Q: What’s something memorable that happened to you in Japan recently?
JK: “Me and Jimin came to Japan together…and what happened was..:” T: （￢з￢） YG: （￢з￢） NJ: ( ´⍪⌂⍪`) J: (¬ω¬) JM: (´・ω・`) JH: “HOW INTERESTING” *shoves the present at JK* Everyone: “ohhhh” (internally: “let’s just move on”) JK: *fidgets around, voice breaks a bit, flustered yet excited* “So we were supposed to wake up at 9am, but Jimin kept playing with his phone until 5am so…” *smiles fondly and points at Jimin* Members: “……………….” JK: “…so we got up at noon” Members: “…………” J: *pretends to be interested and claps his hands* JH: *screaming internally while proceeding to move on* JM: (〃ω〃)
(All gifs are mine. They took forever and they’re Not Good, and I’ve developed such a massive appreciation for everyone who spends the time making these things.)
1. Root’s view of the universe (317)
scene perfectly encapsulates Root’s misanthropy. The idea that she presents
here is Camus’ Absurdism, which describes the conflict between the universe’s inherent
meaninglessness and our need to find a purpose. Camus argued that the only true
way to resolve this conflict is by embracing the Absurd – acknowledging the
chaos of the universe while defiantly searching for meaning anyway. This
episode, which is the springboard to Root’s redemption arc, concludes with Root
doing just that. The Machine gives Root’s life meaning, but She encourages Root
to make her own choices. Root also admits that she cares about Shaw, Finch and
even “the helper monkey.”
2. Shapes and symphonies (510)
Can you believe that Root discussed philosophy and metaphysics and made a joke about Shaw’s glorious
ass all during a lethal shootout? Legends only.
This entire speech was great, but I particularly like the lines in the
gif above. It’s such a contrast to Root’s previous thoughts about the universe
being “infinite and chaotic and cold.” Instead, she indicates that we forge our paths in the universe – which, as I discussed earlier, sounds very
similar to the idea of “embracing the Absurd.”
I also appreciate how meta this
line is. Root and Shaw, aren’t real, but they still mean everything to me, both individually and as a
couple. And even though they are no longer on our TV screens now that POI has
ended, we can still keep them alive in our imaginations through our fics, art, gifs
and so on.
3. Root’s newfound sense of belonging (510)
spent the majority of her life alone, shunning humanity. This moment in which
she admits to Shaw that she’s finally found a family and a sense of belonging
was hard-fought, which makes it all the more gratifying. She had to earn Team
Machine’s trust. She risked her life for them repeatedly and even endured brutal torture. But as she said, she
wouldn’t change any of it.
4. Root and the truth (301)
I loved Root from the moment that she pulled a gun on Finch in 123, but this is the scene where she became my favourite character of all time. This monologue is incredibly chilling and really conveys Root’s power. Her voice shakes from the thorazine that she’s being forced to take and from rage (at her confinement and at this psychiatrist, who easily fits her definition of bad code). It’s a tremendous performance by Amy Acker.
5. “Maybe someday” (411)
Prophets (405), Root says that a good end would be a privilege for her. Here,
she gets what she would probably feel is a “good end”. As Root knows that she is about to die saving
the world, all she wants is confirmation that there could be something between
her and Shaw someday. The way her face lights up at the mere possibility of them having a future
together absolutely breaks my heart.
The Shrieker is one of my favourite enemies from Darkest Dungeon, particularly as it doesn’t present combat in the same way as most enemies in the game, dealing surprising amounts of damage before suddenly fleeing. Translated to D&D, the Shrieker should present an interesting encounter where players make camp on a moonless night, waking to find a feathered horror stealing their magic items, which flees, leaving only misshapen feathers as a clue for the search.
A Horror in the Night. The Shrieker was once a majestic corvid that inspired family crests for noble houses, illusive but magnificent. Yet, as time and corruption
took their course, the sublime avian giant grew tragically twisted and malformed. Not a dreadful predator like other horrors, the Shrieker has become a grotesque scavenger, a creature far more suited to a nightmare than to a noble house’s heraldry.
