i like my coloring of this set

anonymous asked:

hi, i'm going to be buying my first set of copic ciao's soon and i was wondering, which colours do you think i should buy first? i'm choosing one from the packs of 6 markers and i was just wondering what your preference was for the colours (like your favourite ones or which you feel are 'necessary' when first starting). thanks! and keep up the great work, your art is fantastic! x

if you’re limited to getting one of the small packs of 6, then i suggest starting with the skin tone set or grayscale set cause you can easily shade stuff using just colors from that set rather than getting, say, colors from the rainbow and not being able to do much with just that. 

usually i recommend starting with at least the 36 set cause you’ve got a lot more options if you work with markers a lot (and you’d save some money) but i understand thats already quite expensive 

//hi everyone i actually have family in town for thanksgiving for the first time in my life, and they’re gonna stay for my birthday (i know people are going to ask it’s on the 28th) so i’m super sorry i haven’t been pushing out many updates. folks keep me busy. 

((I mean unless you guys are ok with sketched with no colors like PFFF… i’ve set a standard for myself and now i can’t not do fully shaded stuff))

Amelia “Princess” Moeller

before and after

left: october 10th, 2015

rigth: April 2017(?)

Ironically in the pic on the left, my game settings were ALL THE WAY UP HIGH bc i was on my old laptop that could handle it…and on the right my settings are comprised as fuck. Princess’s hair color, and her tattoos are exactly the same. Even her skin color and the lipstick she’s using is the same wtf, which im proud of, but her style went from gothic to like boho, and whatever the hell that satin rihanna dress counts as. Princess is still a gothic hoe who will fuck u up with her 2 in onyx black fingernails from hell. I added more afrocentric features to her face, basically. especially with the nose. She, Raeen, Yancey(a sim that never sees the light of day but is still in my game) Antoinette, Arielle, and all of the ppl on Princess music team are OG STATUS (made in 2015 or before)


the disney movie nobody asked for

a restful home.


Eleven + “Mike”

I had an Idea when I listened to Echo again…. and then that Idea took me 3 days to finish

I’ll put the individual images under the cut if anyone wants to see them (and also bc im afraid the gif made them drop in quality rip)

Keep reading


Threw around some ideas with @nerdaday and gave our favorite gals some matching bezzie mate sweaters 😖


If you’re like me, then you guys love shading your sketches or lineart. Like this:

But if you erase a bit and shade more with black on low opacity it’ll look all wonky so you use the color picker. Or hell you scan or take a photo of a drawing you made on paper. But then this happens if you wanna put color under it!

Oh no! Now I have to set it to multiply to color it in! And then I can’t color in the lineart! :(

Fret not, my dear friends! I found the solution! Go to [Edit] > [Convert brightness to opacity]

And suddenly you have this:

This way you don’t need to set the lineart to multiply and can color it in! It also works perfectly, if you use this nifty little trick on traditional drawings that you scanned.

I hope this helped you guys, because I sure as hell didn’t know about this until yesterday! ♥


ronan crossed his arms to wait, just looking. at adam’s fine cheekbones, his furrowed fair eyebrows, his beautiful hands, everything washed out by the furious light. he had memorized the shape of adam’s hands in particular: the way his thumb jutted awkwardly, boyishly; the roads of the prominent veins; the large knuckles that punctuated his long fingers. 

                                                       in dreams ronan put them in his mouth.


11/? hoseok’s boyfriend looks

requested by jung hoseok himself


mon makeup set

bc i made everyone wait 9 years and 3 quarters of a day for this set I threw in a bonus lipstick! the eyeshadow comes in 15 colors, it’s honestly a redo of my nightmare in beige eyeshadow so it’s without the crease so asian sims can wear it without having a lid pop up and you avoid getting accused of whitewashing (lol) & the lipstick comes in 5 neutral shades (it’s meant to blend into the skintone and look matte/natural rather than blunt lipstick but use it however you like!) also credit goes to @magic-bot for the base texture of the lips.

lip swatches;

eyeshadow swatches;

download (192.3 kbs)

anonymous asked:

Oh my stars your art is amazing!!! Do you think maybe you can make a shading tutorial sheet? owo

Hey there Anon! Sure thing! I’ll do my best to explain the process of how I usually do things in regards to coloring and shading. I’m not the greatest at Explaining, so I’ll do my best to keep things as crystal clear as possible!

Step 1: Lineart
I’ll start with Lineart purely because this step is important to the coloring process in one regard, and that is making sure the entire line layer is closed without any holes. Even the smallest little gap will make the selection process hard later, and we don’t want that. So the cleaner lineart you have, the better. I’m going to go ahead and use my Monster Hunter Generations Huntress for this.

