slowly but steadily make your way out of your house and onto the plank. As soon as you reach his window, his tiny hands wrap around your arms and help you into his room.

You’re not scared of monsters. You know that if the monster really was dangerous, one of your cartoon hero’s would come to save you. But you’re still a little nervous, so you quickly jump onto the bed.

Everyone knows monsters that live under beds can’t come out from under them.

Calum joins you, a content look on your face. “You know,” he says, “I won’t forget this. You’re gonna be my best friend forever and ever.”

“Yeah,” you smile, “forever and ever.” And you close your eyes.


You’re 7 years old and the light flashes twice. Normally it’s Calum using the emergency call, but this time you have no other option. All you can do is hope he’ll answer.

He does; within seconds he appears in front of his window and opens it. It’s raining, tonight, big droplets of water crashing down onto your roofs.

“What’s wrong?” he says with a worried tone in his voice, when he sees you. You’ve been crying, and your eyes are red and your face is blotched and you can barely get the words out of your mouth.

Keep reading


A: 10 burpees
B: 30 sec plank
C: 20 squats
D: 10 push ups
E: 20 mtn climbers
F: 1 min sec wall sit
G: 15 squat jums
H: 30 bicycles
I: 50 jumping jacks
J: 15 burpees
K: 24 walk lunges
L: 15 push ups
M: 1 min jump rope
N: 20 lunges
O: 20 sit ups
P: 30 mtn climbers
Q: 20 russian twists
R: 45 sec plank
S: 20 jump lunges
T: 15 tricep dips
U: 20 crunches
V: 15 squats
W: 30 jumping jacks
X: 2 min jump rope
Y: 20 squat jumps
Z: 40 russian twists

How to Study for Final Exams

As you all know, finals week is quickly approaching. While studying for your upcoming exams, consider how you learn best. Need some extra tips? Check out some of these helpful hints. 

  • Re-write your notes pretending that they’re intended for someone else. It will make you think about concepts in a new way and help you to simplify things. Its also best to write by hand, as the movement will require more thought. 
  • Exercise can help you focus and stay alert, so take quick breaks to walk around or do some jumping-jacks or planks when you feel frustrated. 
  • Try out a new environment. Though you may feel most comfortable in the library or your desk at home, a new place will keep you motivated. 
  • Don’t pull all-nighters if you can avoid it. Your brain forms memories best when it gets a bit of a rest, and you’ll be able to concentrate better after some sleep, too. 
  • Block websites that might distract you. If you know you’re procrastinating by browsing Facebook or Netflix, you can download a free app to temporarily prevent access to these sites and encourage you to focus. 
  • Speak aloud! Though you may not want to try this in the library while others are attempting to study in silence, studies have proven that reading things aloud helps you retain that information. Try reading from your notes at first, then see what you can remember and say it out loud without any assistance. 
  • Silence or unfamiliar, soft music is the best when studying. Anything that is familiar and poppin’ is more likely to hurt you than help you when trying to study. Try gentle electronic music or classical composers.
  • Chewing gum is supposed to boost mental performance! Mint will help you stay alert, but why not try a variety of flavors to keep things interesting?
  • Lights on! Keep the environment where you’re studying bright. If you’re in a dark area and are covering material that isn’t terribly enthralling, you’ll be tempted to nap or daydream. Help your body know its go-time by keeping a bright room. 
  • Relax. Finals week is stressful, but allowing that anxiety to follow you into your examination will distract you and keep you from concentrating. When you receive your test, close your eyes and take some deep breaths until you feel calm and ready to begin. Then go for it - you got this!

How do you like to study? What works best for you? Share your tips with us! We would love to pass them along to other PCC students as the end of the semester approaches. 

Good luck, Lancers! You got this!

Korra Fitness

Hello there! I hope your fitness adventures are going well! 

