i hope to have the entirety of this project done sometime soon

It was laughable how easily Glanni coerced Ithro into a complete and total makeover, and he had a feeling that it had something to do with how he was under the impression this was his attempt at establishing a stronger bond. Maybe it was, maybe it wasn’t, but at any superficial rate, it’d be fun to see the elf all done up.
That was, if he could actually keep still for more than a minute at a time.

“The better you cooperate, the faster it’ll be over,” Glanni scolded, squinting as he held the other man’s jaw in one hand, and a mascara brush in the other. Truthfully, he was a beautiful subject, like a model one might see designers practice on, or even be their final product, but that was besides the point.

“Sorry, but it’s not like I’ve ever done this before!” Despite having been chastised throughout the entire process by an easily frustrated Glanni Glæpur, Ithro’s grin never faltered. He wanted to believe that things were becoming more steady between them and that he would no longer be considered a tentative choice in Glanni’s times of emotional instability. Maybe Ithro could go so far as to hope to be a permanent asset, but,

 "Fucking hell, just let me finish this one eye, okay? That’s all there is left to do.“ Glanni’s hostility might have been more meaningful if it weren’t for what he was doing and how painstakingly so. Sometimes, Ithro began to wonder if some of the nasty things he said were habitual rather than intentional. The sudden, triumphant clap of Glanni’s hands burst into his thoughts, along with the sight of his brilliantly toothy smile. 

“Would you take a look at this!” And it most definitely wasn’t a request, because Glanni all but shoved a handheld mirror into Ithro’s lap, eagerly peering over his shoulder to check his reaction. He, personally, believed he’d done superbly, however, he also wanted outside confirmation. “So?” Glanni asked impatiently, tracing his fingers up and down Ithro’s arms. 

“You did great!” Was his chiming response, and Glanni couldn’t help but get excited over the enthusiasm in his voice. After all, it wasn’t every day he did something anybody approved of, or any day. 

“Let me look at you again,” he insisted as he took back the mirror. Ithro obliged peacefully even though Glanni was unnecessarily close now for the sake of proper inspection. He didn’t have much of a chance to take in his project as a whole whilst he had been working, choosing to focus on the details, the parts, the pieces. Now that Glanni was able to take Ithro’s face in its entirety, he understood just how well it had turned out. “Fuck,” Glanni muttered, still keeping his eyes on Ithro. He said it again, though it was almost a whisper. 

 Ithro’s lashes were elongated through the power of strenuous mascara use, and the lids of his eyes glowed a gentle golden yellow, as Glanni had figured it would suit his usual, albeit hideous pallette. There was also a light dusting of blush on the apples of his cheeks as well as on the tip of his nose, accompanied by the shadowy appearance of a contoured jawline. And lastly, he had delicately applied a muted, but opaque shade of pink on his lips. It truly brought it all together, though it completely undid Glanni. 

“Something off?” Ithro questioned, feeling a bit uncomfortable sitting in silence for as long as he had. Glanni seemed as if he was formulating an answer, yet the concentrated expression soon dissolved. Without warning, Glanni had taken ahold of Ithro’s shoulders, an anchoring tool to steady himself as he furiously pushed their lips together. The desperate overtones of his impulsive actions were not lost, and Ithro acted accordingly, allowing Glanni to climb onto his lap and grasping onto his waist. It was warm, what they were doing, burning even, and both parties dearly hoped for it to mean something. It felt like it did, what with Glanni’s hot breath on the elf’s skin and how Ithro couldn’t take his hands off of him. 

Glanni was the first to pull away, and he took in a sharp inhale after he did. So breathing was important after all? It just seemed so secondary. “Your makeup,” he said, a leering grin creeping up on his features. “I ruined it.“ 

“Did you?” Ithro’s tone was weary, unfocused. Glanni laughed at that, gesturing towards the paint smeared on his chin. 

“Really bad." 

"Well, I don’t feel ruined,” he mused lightly. “Do it again?" 


To all of our lovely Witches, Wizards, and Non-Magic folk,

   Hello! How are you? I sincerely hope this message finds you well. It’s been quite a while since you last heard from any of us, so I suppose that is where I will start.

   First of all, on behalf of all the cast and crew of The Gathering Storm: A Marauders Fan Film I would like to apologize for how long it has taken to bring this film to life and to make this dream a reality. We realize that you have been waiting a long time for this film, and we are truly sorry about that. I think that should be first and foremost. Believe me when I tell you, we all want the film to be finished just as badly as you do. And we absolutely hear you every single time one of you asks us “When is the film coming out?” Whether we like it or not, it is always a fair question. So again, we sincerely apologize for the wait and thank you from the bottom of our hearts for supporting us, for sticking with us, and for maintaining your enthusiasm for this project. We are working very hard to make it the film that you deserve.