Trinket Thief. The Shrieker’s many eyes are drawn to all that shines, and it jealously hoards whatever glistening trinkets that catch its attentive gaze. While this may make it steal simple coins and jewellery, it is magic items in particular that draws the creature’s attention. Despite its
size, the Shrieker is capable of unexpected feats of stealth, allowing it to rob sleeping travellers of their magic items before fleeing into the night with their hard-earned bounties.
The Shrieker’s Nest. Those seeking to fight the Shrieker typically find it at its nest, where the tragic horror hoards its stolen trinkets and baubles, for hunting the Shrieker on the wing is all but impossible, the creature’s immense speed making it far harder to hit than it is to track. At its nest, the Shrieker will still quickly give up a fight that it cannot win, but will leave it its wake whatever magic items it has hoarded it its nest.
The Shrieker’s stats were based on its in-game attacks, with general rules compared to other bird-like creatures like the Roc (which specifically gave me a guideline for the Shrieker’s high flying speed). The Shrieker’s high AC is inspired by its infamously high dodge, and a similar shock for players with the high damage on the Shrieker’s Peck attack.
Shrieker Magic Items When searching the Shrieker’s nest characters find 4 Magic Items from Magic Item Table B in the Dungeon Master’s Guide.
In addition to the other magic items found, roll 1d4 to determine which Shrieker item it has left behind: 1 - Callous Talon 2 - Distended Crowseye 3 - Molted Tailfeather 4 - Molted Wingfeather
Callous Talon Wondrous Item - Very Rare This desiccated talon makes your attacks score critical hits on a roll of 19 or 20. In addition, when in dim light or darkness you gain advantage on Constitution saving throws, and when in darkness your melee attacks deal 1d4 necrotic damage in addition to their normal damage.
Distended Crowseye Wondrous Item - Very Rare This mutated eye grants you +1 to all attack rolls.In addition, when in dim light or darkness you gain advantage on Constitution saving throws, and when in darkness you gain advantage on Wisdom (Perception) checks.
Molted Tailfeather Wondrous Item - Very Rare This shed feather grants you +3 Dexterity. In addition, when in
dim light or
darkness you gain advantage on Constitution saving throws, and
when in darkness you gain advantage on Wisdom saving throws.
Molted Wingfeather Wondrous Item - Very Rare This long, shed feather grants you +3 AC when wearing medium or light armor. In addition, when in dim light or darkness you gain advantage on Constitution saving throws, and when in darkness you gain advantage on Strength saving throws.
With these items, I gave each an appropriate effect to represent the second and third abilities coming into effect at low torchlight as they do in Darkest Dungeon. The disease resistance is represented by advantage on constitution saving throws, whereas each other ability was translated as directly as possible, such as the Distended Crowseye granting +1 to all attack rolls, representing the +10% Accuracy it grants in Darkest Dungeon.
As a general rule, I dislike flashbacks, because many of them stall the plot instead of moving it forward and are just plain boring. But that doesn’t have to be the case.
Tips to help you create more interesting flashbacks…
1.Leave the reader intrigued. Flashbacks work in your favor when you use them to create suspense. Instead of flat out explaining something happening in the present, make the present more interesting by giving hints about things that are currently effecting the main story, while leaving some things to be revealed later.
2. Don’t just backtrack to backtrack. Anything worthy of a flashback should develop into something bigger and more interesting during the course of the main story. If you can remove the flashback from the story, and the story itself still makes sense and is just as suspenseful, your flashback shouldn’t be in the story to begin with.
3. Emotions are your best friend. If the flashback doesn’t create an emotional response in the reader, then you’re just using a lot of extra words to describe something that could have been better revealed through an intimate conversation between two emotionally vulnerable characters.
4. Keep it short. The reader should be intrigued by the flashbacks, but they should still be thirsty to return to the present time. Don’t linger for so long that they become detached from what’s going on in the actual story.
