So, a long-ass time ago, Rose and Dave had a conversation like this:
TT: After you go, what do you think will happen to me?
TT: Will I just cease to exist?
TG: i dont know
TG: i mean your whole timeline will
TT: Is there a chance it’ll continue to exist, and I’ll just be here alone forever?
TT: I’m not sure which outcome is more unsettling.
TG: the thing with time travel is
TG: you cant overthink it
TG: just roll with it and see what happens
TG: and above all try not to do anything retarded
TT: What do you think I should do?
TG: try going to sleep
TG: our dream selves kind of operate outside the normal time continuum i think
TG: so if part of you from this timelines going to persist thats probably the way to make it happen
TG: and hey you might even be able to help your past dream self wake up sooner without all that fuss you went through
TT: I think the true purpose of this game
is to see how many qualifiers we can get to precede the word “self” and
still understand what we’re talking about.
This is the most important sentence in Homestuck.
I am dead serious.
Well, OK, I mean, it’s pretty important for understanding some major
Homestuck themes and shit or something like that.
Also, I totally should have said: Pre-Retcon Doomed Timeline Non-Dreamself
Rose but ultimately about to become Dreamself Rose who semi-merged with
Pre-Retcon Alpha Timeline Rose and Doomed Timeline Dave aka Davesprite AKA
future Davepetasprite^2 or as we all call them around the office, Davepeta, had
Maybe you begin to see what I’m going to talk about here.
One of the major frustrations a lot of people had with the retcon was that
the characters we ended up with at the end weren’t the ones we’d come to love
and know throughout the story. Was it even worth it, to lose the characters we
loved to the tyranny of Game Over? The victorious kids, with the exception of
John and Roxy, were other people, with other histories, other goals, and other
Allow me to submit that that may be the whole point.
SBURB is cruel. We’ve known that for a long time. It’s cruel not as Caliborn
is cruel, but as the cosmos is cruel, as a supernova is cruel. It wants what it
wants, and doesn’t care about how that intersects with the needs of humanity.
It wants to make universes through a complex game-playing method, and drags
hapless, vulnerable adolescents along for the ride. And most of the time it
doesn’t even succeed, leaving its champions to rot in a doomed timeline or
similar! Skaia’s victory is an amoral creation myth where individual human
beings are just the carved pieces on the chessboard. (I mean, the other ones.
Not the carapacians.)
Again, let’s consider the theme of VIDEO GAMES vs. REAL LIFE.
Homestuck, let’s be real, is basically some postmodern horror timey-wimey
Jumanji. For a generation way more familiar with pixels than cute little tokens
It’s easy for teenagers and in fact, basically everyone, to fantasize about
escaping their life and slipping into some game world forever, where they get
to do awesome things and be a heroic person.
Homestuck makes that literal. Congratulations, everything you ever knew is
dead. You will never see it again, except your internet friends, who turn out
also to be your family and other important people. I mean, from a distance,
SBURB sounds like an awesome game, right? You figure out who you are and get to
wear a cool costume displaying that identity. You get to make anything you want
and enjoy this hyperflexible mythology tailored to YOUR CHOICES. HS fans talk
all the time about how cool it would be to play a real version of SBURB. That’s
a big part of the appeal of SBURB fan adventures. They put you and your friends
in the story. Or your favorite characters! It sounds like a fantasy come true.
The thing is, as fantastical as it is, it’s also really fucked up, and
ultimately you and your friends are being used. By a giant frog to let it have
its babies. By the universe. By a smug blue cloud thing that doesn’t care about
you at all.
SBURB does not care about you at all.
The funny thing, SBURB features a mythology with so many layers and nuances
and seemingly human motifs about growth and self that you might search for some
grand ultimate meaning behind it, but it’s not even human enough to have a
personality, to be something you can argue with or fight. It just is. It’s all
the cruelty and power of a god without any of the dazzling personality. It’s
empty. It just wants to make universes all day long, or fail trying. It is a
great, weird tadpole-making machine that eats children.
