joy killed it


CLEVELAND EASTER MURDER - On April 16, 2017, 74-year-old Robert Godwin, Sr. was shot and killed while walking on a sidewalk in Cleveland, Ohio. The suspect was identified as 37-year-old Steve Stephens, who posted video of the shooting on his Facebook account. Stephens is wanted on a warrant for aggravated murder. The shooting happened at around 2 p.m. EDT on April 16, 2017 in the area of 635 East 93rd Street in Cleveland's Glenville neighborhood. The shooter uploaded a video of the event, in which he proclaims “Found me somebody I’m about to kill.” before exiting his car and accosting Godwin. He orders Godwin to say <name> - the name of Stephens’ ex-girlfriend - then announces “She’s the reason this [is] about to happen to you.” Stephens then shoots Godwin in the head, returns to his car and drives off as screams are heard in the background. Facebook said the video was uploaded to the website, not livestreamed as initially reported. In other Facebook posts, Stephens claimed responsibility for 13 murders, but police said they were not aware of any other victims. A search for Stephens began soon after the shooting, prompting lockdowns at a number of locations, including Cleveland State University. The manhunt expanded to other states on the morning of April 17. Residents in Pennsylvania, New York, Indiana and Michigan were asked to be on alert. An arrest warrant was issued on a charge of aggravated murder. Stephens worked at Beech Brook, a behavioral health agency for children and families. He was wearing his work ID badge and repeatedly mentioned Beech Brook in videos on the day of the murder.


…and their portraits hung in the halls of the holy, until the city itself burned down. 

I commissioned my best @snuffes to do portraits of the TLS OT3 – Eliza, Peter, and Harrit – because it is a thing that happens in the TLS-universe, and now I am ridiculously emotional about my babies. This is the first time I’ve seen them all together, outside of my head, and they’re so beautiful. 

(And in Eliza’s case, so extra.) 

Thank you so, so much to @snuffes, who manages to come up with masterpieces every time I ask her to illustrate something, and who truly outdid herself this time. <3 Please go tell her how fantastic she is! 


I can’t pretend that there is any other girl in the entire world for me. There will only ever be one girl. You.


We’re in this TOGETHER

We’re In This Together - Nine Inch Nails
Mad Love  - The Pretty Reckless
Madness - Muse
Closer - Nine Inch Nails
Counting Bodies Like Sheep To The Rhythm Of The War Drums - A Perfect Circle
Useless - Depeche Mode
She Lost Control - Joy Division
- Ms Mr
Sucker For Pain - Lil Wayne, Imagine Dragons, etc.
No Maker Made Me -  IAMX

anonymous asked:

I'm not saying this to hurt you or to police your blog. You do you <3 Since you asked for honesty: what keeps me from enjoying your writing lately is the way you advertise it/yourself. Too many self-reblogs, tagging your own fics as fic rec, whining when not getting asks... I get it, we all want attention and exposure, but I personally feel you are overdoing it and it's killing the joy by making your content (which i enjoy!) feel enforced with desperate means which leads to responses of defiance

You know, someone usually says this once every couple of years and it always takes me by surprise … because this kind of thing is what Tumblr is all about. There are two types of people on this site: those who create content and those who reblog it. I create.

Now some of the people who create things are lucky and gain a quick and wide following, so they don’t really need to promote themselves too much, but the rest of us do– and I know I’m not the only one who does.

The content I create for this site is something that I’m proud of, especially the writing. I work very hard on each of my pieces and I treat the feedback I get on each story as fuel to keep on writing the next. If I don’t get feedback, I stop writing, and writing is the only thing in this world that makes me feel accomplished. So yeah, I self promote and I self reblog, and I get depressed when no one seems to like the work that I’ve poured my soul into. It’s tough, and it may seem like I’m begging for attention but really, I’m begging for purpose, and I’m not going to be shy or ashamed about that.

And putting all that aside, I asked for honesty on my one particular story, because I wanted to make sure that it was good enough for you guys. So you can say that you didn’t intend for this comment to “hurt me” all you want, but it seems like that was really its only goal, and it succeeded.

This site is all about self-promotion and exposure. I don’t understand why people get so surprised that I utilize it.

About the controversy regarding Atlus’ spoiler warning on P5...

The thing is, Atlus has been doing this on the Japanese side of things ever since Persona 4 was first released on the PS2.

You see these things? Those are all spoiler warnings. Yes, all of them. 

Atlus made a tradition out of posting a spoiler warning like this whenever they release a new game; basically, a character from the game tells the audience to please not spoil crucial plot details to people, to not randomly tweet your progress of the game where people not as far as you yet might see, etc. They have been doing this for years, but always kept it directed to the Japanese Fandom only, since they didn’t really the western fans into account all that much until recently. These Spoiler warnings are actually sort of beloved by the Japanese fans, they are a popular in-gag, that is seen as lovable in a way, even if they can be annoying with their restrictions.

Even before Atlus had an online presence, they tried to make sure their games wouldn’t be spoiled for anyone; Persona 4 actually had an IN-GAME spoiler warning, which was meant to appear right after starting a new game programmed into the code, however, that one was dummied out at last minute for reasons unknown (it’s still in the code, if you’re curious. The English version is even translated). 

In fact, during my time in Japan, I actually ran into a crane game with P4U merch, which ALSO had one of these spoiler warnings on it. It’s actually pretty funny to have Elizabeth threaten to obliterate you with Megidolaon if you spoil yourself by getting a figurine of her-

HOWEVER; Now to the problem with Atlus USA’s version of this.

As you can see, the Japanese notices were always sort of like a “roleplay” of sorts: They were written in a very joking tone, making it clear that they’re not actually trying to threaten anyone, but just asking common curtsy of you when sharing your progress in the game. In fact, most of the original spoiler warnings for P4 were regarding spoiling the identity of the killer, since having to figure the cabbage-man out on your own is, admittedly, the most tense moment of the game.  (Even though I myself was actually spoiled on that when I got to that point, cough, cough…)

Now, Atlus HAS always been doing video takedowns of gameplay videos in a misguided attempt to hide spoilers, however, those always stopped 1-2 months after a game’s release, without fail, and they never took down non-spoiler-y videos, hence why story videos of P4D were taken down on random back when that released, while full recordings of the dances stayed without fail.It was always about the Spoilers to them; never about copyright or control. 

So really, as I see it, the biggest problem here is how Atlus of USA decided to write their version of the customary warning: 

No in-universe character narration. Threatening, without the joke of someone using Megidolaon on you if you spoil the game. 

Atlus USA, instead of making a lighthearted joke about exploding kill-joys on twitter with demon magic, instead decided to threaten streamers directly. That’s the REAL reason why this blew up like it did.