into the eye


Glossy Eyes 65

I made V3 of my glossy eyes before I updated my recolor palette to what it is now. And I decided that it was about time that updated them to have all 65 colors. These are brand new package files, so they would most likely still work with the other non-default glossy eyes if you want to keep those in your game. Included are:

  • 65 Non-default Eyes
  • Face Paint Contacts
  • Skin Detail Heterochromia (requires mesh)
  • Face Paint Half Eyes (for customizable two-toned eyes)

Notes: The texture for the heterochromia eyes does overlap with the texture for bracelets, so if your sim is wearing a bracelet it may interfere with the heterochromia texture. Only the non-defaults have the ability to remove eye shine. If you have my defaults installed then I don’t believe the shine will be a problem. All eyes included are disabled for random, work for all ages, humans and vampires, and all have custom thumbnails.

The heterochromia textures should be better sized in this version. Also keep in mind that the two toned eyes are different this time. Now they are just the right half of the eye, and you can use the regular eye colors to determine the left half.




“Dorian Havilliard smiled at her. It was a polished smile, and reeked of court-trained charm…Yet there was something in his eyes, strikingly blue—the colour of the waters of the southern countries—and the way they contrasted with his raven-black hair that made her pause. He was achingly handsome, and couldn’t have been older than twenty”

Throne of Glass, Sarah J. Maas.