One of the big ways it doesn’t care about you is its attitude toward the
self. Humans and trolls and whatnot prefer not to be relentlessly duplicated.
SBURB says, oh yeah, let’s make tons of copies of the player characters and use
them for a lot of different purposes.
There’s the dreamself, an essential bifurcation of identity (you are now and
were always the dream moon princex) that sometimes gets merged into god tier
but sometimes doesn’t. There’s doomed timeline selves, who exist ultimately to
augment an Alpha timeline whose Alphaness is decided very arbitrarily and
frequently by Lord English. There’s the you who exists before a scratched
session and the you who exists afterward, who are two different people but
started as one baby in an act of ectobaby meteor duplication, your player self
and your guardian self. Dead timeline yous fill up the dreambubbles made by the
horrorterrors and get endlessly confused with each other. Any one of these
could be the you experience being at any given moment, and which one it is
entirely arbitrary. Don’t like being Dead Nepeta #47? Tough hoofbeast leavings,
To top it all off, in Terezi: Remember, we learn that every single time we
thought someone changed from one self to another, was resurrected or something
like that, it was another act of duplication. For every time someone’s died,
there’s another version of them waiting in the Dream Bubbles, surprised that
they’re not the main character anymore. And we have no way of knowing which is
which. Even John, good old everyman John, may or may not be the person who died
three or four times. It’s really impossible to say whether we’ve been following
the same person throughout our story, or just the illusion of the same person,
like a horrifying cosmic flipbook.
The retcon is a return to this same theme. Ultimately, there’s very little
new in the changes John makes to reality except that they drive the point home.
John’s friends all died. John and his friends won the game. These things are
both true at the same time, except those things may not have happened to the same
people. There was a happy ending. Hooray! For, um, some folks who may or may
not be the ones we care about. In fact, it’s very confusing, because from
Rose’s perspective, Roxy is dead but came back to life, and from Roxy’s
perspective Rose is dead but came back to life, except also she came back to
life as a weird tentacle catgirl of pure id and self –indulgence. So there’s
that. Um. Which Rose are we rooting for again?
Or wait: is it none of them, because the first Rose died in a doomed
timeline, hundreds of panels and a number of years ago?
There’s a tension here which one experiences between saying it’s okay
because it’s still the same people, and saying it’s not okay, because it’s not
the same people at all. This tension is exactly what we’re meant to wrestle
with. To put it another way, Homestuck asks if identity can work in aggregate.
Are all Johns John, all Roses Rose, and do they all share in what they
accomplish? Or are the final victors only accidents created by the whims and
needs of the frog baby machine?
What I’m saying, basically, is that the retcon, in the sense that it pointed
out our confused relationship with these characters, was already here.
In interviews and questions put to him over the years, Hussie constantly
compares HS and SBURB to other video games, particularly Mario, which he
frequently returns to as a baseline of comparison that most of his readers will
know. One answer, from a recent Hiveswap interview, is particularly revelatory.
To the question of “Why do you kill off all your characters?” Hussie replies:
[…]HS is supposedly a story that is also a game. In games, the characters
die all the time. How many times did you let Mario fall in the pit before he
saved the princess? Who weeps for these Marios. In games your characters die,
but you keep trying and trying and rebooting and resetting until finally they
make it. When you play a game this process is all very impersonal. Once you
finally win, when all is said and done those deaths didn’t “count”, only the
linear path of the final victorious version of the character is considered
“real”. Mario never actually died, did he? Except the omniscient player knows
better. HS seems to combine all the meaningless deaths of a trial-and-error
game journey with the way death is treated dramatically in other media, where
unlike our oblivious Mario, the characters are aware and afraid of the many
deaths they must experience before finally winning the game.
The big man hass the answer.
Homestuck is the story of those dead Marios.