* * * * *

Today we’ve got:

~ Tuck Jumps - 20 reps  - 3 sets

~ Diamond Pushups - 15 reps  - 3 sets

~ Mountain climbers - 30 reps  - 3 sets

~ Triceps Dips - 20 reps  - 3 sets

~ Glute Bridges - 30 reps  - 3 sets

~ Jump Planks - 20 reps  - 3 sets

~ Back Extensions - 15 reps  - 3 sets

~ Triceps push downs - 30 reps  - 3 sets

~ Squats - 20 reps  - 3 sets

~ Skull Crushers - 20 reps - 3 sets

~ Tricep Extensions - 15 reps, 3 sets

I finished off with:

~ Plank - 45 sec

~ Side Plank x2 - 1 min each

~ Plank - 1:30 min

* * * * * 

Quick question, am I starting to look like Korra yet?

… ya, didn’t think so  -_-  (quick tip, don’t draw on a tiny phone with your index finger…)

Phantasmal Pirates

What you need to know:

A pirate ship of phantom pirates is sailing through the clouds over land instead of water looking for adventurers to attack and steal their treasure.

Note: this is for any DM who wants to do a short pirate or sea adventure but the campaign makes this option inconvenient.

How it began:

In front of an incoming storm, a pirate ship with black tattered sails rides the clouds like oceans waves and descends towards the players. When only a few meters above the ground, ropes sling over the side of the ship and skeletons dressed as pirates slide down.

The skeletons have the stats of undead but can have added levels for challenge.

Most of the pirates are armed with clubs, swords and axes but a few have special attacks:
Anchors: a small anchor the size of a rock is hooked to a chain. The skeleton swings this weapon overhead and throws it at a player. If the player is hit, they must roll a save or become anchored to the ground as if under the effects of a hold spell.
Peg leg morning stars: a large spiked ball is attacked to an iron peg leg. The skeleton kicks the spiked ball into a player’s face dealing 2 D6 damage plus 1 CON loss. This represents the player’s body being crushed by a giant iron ball.
Hooks: a large 30 centimeter serrated rusty hook is attatched to a skeleton’s arm. If a player is hit by a hook, they suffer 1 D6 damage plus 2 damage a round from bleeding for D6 rounds only prevented by bandaging or a healing spell.

Note: After the battle, the ropes can be climbed up to board the ship.


The deck is typical of a galley except the floor is covered in oil and pitch. One hatch in the center of the ship leads below deck and a door near the back of the ship leads to the captain’s quarters. Near the back of the ship is the ship’s wheel locked into place with a rusty iron chain. A 3 meter plank extends outwards from the center of the deck over the air. A monkey can be seen with a key around its neck sitting atop the crow’s nest.