   That brings me to a brief (ish) explanation of what the past year or so of post-production has looked like and why it has taken this long. The first thing to admit is that this project was an enormous undertaking. When this film was dreamed up and our team was assembled, the majority of us were still students, with a few exceptions who were recent graduates. As you may or may not know, it is very rare for student-run projects to reach feature-film-length. It is equally rare for fan films to do this. The simple fact is that without a professional team already assembled and behind you (as well as a professional budget), it is incredibly difficult to bring together enough resources and people – and to carve out enough time – to shoot and produce anything longer than 25-40 minutes long. Even projects of that length are incredibly challenging undertakings. Admittedly, we probably unknowingly bit off a bit more than we could chew at the time. However, that is not in any way to say that the quality of The Gathering Storm suffered as a result. It just slowed the process a bit, because we were all basically learning on the fly. As you know, it took us almost the entirety of that first year (May 2014 – March 2015) to finish shooting all the footage we felt we needed in order to put together a high-quality film and a fully-realized story. Yes, our inexperience hindered us in a few places along the way, as it does with any student or fan project.  While we may not be a Hollywood Blockbuster level production, I have no doubt that you will love getting to see the Marauders story we have all wanted for so long.

   Since the completion of shooting, post production has been a sometimes fast, sometimes slow process. Approximately the first six months after we wrapped shooting (March 2015 – August 2015) were completely lost, as a result of some unexpected turnover in the editing department. To put it somewhat more bluntly, our original editors were unable to continue with the project. In addition to that, the editor that we initially brought on to replace them also, after a few weeks, determined that they would be unable to follow through with this project. So searching for a qualified editor willing to commit to the entirety of the project was step number one, and that took much longer than we had hoped. After that, our post-production team evolved significantly. Members of our team, myself included, who were not originally going to be part of post-production, were brought on in order to shoulder more of the workload and in order to get things moving in a productive direction.

    The first few months were spent in intensive meetings between Aaron (our director), Danielle (our producer), Jenni (our new editor), and myself, where we recalibrated and reconfigured many of the creative aspects of the film. In short, we felt like some of the moments of our story were not as “earned” as they should be, so we spent a significant amount of time on fixing that (and we believe we were successful, by the way). Those meetings illustrate a larger point about the tediousness of this process though: We have kept you guys waiting for so long now, that at this point we absolutely refuse to give you anything less than the very best possible version of this film. Yes, we could have accelerated the editing process   We could have not bothered to adjust story elements, and we could be taking much simpler and more-direct routes through finishing the final aspects of post-production… but we as a team cannot and will not in good conscience do that. You guys deserve the very best, both for your support of us during the campaign, and for your continued support and patience now. In every single conceivable sense of the phrase, we would not have been able to make this movie without you. And we will never probably be able to fully express our gratitude. The least we can do is make sure that every aspect of this film is done in the best possible way it can be.

    That is why post-production has taken so long, along with a number of extenuating circumstances. We have had other crew members have to leave the project due to personal conflicts (as mentioned before, plus others), our lead editor and our VFX artist both have to work over 60 hours a week at their real jobs, some of us lost friends and family members over the past year, and a member of our post team lost their home in the Louisiana Floods this past August. It’s been a year, you guys. As 2016 has been for many people, it has been. a. freaking. year. And to be clear, these aren’t meant as excuses. We are not asking you guys to stop begging for this film or to “get off of our backs.” We want you on our backs. Stay there. You’ve earned it. These are simply being offered to you as explanations for part of why we have so dearly needed your incredible patience and support.

    We have been going back and forth amongst ourselves for a few weeks now, trying to decide whether to send out a new update. For a while we were thinking we wanted to hold off, not release any more updates until we were ready to release a new trailer. But we have decided, that with things moving as slowly as they have, we didn’t want to continue to maintain radio silence. We realize that updates have been few and far between for both supporters of our Kickstarter and of our Indiegogo, and we’ve pledged to be more vigilant about that. If you are one of our backers, please check the Indiegogo or Kickstarter Pages. We’ve posted an update for you regarding backer rewards, as well.

    So that’s where we’re at. We’re still here, we’re still hard at work, we still love each and every one of you for your support, and we have not forgotten about you or this project. We’re into the home stretch now. What remains is finishing the original score, visual effects, sound mixing, color correction, and a few other finishing touches. As I mentioned before, because all of us have now entered “professional” life, we all have a lot less time on our hands to get these things done. So I cannot honestly say how long those remaining tasks will take. But what I can promise is that we will do the best job that we can, and we will not be cutting any corners. You all have waited this long for The Gathering Storm. We will not be delivering the 75%-of-what-it-could-have-been version. When it is finally done, it will be the 100% version of this film. And I promise, as soon as we know when we’ll have it done, you will too.

    We get just a little bit closer every single day.