Other works, like Undertale, have engaged with this topic as well. But one
of the major differences between Undertale and Homestuck is that in Undertale,
between “lives,” one’s consciousness is preserved. In Homestuck, it’s discontinuous,
and the value of the overall trial-error process is called into question by the
fact that you, the player, may not even get to experience the victory. What
meaning does victory hold if that is the case?
So, to put it in a nice thesis format:
One of the central themes of Homestuck is the challenge of reconciling an
arbitrary and destructive pattern of growth and victory with the death and
suffering you experienced along the way. Homestuck asks: is victory worthwhile
if you’re not you anymore? And would you be able to know?
What even is the self? Is there such a thing?
If you were left feeling somewhat disconcerted by our heroes’ tidy victory
and departure to their cosmic prize, or by how which Rose gets the spotlight is
so deeply, deeply arbitrary, there’s a good reason for that. You’re supposed to
The philosophical problem of Wacky Cat Rose is insignificant next to the
bullshit of SBURB.
And don’t forget—John and Roxy’s denizens helped them achieve the retcon.
Ultimately, the victory they achieved was mediated by the same amoral system of
SBURB, and was a victory over an enemy, Caliborn, whose power was created,
perpetuated, and ended by that same system.
Okay, so here’s where it gets contentious. There’s an argument to be made,
which I’m not sure how I feel about, that some of the character development
that could have been in post-retcon Act 6 was left out precisely to push this
feeling and play up this tension. Note that this is not the same thing as
saying that they were deliberately badly written, but that they’re deliberately
written to make us uneasy.That Hussie deliberately played with the balance
between making these retconned characters feel familiar and making them feel
eerily different to leave us feeling uneasy with the result.
I’m not sure I like that idea. It smacks a little too much of that
“everything is perfect” thinking that comes sometimes from the far Metastuck
camp. Some of the differences may also be the result of flawed writing. (See:
Jane and Jake’s character arcs, which I might talk about later.) And I want to
be able to critique those flaws. Ultimately, I think we still needed more time
and development to figure out who these new people were—even if our goal was
ultimately to compare them to their earlier selves. And again, more conscious
acknowledgement of the problem from our heroes—especially John, the linchpin in
this last and biggest act of duplication—might have helped drive this theme
Still, I think the Problem of Dead Marios is one of the most fundamental questions
of Homestuck, maybe THE biggest question. It’s essential to understand it to
understand what Hussie’s doing—or attempting to do— in the retcon and the
I don’t know that Homestuck offers us a clear answer to that question. There
are some confusions around the issue, too. Where do merged selves fit in,
exactly? Clearly they’re a big part of the discussion, because Hussie spends
some time in Act 6, especially near the end bringing the identity-merging
powers of the Sprites to the forefront. (See also: the identity-merged
nightmare that is Lord English.) Can we even come up with a clear answer
to what it means when a dead Mario returns to life grotesquely fused with Toad?
How does he beat the game? Does he tell himself that the princess is in another
castle? Or what if he merges with Peach? Are they their own princess? How do
they know if they’re in the right castle?
Interestingly, it’s not all grotesque—spritesplosions suggest that
personalities that are too different don’t stay together long, so a fusion
might rely on some inherent compatibility between the two players. Erisol’s
self-loathing, sure, but also Fefeta’s cheerfulness. Davepeta seems to be a way
of bringing out the best in their players, a way of getting Davesprite past his
angst and Nepeta past her fear. Honestly, I know a lot of people don’t like
Davepeta as the ending of these two characters’ arcs, but I can’t help but love
it. They’re the ultimate coolkid. Cool enough to know they don’t have to be
cool. Regular Dave got there, too, of course. But was his retcon assist from
John ultimately any different?