5. Think outside the box. Characters experiencing their past through dreams or memories is a typical way to introduce flashbacks, but there are many other, more versatile methods. Break up the flashback into single pages or a few lines at the begin of chapters or book parts? Tell the memory from a side character’s POV? Compare it with the memories of an ancient historical figure who experienced the same thing? Consider the effect a variety of unique methods might have on the reader’s interpretation of the flashback before committing to the more common ways.
Please keep in mind that this is my singular opinion on what makes me personally enjoy a flashback. My opinion is not the opinion of every reader or writer in the known universe; for that matter it might only be the minority opinion.
The most important rule is to flashback the way you enjoy flashbacking, if you feel the need to flashback in the first place. Don’t let my opinion persuade you otherwise.
How do you spot someones dominant function in real life?
(Gif: James Norrington, PotC. ESTJ.)
It’s not easy in introverts, but the extroverts on the other hand…
Te-dom: direct, forward, authoritative, blunt and objectively logical. Tends to correct other people’s facts / logical fallacies without even thinking about it. (TeNi: inclined to talk about future outcomes and patterns; TeSi: more laid back and interested in present concerns and ‘how the world works’)
Fe-dom: warm, personable, and emotionally demonstrative; very forthcoming in their opinions, sometimes with a slight inference that you better agree. (FeNi: intense and focused on future patterns, inclined to immediately read behind-the-scenes or assert their intuitive conclusions as facts; FeSi: concerned with everyone’s present needs and sensory stability)
Se-dom: eager to experience everything life has to offer, inclined to follow new and interesting pursuits, change professions, jobs, etc; willing to ‘get physical’ and push people out of their comfort zones, emphasis on sensory pursuits (art, sports, fashion, global events, hobbies, experiences). (SeTi: detached, logical, but external warmth through Fe, a general desire to get along / willing to sacrifice to keep the peace; SeFi: more intense, driven to accomplish things, can express strongly disapproving Fi judgments from time to time.)
Ne-dom: excited to discuss abstract concepts (theories, psychology, religion, philosophy, etc) at length; inclined to rapid changes in mind / approaches; often argues both perspectives at once, as if they can see three different conflicting arguments at the same time; frequently reads too much into things / has strong instincts about people, but not always certain of the outcome so they seek “proof” to back up their suspicions. May have an opinion 100% different from the last time you spoke to them. Five hours ago. (NeTi: detached, logical, more interested in systems and concepts than people; NeFi: people-and-relationship centric, driven to accomplish things, can express strongly disapproving Fi-judgments from time to time)
And the introverts, which will take way longer, since they tend to ‘hide’ their introverted dominant function:
Ti-dom: detached, logic, with a desire to categorize or systematize everything, often emotionally laid back / unconcerned with causing offense in favor of digging into the truth. (TiSe: physically active and engaged, inclined to favor ONE specific point of view, developed over time; TiNe: incredibly abstract, vague, generalizing, curious about abstract concepts / theories.)
Fi-dom: sensitive and easily hurt, but private in their feelings; makes decisions based on personal values / ethics / how it impacts other people / animals. Finds it difficult to verbalize intense emotions, often finds it easier to ‘write them down’; not inclined to offer immediate emotional judgments on important things. (FiSe: physically active and engaged, inclined to have a singular focus and/or reach firm conclusions; FiNe: abstract, interested in intangible things / psychology / concepts / theories / etc, inclined to change their minds a lot and often second-guess themselves)
Si-dom: comfortable with routine, takes things at face value / tends to self-reference a lot (personal experience), can be sentimental or have an archetype way of looking at reality; not always comfortable with too much change, very good at catering to their own internal sensory needs / comforts, eager to involve their hands, somewhat frustrated by too-abstract things. (SiTe: focused, often good with practical / business ventures, detail-oriented; retains lots of facts, logical and direct in their assessments; SiFe: emotional, easily hurt, makes decisions on how it impacts people / animals, able to share their feelings in easily understood ways once they are ready)
Ni-dom: continually reads behind what is there / interested in high abstracting / theories / futuristic patterns, somewhat detached from sensory reality / poor at interacting with the sensory environment; inclined toward theories, asserting hidden truths as if they ‘know’; often disinterested in changing their mind after they have pondered on it and reached a conclusion. (NiTe: detached, logical, wants to get things ‘done’; sees things in terms of business / rationality; good at reciting logical things or giving facts to back up their arguments; NiFe: emotional and articulate in sharing their emotions, inclined to forming moral and ethical judgments, and trying to ‘figure out’ people’s motives)
Okay, so whether or not you agree with how subtle Leighton Grey & Co. went with representing Damien’s trans identity, his story arc/ending was a great, subtle way in representing the difficulties and nuances of performing vs. over-performing his gender (with Damien’s goth identity acting as a metaphor).
