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Star Ocean 5: Integrity and Faithlessness announced for PS3 and PS4

Tri-ACE is alive and actually making a game that isn’t for mobile!

Star Ocean 5 takes place on a planet called Feycreed, which is 6,000 light-years away from the planet Earth. The full title is Star Ocean 5: Integrity and Faithlessness.

Fidel Camus: The protagonist. He specializes in swordsmanship, and maintains the peace and order of the town.

Miki Sorvesta: The heroine. She’s a childhood friend of the protagonist, and loves Fedel like an older brother.

Lilia: A young girl who has lost her feelings and memories.

Battles take place in real-time seamless fashion, and attacking methods change according to the distance between you and the enemy. You can perform combos by inputting multiple button presses.

In addition to having plenty of event scenes like in past Star Ocean titles, there will be seamless events where enemies will attack you in the middle of some events. If party members get captured by enemies in these events, it can change the story and ending of the game.

Characters are designed by Akiman, while Shuichi Kobayashi is the producer. Meanwhile, Hiro Ogawa is the director, and Yoshiharu Gotanda is the lead programmer for Star Ocean 5.

This week’s issue of Famitsu magazine also has some quotes from the game’s developers.

“With the thought of putting my life into Star Ocean, I decided to change my position to producer (having previously been in charge of advertisement until now),” said producer Suichi Kobayashi. “I want to color Star Ocean 5 with the essence of Star Ocean 3.
Kobayashi added, “This time around, we wanted to give the longtime fans of the series a sense of reassurance, so we had the title logo designed similarly to that of Star Ocean 3.”
“The basics of the battles will be similar to those of past titles, where you’ll control a character and aim for a target for a one-on-one battle,” said director Hiroshi Ogawa. “On the other hand, boss fights will be a little different from the regular battles, where all the party members will fight the boss in a different way.”

When asked about the future of the series, Kobayashi stated that he’d like to see the series keep going. In addition to making more for the fans of the series, he’s aiming to make a complete title that newer fans can enjoy, too.

During the interview, it was revealed that Star Ocean 5 is in development using the PlayStation 3 version as a base, while development on the PlayStation 4 version progresses alongside adding to the visuals due to the horsepower of the console. The team is currently thinking about doing something with the PS4′s Share function.

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A lot of development goes into Catalist to get the aesthetic “right,” but not all of it is used. The balance is hard sometimes, and you have to try and fail many times before you can succeed! 


This is an early study of the “busts” for the Catalist dialogue system, which was influenced by the JRPGs I played as a child.

Illustrated by the mighty David Alegre (a.k.a. scrotumnose), with color and some alterations by (me) Daniel.