Then, of course, we come to Davepeta’s speech to Jade in one of the last few
updates before Collide. Davepeta suggests that there is such a thing as an
ultimate self beyond the many different selves one piles up throughout the
cosmos. A set of principles that describes who you are that’s larger than any
individual instance of you. Your inherent Mariohood. (Maybe this is comparable
to your Classpect identity, which attempts to describe who you are?) Davepeta
even tells Jade, strikingly, that one might learn to see beyond the barriers
between selves. Be the ur-self, in practice, rather than theory. This would be
incredible news for Jade, who wrestles with the issue of different selves
perhaps more than any other character. (There’s a lot to say about Jade.)
Honestly, I wish this ur-self idea had been developed more, and I honestly
expected it to be. It doesn’t fully come to fruition, I feel. (Same goes for
Davepeta’s character. Ohhhh, ZING!) I’m not sure it entirely makes
philosophical sense, especially with fusion—I mean, doesn’t Davepeta themself
disprove it? Or at least complicate it? Like, are they part of the ur-Dave or
the ur-Nepeta? They seem to imply they’re BOTH? Does that even work? Does that
mean that Marieach is all the Peaches and Marios at once?
(In fact, Bowser/Peach/Mario are but the three manifestations of one eternal
principle. Also, Bowser/Peach are the true power couple. Read my fanfiction
And what, say, of Dirk, who ultimately ends up rejecting aspects of his
other selves? It feels like there’s a lot more you could say here, and I wonder
if Hussie would have said more, if he’d had time. What’s weird is, none of our
victorious kids never reach an ur-self (though to their descendants, they
become archetypal to some degree), which one might have expected. They’re just
individual selves who happened to get lucky. Does that make them representative
of the whole? It feels like something’s missing here, or like something got
dropped at the last minute.
Same goes for the idea of the Ultimate Riddle. You’d be forgiven for missing
it, but there’s been this riddle in the background lore of SBURB that seems to
have something to do with personal agency in this overwhelming, overarching
system. Karkat called it predestination, saying something like “ANY HOPE YOU
HAD OF DOING THINGS OTHERWISE WAS JUST A RUSE.” But others have interpreted it
more positively. My favorite interpretation, from bladekindeyewear: the answer
to the Riddle is that YOU shape the timeline through your existence,
personality, and choices, even when it looks like it’s all predestination.
Ultimately it’s your predestination, your set of events, based deeply on your
nature, that you are creating. Someone like Caliborn can use his innate
personality to achieve power; someone like John might be able to use it to
I definitely expected something like that to be expressed more explicitly.
Like, a big ah-ha moment that helps John or Jade or whoever understand how to
escape Caliborn’s system. Something like that would have been very helpful for
a lot of our heroes, actually, who’ve been pushed around by Skaia and SBURB
together, in finding a cathartic ending. Once again, I wonder if something
was dropped or rushed because there wasn’t time to put it all in. There’s
places where you can see hints of that Answer being implied, maybe? But it’s
kind of ambiguous.
You can see how the Answer to the Ultimate Riddle ties into some of
Davepeta’s ideas. If your personality, the rules of your behavior are a
fundamental archetype that goes beyond each individual self, then the answer to
whether it matters if one self of yours makes it through to victory is an
emphatic YES. You are all of those people, and by winning one round with Skaia,
you’ve won the whole game, despite all the arbitrary challenges and deaths it
heaps upon you along the way.
This may strike some as too positive for Skaia’s brutality, or again, some
way of excusing flaws in many characters’ arcs, or unfair things that happen to
them. To be fair, I don’t know that Davepeta’s necessarily meant to be taken as
authoritative or the voice of Hussie. They may simply be offering a
Hussie not choosing to come right out and engage with the Ultimate Riddle
leaves the question of Dead Marios and what they mean for the victorious
versions of our cast very open. I like that in some ways—let the reader
decide—but I can’t help but wish we had more to work with in making that
decision. Plus, it might have brought the thematic messages of Homestuck all
the way home to tie them more closely to our characters and their
experiences—character development being one of the things most people found
most lacking in the ending.
