- Dark Souls 1 level design:Let's make the world fit together as realistic as possible, let the player feel like they're actually travelling through one connected land.
- Dark Souls 2 level design:Let's place this huge iron castle right on top of a small windmill. Nevermind that it makes no sense whatsoever. Just do it. Put this lava lake into the sky. Brilliant.
Hey can you do "signs around their crush" post? lol