Damien feels “embarrassed” at showing a part of himself that isn’t stereotypically goth, like many trans people feel uncomfortable or up for ridicule if they showcase interests or present in such a way that is like their gender assigned at birth. He feels that in order to be validated, he needs to act as goth as he possibly can 24/7– like how trans people feel pressured to overperform their genders.
Even though his goth interests are a huge part of his identity, and he originally entered the goth subculture to make himself happy, he soon felt like the goth stuff was the most important thing about him.
The player character’s interest in Damien despite his “normal” behaviors is what causes him to reflect on WHY he felt the need to perform goth to such an extent, in a way that made him feel uncomfortable expressing parts of his real self.
Through this reflection (and not, may I note, the PC’s love alone), Damien concludes that he would live a fuller, happier life if he allowed himself to be a three-dimensional human being instead of just manifesting one character trait (goth, gender).
This is not a pitch-perfect metaphor– for many trans people, performing their gender “perfectly” is often a matter of life and death– but it is useful for those in the nonbinary/trans umbrella who feel the need to embody only masculine/feminine/androgynous/whatever traits in order to be respected as their gender (even if they’re in a relatively safe environment).
And it was just a really cool, subtle way to tie goth/trans stuff together???
Honestly, really good representation all around, in my humble opinion.
EDIT: tumblr user supergaysatan (who I can’t tag for some reason) pointed out this article on the difficulties of being both goth and trans, which adds a deeper layer to this analysis… just gotta figure out how to word it, and then I’m going to probably make another edit to add more thoughts no one asked for (but y’all should read it)
Do you mind if I ask what's this anime you're talking about? Because so far from you you've blogged about I'm digging the lack of fanservice and moe face!
Hmm…. it depends on what you perceive as “the moe face” because that term is so nebulous and up to personal interpretation, unfortunately. I tend to define it as “characters looking much younger than their actual age, with typical anime style of drawing” not characters that are just as young as they’re drawn thus the designs are simply “cute” not “moe”. :v
In this case, I’m pretty sure you could enjoy:
LITTLE WITCH ACADEMIA
It’s a very lighthearted show about a school for witches, that’s sure to give u a Harry Potter childhood nostalgia ;D. It actually feels exactly like a cross between this and Ghibli movies = cute, super cool action and absolutely no fanservice. Also female protagonists because that’s …. an all-girls school. The animation is so beautiful u want to eat it and the show is very funny but can be pretty emotional at times as well!
Addition: If you love Mabel Pines - you’ll love Akko - the main character, as well!!
MOB PSYCHO 100
There’s also Mob Psycho 100 which… hmm I personally wouldn’t say qualifies as “cute” at all, unless some specific scene calls for it (mostly as a joke lmao).
Extremely good animation - seconded! It’s not only insanely fluid but also uses SUCH UNIQUE TECHNIQUES, Yes you’re gonna see full sequences made via paint on glass or charcoal, pencil etc. This is… kinda an action show but it’s ABOUT action, it’s central theme is kindness. However unlike in other shows with the same theme it doesn’t feel forced. It’s so natural and all characters are so real and you’ll end up loving them all! This show’s not only super hilarious but it brought me to tears more than once… I’ve never seen anything so accurately showcasing character’s emotions through just the visuals.