Hi, I really like the character you are working on. I wanted to ask you how do you achieve that cool pixelated effect on the textures?
Hi @ilsagace thanks for asking! Sorry for the super late response, I’m still catching up to messages. I’m not sure whether you are referring to the crisp shapes on the textures or the fake lighting shader so I’ll do my best to briefly go over both, but please do ask for more clarification if you need it.
Because my textures are all flat shapes and were either drawn out straight with the lasso tool or filled in over and over while trying to figure out the palette they ended up with pretty sharp lines. The actual full resolution before scaling down looks like this:
Then when bringing the diffuse into Unity the import settings are switched to “point” in the filter mode, which turns off any automatic smoothing Unity will try to do for you. In addition you can switch off mipmaps if you need something to still register as crisp from a distance (and there aren’t too many objects in too large a scene).
If making textures more pixelated is your thing, point filter mode will continue to solve that for you. Excuse the messy results, but I scaled down the diffuse map here at a couple of sizes as an example (using both nearest neighbour and bilinear resampling).
The results below are to show the difference the point filter mode makes and look pretty dirty, but if you were going to make pixel textures by hand I think with purposeful texturing and some carefully aligned UVs on a model it would make for a nicely clean and attractive result.
If its the lighting shader you wanted to know about, it’s like a ramp shader at its base, taking the information on how to overlay a texture over the main diffuse.
The layers of shadows, or the “cel shading look” is achieved by making ramps that are themselves made up of sharp blocks of colour:
Last thing I can think to note is to remember to take light attenuation into account if you are using a scene with multiple lights and need the distance of the light from the material to have an impact. In my scene I’ve currently only got a single directional light so don’t feel I need to bother with it just yet.
I love love your icons! Could you please make an icon tutorial?? I'd love you forever
thank you! recently i got a couple of requests for an icon tutorial so i decided to make one. i’m sorry for any mistakes in advance. please like or reblog this if you find any of the followings helpful. feel free to send an ask if you have any questions or find any of this unclear. so here’s how to go from this:
photoshop (i use cs6 but works with other versions too)
Hello, my journalers! I am making another long list of bullet journal ideas. If you’d like to see my first list, click [here]. I had 30 ideas on that list, so be sure to check that one out!
1. Books To Read
There are so many cute ways to create this section.
2. All About Me Pages
These are some of my favorite pages to make. They can be simple and to the point, or colorful and complex. You do you and show off that you! Here’s a [link] to the post I made about my pages.
3. Future Log
Having a yearly spread of what you are planning, need to plan, or just simply feel organized will help you feel less stressed about the coming year. I’ve seen a few ways how to set up a future log, but I chose the one that works best for my life. Mine has gotten a bit messy and only has the rest of 2016.
4. Movies to Watch
There are so many good movies coming out soon, and so many movies I just haven’t gotten around to see. If you’re like me and love coloring in blocks to show progress, then I suggest to set up the page sort of like mine. (But you can also do it any number of ways as well.) Here’s a [link] to my post about creating a movie/tv tracker)
5. Skills to Learn
I imagine a simple checklist can work. If you like to be more detailed oriented, you can make it more like a progress log.
6. Important Phone Numbers/Addresses
Much like an address book, you can make pages in your bullet journal for the same function. Most people put numbers and addresses into their phones, but sometimes it’s just nice to have them written down someplace else.
7. Year In Pixels
If you’d like to see an explanation of this page idea, click this [link].
8. Fonts, Banners, and Frame Ideas
I think it’s convenient to have a few pages that act as a cheat sheet for your designing needs.
9. Snail Mail Log
This is something that I am totally going to do soon, and possibly even include you all in on it. I want to start a mailing list for sending letters to more people. I love getting mail from family and friends, but it doesn’t happen often enough!
10. Savings Tracker
This is such a lovely idea to keep in your journal. Be sure to stay on top of your finances! I like to keep an extra page for things I need to pay off or people to pay back.
