All green – not solarpunk vs solarpunk
I just wanted to address some aesthetics which I guess separate solarpunk from generic green concepts.
Something that always bothers be about ‘futuristic’ designs, whether green or not, is that the designs always seems to look sterile, smooth, textureless, cold, unwelcoming, and very very white.
And the common concept cities! They are always so open and spread apart! And you know what that means? It is a city specifically designed with cars in mind. I think that doesn’t always register for a lot of people. Spread out cities = made for car culture, condensed cities = made for public transit, biking, walking, etc.
What I want for solarpunk – and for the future – is warmth! color! texture! craftsmanship! And a very important feature is that I want it to be built first and foremost for streetcars and the like. Cars are useful and they can stick around, but in a condensed city people won’t need to rely on them as much. In modern American cities, many people need cars because of how cities are designed.
I hope I am being clear on how solarpunk aesthetics differs from common concepts of a green future!