    This project has been a huge part of our lives for the past couple years and it has been amazing to share the journey with all of you. We’ll all be able to say “Mischief Managed” together soon, I promise. ^_~

    So, finally, from all of us on the TGS post-team, and from everyone who worked on the film during production as well: Thank you again, from the bottom of our hearts, for your continued patience and support for The Gathering Storm. You’ll be hearing from us again soon.

Warmest regards,

Benjamin Wessels
Co-writer, Actor, and Associate Producer 

cfarter  asked:

yes hello would you care to tell me a summary of cobra starship bc i dont know them and i would hecka like to. i feel like you are the true person to come to for this.

YES HI YOU CAME TO THE RIGHT PLACE WELCOME TO THE COBRA STARSHIP CRASH COURSE (this is gonna be long as hell i’m not even gonna try to front)

well it all started when gabe saporta, bassist and lead singer of pop punk band midtown, disbanded midtown for one reason or another. he then went on a “vision quest” in the american southwest desert, which involved a great deal of smoking peyote. at one point he hallucinated a giant cobra, who told him to make fun music that would teach hipsters to stop taking themselves so seriously and emos not to be so sad all the time. that’s how the idea for the band came to be!! (supposedly- we don’t know if that’s actually true or not but that’s the story that’s most well known so everyone just rolls with it. a lot of wack shit happens around this band)

cobra starship has 5 members, 4 of which have been around since its inception!!

  1. gabe saporta- lead singer and founder. he’s really good friends with pete wentz and william beckett and is known for being outrageously sexual and flirty with pretty much everyone. gabe’s the most well known member (for the above reasons) so he tends to be the cobra that’s talked about the most.
  2. ryland blackinton- guitarist, backing vocals, occasional keyboard when the song calls for it. ryland is my personal favorite as you’ve no doubt gathered! he seems kind of weird and quiet at first but he’s super funny and witty. he has a BFA in acting and is really good at imitating voices! he had a british reporter alter-ego at one point named guy ripley. if u ever ask him about guy, he will swear up and down that he has no connection with him! what a fun guy
  3. alex suarez- bassist, backing vocals, nate novarro’s boyfriend. suarez is a little more lowkey than the other members, but he’s super sweet and nice to the fans and all of us love him so much!!! alex went to culinary school after high school so he’s hella good at cooking. he and ryland had a little indie project together before cobra called this is ivy league- they’re very good and cute, i’d recommend checking them out if you like indie stuff!
  4. victoria asher- keytarist, backing vocals. victoria is the only one who hasn’t been there from the start- she joined in 2007, replacing the old keytarist elisa schwartz, who left because of a lot of general drama with the band (it’s rumored that she was in love with gabe but ???) that said though, victoria fits in with the band really well, a lot better than elisa did!! she’s so pretty and talented we all love her too. she went to film school, so she was in charge of editing all the buzzcam and cobracam episodes, and has a little black pomeranian named gizmo! she’s done some solo songs too, though i don’t know a great deal about them
  5. nate novarro- drummer, alex suarez’ boyfriend. like suarez, nate tends to be kinda quiet, but he’s every bit as ridiculous as the rest of the cobras are. he’s been a drummer since 1996, though i can’t find any record of him being a full time drummer for any bands before cobra? he and alex are also very, very close and clingy with each other, which has led to a lot of people shipping them. look up suavarro sometime, it’s some good shit!!

now that you know the members let’s talk videos!!! cobra starship loved them some youtube silliness back in the day- they had a web series called cobra cam, which you can watch in its beautiful entirety here! while it’s not necessary at all to enjoy their music, i’d recommend it, bc it’s very entertaining and a great way to get to know the members better. we all love cobra cam very much and we’re prayin hard for it to make a comeback soon

finally, the actual music!!!!! they’ve had 4 albums so far, all of which i have so kindly uploaded to 4shared to share with newcomers such as yourself:

  • 2006- while the city sleeps, we rule the streets! this is their debut album, and it goes significantly harder than their other stuff does! it’s a bit of an acquired taste, at least in my opinion.
  • 2007- viva la cobra! a lot of people like this album the most, which might have something to do with the fact that it was produced by fall out boy’s patrick stump, who also sang backing vocals on practically every song.
  • 2009- hot mess! this one’s just a lot of fun. not quite as many meaningful songs as city and viva had, but still a solid album, and my favorite cobra album on most days. (when it’s not hot mess, it’s viva)
  • 2011- night shades! this is hands down the most polarizing album cobra’s done- for the most part, it seems like cobra fans either love it or hate it. it’s super duper mainstream-pop sounding- for the most part, there’s none of the attitude and self-awareness that cobra’s music usually has. it’s still a pretty fun listen, but i think it feels more hollow than their other albums do.

so that’s cobra starship in a nutshell!! i hope this is helpful to you. c: now’s a great time to get into them, because they’re having a big announcement next monday that we’re all assuming, hoping and praying is about cobra 5!