11. Favorite Lists
This could also go in your “All About Me” section, but I decided it should be separate for me. You can list things like your favorite restaurants, meals, songs, classes, sounds, tastes, places, shoes, animals, colors, instruments, plays, games, etc. Get to know yourself better.
12. TV Series Tracker
This is for those people who want to feel like they just want physical proof of how many times they’ve watched that series on Netflix. Here’s a [link] to my post about making your own.
13. Monthly Challenges
These are so much fun to make for you all. If you want to add a challenge to your journal, click [here] for my master list of challenges.
14. Music Playlists
You can make playlists on your phone with various apps, but there’s something sweet about writing out your favorite songs. You can create a workout, relaxing, studying, writing, etc. playlists.
15. Timeline of Your Life
Use two pages for this one because it will be filled by the time you are done. You can even use this for what you want to do in the future.
16. Inspiration Page
Quotes, songs, people, pictures, charts, graphs, jokes, scripture, events, love, etc. WRITE THEM DOWN, BE INSPIRED, AND GO DO.
17. Self Care List/Ideas
Sometimes we don’t know how to make ourselves feel better. Write a list of things you could try to do to help yourself become a healthier you. Examples: take a warm bath, go for a walk, drink a glass of water, watch a sad movie, etc.
18. Monthly/Yearly Memories
It’s nice to have a page with all the memories you had that month/year. I tend to put a little doodle with each event/milestone in my life just to make it more memorable. (This was from my first journal. Please don’t judge.)
19. Sleep Tracker
I personally don’t use a sleep tracker because my sleeping habits are the worst and logging them might be upsetting to me. However, you can track the time you go to bed and what time you get up in the morning on a chart that is easy to read and compare with other nights.
20. Me Time Log
Sometimes we all need a little time to ourselves. You can use this with the “Self Care List/Ideas” pages to log specific activities you do with yourself. You can keep track of the activity, when you do to, and how long your me time was.
21. Tiny Adventures
Not exactly real adventures, but adventurous enough to get you out of your comfort zone. To see the original post about these adventures, click [here].
22. Word Tracker
For those authors and poets, keeping a goal sheet or tracker of your words helps a ton!
The next morning Nico woke up slightly confused to an empty
bed. He sat up and frowned, panicking for a split second before the bedroom
door opened and Will came back in. “Hey, sleepy head,” he greeted.
“Hey,” he answered, fighting the urge to pull him back into
the bed. But Will did that on his own. Nico bit his lip and took a breath as
Will sat beside him.
“You freaked out when you didn’t see me, didn’t you?” he
asked with a smile. Nico frowned and couldn’t bring himself to look Will in the
eyes. Then Will pulled Nico’s chin up and smiled. He leaned in and pecked his
lips lightly, erasing the embarrassment. “I made us breakfast,” he murmured.
Nico smirked and leaned forward. “Really?” Will nodded and
cupped his face. “So… you and me… we’re…?”
Will chuckled and ran his hands through his hair. “Will you
go out with me, Nico?” he whispered.
He couldn’t help the smile that spread on his lips. He
leaned forward and kissed him, toppling him back against the bed. Will laughed
against his lips and wrapped his arms around him as he kissed him back. Finally,
he pulled back and smiled. “Yes,” he breathed. “Yes. Of course, yes.”
“Just to be clear… that was a yes?” Nico laughed and kissed
him again and again and again. He missed him. He missed kissing him whenever he
“Say it,” he murmured.
Will hummed and caressed his face gently. “Say what? Yes?”
“No,” he answered. He leaned down, speaking against his
lips. “What I am to you.”
A smile spread on Will’s lips and he took a deep breath. “A
pain in the neck.” Nico frowned and pulled back, glaring at the blue-eyed,
freckled faced idiot beneath him. He laughed, his eyes sparkling and tilted his
head. “Mm. An angel?” he amended. Nico raised an eyebrow and clenched his jaw.
