How do you go about lineless drawings? I really love the way you draw them, and I wanna know what technique you use because I usually find lineless to be difficult, I'm quite jealous ;-;
hmm! i dont think there’s anything particularly special about my process, my technique is mainly a result of the brush i use, which is squarish and kinda textured so i end up with a lot of angles n such. but i’ll go thru what i do anyway!
so obviously i start with a sketch. my sketches are really rough because visualizing stuff kinda comes easy to me so i dont need to lay too much detail up front. but it’s as totally useful to make a really tight sketch before you add color!
then i lower its opacity and block out colors reeeeally rough. just to get an idea for a palette. this is probs where you should be considering light source (at least a lil, i know i neglect that a lil too much too pfft)
since its so rough its easy to paint over and switch in and out colors so i find somethin’ i like
when i’m p happy with the colors i then go to detailing!
during this stage i have the sketch really light and im constantly flipping it on and off to get a better feel for how the actual drawing will look till im drawing without the sketch
and really from there it’s just more detailing! till i get somethin like this
not too complicated! i think it’d be useful for you to experiment with different brushes to find a lineless style you like drawing with, which is what i did to get here. because lineless can look so different from drawing to drawing depending on what you’re using. i hope that helps in some way!!
When I first started out doing pixel art I couldn’t find a good tutorial on how to make trees. So now that I’m a bit better, I’ve decided to make my own!
For this tutorial, you’ll need some sort of digital art program. You probably shouldn’t be looking at digital art tutorials if you don’t have a digital art program. I use Pro Motion, but I’m pretty sure that Gimp and Photoshop work too.
For space-saving reasons, I’ll put the rest beneath the read more
How I grunged my signs. I’m sure there are more technical ways to do this but this was fast and easy ;)
Extracted the image files from the package files I exported from TSRW and opened them in Photoshop. This is the parrot rooftop sign from Island Paradise EP. I knew I wanted to desaturate the colors to a deep navy, grey, black and white color scheme. So I did a Hue/Saturation adjustment layer for each Master color way (red, yellow, green, cyan, blue and magenta) and just moved the 3 sliders till I got the tones I wanted.
Then to grunge it I edited the alpha channel. White is what is going to be seen from the color image and black will be invisible. So…I took several brushes and changed the jitter or spacing and made the Opacity and Flow really low and just started marking it up.
Saved the image back out as a DXT5 and switched everything out in TSRW. The other presets are stencil images that will follow the same steps.
It’s a really terrible ‘how I did it tutorial’ so if you have questions let me know.
‘“Here.” Livvy stood up, scooping an apple from the
table. “Have this instead.” She went forward and held out the apple to
her brother. Emma thought she looked like a latter-day Snow White with
her long dark hair and the apple in her pale hand. “You don’t mind
apples, do you?”
“My thanks, gracious sister.” Mark bowed and took the apple, while Livvy looked at him with her mouth partly open.
“You never call me ‘gracious sister,’” she said, turning to Julian with an accusing look.
He grinned. “I know you too well, runt.”’
Technicolor was a series of processes used in filmmaking
mostly between the late 20s and the mid-50s. There were several different processes used
over that time period as technology improved, but in a nutshell they all messed
around with color channels in various ways, attempting to reproduce colors
correctly on a movie screen. We’re going to simulate the effect of one of those old
Technicolor processes by…Oh, hey! Messing around with color channels! Imagine
that! Then we’re going to screw around with layers to make things appropriately
saturated and slightly blurry and vintagey-looking.
I’ll warn you up front that this is fiddly and subjective. I
can tell you basically what to do and what to look for, but a lot of the steps are things you just have
to fiddle with until it looks good to you. And this isn’t going to work on absolutely every pic. It has to be done on a pic-by-pic level. There are no universal settings in these steps that
will work for all Sims pics. This is art, not science. That said, once you get
the hang of it and memorize the steps, this takes less than a minute to do on a pic in its basic form. Really. I
The instructions and pics in this are for/from Photoshop
CS6. That said, there is nothing about
this process that you can’t do in much older iterations of Photoshop, although there
is one step for which the controls are significantly different in older versions.
But I think you can muddle through fairly easily. And if you don’t have
Photoshop I imagine other full-function image editors (GIMP, Paint Shop Pro, etc.) have similar functions if you poke about
a bit. The instructions are as detailed as I can make them. (And therefore this is very long and has lots of pics. I’m sorry.) So even if you have
no real clue what you’re doing or why, I think you can follow along. The only
thing it assumes you know how to do is open and crop/resize a pic in Photoshop.
:) So here we go…
how did u make those fake eyelashes !! i have kijiko's but they look so crappy when i take screenshots and i cant find the right brush to redraw them >:(
well, i usually just look up eyelashes on google and then in advanced search set it to transparent. the ones i used for the clat edit were these ones but then on top of that i used a brush that just comes with photohop to blend them in more? and look better over. it’s called Round Blunt Medium Stiff
EDIT: hi you, thank you for visiting this tutorial. however, it is at least over a year old and i’ve explained how i make my icons nowadays. please check this ask out!
After my icon tutorial I want to introduce you to the action system from photoshop, which can be used to let photoshop edit your icons. So actions is pretty much THE function to let you edit your icons (e.g. when there are new scenes of your character released or you made a border/watermark/new psd for them). Simplified Photoshop can record what you are doing and can reproduce it on other pictures.
At first you have to open the actions window. You can find it under Window > actions or by pressing alt + f9 on windows // on mac options + f9