So yea it basically has it all: almost no romance, amazing plot, animation and characters, humor!
Additional bonus if you’re a Gravity Falls fan: it has a conman character with a hidden heart of gold that actually cares about the main character that’s a middle school kid = so if u love Stan, you will love him! :D
Well, I’ve already talked about why this show is great [HERE]!
Then there’s a show that’s pretty heavy and entirely psychological, meant for the mature audience. - and yes there’s no fanservice here either. If u dig diving into twisted mysteries that make you question what’s real and what’s a figment of the character’s tortured psyche’s - Paranoia Agent is the show for you.
^^^ extremely creepy in context/paired up with the soundtrack = the intro is characters laughing in dangerous/deadly situations… the song is sickeningly joyous… you see nuclear bomb exploding, flood, war… and they laugh
It deals with so many kinds of mental illness or very serious horrible situations life puts us in, that make us feel trapped, absolutely lost. It can get VERY visually abstract and this gets more prominent as the show goes on so I won’t post any screencaps of this to not to spoil too much.
The best thing is that despite dealing with very dark matters… the show does allow the viewer to draw some positive lessons from it. So you won’t just feel crushed after all that heavy stuff going on, more like… enlightened, emotional and utterly fascinated. I think it’s most helpful for someone with suicidal thoughts.
I’m yet to see enough anime to make a comprehensive list of those “safe to watch”. I realize there are way more out there but I’ve decided to only talk about those I’ve seen personally.
But in general other movies made by Satoshi Kon (who made Paranoia Agent) are just like that show so go watch them too! Just as all of the Studio Ghibli movies are very fun, beautifully made, devoid of “moe face” and esp fanservice since this company is kinda like the Japanese Disney = keeps stuff kid friendly (but still some of the movies really do deal with heavy real-life matters like war or destruction of the environment! so it still stays very intellectually satisfying).
Other shows to consider:
Terror in Resonance: The designs are one foot in the moe and one in a more grounded style so it’s for you to decide if this sits right with you. There’s not really any fanservice except one scene where a female characters simply takes a bath, it’s not sexualized… but u can see the boobs so… yeaa be vary of that. But overall it’s a fast-paced mystery-driven show about serious matters such as terrorism, childhood trauma, how WWII affected the Japanese society and so on… Plus it has really really unique and great soundtrack! It ranges from fast-paced jazz to stuff resembling Sigur Ros… (and I love this character on the right so much > . <)
This is, a very chill show about a group of friends hanging out and solving small mysteries in their school and outside of it. The mysteries aren’t that important but still they got this kind-of Sherlockian vibe? (later on those books are referenced just as Christie’s). The mysteries are fun but most of all it’s about watching these high schoolers grow as people. I mean that’s not the most ambitious premise but trust me, this is incredibly pleasant to watch, it always made me feel so relaxed, at ease. It’d say it’s quite beautiful! And yeah the design is meant to be cute and typical “anime style” but, uh, characters look their age (I suppose) so in my opinion that’s not moe.
One could argue they got just one “fanservice episode” but I personally disagree - I mean if just simply showing characters going to a swimming pool and one wearing bikini… and the guy who has a crush on her getting subtly flustered at her getting close is fanservice??? then probably all of the healthy romance is. Idk to me it wasn’t over the top but very natual and tasteful. Plus this show isn’t romance focused - rather is centred strongly around friendship and opening to others.
I’ve started this show recently, I’m 6 episodes in and so far there’s been no fanservice and I wouldn’t say the style is the typical “moe”(… but it kinda is… it’s complicated: character design is moe but how they are handled isn’t), esp if u take a look at how original the environment where the battles take place looks!
Beware though - it can get pretty bloody and the show spirals into darkness further and further as it proceeds… straying continuously from the usual cutesy “magical girl anime” tone (=it’s not afraid to brutally kill off its characters)