Step 2: Selection
Either in Photoshop or SAI or whatever you use, click outside your character and any other negative space surrounding them. This means…basically anything that’s not your character. Then go to Selection > Inverse and invert the selection. You should have something similar to what I have below. This makes it so much easier to add colors without having to worry about all the little nooks and crannies that could mess the cleanliness of the drawing up real bad.

Step 3: Flat Base
Create a new layer beneath your line layer with the selection still active. This will be our color layer. Remove the visibility of the line layer, and fill the remaining “Silhouette” with a dark base color. This makes those nasty corners look a bit cleaner, as sometimes if there is a lighter color your computer will want to make them stand out pixelated. Again, this is just for cleanliness beneath the line layer. Turn your line layer back on, as they will now act as barriers for the fill bucket tool. Make sure the entire silhouette is filled, and that no lines were accidentally selected! You want a see a completely filled and flat color if you turn the line layer off.

Step 4: Flat Colors
At this point you can lock the transparency of your Color Layer, and go ham. Either with the pen or a fill bucket, figure out how you want to color your character and add in the flat colors. Notice I’m on the same layer as the Base that we made. This is so those lines still play nicely with one another. Clean up where necessary.

Step 5: Analogous Color Gradient
Well, we don’t really want our character to be too flat, do we? This is where the color wheel becomes your best friend. Select similar colors with the Magic Wand (like I’ve done her skin tone here) and using the color wheel, choose an analogous (that means “close by” in color wheel terms) color to add a bit of depth to the color. For skin, I usually go with a red or a bronze, sometimes purple. Use the airbrush for this. Then, deselect and select another color to gradient, until all the colors have some degree of new color to them.

See? Now things look interesting! We added some blue to the greens, some purples to the reds, some blues to the grays and so on and so forth.

Step 6: Shading
Okay, here’s where things get interesting. Time to shade. Make a new layer between the Line Layer and Color Layer, and make sure you make it a clipping group/clipping mask. This is so it won’t go anywhere that you don’t have color. Set it to multiply or linear burn (whichever you think looks best) and bump the opacity down to about 40-50%. Choose a color (or color-value gradient, if you have drastic value changes in your piece that make light and dark values not play well with the single color you picked, and swap between those) that you want the shadows to be; I like deep pinks and purples. AVOID BLACK. I first use the Pen tool to get down “hard” shadows - shadows cast by hard materials, close shadows, and inorganic materials. Once I’ve got those down, I head on over to the softer areas, such as the skin, hair and cloth and alternate between the watercolor and marker tools to give “softer” shadows. There’s no real law to this, you just have to know where shadows fall and how they behave and  work with those three tools to get the look you want.

Step 7: “Highlights” - Rim Lighting
Okay, these aren’t really “highlights” in the correct sense, but adding sort of “rim lighting” around forms really helps make a picture pop. To do this, make another layer above the shading layer, set it to “screen” and keep the opacity at 100%. Then, get really familiar with your CRTL key because you’re going to be color sourcing a lot. To add a rim light to a form, select the base color of that form, and use the marker to trace along the edges. For example, I picked up the nude from the skin, the silver from the dagger, the gold and maroon from the hair and the tawny brown from the skull to use on those specific objects. Any place you want clean works well, but the edges of forms works best for this technique. Additionally, if you’d like, you can create another layer above the Screen Layer and set it to Linear Dogde, and do my “glowing eyes” technique on anything you want to stand out, such as the metal of the belt, gold objects and of course, eyes.

Step 8: The Overlay
Almost done! While your photo can now stand alone as “finished”, there’s one more thing that I enjoy doing, and that’s adding a simple color overlay to bring the whole picture together. This is done by flattening all the layers you have so far (you’ll want to “Merge Down” in order from bottom to top or “Flatten” to avoid the layers going crazy on each other) into one layer. Then, make a layer on top of that one, set it to a clipping mask, and set it to “overlay”. With the Airbrush, choose some colors (I prefer soft pinks, blues and violets) and go along the “edges” of your character with a BIIIIIG brush. This kind of resembles soft ambient lighting or shadows. I just think it makes the photo look nicer.

TA-DA! And Now we’re done!

And there we go! I hope that helped, and I also apologize cause this ask sat in my box for awhile and I never got around to it until now. :P
I’d be happy to answer any questions y’all have, but this is the simple basics! Remember to practice practice PRACTICE!