*Thinks about Tom Hiddleston, Benedict Cumberbatch, Chris Evans, Martin Freeman, Hugh Dancy, Aaron Taylor-Johnson, Dylan O'brien,Andrew Garfield, Chris Pine, Josh Hutcherson, Robert Downey Jr etc...*
I took FullMcInJosh’s bingo challenge and the only one to get a full bingo was Doom Guy, a character from the father of the FPS genre and had very little story and even less character building.
Some of these aren’t even that fair and don’t take any context into account. A game like TF2 is supposed to be cartoony and unrealistic so it would make sense that he has incredibly large biceps.
No patience for politics is an incredibly nebulous one as in many games, war IS the politics. A soldier fighting in a war that his superiors declared is no less ‘no patience for politics’ as a working class man dumping radioactive waste in the ground because his superiors wanted to pass over safety regulations is 'No patience for proper waste disposal’. Point is that a lot of the time the character doesn’t even have a say in the politics (like Heavy Weapons Guy) so I interpret it as the character deliberately choosing to fight even in the face of a peaceful option. Not surprisingly very few got that because in most games, there aren’t peaceful options. Not even in the cutscenes.
Only 2 characters were bald/had a crew cut. Heavy Weapons Guy and what I assumed to be a generic CoD soldier. That space more likely stemmed from what the person would think a male protagonist would look like rather than any decent sample of male protagonist. It’s even difficult to apply it to film and tv shows.
As it turns out, very few of them are anti-heros. The person who made this bingo clearly thought it would be a given since it takes the place of the free space but when it comes to video games, only 2 characters apply.
Arguably the most popular video game character ever, Mario, only takes up three spaces. Sonic takes 4, Kirby takes 2, and Link takes 6 assuming a fictional race can be “white”. superMeatBoy takes none.
All of those examples are from games that aren’t First Person Shooters. The more generic the FPS (Bioshock Infinite, Doom, Heavy Weapons Guy specifically), the more squares are likely to be taken up. That’s partly because most FPSes involve a soldier of some sort. They also don’t want the character crying over every kill and will likely give that character a set of armor. And the list goes on for practical reasons for why FPS games would use some of those tropes.
The point is, this is more an issue of game design than social justice. It has absolutely nothing to do with sexism and “hurr durr toxic masculinity!!!!” and everything to do with game companies being lazy and wanting to do the least amount of work but reap the maximum amount of profit. If game companies can move away from FPS games and not recycle the same gameplay mechanics in every genre of game, there won’t be so many examples of these tropes specifically being used over and over again.
Jonathan McIntosh has demonstrated once again that he doesn’t play video games and probably doesn’t even watch any Let’s Plays.
So reblog and I’ll check out your blog and maybe follow you if you post about:
•pretty little liars
•game of thrones
•the maze runner
•the imitation game
•30 seconds to mars
•fall out boy
•panic!at the disco
•marina and the diamonds
•lana del rey
P.s. You don’t have to follow me (but a follow would be pretty much cool)