Will chuckled and pulled him into a kiss. “My boyfriend,” he whispered. “You’re
my beautiful, perfect, wonderful boyfriend.”
“Uh-huh,” he murmured. He pulled himself up, covering Will’s
face with his hand as he did. “I’m still not forgiving you for that
pain-in-the-neck comment though,” he said as he went into the bathroom. He
brushed his teeth and washed his face before going to the living room where Will
had set out waffles and eggs with a cup of hot chocolate.
“And now?” he teased in his ear. Nico rolled his eyes and
turned to wrap his arms around him. “Come on, let’s eat.”
I’m taking pixel art commissions! You can use these for a variety of things like avatars, web/blog graphics, game icons (I can’t offer animation at the moment though, so only static icons), merchandise design (such as t-shirts, stickers, and more. Please tell me when and where you will be selling it though, so I know it’s not being bootlegged/stolen), and whatever else you can think of!
I can make pixel art up to 400 pixels width and height. Any larger and it won’t really look like pixel art anymore! The examples featured here are between 30 pixels and 300 pixels, so I recommend the sizes here for the best pixel look!
Please be sure to provide good references for me to work off of. I need to know what pose you want your character in, and I need a good high resolution image of what your character or object looks like! I also need to know what you want the lighting to be like.
I won’t do NSFW work, sorry! No porn, and nothing gory. The type of work shown here is what I’m willing to do.
During the process I’ll send you a screenshot of what it looks like with just the black outline and flat color, and if you’re satisfied with what it looks like at that point, I’ll send you the Paypal invoice (meaning I’ll need the email of your Paypal. Please don’t send payment as a gift! I don’t want my Paypal to be suspended). Once the invoice is paid I’ll send you the completed sprite!
If you would like to tip me, please mention in your emails the amount you’d like to tip me. I’ll add the amount of your tip to the amount I request in the invoice.
I’ll try to get commissions done within the span of 2 weeks, but if I have other things going on in my life (like particularly big changes regarding free time, if I’m sick, if I’m traveling, etc.) it might be a while before I get to them! But generally by the time you pay I know I have enough time to finish a commission. At the moment I can get to commissions pretty quickly, so this most likely won’t be a concern.
Please let me know if you’re okay with me possibly posting your commission on social media (Tumblr, Twitter, Deviantart) or if you want me to keep it totally private.
If you’re interested in this, please email me at;
(Make sure you type both r’s at the end of that! theskywaker was taken on gmail.)
If you can’t buy or aren’t interested, it would still be nice if you reblogged this or told your friends about this! The more the word spreads, the more chance I have at finding an interested commissioner!
So I just found out why YouTube did what they did the reason is because pewdiepie on his channel posted Hitler Anthoms he paid 2 guys in India to hold up signs saying Jews deserve to die and he also did a couple more horrendous things I was so disappointed in him because I had been there since the beginning so I understand it might be a shock but it is true thwart is why YouTube did what they did
I’m very well aware of what Felix did. However, what other people seem to not understand is that they were these little things called jokes. You see, some people have trouble understanding this concept.
On top of that, there is this thing called “context”. For example, the context behind his actions on Fiverr was: “People will do terrible things for as little as $5″. He also apologized and owned up to his actions. Every time Felix has been called out for something he’s owned up to it and admitted his fault. Why? Because he recognizes that things sometimes go too far.
Here’s why I’m so pissed about this: Everyone and their mother knows how much time, energy, and money was spent by not only him, but his friends as well, in the making of the season 2 of Scare PewDiePie. This whole thing is not only screwing him over, but also the people who were in it. (Ex.: Mark, Jack, etc.)
YouTube is only pulling this because they’re afraid of people who make it an occupation to be offended for others. (Ethan from h3h3 touched on the topic in this video.)