  • -A- Once the players all board the ship, it begins to move flying into the storm heaving side to side as the wheel bangs against the chain. The thick rolling clouds pound against the side of the ship like ocean waves and a heavy rain pours over the deck.
    Note 1: While the ship is out of control, each player loses D6 DEX as they try to keep their footing on the deck. The loss represents the player’s focus on keeping stable rather than rolling a check each round. This effect is similar to writing or tying a knot in a moving vehicle, should a player argue their case.
  • This loss of DEX will effect a player’s armor class, climbing rolls, lock picking and any DEX based abilities or skills.
  • Every 10 minutes the players are unable to take control of the ship, they lose another DEX point. Once any player reaches 0, they fall off the ship unless they are strapped in or held by another player.
    Note 2: The players will regain full dexterity the moment they are on stable ground.
  • -B- Any player attempting to catch the monkey must first roll a climb check to reach the crow’s nest.
  • Once in arm’s reach of the monkey, the player and monkey have a DEX roll-off. If the player does not win, the monkey leaps away, climbs higher or dodges. If the player wins the roll-off, they can make one attempt to grab the monkey or the key with an attack roll.
    Note 1: Each round the players must roll climb to keep from failing off the rigging, regardless if moving or not. This represents the players being tossed about by the storm or their attempts at holding while chasing the monkey.
    Note 2: The key around the monkey unlocks the chain to the ship’s wheel.
    Note 3: The monkey stats can come right out of the book or be increased for added difficulty.
  • -C- The door to the captain’s quarters is locked but can be picked or brute forced to open.
    Note 1: The door is trapped and once opened, a clay pot of greek fire falls to the floor from the other side igniting the entire deck in flames.
  • The effects lasts X rounds till the rain puts out the fire.
  • Any player on the deck receives D6 fire damage a round till the fires are extinguished.
    Note 2: The fire does not burn the wood or sails as they are both technically ghostly and unaffected.
  • -D- The hatch to below deck is magically sealed and can only be opened with a captain’s key.
  • -E- The ship’s wheel is locked into place with rusty chain.
  • The lock to the chain is magically locked and only opens with the monkey key.
  • The chains and the wood it’s bolted to is magical and cannot be destroyed or cut by normal means. If a player insists on destroying the wood or chain, allow them to deal 1 damage a turn with magic weapons and 1 damage per dice for magic spells, but give the wood or chains dozens of hit points. Describe their first few attempts as leaving only dings and dents.
    Note 1: Once the chain is removed, any player can take the wheel and stir the ship.
    To regain control of the ship, a player must roll a DEX check, the challenge is based on how far out of control the ship has become at this point. If a player succeeds, the ship no longer heaves violently and the players regain their full DEX.
    Note 2: The wheel will not let player descend or ascend. To go back to the ground or leave the storm, the players must fight the captain first.
  • -F- Any player who walks the plank and jumps off gains flying as per the spell for X rounds.
  • This spells only effects each player once.
    Note 1: Any player who is flying regains full DEX as they are unaffected by the ship’s movements.
    Note 2: This is a Peter Pan reference for when he walked the plank and flew above the water.


A shelf of books is built behind a large wooden table of charts, navigation equipment and one empty bottle. Near the edge of the table is a globe, or any world shape, with a red parrot perched on top and near the back wall is a simple bed and chest.

  • -A- The shelf of books contains stories of pirates and tales of the ocean.
    Note: they can be worth a few coins or worth nothing at all.
  • -B- The charts on the table consist of several ocean maps and a few Xs dotting some islands.
    Note 1: The Xs can represent places of buried treasure, dungeons or ruins luring players to their next adventure.
    Note 2: If any player with navigation charts a course using the ink and quill pen, the paper will burn away and in its place a scroll or scrolls of the players choosing will be revealed - the scrolls were disguised as maps and the ink magically used for scribing spells, so when a player charted a course, they unknowingly created a spell by mistake.
  • -C- The chest is locked and needs to be picked or brute forced to open.
  • The chest is trapped with poison needles dealing stat damage.
  • The chest is empty. This is a red herring.
  • -D- The globe, if broken, contains a silver key.
    Note: The key does nothing and is only a red herring.
  • -E- The parrot keeps repeating over and over, “The world only knows where the captain’s key is hidden.”
    Note 1: If any player feeds the parrot a cracker, it transforms into a genie and the empty bottle on the table transform into a lamp. The genie states, “This ship is cursed. Any who board the vessel are transformed into a cliché pirate crew till replaced by someone else.”
    The genie will assume since it is free, the players are now cursed, but in truth has no idea. The genie knows little else of the crew or ship as once it was brought aboard, it turned into a parrot.
    The genies homeland can be from anywhere fitting and from any time point you desire as this ship could have been in flight for 100s of years. It may not even be of this world or plain should you choose
    Note 2: The genie in return for its freedom will grant the party one wish before departing. After the wish is granted, the genie and the lamp disappear in a wink of white light.
  • -F- The sexton if broken apart will reveal a small slender brass key.
    Note: This is the captain’s key and used to open the hatch on the deck.


