i have been a bit afraid to draw more of them

5

I’m sure there’s a bunch of Yuri on Ice x ballroom AUs out there but here’s another hahaha. I’ve been wondering about it since the two of them danced together at that afterparty, so it was a lot of fun to sketch them out ;D

A bit afraid to continue it any further though because while I EXTREMELY love any form of dance, I don’t know a whole lot about dancesport (just researching it for an evening got me dizzy lol). I just don’t want to draw it wrong, considering how important posture/line/expression/etc is. 

But anyways! Bottom two pics are some sketch/character info. I like to think Yuuri focused mostly on standard, but is secretly quite good at latin (revealed in a drunken moment perhaps heh). And Victor has had his vain streak bumped up a notch, but is no less skilled. I was on the fence about him being injured but I felt it might humanize him a bit more to have him be in the middle of some sort of personal hardship. Ahhh still in yoi withdrawal oh well…

*EDIT* I forgot to mention I totally drew this while thinking about Inoue Satou’s 10 Dance manga! If you haven’t read that (it IS bl though), please go read it. It is amazing!

anonymous asked:

OMG. I was wondering why your art looked so familiar and then I realized I've read your comics! I really admire your work. Do you have any quick tips on character design, color choices, and/or making art that is more "dynamic" and less "stiff"? Thanks for your time!

Thank you! it’s been a while since I’ve done comics but it’s cool to hear there are people who remember them.

I put off this q for a bit thinking about what to say. Most of what I do is a just result of testing a bunch of different things and seeing what both looks OK and is also easy/enjoyable to draw. If you will take dubious tips…

  • don’t be afraid the hammer the saturation and contrast tools. lowering the settings can be as valid as raising them
  • a simple gradient can stand in for shading if you’re losing motivation on a piece
  • a stiffly standing figure still makes a dynamic picture if the props around them are flying wild (wires, clouds, fire, leaves)
  • re: characters, just draw them a lot and whittle down (or bulk up) to something enjoyable and can complete sort of consistently. When details on their person become super familiar, you can spend more time thinking about pose/composition/interaction etc