Anyways, I’m sure this didn’t really make a difference to you, but I felt the need to explain this. What people seem to forget is that Felix is more than just pixels on a screen; he is a human being. No one is perfect. Are some imperfections bigger than others? Absolutely. That doesn’t mean he deserves to have his right to create taken from him.
All the current preview/teaser pics of the Trainertale fan-game that I’ve been trying to make in my free time. I got the engine needed, working on more sprites, and trying to think on the overall story. I may or may not have a few surprises planned too.
Hi there, really like the visual style you've got going on! Just curious, if there was like any game or idea that inspired this kinda art direction? Or is this just some kinda placeholder texture or something?
You know I haven’t actually considered where the inspirations lie in visuals! I think it’s mainly constructed out of ways I’ve devised to make the asset creation easy and fast. The squashing and stretching of sprites makes the need for animation much more minimal, and the pixel-dither screen shader makes texture work in general much more forgiving (as well as letting the visuals drastically change on the fly)
Take this sprite for example. At five images, this is the entire minotaur sprite! And frankly it’s a bit rough when looking at it directly, but it still works pretty well ingame (i think).
When I first started out doing pixel art I couldn’t find a good tutorial on how to make trees. So now that I’m a bit better, I’ve decided to make my own!
For this tutorial, you’ll need some sort of digital art program. You probably shouldn’t be looking at digital art tutorials if you don’t have a digital art program. I use Pro Motion, but I’m pretty sure that Gimp and Photoshop work too.
For space-saving reasons, I’ll put the rest beneath the read more
◆ Send me an email to email@example.com, specifying the style you’d like, references (this is super important, send enough reference please), and your name and tumblr url.
I accept payment via Paypal and US dollars only, so please include your Paypal address in your email so I can send you an invoice requesting the proper amount. Paypal’s transaction fee will be included.
I take full payment before starting the commission and will take about a week to finish it (maybe earlier). I’ll send you screenshots of the progress every so often so I can make corrections if you need me to.
The artwork will be 1500 x 1500 pixels in size with 300 dpi, and transparent background (unless you want a solid color bg).
I don’t draw NSFW. I will decline any commissions I am uncomfortable with or consider too difficult to do.
Feel free to ask if there’s anything else you’d like to know. Also you can look at more of my work HERE.
i updated my commission prices….again….to be….even cheaper…. im in desperate need for money….
so this is my regular style. the shading is normal, but i took some extra liberties with the shine. if you want the shine i can do that, but if you dont thats fine too im not gonna charge more one way or another
i can also do commissions in chibi style, so talk to me about prices if you want that
i can also do icons for deviantart and tumblr so talk to me about those styles and pricing
i wont do pixel commissions rn because im still trying to figure out how to make them in a way im happy with…
Bust (shoulders up) Lineart - $2 or 200 Flat Colors - $5 or 500 Full Colors - $7 or 700
Waist (hips up) Lineart - $7 or 700 Flat Colors - $10 or 1000 Full Colors - $13 or 1300
Full Body Lineart - $15 or 1500 Flat Colors - $20 or 2000 Full Colors - $25 or 2500
WILL DRAW: pretty much anything. fanart, ocs, nsfw (for 18+ only), furries, guro, self inserts, couples WILL NOT DRAW: specific kinks, nsfw art of minors (regardless of if they are ‘aged up’), nsfw art FOR minors, complex mecha (im just not good at it and dont want you to be disappointed - some mechanical pieces is ok)
ALL ADDITIONAL CHARACTERS ARE +50% OF ORIGINAL PRICE BACKGROUNDS ARE +25%-50% DEPENDING ON COMPLEXITY
ANIMALS/MLP/POKEMON WILL BE CHEAPER AS THEY ARE LESS COMPLEX - MESSAGE ME FOR PRICING
I HAVE THE RIGHT TO DENY ANY COMMISSIONS I AM NOT COMFORTABLE GOING THROUGH WITH