At a random point in flight, a giant Kraken that surfs the storm attacks the ship. It latches onto the bow and swings its tentacles, attacking the players. Instead of the players having to fight off an entire kraken, they should only do battle with the 8-12 tentacles. Each tentacle will have a set of hit points and one attack. Each time a player is hit by an attack, it deals 2 D8 damage and requires one roll on the chart below:

  • 1-50: Nothing happens.
  • 51-75: The player gets caught on the suckers of the tentacle. Next round, while the player can still attack as normal, they are automatically hit as they are pounded against the boat. The player must then roll on the chart and add 10 to the roll. If the player rolls below 40, it is assumed they have fallen off the suckers and can act as normal next round.
  • 76-95: The player is caught in the tentacle suckers and tossed overboard. A player can roll a climb check to hang onto the tentacle, but is auto-hit next round and adds 20 to their next roll on the chart.
  • 96-100: The player is caught in the tentacle suckers and eaten whole. The player can either die outright or suffer 2 D6 damage from being digested as they fight their way out.

The sky kraken releases the ship and flies away once all its tentacles have been destroyed.


The hatch opens to a set of wooden stairs leading into a hall. The players are assaulted with the smell of mead, sweat and powder.


At the foot of the stairs is a long hallway. As the players walk the corridor, sounds of the cannon fire and yelling come from beyond the walls emanate. The hall then opens into a room with several doors.

  • -A- One door leads to the crew quarters.
  • -B- The other doors open to a small chamber thick with smoke. A cannon head peaks through the smoke with the sound of burning fuse.
  • Any players standing in front of the door must roll a save or be hit by the cannon blast for X D10 damage and lose X points of CON as their body is crushed by a cannon ball.
    Note 1: The CON can be restored with rest or healing.
    Note 2: The room is only large enough for the cannon and contains no visible way for it to be loaded and fired.


Several glowing blue pirate phantoms laugh and drink while playing music and rolling dice. They are sitting on several sacks of potatoes near a few barrels of mead.

  • -A- The pirates are friendly and insist the players share a drink and play some dice.
  • They share tales of time aboard the ship and have grown quite fond of the raiding. Technically they are required to trade places with the players and go free, but are willing to stay in the players stead on two conditions:
    1- The players out-drink the pirates.
    Each round players roll a CON check starting at 2, but the challenge is rising by 2 each round. Failing a CON check results in D6 CON loss. Any player who reaches 0 will pass out and be out of the game.
    2 - The players win a game of dice against the pirates.
  • Players each put in up to 100 gold, then each round  roll an INT/WIS or gaming check starting at 2, but the challenge is rising by 2 each round. Failing a check results in 2 D6 gold lost. Any player who reaches 0 will be out of the game.
  • If the players fail any challenge, they will receive no experience for this encounter. The pirates will then still offer to stray in their stead but at a steep price. This should require 25% or more of the players’ wealth.
  • Once the players either win both challenges or pay off the pirates, they fade away and a door appears.
  • -B- The door leads to the captain.


The door opens to a chamber of chests overflowing with gold coins, jewelry and magic weapons. Upon a throne sits an ethereal pirate captain. He will look similar to Blackbeard or another cliché type.

  • -A- The captain greets the players and engages in idle chitchat, even sharing tales of plunder and conquest. With each attack his fortune grows more massive.
  • The captain has no intention of attacking the players, noting their strength of surviving this far and even offers to land the ship.
  • At this point the players have two options: to leave or to attack.
  • -B- If they players leave, they let a villain escape and suffer all the consequences that implies.
  • If they attack, the captain has the stats of a ghost plus several character levels.
    Note: the treasure can be entirely real or part of the ship’s illusion or even large amounts of fool’s gold. Tailor it as needed for your player’s level.

Once the captain dies, the curse of the ship fades. All the remaining pirates transform back to the people and races they once were, including the monkey outside. The ship will then land as the storm dissipates and breaks apart into dust, leaving only the treasure, or does it?

Maybe the ship crashes to the ground and the pirates are not released, instead they are cursed to remain undead forever and attack the players in hatred.
Maybe one of the players becomes the captain instead and the cycle starts again forcing the players to find a way to end the curse.
Maybe the ships returns home to some far off place before turning to dust.

Either way, have fun and hope to see you again.